twinaphex
2c959d8ff1
(Display server) Add get_output
2018-09-17 03:40:17 +02:00
twinaphex
b5c6586b12
Change CRT switch resolution - add options 'Off/15 Khz/31Khz'
2018-09-17 01:30:49 +02:00
radius
16bd85b118
[recording] refactor recording_is_enabled no need to use a pointer for all of this
2018-09-15 21:09:41 -05:00
twinaphex
f21493947d
vim - add RetroArch style conventions
2018-09-15 17:43:34 +02:00
twinaphex
2fc08ce394
(switch_nx_gx.c) Some style nits
2018-09-15 17:39:03 +02:00
misson20000
abd86058c6
fix attribution (it's a common mistake)
2018-09-15 03:28:08 -07:00
misson20000
fa76a3cb60
CRLF -> LF
2018-09-15 03:27:05 -07:00
twinaphex
ec5d046f4c
Cleanups - get rid of strcmp references
2018-09-15 07:44:21 +02:00
M4xw
64edf5f879
[LIBNX] Fixups and bare minimum to function
2018-09-14 20:38:42 +02:00
twinaphex
7428fef4bc
Cleanups
2018-09-12 21:50:11 +02:00
twinaphex
0158bbe4aa
Add switch_nx_gfx.c
2018-09-12 21:44:53 +02:00
twinaphex
bf75e6b9d7
video_context_driver_swap_interval - add in safeguard
2018-09-12 07:16:33 +02:00
twinaphex
650c173125
Turn public functions into static functions
2018-09-12 06:39:07 +02:00
twinaphex
3c160a6eb4
Create video_driver_get_all_flags
2018-09-12 06:31:41 +02:00
twinaphex
3f8e3547f4
(GLX) swap_control_tear should now be implemented and working
2018-09-12 04:17:41 +02:00
twinaphex
914df58d2e
(WGL) Adaptive Vsync should work now for WGL
2018-09-12 03:59:25 +02:00
twinaphex
98b20d4e5d
(GLX/WGL) Start implementing adaptive VSync (swap_control_tear) for GLX/WGL pt. 1
2018-09-12 02:42:24 +02:00
twinaphex
4738ef545c
Change interval type to signed int
2018-09-12 00:08:13 +02:00
Twinaphex
90580d2ae1
Merge pull request #7204 from alphanu1/master
...
Multiple fixes
2018-09-10 21:02:14 +02:00
alphanu1
f576266ace
Update dispserv_x11.c
2018-09-10 19:36:57 +01:00
Themaister
a1989afba9
Vulkan: Fix race condition in threaded mailbox emulation.
2018-09-10 19:35:13 +02:00
alphanu1
4328c075e8
fixes
2018-09-10 18:25:32 +01:00
alphanu1
6c2d11b414
re introduced snprintf
2018-09-10 18:12:44 +01:00
alphanu1
7c05922d36
xrandr spamming fix
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also re introduced snprintf
2018-09-10 18:09:42 +01:00
alphanu1
340515a9fa
Update dispserv_x11.c
2018-09-10 18:08:49 +01:00
alphanu1
d8c36e5bb8
xrandr spamming fix
2018-09-10 17:42:33 +01:00
alphanu1
30d7ef898d
Xrandr sapmming fix
2018-09-10 17:39:52 +01:00
alphanu1
adb0542748
Merge pull request #84 from libretro/master
...
update
2018-09-10 17:35:58 +01:00
alphanu1
1b4439413c
Update dispserv_x11.c
2018-09-09 12:50:28 +01:00
alphanu1
cf4fff8d31
snprintf broke switching
2018-09-09 11:51:37 +01:00
twinaphex
bfdb75a30e
Add ifdef
2018-09-09 01:28:09 +02:00
alphanu1
5c6fc6db7e
New Porch Calc, Matched against an oscilloscope
2018-09-08 22:11:31 +01:00
alphanu1
952b46f2c1
Fix for crt interlaced bug
2018-09-08 22:09:30 +01:00
Themaister
d338dac277
Only do mailbox emulation for fullscreen.
...
Too large impact on performance in Windowed mode.
2018-09-08 16:27:25 +02:00
Themaister
d39f66a738
Emulate mailbox by wrapping acquire in a thread.
...
Needed on nVidia Windows since they don't support timeout == 0 ...
2018-09-08 15:56:49 +02:00
Themaister
157d1e7e63
Only use mailbox emulation on AMD.
2018-09-08 11:47:58 +02:00
Themaister
66c4f8fd35
Make sure to always clear out swapchain_fence_signalled.
2018-09-08 11:47:58 +02:00
Themaister
9ebac87638
Vulkan: Emulate mailbox on Windows.
2018-09-08 11:47:58 +02:00
Themaister
af534f0fa8
Vulkan maintenance fixes.
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- Use VkBuffer instead of linear VkImage for staging uploads.
Not guaranteed to be supported, and desktop IHVs recommend using
buffers.
- Fix validation error where swapchain recreation with reuse of the old
VkSwapchainKHR does not create a fence properly, leading to validation
error next time that swapchain index is observed.
2018-09-08 11:47:58 +02:00
Stuart Carnie
99f497de85
feat(Metal): Add support for screen shots
2018-09-02 17:55:02 -07:00
Stuart Carnie
9d22aacaa7
refactor: Add vertex buffer struct to ShaderTypes and remove global
2018-09-02 17:53:18 -07:00
Stuart Carnie
8a63ace201
Revert "fix(gfx): Move enum to end to avoid breaking existing configurations"
...
This reverts commit 93b79fa
2018-09-02 13:03:16 -07:00
Twinaphex
6463f7005b
Merge pull request #7174 from stuartcarnie/sgc-metal
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Fix crashes for metal; buffer overflow in xmb; Metal fullscreen issue
2018-09-02 21:55:10 +02:00
Stuart Carnie
eadc3f4a91
fix(Metal): Fix SIGFAULT if any attribute is 0
2018-09-01 16:13:23 -07:00
Themaister
1d7dfc5f47
Fix glslang_format LUT.
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Was logging wrong format names.
2018-09-01 22:46:47 +02:00
Stuart Carnie
802697fdec
fix(Metal): Use textures for pixel conversion
2018-09-01 11:58:37 -07:00
Stuart Carnie
577d81071e
fix(Metal): Cleanup shader logging messages
2018-09-01 11:58:37 -07:00
Stuart Carnie
93b79fac90
fix(gfx): Move enum to end to avoid breaking existing configurations
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* `aspect_ratio_index` relies on the ordinal values not changing
2018-09-01 11:58:37 -07:00
twinaphex
d5fa379aa8
Update header
2018-09-01 03:54:47 +02:00
twinaphex
85f093e042
Change these to numbers
2018-08-31 21:25:33 +02:00
twinaphex
a58511ec00
Revert "Compatibility fixes for OSX PPC"
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This reverts commit d7899c51aa
.
2018-08-31 19:20:10 +02:00
twinaphex
1265d7546c
Revert "Start using raw constants for OSX version detection"
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This reverts commit ab34a70873
.
2018-08-31 19:19:42 +02:00
twinaphex
ab34a70873
Start using raw constants for OSX version detection
2018-08-30 16:35:44 +02:00
neville
d7899c51aa
Compatibility fixes for OSX PPC
2018-08-30 16:18:51 +02:00
Twinaphex
ea87bb5a1d
Merge pull request #7122 from orbea/vulkan
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Fix segfaults when starting vulkan without a working vulkan driver.
2018-08-27 18:59:00 +02:00
twinaphex
8a5d092e5b
(dispserv_x11.c) Make variable bigger to avoid all the warnings and use snprintf
2018-08-27 16:09:12 +02:00
orbea
260ce526c2
Fix segfaults when starting vulkan without a working vulkan driver.
...
RetroArch will crash in several places when running vulkan in an
environment that does not have working vulkan drivers.
This should guard against those crashes and allow RetroArch to fail
safely in those cases.
2018-08-24 19:36:03 -07:00
orbea
d8ea30881d
Default to gl instead of vulkan.
...
If the video_driver is set incorrectly it will default to vulkan
instead of gl. However its possible to have RetroArch built with
vulkan even with no working vulkan drivers and this will cause a
segfault.
Defaulting to gl again should be a safer default which should crash
for fewer users.
Fixes https://github.com/libretro/RetroArch/issues/5568 .
2018-08-24 13:55:09 -07:00
Brad Parker
4d09ddde1c
Qt: limit shader preset/pass selection to the appropriate extensions
2018-08-20 20:26:50 -04:00
Brad Parker
e4834250b9
Qt: set shader dialog title to current preset/shader name
2018-08-18 12:39:17 -04:00
twinaphex
90efa02718
Fix more scan-build issues
2018-08-18 16:16:17 +02:00
twinaphex
646e64c28c
Fix some clang scan-build warnings/errors
2018-08-18 15:56:44 +02:00
Brad Parker
16459bfa91
Qt: add filter/scale to shader window
2018-08-18 00:33:59 -04:00
twinaphex
ae0d9fd60d
(Wayland) Buildfixes
2018-08-17 17:42:14 +02:00
twinaphex
7250181319
Add some __WINRT__ ifdefs
2018-08-17 14:51:27 +02:00
Brad Parker
e2ff7478ca
don't return uninitialized data
2018-08-17 07:49:25 -04:00
twinaphex
4a54826d9b
Remove unused variable
2018-08-16 21:14:56 +02:00
twinaphex
a1d5b0fd03
Update MSVC 2012 solution
2018-08-16 20:49:31 +02:00
Brad Parker
12539f310d
use strl functions
2018-08-16 13:51:44 -04:00
twinaphex
75a388cd67
Use strlcpy instead of strncpy in slang_process.cpp
2018-08-16 10:14:42 +02:00
twinaphex
6266065384
Fix more code when compiling without menu support
2018-08-16 09:59:51 +02:00
twinaphex
921e52e64f
Remove old leftover buggy Win32 driver
2018-08-16 00:05:09 +02:00
Twinaphex
eee287074c
Merge pull request #7077 from bparker06/wimp_shader_param
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Qt: Initial shader parameters window
2018-08-15 21:36:34 +02:00
Twinaphex
4d96fddf5e
Merge pull request #7061 from wiktorek140/sailfishos-touch
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Sailfish OS device build configuration connected with touch screen support required for device with this OS
2018-08-15 13:30:04 +02:00
Brad Parker
341cf63399
Qt: show shader pass in parameters window, reload shader params when shader is reloaded
2018-08-14 21:38:52 -04:00
Brad Parker
560149857b
shaders: track the pass for each parameter
2018-08-14 18:46:32 -04:00
Brad Parker
4a86d29810
shaders: fix memory leak
2018-08-14 18:44:19 -04:00
Brad Parker
6de4384350
glsl: don't clear the shader source
2018-08-14 18:42:23 -04:00
twinaphex
a6941fb4ed
Initial work done on VS2017 solution for Android
2018-08-14 16:02:31 +02:00
twinaphex
6a64e27e3d
(D3D8) Add HAVE_MENU ifdefs
2018-08-14 11:41:43 +02:00
twinaphex
db9f4697f6
Add HAVE_MENU ifdefs
2018-08-14 11:40:42 +02:00
Wiktor Strzębała
45799ee034
Bring up touch support for wayland subsystem for sailfish os devices
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Touch code cleanup
Make variabled static as suggest bparker06
C89 compilation error fix (at least for loops)
More C89 fixes
Signed-off-by: Wiktor Strzębała <wiktorek140@tlen.pl>
2018-08-09 20:49:27 +02:00
Tatsuya79
e48b9011bf
Don't adjust audio for VRR. Silence log message about it.
2018-08-09 12:29:40 +02:00
twinaphex
aec7ed40da
This crashed Wayland
2018-08-01 01:15:58 +02:00
Sven
c750235414
Merge branch 'master' into cheater
2018-07-26 19:40:20 -04:00
Sven
5f35249216
Implement robust cheat searching interface with rumble features
2018-07-25 19:19:14 -04:00
twinaphex
9c0ed0f2c4
Don't use core profile GLSL shaders for OpenGLES
2018-07-18 10:06:30 +02:00
twinaphex
eb345019c2
Don't implement bind_block/flush_block for drivers that
...
don't implement it
2018-07-15 20:16:40 +02:00
Stuart Carnie
0291c41afa
fix(Metal): Fix blank screen after full screen toggle; window focus
2018-07-14 11:18:21 -07:00
Twinaphex
a68a22081c
Merge pull request #6989 from Dwedit/win32_message_loop_threaded_video_fix
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Move win32 message loop, now compatible with threaded video
2018-07-14 06:12:07 +02:00
Dwedit
fa00eda625
Relocation of Win32 Message Loop Fix is now tied to whether threaded video is enabled or not
...
Menu bar is removed if threaded video is enabled, due to code currently being unsafe when using threaded video.
2018-07-13 22:34:03 -05:00
twinaphex
0df98a53a6
Use video_driver_is_threaded_internal from within gfx/video_driver.c
2018-07-14 05:24:28 +02:00
twinaphex
cc473a25b9
Add video_driver_is_threaded
2018-07-14 05:23:03 +02:00
twinaphex
0d39701145
Get rid of double void argument
2018-07-14 00:54:14 +02:00
twinaphex
600c2c1ca1
Simplify menu_display_font
2018-07-14 00:39:46 +02:00
twinaphex
abc6eb7d8c
Revert "Re-revert this - causes issues with toggling fullscreen with threaded"
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This reverts commit 52a55695ce
.
2018-07-14 00:22:52 +02:00
twinaphex
4758caea74
Commenting this out for now - this causes crashes with
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toggling fullscreen in threaded video mode with the GL driver
2018-07-14 00:21:27 +02:00
twinaphex
52a55695ce
Re-revert this - causes issues with toggling fullscreen with threaded
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video mode and GL driver
2018-07-14 00:10:21 +02:00
twinaphex
38a35e53fd
Revert "Move Message loop call to right before video_driver_get_status
call"
...
This reverts commit 838dcc8a5a
.
2018-07-14 00:01:25 +02:00
Brad Parker
367689a3f9
add enum for 21:9 aspect
2018-07-13 15:30:48 -04:00
Brad Parker
637ded4ef1
add 21:9 aspect ratio
2018-07-13 15:29:07 -04:00
Stuart Carnie
13a9aca88a
fix(Metal): Render search box correctly
2018-07-12 23:15:24 -07:00
Stuart Carnie
167ad3b57d
fix(Metal): Various Metal fixes
...
* OSD message background
* clear glui background
* add Metal to configuration
* added optional config to compile Metal build without OpenGL
* fixed fill_pathname_join_delim; if out_path and dir are same, don't
strlcpy, as the results are undefined.
2018-07-12 21:33:18 -07:00
Brad Parker
dbfccb25dd
sixel: fix context init
2018-07-12 22:59:05 -04:00
Brad Parker
ab27b7c85f
initial SIXEL video driver
2018-07-12 16:55:08 -04:00
twinaphex
6b5ade4ac3
Should be no more deprecated warnings with core context GL for menu
...
shaders
2018-07-12 22:03:37 +02:00
twinaphex
60d7d1c793
Add xmb ribbon simple core shader
2018-07-12 21:34:17 +02:00
twinaphex
140e657d51
(GLSL) Add logging for compiling menu shaders
2018-07-12 21:25:39 +02:00
Brandon Wright
c81aab345c
Lock sizes of enum fields at 32 bits.
2018-07-11 16:37:37 -05:00
alphanu1
755a128d95
cast float
2018-07-08 19:15:24 +01:00
alphanu1
045606ce44
Restore refresh fix for windows
...
The refresh rate is now detect to restore the original desktop resolution.
2018-07-08 18:17:23 +01:00
alphanu1
74eacd5a33
Merge pull request #76 from libretro/master
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update
2018-07-08 18:13:05 +01:00
Stuart Carnie
40a1446c95
feat(Metal): Reload shader preset when Metal driver reinitialized
2018-07-07 07:31:43 -07:00
Stuart Carnie
74e1f24e90
feat(Metal): Full screen support
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* I believe there is a race condition where the viewport is not set
correctly on launch
2018-07-06 23:38:34 -07:00
Stuart Carnie
01df2c5e88
fix(Metal): Check for nil drawable
2018-07-06 23:37:15 -07:00
Dwedit
41ce61974d
A hack to invalidate the frame_cache_data
pointer during the following events:
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Load Game, Reset, Init, Unload, Unload Game, Video Driver Destroy, Video Driver Free, Video Driver Init
This prevents an invalid pointer from being read if the first frame starts out paused.
2018-07-06 09:53:31 -05:00
twinaphex
22d6930488
Some MSVC 2010 360 buildfixes
2018-07-06 04:45:52 +02:00
Dwedit
838dcc8a5a
Move Message loop call to right before video_driver_get_status
call
2018-07-05 20:07:01 -05:00
twinaphex
c3d469dd8e
Revert "Moved WIN32 message loop out of win32_check_window, and into just before the call to runloop_iterate"
...
This reverts commit 7108628369
.
2018-07-05 02:42:16 +02:00
Twinaphex
95500f5631
Merge pull request #6948 from stuartcarnie/sgc-metal
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feat(Metal): Add support for overlays
2018-07-04 22:52:29 +02:00
Stuart Carnie
a19ea2ed07
feat(Metal): Add support for overlays
2018-07-04 13:12:40 -07:00
Dwedit
7108628369
Moved WIN32 message loop out of win32_check_window, and into just before the call to runloop_iterate
2018-07-04 14:20:38 -05:00
Twinaphex
63a071b85a
Merge pull request #6945 from Themaister/master
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Vulkan: WSI stability fixes
2018-07-04 21:04:08 +02:00
Hans-Kristian Arntzen
52cb0fe375
Vulkan: Fix crash when we get two create_swapchain errors in a row.
2018-07-04 20:25:03 +02:00
Hans-Kristian Arntzen
f1d2dac213
Vulkan: Fix various stability issues with WSI.
...
Added an ifdef to trigger "hardening" which will return spurious errors
for critical WSI things like acquire next image, queue submit and
surface dimension queries.
2018-07-04 19:45:54 +02:00
Stuart Carnie
048aa16599
feat(Metal): Support vsync enable / disable
2018-07-04 09:50:09 -07:00
Stuart Carnie
844e5e15d0
fix(Metal): fix XRGBA rendering; no nil texture; undefined stuff bad
2018-07-04 08:50:46 -07:00
Stuart Carnie
5240efc857
chore(Metal): fix compiler warnings when targeting newer macOS versions
2018-07-04 00:24:04 -07:00
Stuart Carnie
30d2192338
fix(Metal): Fix release build crash for misaligned read
2018-07-04 00:16:14 -07:00
Stuart Carnie
44ca1062b0
formatting
2018-07-03 22:32:12 -07:00
Stuart Carnie
a0900ec433
feat(Metal): full xmb pipeline support
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Menu TODOs:
* understand why ribbon does not look the same as GL
* add clear support to `MenuDisplay` for glui
2018-07-03 22:32:12 -07:00
Stuart Carnie
4a101734a1
More cleanup
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* use single render command encoder for display for better performance
* Context handles all rendering and presentation
2018-07-03 22:32:12 -07:00
Stuart Carnie
1c5d94aca1
Improve performance; don't care about previous state ofcolor attachment
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Color attachment is being completely overwritten.
2018-07-03 22:32:12 -07:00
Stuart Carnie
5e1f991e32
feat(Metal): initial xmb and glui menu support
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TODOs
* menu shader pipeline effects
* refactor / optimize graphics rendering
2018-07-03 22:32:12 -07:00
Themaister
f2cae17021
Vulkan: Try to avoid creating swapchains redundantly.
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Win32: Only make resize events when needed.
Do not create swapchain unless necessary.
Deal better with Windows WSI workarounds.
2018-07-01 16:21:09 +02:00
Themaister
c4ba8d26a0
Support multiple displays in VK_KHR_display.
2018-07-01 01:21:51 +02:00
twinaphex
8a1c0be83c
(Android) Another potential buildfix; define ENABLE_HLSL
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(slang_process) Put HLSL/Cg code around ENABLE_HLSL ifdef
(SPIRV-Cross) Make sure macros no longer need to be redefined; make them
unique in both glsl and hlsl files; needed for Griffin builds
2018-06-26 13:18:17 +02:00
twinaphex
d967cbc879
Add another ENABLE_HLSL ifdef
2018-06-25 21:51:23 +02:00
Twinaphex
3bdc7ca352
Merge pull request #6915 from RobLoach/osd-font
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freetype: Allow getting OSD Font from Assets Directory
2018-06-24 18:13:18 +02:00
Rob Loach
e4fe33f437
freetype: Add comment about assets://
2018-06-24 12:02:28 -04:00
Rob Loach
8a96062ed0
freetype: Rename to osd-font.tff
2018-06-24 11:19:40 -04:00
Rob Loach
da6b7987f1
freetype: Get DejaVuSansMono.ttf from the assets directory
2018-06-24 11:00:21 -04:00
Stuart Carnie
367c15f488
feat(Metal): font rendering
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* FPS and other OSD messages render correctly
* add autoreleasepool around entire render loop to avoid memory leaks
2018-06-23 23:54:23 -07:00
Stuart Carnie
eacd52f009
fix(Metal): improve shader stability
...
* use MTKView, which handles layer and scaling changes automatically
between displays
2018-06-23 13:33:27 -07:00
Stuart Carnie
ee8d82dcfe
add additional project files
2018-06-23 13:33:27 -07:00
twinaphex
0d8729daa6
FIx warning
2018-06-21 08:12:02 +02:00
twinaphex
b05026b69f
Buildfix
2018-06-21 07:56:40 +02:00
Twinaphex
fd11b205da
Silence bunch of warnings
2018-06-21 07:52:01 +02:00
Twinaphex
2bdffff435
Silence more warnings
2018-06-21 07:34:27 +02:00
Twinaphex
467aa30131
Cleanups
2018-06-21 07:26:05 +02:00