mirror of
https://github.com/libretro/RetroArch.git
synced 2026-11-08 08:10:30 -10:00
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No files matched your search
@@ -42,6 +42,11 @@ ifeq ($(HAVE_JACK),1)
|
||||
OBJ += audio/jack.o
|
||||
LIBS += -ljack
|
||||
endif
|
||||
ifeq ($(HAVE_PULSE), 1)
|
||||
OBJ += audio/pulse.o
|
||||
LIBS += $(PULSE_LIBS)
|
||||
DEFINES += $(PULSE_CFLAGS)
|
||||
endif
|
||||
|
||||
ifeq ($(HAVE_SDL), 1)
|
||||
OBJ += gfx/gl.o input/sdl.o audio/sdl.o audio/buffer.o
|
||||
|
||||
+14
-1
@@ -10,6 +10,8 @@ HAVE_SRC = 1
|
||||
HAVE_SDL = 1
|
||||
HAVE_XML = 1
|
||||
HAVE_FREETYPE = 1
|
||||
HAVE_XAUDIO = 1
|
||||
HAVE_RSOUND = 1
|
||||
libsnes ?= -lsnes
|
||||
|
||||
LIBS =
|
||||
@@ -31,6 +33,17 @@ ifeq ($(HAVE_SDL), 1)
|
||||
DEFINES += $(SDL_CFLAGS) -DHAVE_SDL
|
||||
endif
|
||||
|
||||
ifeq ($(HAVE_XAUDIO), 1)
|
||||
OBJ += audio/xaudio.o
|
||||
DEFINES += -DHAVE_XAUDIO
|
||||
endif
|
||||
|
||||
ifeq ($(HAVE_RSOUND), 1)
|
||||
OBJ += audio/rsound.o
|
||||
DEFINES += -DHAVE_RSOUND
|
||||
LIBS += -lrsound
|
||||
endif
|
||||
|
||||
ifeq ($(HAVE_XML), 1)
|
||||
OBJ += gfx/shader_glsl.o
|
||||
DEFINES += $(XML_CFLAGS) -DHAVE_XML
|
||||
@@ -84,7 +97,7 @@ clean:
|
||||
rm -f tools/*.o
|
||||
|
||||
dist: all
|
||||
zip -r ssnes-win32-0.2.zip $(TARGET) ssnes.cfg snes.dll libxml2.dll iconv.dll zlib1.dll SDL.dll libsamplerate-0.dll freetype6.dll $(JTARGET)
|
||||
zip -r ssnes-win32-0.2.1.zip $(TARGET) ssnes.cfg snes.dll libxml2.dll iconv.dll zlib1.dll SDL.dll libsamplerate-0.dll freetype6.dll xaudio-c.dll rsound.dll pthreadGC2.dll README.win32.txt $(JTARGET)
|
||||
|
||||
libs:
|
||||
wget https://github.com/downloads/Themaister/SSNES/SSNES-win32-libs.zip --no-check-certificate
|
||||
|
||||
@@ -26,7 +26,7 @@ SSNES can utilize these libraries if enabled:
|
||||
- libxml2 (bSNES XML shaders)
|
||||
- libfreetype2 (TTF font rendering on screen)
|
||||
|
||||
SSNES needs one of these audio driver libraries:
|
||||
SSNES needs at least one of these audio driver libraries:
|
||||
|
||||
- ALSA
|
||||
- OSS
|
||||
@@ -35,6 +35,8 @@ SSNES needs one of these audio driver libraries:
|
||||
- OpenAL
|
||||
- JACK
|
||||
- SDL
|
||||
- XAudio2 (Win32)
|
||||
- PulseAudio
|
||||
|
||||
# Building libsnes
|
||||
|
||||
|
||||
@@ -0,0 +1,39 @@
|
||||
===================================================
|
||||
SSNES - Simple Super Nintendo Emulator System
|
||||
===================================================
|
||||
|
||||
SSNES is a simplistic emulator frontend designed for use without any GUI.
|
||||
It is used from command line, but is designed to play well with eventual GUI frontends,
|
||||
as the configuration file format is very simple.
|
||||
|
||||
This allows for great portability and focus on what matters in a frontend, such as video and audio performance.
|
||||
Its core libraries for video and input are OpenGL and SDL, with many different audio library supported.
|
||||
|
||||
On first use you should get accustomed to how SSNES works.
|
||||
|
||||
- SSNES emphasizes simplicity. It has no graphical user interface, and is primarily used through the command line.
|
||||
It is recommended for experienced users.
|
||||
It is possible though to create a GUI which can use SSNES.
|
||||
|
||||
- SSNES isn't dependant on any emulator core, such as bSNES, SNES9x or ZSNES.
|
||||
SSNES only talks to the libsnes interface,
|
||||
which was created initially by bSNES but it has an implementation available for SNES9x as well.
|
||||
|
||||
- SSNES is configured through a config file. In the Win32 distribution, there should be a ssnes.cfg included.
|
||||
This config file serves as a base for your custom configuration file.
|
||||
It is recommended that you go through the config file and alter any configurations you might use.
|
||||
This is a good way to learn about the features SSNES have.
|
||||
It is possible to pick which configuration file you want with the '-c' flag.
|
||||
E.g.: ssnes.exe -c myconfig.cfg rom.sfc.
|
||||
|
||||
- When unsure which command line flags to use, use the command: ssnes.exe --help.
|
||||
|
||||
- When something is not working as expected, try using verbose logging first to see what is happening:
|
||||
E.g.: ssnes.exe -v romfile.sfc
|
||||
If something is not working, and you want to file a bug report,
|
||||
please include console output with the -v flag turned on.
|
||||
|
||||
- SSNES does not support zipped roms directly. It only supports roms with extentions .sfc and .smc.
|
||||
However, SSNES can read roms from stdin,
|
||||
which makes it possible to create wrapper programs that can support every zip format under the sun.
|
||||
This can also be performed by a GUI frontend.
|
||||
+252
@@ -0,0 +1,252 @@
|
||||
/* SSNES - A Super Nintendo Entertainment System (SNES) Emulator frontend for libsnes.
|
||||
* Copyright (C) 2010-2011 - Hans-Kristian Arntzen
|
||||
*
|
||||
* Some code herein may be based on code found in BSNES.
|
||||
*
|
||||
* SSNES is free software: you can redistribute it and/or modify it under the terms
|
||||
* of the GNU General Public License as published by the Free Software Found-
|
||||
* ation, either version 3 of the License, or (at your option) any later version.
|
||||
*
|
||||
* SSNES is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
|
||||
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
|
||||
* PURPOSE. See the GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License along with SSNES.
|
||||
* If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
|
||||
#include "driver.h"
|
||||
#include "general.h"
|
||||
#include <pulse/pulseaudio.h>
|
||||
#include <stdbool.h>
|
||||
#include <string.h>
|
||||
|
||||
#include <stdio.h>
|
||||
|
||||
typedef struct
|
||||
{
|
||||
pa_threaded_mainloop *mainloop;
|
||||
pa_context *context;
|
||||
pa_stream *stream;
|
||||
bool nonblock;
|
||||
} pa_t;
|
||||
|
||||
static void __pulse_free(void *data)
|
||||
{
|
||||
pa_t *pa = data;
|
||||
if (pa)
|
||||
{
|
||||
if (pa->mainloop)
|
||||
pa_threaded_mainloop_stop(pa->mainloop);
|
||||
|
||||
if (pa->stream)
|
||||
{
|
||||
pa_stream_disconnect(pa->stream);
|
||||
pa_stream_unref(pa->stream);
|
||||
}
|
||||
|
||||
if (pa->context)
|
||||
{
|
||||
pa_context_disconnect(pa->context);
|
||||
pa_context_unref(pa->context);
|
||||
}
|
||||
|
||||
if (pa->mainloop)
|
||||
pa_threaded_mainloop_free(pa->mainloop);
|
||||
|
||||
free(pa);
|
||||
}
|
||||
}
|
||||
|
||||
static inline uint8_t is_little_endian(void)
|
||||
{
|
||||
union
|
||||
{
|
||||
uint16_t x;
|
||||
uint8_t y[2];
|
||||
} u;
|
||||
|
||||
u.x = 1;
|
||||
return u.y[0];
|
||||
}
|
||||
|
||||
static void context_state_cb(pa_context *c, void *data)
|
||||
{
|
||||
pa_t *pa = data;
|
||||
switch (pa_context_get_state(c))
|
||||
{
|
||||
case PA_CONTEXT_READY:
|
||||
case PA_CONTEXT_TERMINATED:
|
||||
case PA_CONTEXT_FAILED:
|
||||
pa_threaded_mainloop_signal(pa->mainloop, 0);
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
static void stream_state_cb(pa_stream *s, void *data)
|
||||
{
|
||||
pa_t *pa = data;
|
||||
switch (pa_stream_get_state(s)) {
|
||||
case PA_STREAM_READY:
|
||||
case PA_STREAM_FAILED:
|
||||
case PA_STREAM_TERMINATED:
|
||||
pa_threaded_mainloop_signal(pa->mainloop, 0);
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
static void stream_request_cb(pa_stream *s, size_t length, void *data)
|
||||
{
|
||||
(void)length;
|
||||
(void)s;
|
||||
pa_t *pa = data;
|
||||
pa_threaded_mainloop_signal(pa->mainloop, 0);
|
||||
}
|
||||
|
||||
static void stream_latency_update_cb(pa_stream *s, void *data)
|
||||
{
|
||||
(void)s;
|
||||
pa_t *pa = data;
|
||||
pa_threaded_mainloop_signal(pa->mainloop, 0);
|
||||
}
|
||||
|
||||
static void* __pulse_init(const char* device, int rate, int latency)
|
||||
{
|
||||
pa_t *pa = calloc(1, sizeof(*pa));
|
||||
if (!pa)
|
||||
goto error;
|
||||
|
||||
pa->mainloop = pa_threaded_mainloop_new();
|
||||
if (!pa->mainloop)
|
||||
goto error;
|
||||
|
||||
pa->context = pa_context_new(pa_threaded_mainloop_get_api(pa->mainloop), "SSNES");
|
||||
if (!pa->context)
|
||||
goto error;
|
||||
|
||||
pa_context_set_state_callback(pa->context, context_state_cb, pa);
|
||||
|
||||
if (pa_context_connect(pa->context, device, PA_CONTEXT_NOFLAGS, NULL) < 0)
|
||||
goto error;
|
||||
|
||||
pa_threaded_mainloop_lock(pa->mainloop);
|
||||
if (pa_threaded_mainloop_start(pa->mainloop) < 0)
|
||||
goto error;
|
||||
|
||||
pa_threaded_mainloop_wait(pa->mainloop);
|
||||
|
||||
if (pa_context_get_state(pa->context) != PA_CONTEXT_READY)
|
||||
goto unlock_error;
|
||||
|
||||
pa_sample_spec spec = {
|
||||
.format = is_little_endian() ? PA_SAMPLE_FLOAT32LE : PA_SAMPLE_FLOAT32BE,
|
||||
.channels = 2,
|
||||
.rate = rate
|
||||
};
|
||||
|
||||
pa->stream = pa_stream_new(pa->context, "audio", &spec, NULL);
|
||||
if (!pa->stream)
|
||||
goto unlock_error;
|
||||
|
||||
pa_stream_set_state_callback(pa->stream, stream_state_cb, pa);
|
||||
pa_stream_set_write_callback(pa->stream, stream_request_cb, pa);
|
||||
pa_stream_set_latency_update_callback(pa->stream, stream_latency_update_cb, pa);
|
||||
|
||||
pa_buffer_attr buffer_attr = {
|
||||
.maxlength = -1,
|
||||
.tlength = pa_usec_to_bytes(latency * PA_USEC_PER_MSEC, &spec),
|
||||
.prebuf = -1,
|
||||
.minreq = -1,
|
||||
.fragsize = -1
|
||||
};
|
||||
|
||||
if (pa_stream_connect_playback(pa->stream, NULL, &buffer_attr, PA_STREAM_ADJUST_LATENCY, NULL, NULL) < 0)
|
||||
goto error;
|
||||
|
||||
pa_threaded_mainloop_wait(pa->mainloop);
|
||||
|
||||
if (pa_stream_get_state(pa->stream) != PA_STREAM_READY)
|
||||
goto unlock_error;
|
||||
|
||||
pa_threaded_mainloop_unlock(pa->mainloop);
|
||||
|
||||
return pa;
|
||||
|
||||
unlock_error:
|
||||
pa_threaded_mainloop_unlock(pa->mainloop);
|
||||
error:
|
||||
__pulse_free(pa);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
static ssize_t __pulse_write(void* data, const void* buf, size_t size)
|
||||
{
|
||||
pa_t *pa = data;
|
||||
|
||||
pa_threaded_mainloop_lock(pa->mainloop);
|
||||
unsigned length = pa_stream_writable_size(pa->stream);
|
||||
pa_threaded_mainloop_unlock(pa->mainloop);
|
||||
while (length < size)
|
||||
{
|
||||
pa_threaded_mainloop_wait(pa->mainloop);
|
||||
pa_threaded_mainloop_lock(pa->mainloop);
|
||||
length = pa_stream_writable_size(pa->stream);
|
||||
pa_threaded_mainloop_unlock(pa->mainloop);
|
||||
|
||||
if (pa->nonblock)
|
||||
break;
|
||||
}
|
||||
|
||||
size_t write_size = length < size ? length : size;
|
||||
|
||||
pa_threaded_mainloop_lock(pa->mainloop);
|
||||
pa_stream_write(pa->stream, buf, write_size, NULL, 0LL, PA_SEEK_RELATIVE);
|
||||
pa_threaded_mainloop_unlock(pa->mainloop);
|
||||
return write_size;
|
||||
}
|
||||
|
||||
static bool __pulse_stop(void *data)
|
||||
{
|
||||
(void)data;
|
||||
return true;
|
||||
}
|
||||
|
||||
static bool __pulse_start(void *data)
|
||||
{
|
||||
(void)data;
|
||||
return true;
|
||||
}
|
||||
|
||||
static void __pulse_set_nonblock_state(void *data, bool state)
|
||||
{
|
||||
pa_t *pa = data;
|
||||
pa->nonblock = state;
|
||||
}
|
||||
|
||||
static bool __pulse_use_float(void *data)
|
||||
{
|
||||
(void)data;
|
||||
return true;
|
||||
}
|
||||
|
||||
const audio_driver_t audio_pulse = {
|
||||
.init = __pulse_init,
|
||||
.write = __pulse_write,
|
||||
.stop = __pulse_stop,
|
||||
.start = __pulse_start,
|
||||
.set_nonblock_state = __pulse_set_nonblock_state,
|
||||
.use_float = __pulse_use_float,
|
||||
.free = __pulse_free,
|
||||
.ident = "pulse"
|
||||
};
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
@@ -0,0 +1,160 @@
|
||||
/*
|
||||
Simple C interface for XAudio2
|
||||
Author: Hans-Kristian Arntzen
|
||||
License: Public Domain
|
||||
*/
|
||||
|
||||
// This will currently only compile with MSVC2k10.
|
||||
// Should be compilable with some MinGW trickery as well.
|
||||
|
||||
#include "xaudio-c.h"
|
||||
|
||||
struct xaudio2 : public IXAudio2VoiceCallback
|
||||
{
|
||||
xaudio2(unsigned samplerate, unsigned channels, unsigned bits, unsigned size) :
|
||||
buf(nullptr), pXAudio2(nullptr), pMasterVoice(nullptr), pSourceVoice(nullptr),
|
||||
buffers(0), bufptr(0)
|
||||
{
|
||||
CoInitializeEx(nullptr, COINIT_MULTITHREADED);
|
||||
HRESULT hr;
|
||||
if (FAILED(hr = XAudio2Create(&pXAudio2, 0)))
|
||||
throw -1;
|
||||
if (FAILED(hr = pXAudio2->CreateMasteringVoice(
|
||||
&pMasterVoice, channels, samplerate, 0, 0, nullptr)))
|
||||
throw -1;
|
||||
WAVEFORMATEX wfx;
|
||||
wfx.wFormatTag = WAVE_FORMAT_PCM;
|
||||
wfx.nChannels = channels;
|
||||
wfx.nSamplesPerSec = samplerate;
|
||||
wfx.nBlockAlign = channels * bits / 8;
|
||||
wfx.wBitsPerSample = bits;
|
||||
wfx.nAvgBytesPerSec = wfx.nSamplesPerSec * wfx.nBlockAlign;
|
||||
wfx.cbSize = 0;
|
||||
if (FAILED(hr = pXAudio2->CreateSourceVoice(
|
||||
&pSourceVoice, &wfx, XAUDIO2_VOICE_NOSRC, XAUDIO2_DEFAULT_FREQ_RATIO, this, nullptr, nullptr)))
|
||||
throw -1;
|
||||
|
||||
pSourceVoice->Start();
|
||||
|
||||
hEvent = CreateEvent(nullptr, FALSE, FALSE, nullptr);
|
||||
if (!hEvent)
|
||||
throw -1;
|
||||
|
||||
max_buffers = 8;
|
||||
bufsize = size / max_buffers;
|
||||
buf = new uint8_t[bufsize * max_buffers];
|
||||
write_buffer = 0;
|
||||
}
|
||||
|
||||
~xaudio2()
|
||||
{
|
||||
if (pSourceVoice)
|
||||
{
|
||||
pSourceVoice->Stop();
|
||||
pSourceVoice->DestroyVoice();
|
||||
}
|
||||
|
||||
if (pMasterVoice)
|
||||
pMasterVoice->DestroyVoice();
|
||||
|
||||
if (pXAudio2)
|
||||
pXAudio2->Release();
|
||||
|
||||
if (hEvent)
|
||||
CloseHandle(hEvent);
|
||||
|
||||
if (buf)
|
||||
delete[] buf;
|
||||
}
|
||||
|
||||
size_t write_avail() const
|
||||
{
|
||||
return bufsize * (max_buffers - buffers - 1);
|
||||
}
|
||||
|
||||
size_t write(const void *buffer, size_t bytes)
|
||||
{
|
||||
size_t written = 0;
|
||||
while (written < bytes)
|
||||
{
|
||||
size_t need = min(bytes - written, bufsize - bufptr);
|
||||
memcpy((uint8_t*)buf + write_buffer * bufsize + bufptr, (const uint8_t*)buffer + written, need);
|
||||
written += need;
|
||||
bufptr += need;
|
||||
|
||||
if (bufptr == bufsize)
|
||||
{
|
||||
while (buffers == max_buffers - 1)
|
||||
WaitForSingleObject(hEvent, INFINITE);
|
||||
|
||||
XAUDIO2_BUFFER xa2buffer = {0};
|
||||
xa2buffer.AudioBytes = bufsize;
|
||||
xa2buffer.pAudioData = buf + write_buffer * bufsize;
|
||||
xa2buffer.pContext = nullptr;
|
||||
InterlockedIncrement(&buffers);
|
||||
pSourceVoice->SubmitSourceBuffer(&xa2buffer);
|
||||
bufptr = 0;
|
||||
write_buffer = (write_buffer + 1) % max_buffers;
|
||||
}
|
||||
}
|
||||
return bytes;
|
||||
}
|
||||
|
||||
STDMETHOD_(void, OnBufferStart) (void *) {}
|
||||
STDMETHOD_(void, OnBufferEnd) (void *)
|
||||
{
|
||||
InterlockedDecrement(&buffers);
|
||||
SetEvent(hEvent);
|
||||
}
|
||||
STDMETHOD_(void, OnLoopEnd) (void *) {}
|
||||
STDMETHOD_(void, OnStreamEnd) () {}
|
||||
STDMETHOD_(void, OnVoiceError) (void *, HRESULT) {}
|
||||
STDMETHOD_(void, OnVoiceProcessingPassEnd) ()
|
||||
{
|
||||
SetEvent(hEvent);
|
||||
}
|
||||
STDMETHOD_(void, OnVoiceProcessingPassStart) (UINT32) {}
|
||||
|
||||
uint8_t *buf;
|
||||
IXAudio2 *pXAudio2;
|
||||
IXAudio2MasteringVoice *pMasterVoice;
|
||||
IXAudio2SourceVoice *pSourceVoice;
|
||||
HANDLE hEvent;
|
||||
|
||||
volatile long buffers;
|
||||
unsigned max_buffers;
|
||||
unsigned bufsize;
|
||||
unsigned bufptr;
|
||||
unsigned write_buffer;
|
||||
};
|
||||
|
||||
XAUDIOC_API xaudio2_t *xaudio2_new(unsigned samplerate, unsigned channels, unsigned bits, size_t size)
|
||||
{
|
||||
xaudio2 *handle = nullptr;
|
||||
try {
|
||||
handle = new xaudio2(samplerate, channels, bits, size);
|
||||
} catch(...) { delete handle; return nullptr; }
|
||||
|
||||
return handle;
|
||||
}
|
||||
|
||||
XAUDIOC_API size_t xaudio2_write_avail(xaudio2_t *handle)
|
||||
{
|
||||
try {
|
||||
return handle->write_avail();
|
||||
} catch(...) { return 0; }
|
||||
}
|
||||
|
||||
XAUDIOC_API size_t xaudio2_write(xaudio2_t *handle, const void *buf, size_t bytes)
|
||||
{
|
||||
try {
|
||||
return handle->write(buf, bytes);
|
||||
} catch(...) { return 0; }
|
||||
}
|
||||
|
||||
XAUDIOC_API void xaudio2_free(xaudio2_t *handle)
|
||||
{
|
||||
delete handle;
|
||||
}
|
||||
|
||||
|
||||
@@ -0,0 +1,38 @@
|
||||
/*
|
||||
Simple C interface for XAudio2
|
||||
Author: Hans-Kristian Arntzen
|
||||
License: Public Domain
|
||||
*/
|
||||
|
||||
#ifndef XAUDIO_C_H
|
||||
#define XAUDIO_C_H
|
||||
|
||||
#include <stddef.h>
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
#ifdef XAUDIOC_EXPORTS
|
||||
#define XAUDIOC_API __declspec(dllexport)
|
||||
#else
|
||||
#define XAUDIOC_API __declspec(dllimport)
|
||||
#endif
|
||||
|
||||
typedef struct xaudio2 xaudio2_t;
|
||||
|
||||
XAUDIOC_API xaudio2_t* xaudio2_new(unsigned samplerate, unsigned channels, unsigned bits, size_t bufsize);
|
||||
XAUDIOC_API size_t xaudio2_write_avail(xaudio2_t *handle);
|
||||
XAUDIOC_API size_t xaudio2_write(xaudio2_t *handle, const void *data, size_t bytes);
|
||||
XAUDIOC_API void xaudio2_free(xaudio2_t *handle);
|
||||
|
||||
typedef xaudio2_t* (*xaudio2_new_t)(unsigned, unsigned, unsigned, size_t);
|
||||
typedef size_t (*xaudio2_write_avail_t)(xaudio2_t*);
|
||||
typedef size_t (*xaudio2_write_t)(xaudio2_t*, const void*, size_t);
|
||||
typedef void (*xaudio2_free_t)(xaudio2_t*);
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
#endif
|
||||
+163
@@ -0,0 +1,163 @@
|
||||
/* SSNES - A Super Nintendo Entertainment System (SNES) Emulator frontend for libsnes.
|
||||
* Copyright (C) 2010-2011 - Hans-Kristian Arntzen
|
||||
*
|
||||
* Some code herein may be based on code found in BSNES.
|
||||
*
|
||||
* SSNES is free software: you can redistribute it and/or modify it under the terms
|
||||
* of the GNU General Public License as published by the Free Software Found-
|
||||
* ation, either version 3 of the License, or (at your option) any later version.
|
||||
*
|
||||
* SSNES is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
|
||||
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
|
||||
* PURPOSE. See the GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License along with SSNES.
|
||||
* If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
|
||||
#include "driver.h"
|
||||
#include <stdlib.h>
|
||||
#include "xaudio-c.h"
|
||||
#include "general.h"
|
||||
|
||||
#define WIN32_LEAN_AND_MEAN
|
||||
#include <windows.h>
|
||||
|
||||
typedef struct
|
||||
{
|
||||
xaudio2_t *xa;
|
||||
bool nonblock;
|
||||
} xa_t;
|
||||
|
||||
static xaudio2_new_t pxanew = NULL;
|
||||
static xaudio2_write_t pxawrite = NULL;
|
||||
static xaudio2_write_avail_t pxawrite_avail = NULL;
|
||||
static xaudio2_free_t pxafree = NULL;
|
||||
static HMODULE lib = NULL;
|
||||
|
||||
#define LIB_NAME "xaudio-c.dll"
|
||||
#define SYM(X) ((void*)GetProcAddress(lib, "xaudio2_" #X))
|
||||
|
||||
static void deinit_lib(void)
|
||||
{
|
||||
FreeModule(lib);
|
||||
lib = NULL;
|
||||
}
|
||||
|
||||
static bool init_lib(void)
|
||||
{
|
||||
if (lib)
|
||||
return true;
|
||||
|
||||
lib = LoadLibrary(LIB_NAME);
|
||||
if (!lib)
|
||||
return false;
|
||||
|
||||
pxanew = SYM(new);
|
||||
pxawrite = SYM(write);
|
||||
pxawrite_avail = SYM(write_avail);
|
||||
pxafree = SYM(free);
|
||||
|
||||
if (!pxanew || !pxawrite || !pxawrite_avail || !pxafree)
|
||||
{
|
||||
deinit_lib();
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
// Interesting hack from http://www-graphics.stanford.edu/~seander/bithacks.html#RoundUpPowerOf2
|
||||
static inline uint32_t next_pow2(uint32_t v)
|
||||
{
|
||||
v--;
|
||||
v |= v >> 1;
|
||||
v |= v >> 2;
|
||||
v |= v >> 4;
|
||||
v |= v >> 8;
|
||||
v |= v >> 16;
|
||||
v++;
|
||||
return v;
|
||||
}
|
||||
|
||||
static void* __xa_init(const char* device, int rate, int latency)
|
||||
{
|
||||
if (!init_lib())
|
||||
return NULL;
|
||||
|
||||
xa_t *xa = calloc(1, sizeof(xa_t));
|
||||
if (xa == NULL)
|
||||
return NULL;
|
||||
|
||||
size_t bufsize = latency * rate / 1000;
|
||||
bufsize = next_pow2(bufsize);
|
||||
|
||||
SSNES_LOG("XAudio2: Requesting %d ms latency, using %d ms latency.\n", latency, (int)bufsize * 1000 / rate);
|
||||
|
||||
xa->xa = pxanew(rate, 2, 16, bufsize << 2);
|
||||
if (!xa->xa)
|
||||
{
|
||||
SSNES_ERR("Failed to init XAudio2.\n");
|
||||
free(xa);
|
||||
return NULL;
|
||||
}
|
||||
return xa;
|
||||
}
|
||||
|
||||
static ssize_t __xa_write(void* data, const void* buf, size_t size)
|
||||
{
|
||||
xa_t *xa = data;
|
||||
if (xa->nonblock)
|
||||
{
|
||||
size_t avail = pxawrite_avail(xa->xa);
|
||||
if (avail < size)
|
||||
size = avail;
|
||||
}
|
||||
return pxawrite(xa->xa, buf, size);
|
||||
}
|
||||
|
||||
static bool __xa_stop(void *data)
|
||||
{
|
||||
(void)data;
|
||||
return true;
|
||||
}
|
||||
|
||||
static void __xa_set_nonblock_state(void *data, bool state)
|
||||
{
|
||||
xa_t *xa = data;
|
||||
xa->nonblock = state;
|
||||
}
|
||||
|
||||
static bool __xa_start(void *data)
|
||||
{
|
||||
(void)data;
|
||||
return true;
|
||||
}
|
||||
|
||||
static void __xa_free(void *data)
|
||||
{
|
||||
xa_t *xa = data;
|
||||
if (xa && xa->xa)
|
||||
{
|
||||
if (pxafree)
|
||||
pxafree(xa->xa);
|
||||
free(xa);
|
||||
}
|
||||
deinit_lib();
|
||||
}
|
||||
|
||||
const audio_driver_t audio_xa = {
|
||||
.init = __xa_init,
|
||||
.write = __xa_write,
|
||||
.stop = __xa_stop,
|
||||
.start = __xa_start,
|
||||
.set_nonblock_state = __xa_set_nonblock_state,
|
||||
.free = __xa_free,
|
||||
.ident = "xaudio"
|
||||
};
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
+23
-10
@@ -53,26 +53,34 @@
|
||||
#define AUDIO_AL 5
|
||||
#define AUDIO_JACK 6
|
||||
#define AUDIO_SDL 8
|
||||
#define AUDIO_XAUDIO 9
|
||||
#define AUDIO_PULSE 10
|
||||
////////////////////////
|
||||
#define INPUT_SDL 7
|
||||
////////////////////////
|
||||
|
||||
#define VIDEO_DEFAULT_DRIVER VIDEO_GL
|
||||
|
||||
#if HAVE_ALSA
|
||||
#if defined(HAVE_ALSA)
|
||||
#define AUDIO_DEFAULT_DRIVER AUDIO_ALSA
|
||||
#elif HAVE_OSS
|
||||
#elif defined(HAVE_PULSE)
|
||||
#define AUDIO_DEFAULT_DRIVER AUDIO_PULSE
|
||||
#elif defined(HAVE_OSS)
|
||||
#define AUDIO_DEFAULT_DRIVER AUDIO_OSS
|
||||
#elif HAVE_JACK
|
||||
#elif defined(HAVE_JACK)
|
||||
#define AUDIO_DEFAULT_DRIVER AUDIO_JACK
|
||||
#elif HAVE_RSOUND
|
||||
#define AUDIO_DEFAULT_DRIVER AUDIO_RSOUND
|
||||
#elif HAVE_ROAR
|
||||
#define AUDIO_DEFAULT_DRIVER AUDIO_ROAR
|
||||
#elif HAVE_AL
|
||||
#elif defined(HAVE_AL)
|
||||
#define AUDIO_DEFAULT_DRIVER AUDIO_AL
|
||||
#elif HAVE_SDL
|
||||
#elif defined(HAVE_SDL)
|
||||
#define AUDIO_DEFAULT_DRIVER AUDIO_SDL
|
||||
#elif defined(HAVE_XAUDIO)
|
||||
#define AUDIO_DEFAULT_DRIVER AUDIO_XAUDIO
|
||||
#elif defined(HAVE_RSOUND)
|
||||
#define AUDIO_DEFAULT_DRIVER AUDIO_RSOUND
|
||||
#elif defined(HAVE_ROAR)
|
||||
#define AUDIO_DEFAULT_DRIVER AUDIO_ROAR
|
||||
#else
|
||||
#error Need at least one audio driver!
|
||||
#endif
|
||||
|
||||
#define INPUT_DEFAULT_DRIVER INPUT_SDL
|
||||
@@ -121,7 +129,10 @@ static const unsigned out_rate = 48000;
|
||||
|
||||
// Input samplerate from libSNES.
|
||||
// Lower this (slightly) if you are experiencing frequent audio dropouts while vsync is enabled.
|
||||
static const unsigned in_rate = 31980;
|
||||
static const float in_rate = 31980.0;
|
||||
|
||||
// When changing input rate on-the-fly
|
||||
static const float audio_rate_step = 0.25;
|
||||
|
||||
// Audio device (e.g. hw:0,0 or /dev/audio). If NULL, will use defaults.
|
||||
static const char* audio_device = NULL;
|
||||
@@ -171,6 +182,8 @@ static const struct snes_keybind snes_keybinds_1[] = {
|
||||
{ SSNES_QUIT_KEY, SDLK_ESCAPE, NO_BTN, AXIS_NONE },
|
||||
{ SSNES_STATE_SLOT_MINUS, SDLK_F6, NO_BTN, AXIS_NONE },
|
||||
{ SSNES_STATE_SLOT_PLUS, SDLK_F7, NO_BTN, AXIS_NONE },
|
||||
{ SSNES_AUDIO_INPUT_RATE_PLUS, SDLK_KP_PLUS, NO_BTN, AXIS_NONE },
|
||||
{ SSNES_AUDIO_INPUT_RATE_MINUS, SDLK_KP_MINUS, NO_BTN, AXIS_NONE },
|
||||
{ -1 }
|
||||
};
|
||||
|
||||
|
||||
@@ -50,6 +50,18 @@ static const bool _jack_supp = true;
|
||||
static const bool _jack_supp = false;
|
||||
#endif
|
||||
|
||||
#ifdef HAVE_PULSE
|
||||
static const bool _pulse_supp = true;
|
||||
#else
|
||||
static const bool _pulse_supp = false;
|
||||
#endif
|
||||
|
||||
#ifdef HAVE_XAUDIO
|
||||
static const bool _xaudio_supp = true;
|
||||
#else
|
||||
static const bool _xaudio_supp = false;
|
||||
#endif
|
||||
|
||||
#ifdef HAVE_FILTER
|
||||
static const bool _filter_supp = true;
|
||||
#else
|
||||
|
||||
@@ -49,6 +49,12 @@ static const audio_driver_t *audio_drivers[] = {
|
||||
#ifdef HAVE_SDL
|
||||
&audio_sdl,
|
||||
#endif
|
||||
#ifdef HAVE_XAUDIO
|
||||
&audio_xa,
|
||||
#endif
|
||||
#ifdef HAVE_PULSE
|
||||
&audio_pulse,
|
||||
#endif
|
||||
};
|
||||
|
||||
static const video_driver_t *video_drivers[] = {
|
||||
@@ -268,27 +274,3 @@ void uninit_video_input(void)
|
||||
|
||||
driver_t driver;
|
||||
|
||||
#if 0
|
||||
driver_t driver = {
|
||||
#if VIDEO_DRIVER == VIDEO_GL
|
||||
.video = &video_gl,
|
||||
#else
|
||||
#error "Define a valid video driver in config.h"
|
||||
#endif
|
||||
|
||||
#if AUDIO_DRIVER == AUDIO_ALSA
|
||||
.audio = &audio_alsa,
|
||||
#elif AUDIO_DRIVER == AUDIO_RSOUND
|
||||
.audio = &audio_rsound,
|
||||
#elif AUDIO_DRIVER == AUDIO_OSS
|
||||
.audio = &audio_oss,
|
||||
#elif AUDIO_DRIVER == AUDIO_ROAR
|
||||
.audio = &audio_roar,
|
||||
#elif AUDIO_DRIVER == AUDIO_AL
|
||||
.audio = &audio_openal,
|
||||
#else
|
||||
#error "Define a valid audio driver in config.h"
|
||||
#endif
|
||||
};
|
||||
#endif
|
||||
|
||||
@@ -34,6 +34,8 @@ enum
|
||||
SSNES_QUIT_KEY,
|
||||
SSNES_STATE_SLOT_PLUS,
|
||||
SSNES_STATE_SLOT_MINUS,
|
||||
SSNES_AUDIO_INPUT_RATE_PLUS,
|
||||
SSNES_AUDIO_INPUT_RATE_MINUS,
|
||||
};
|
||||
|
||||
struct snes_keybind
|
||||
@@ -138,6 +140,8 @@ extern const audio_driver_t audio_roar;
|
||||
extern const audio_driver_t audio_openal;
|
||||
extern const audio_driver_t audio_jack;
|
||||
extern const audio_driver_t audio_sdl;
|
||||
extern const audio_driver_t audio_xa;
|
||||
extern const audio_driver_t audio_pulse;
|
||||
extern const video_driver_t video_gl;
|
||||
extern const input_driver_t input_sdl;
|
||||
////////////////////////////////////////////////
|
||||
|
||||
@@ -23,12 +23,21 @@
|
||||
#include <string.h>
|
||||
#include "dynamic.h"
|
||||
|
||||
#ifdef _WIN32
|
||||
#include <io.h>
|
||||
#include <fcntl.h>
|
||||
#endif
|
||||
|
||||
// Load SNES rom only. Applies a hack for headered ROMs.
|
||||
static ssize_t read_rom_file(FILE* file, void** buf)
|
||||
{
|
||||
ssize_t ret;
|
||||
if (file == NULL) // stdin
|
||||
{
|
||||
#ifdef _WIN32
|
||||
setmode(0, O_BINARY);
|
||||
#endif
|
||||
|
||||
SSNES_LOG("Reading ROM from stdin ...\n");
|
||||
size_t buf_size = 0xFFFFF; // Some initial guesstimate.
|
||||
size_t buf_ptr = 0;
|
||||
@@ -103,10 +112,7 @@ static ssize_t read_file(const char *path, void **buf)
|
||||
void *rom_buf = NULL;
|
||||
FILE *file = fopen(path, "rb");
|
||||
if (!file)
|
||||
{
|
||||
SSNES_ERR("Couldn't open file: \"%s\"\n", path);
|
||||
goto error;
|
||||
}
|
||||
|
||||
fseek(file, 0, SEEK_END);
|
||||
long len = ftell(file);
|
||||
@@ -139,10 +145,7 @@ static bool dump_to_file(const char *path, const void *data, size_t size)
|
||||
{
|
||||
FILE *file = fopen(path, "wb");
|
||||
if (!file)
|
||||
{
|
||||
SSNES_ERR("Couldn't dump to file %s\n", path);
|
||||
return false;
|
||||
}
|
||||
else
|
||||
{
|
||||
fwrite(data, 1, size, file);
|
||||
@@ -169,6 +172,8 @@ bool save_state(const char* path)
|
||||
psnes_serialize(data, size);
|
||||
bool ret = dump_to_file(path, data, size);
|
||||
free(data);
|
||||
if (!ret)
|
||||
SSNES_ERR("Failed to save state to \"%s\".\n", path);
|
||||
return ret;
|
||||
}
|
||||
|
||||
@@ -179,7 +184,7 @@ bool load_state(const char* path)
|
||||
ssize_t size = read_file(path, &buf);
|
||||
if (size < 0)
|
||||
{
|
||||
SSNES_ERR("Failed to load state.\n");
|
||||
SSNES_ERR("Failed to load state from \"%s\".\n", path);
|
||||
return false;
|
||||
}
|
||||
else
|
||||
@@ -302,12 +307,12 @@ static bool load_bsx_rom(bool slotted)
|
||||
if (slotted)
|
||||
{
|
||||
if (!psnes_load_cartridge_bsx_slotted(
|
||||
NULL, rom_buf, rom_len,
|
||||
NULL, extra_rom_buf, extra_rom_len))
|
||||
{
|
||||
SSNES_ERR("Cannot load BSX slotted rom.\n");
|
||||
goto error;
|
||||
}
|
||||
NULL, rom_buf, rom_len,
|
||||
NULL, extra_rom_buf, extra_rom_len))
|
||||
{
|
||||
SSNES_ERR("Cannot load BSX slotted rom.\n");
|
||||
goto error;
|
||||
}
|
||||
|
||||
}
|
||||
else
|
||||
|
||||
@@ -35,7 +35,7 @@
|
||||
|
||||
|
||||
#define MAX_PLAYERS 5
|
||||
#define MAX_BINDS 20 // Needs to be increased every time there are new binds added.
|
||||
#define MAX_BINDS 22 // Needs to be increased every time there are new binds added.
|
||||
#define SSNES_NO_JOYPAD 0xFFFF
|
||||
struct settings
|
||||
{
|
||||
@@ -67,7 +67,8 @@ struct settings
|
||||
char driver[32];
|
||||
bool enable;
|
||||
unsigned out_rate;
|
||||
unsigned in_rate;
|
||||
float in_rate;
|
||||
float rate_step;
|
||||
char device[256];
|
||||
unsigned latency;
|
||||
bool sync;
|
||||
|
||||
@@ -424,14 +424,10 @@ static void gl_set_nonblock_state(void *data, bool state)
|
||||
SSNES_LOG("GL VSync => %s\n", state ? "off" : "on");
|
||||
#ifdef _WIN32
|
||||
static BOOL (APIENTRY *wgl_swap_interval)(int) = NULL;
|
||||
if (!wgl_swap_interval)
|
||||
SSNES_WARN("SDL VSync toggling seems to be broken, attempting to use WGL VSync call directly instead.\n");
|
||||
if (!wgl_swap_interval) wgl_swap_interval = (BOOL (APIENTRY*)(int)) wglGetProcAddress("wglSwapIntervalEXT");
|
||||
if (wgl_swap_interval) wgl_swap_interval(state ? 0 : 1);
|
||||
#else
|
||||
static int (*glx_swap_interval)(int) = NULL;
|
||||
if (!glx_swap_interval)
|
||||
SSNES_WARN("SDL VSync toggling seems to be broken, attempting to use GLX VSync call directly instead.\n");
|
||||
if (!glx_swap_interval) glx_swap_interval = (int (*)(int))glXGetProcAddressARB((const GLubyte*)"glXSwapIntervalSGI");
|
||||
if (!glx_swap_interval) glx_swap_interval = (int (*)(int))glXGetProcAddressARB((const GLubyte*)"glXSwapIntervalMESA");
|
||||
if (glx_swap_interval) glx_swap_interval(state ? 0 : 1);
|
||||
@@ -446,7 +442,6 @@ static void* gl_init(video_info_t *video, const input_driver_t **input, void **i
|
||||
|
||||
SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1);
|
||||
SDL_GL_SetAttribute(SDL_GL_SWAP_CONTROL, video->vsync ? 1 : 0);
|
||||
SDL_GL_SetAttribute(SDL_GL_ACCELERATED_VISUAL, 1);
|
||||
|
||||
if (!SDL_SetVideoMode(video->width, video->height, 0, SDL_OPENGL | SDL_RESIZABLE | (video->fullscreen ? SDL_FULLSCREEN : 0)))
|
||||
return NULL;
|
||||
|
||||
@@ -59,11 +59,6 @@ static void* sdl_input_init(void)
|
||||
sdl->num_buttons[i] = SDL_JoystickNumButtons(sdl->joysticks[i]);
|
||||
sdl->num_hats[i] = SDL_JoystickNumHats(sdl->joysticks[i]);
|
||||
}
|
||||
else
|
||||
{
|
||||
SSNES_WARN("Desired SDL joystick #%u on port %u, but SDL can only detect %u joysticks ...\n",
|
||||
g_settings.input.joypad_map[i], i + 1, sdl->num_joysticks);
|
||||
}
|
||||
}
|
||||
|
||||
return sdl;
|
||||
|
||||
+2
-1
@@ -21,6 +21,7 @@ check_lib AL -lopenal alcOpenDevice
|
||||
check_lib RSOUND -lrsound rsd_init
|
||||
check_lib ROAR -lroar roar_vs_new
|
||||
check_lib JACK -ljack jack_client_open
|
||||
check_pkgconf PULSE libpulse
|
||||
|
||||
check_pkgconf SDL sdl 1.2.10
|
||||
check_critical SDL "Cannot find SDL library."
|
||||
@@ -46,7 +47,7 @@ check_lib DYNAMIC -ldl dlopen
|
||||
check_pkgconf FREETYPE freetype2
|
||||
|
||||
# Creates config.mk and config.h.
|
||||
VARS="ALSA OSS AL RSOUND ROAR JACK SDL FILTER CG XML DYNAMIC FFMPEG AVCODEC AVFORMAT AVCORE AVUTIL SWSCALE SRC CONFIGFILE FREETYPE"
|
||||
VARS="ALSA OSS AL RSOUND ROAR JACK PULSE SDL FILTER CG XML DYNAMIC FFMPEG AVCODEC AVFORMAT AVCORE AVUTIL SWSCALE SRC CONFIGFILE FREETYPE"
|
||||
create_config_make config.mk $VARS
|
||||
create_config_header config.h $VARS
|
||||
|
||||
+2
-1
@@ -1,7 +1,7 @@
|
||||
. qb/qb.params.sh
|
||||
|
||||
PACKAGE_NAME=ssnes
|
||||
PACKAGE_VERSION=0.2
|
||||
PACKAGE_VERSION=0.2.1
|
||||
|
||||
# Adds a command line opt to ./configure --help
|
||||
# $1: Variable (HAVE_ALSA, HAVE_OSS, etc)
|
||||
@@ -20,4 +20,5 @@ add_command_line_enable RSOUND "Enable RSound support" auto
|
||||
add_command_line_enable ROAR "Enable RoarAudio support" auto
|
||||
add_command_line_enable AL "Enable OpenAL support" auto
|
||||
add_command_line_enable JACK "Enable JACK support" auto
|
||||
add_command_line_enable PULSE "Enable PulseAudio support" auto
|
||||
add_command_line_enable FREETYPE "Enable FreeType support" auto
|
||||
+25
-5
@@ -69,6 +69,12 @@ static void set_defaults(void)
|
||||
case AUDIO_SDL:
|
||||
def_audio = "sdl";
|
||||
break;
|
||||
case AUDIO_XAUDIO:
|
||||
def_audio = "xaudio";
|
||||
break;
|
||||
case AUDIO_PULSE:
|
||||
def_audio = "pulse";
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
@@ -111,6 +117,7 @@ static void set_defaults(void)
|
||||
g_settings.audio.enable = audio_enable;
|
||||
g_settings.audio.out_rate = out_rate;
|
||||
g_settings.audio.in_rate = in_rate;
|
||||
g_settings.audio.rate_step = audio_rate_step;
|
||||
if (audio_device)
|
||||
strncpy(g_settings.audio.device, audio_device, sizeof(g_settings.audio.device));
|
||||
g_settings.audio.latency = out_latency;
|
||||
@@ -129,10 +136,8 @@ static void set_defaults(void)
|
||||
memcpy(g_settings.input.binds[4], snes_keybinds_5, sizeof(snes_keybinds_5));
|
||||
|
||||
g_settings.input.axis_threshold = AXIS_THRESHOLD;
|
||||
for (int i = 0; i < 2; i++)
|
||||
for (int i = 0; i < MAX_PLAYERS; i++)
|
||||
g_settings.input.joypad_map[i] = i;
|
||||
for (int i = 2; i < MAX_PLAYERS; i++)
|
||||
g_settings.input.joypad_map[i] = SSNES_NO_JOYPAD;
|
||||
}
|
||||
|
||||
#ifdef HAVE_CONFIGFILE
|
||||
@@ -319,8 +324,11 @@ static void parse_config_file(void)
|
||||
if (config_get_int(conf, "audio_out_rate", &tmp_int))
|
||||
g_settings.audio.out_rate = tmp_int;
|
||||
|
||||
if (config_get_int(conf, "audio_in_rate", &tmp_int))
|
||||
g_settings.audio.in_rate = tmp_int;
|
||||
if (config_get_double(conf, "audio_in_rate", &tmp_double))
|
||||
g_settings.audio.in_rate = tmp_double;
|
||||
|
||||
if (config_get_double(conf, "audio_rate_step", &tmp_double))
|
||||
g_settings.audio.rate_step = tmp_double;
|
||||
|
||||
if (config_get_string(conf, "audio_device", &tmp_str))
|
||||
{
|
||||
@@ -401,6 +409,8 @@ static const struct bind_map bind_maps[MAX_PLAYERS][MAX_BINDS - 1] = {
|
||||
DECLARE_BIND(state_slot_decrease, SSNES_STATE_SLOT_MINUS)
|
||||
DECLARE_BIND(exit_emulator, SSNES_QUIT_KEY)
|
||||
DECLARE_BIND(toggle_fullscreen, SSNES_FULLSCREEN_TOGGLE_KEY)
|
||||
DECLARE_BIND(rate_step_up, SSNES_AUDIO_INPUT_RATE_PLUS)
|
||||
DECLARE_BIND(rate_step_down, SSNES_AUDIO_INPUT_RATE_MINUS)
|
||||
},
|
||||
{
|
||||
DECLARE_BIND(player2_a, SNES_DEVICE_ID_JOYPAD_A)
|
||||
@@ -422,6 +432,8 @@ static const struct bind_map bind_maps[MAX_PLAYERS][MAX_BINDS - 1] = {
|
||||
DECLARE_BIND(state_slot_decrease, SSNES_STATE_SLOT_MINUS)
|
||||
DECLARE_BIND(exit_emulator, SSNES_QUIT_KEY)
|
||||
DECLARE_BIND(toggle_fullscreen, SSNES_FULLSCREEN_TOGGLE_KEY)
|
||||
DECLARE_BIND(rate_step_up, SSNES_AUDIO_INPUT_RATE_PLUS)
|
||||
DECLARE_BIND(rate_step_down, SSNES_AUDIO_INPUT_RATE_MINUS)
|
||||
},
|
||||
{
|
||||
DECLARE_BIND(player3_a, SNES_DEVICE_ID_JOYPAD_A)
|
||||
@@ -443,6 +455,8 @@ static const struct bind_map bind_maps[MAX_PLAYERS][MAX_BINDS - 1] = {
|
||||
DECLARE_BIND(state_slot_decrease, SSNES_STATE_SLOT_MINUS)
|
||||
DECLARE_BIND(exit_emulator, SSNES_QUIT_KEY)
|
||||
DECLARE_BIND(toggle_fullscreen, SSNES_FULLSCREEN_TOGGLE_KEY)
|
||||
DECLARE_BIND(rate_step_up, SSNES_AUDIO_INPUT_RATE_PLUS)
|
||||
DECLARE_BIND(rate_step_down, SSNES_AUDIO_INPUT_RATE_MINUS)
|
||||
},
|
||||
{
|
||||
DECLARE_BIND(player4_a, SNES_DEVICE_ID_JOYPAD_A)
|
||||
@@ -464,6 +478,8 @@ static const struct bind_map bind_maps[MAX_PLAYERS][MAX_BINDS - 1] = {
|
||||
DECLARE_BIND(state_slot_decrease, SSNES_STATE_SLOT_MINUS)
|
||||
DECLARE_BIND(exit_emulator, SSNES_QUIT_KEY)
|
||||
DECLARE_BIND(toggle_fullscreen, SSNES_FULLSCREEN_TOGGLE_KEY)
|
||||
DECLARE_BIND(rate_step_up, SSNES_AUDIO_INPUT_RATE_PLUS)
|
||||
DECLARE_BIND(rate_step_down, SSNES_AUDIO_INPUT_RATE_MINUS)
|
||||
},
|
||||
{
|
||||
DECLARE_BIND(player5_a, SNES_DEVICE_ID_JOYPAD_A)
|
||||
@@ -485,6 +501,8 @@ static const struct bind_map bind_maps[MAX_PLAYERS][MAX_BINDS - 1] = {
|
||||
DECLARE_BIND(state_slot_decrease, SSNES_STATE_SLOT_MINUS)
|
||||
DECLARE_BIND(exit_emulator, SSNES_QUIT_KEY)
|
||||
DECLARE_BIND(toggle_fullscreen, SSNES_FULLSCREEN_TOGGLE_KEY)
|
||||
DECLARE_BIND(rate_step_up, SSNES_AUDIO_INPUT_RATE_PLUS)
|
||||
DECLARE_BIND(rate_step_down, SSNES_AUDIO_INPUT_RATE_MINUS)
|
||||
},
|
||||
};
|
||||
|
||||
@@ -511,6 +529,8 @@ static const struct key_map sdlk_map[] = {
|
||||
{ "alt", SDLK_LALT },
|
||||
{ "space", SDLK_SPACE },
|
||||
{ "escape", SDLK_ESCAPE },
|
||||
{ "kp_plus", SDLK_KP_PLUS },
|
||||
{ "kp_minus", SDLK_KP_MINUS },
|
||||
{ "f1", SDLK_F1 },
|
||||
{ "f2", SDLK_F2 },
|
||||
{ "f3", SDLK_F3 },
|
||||
|
||||
@@ -241,7 +241,7 @@ static void fill_pathname(char *out_path, char *in_path, const char *replace)
|
||||
#endif
|
||||
|
||||
#ifdef _WIN32
|
||||
#define PACKAGE_VERSION "0.2"
|
||||
#define PACKAGE_VERSION "0.2.1"
|
||||
#endif
|
||||
|
||||
#include "config.features.h"
|
||||
@@ -257,6 +257,8 @@ static void print_features(void)
|
||||
_PSUPP(jack, "Jack", "audio driver");
|
||||
_PSUPP(rsound, "RSound", "audio driver");
|
||||
_PSUPP(roar, "RoarAudio", "audio driver");
|
||||
_PSUPP(pulse, "PulseAudio", "audio driver");
|
||||
_PSUPP(xaudio, "XAudio2", "audio driver");
|
||||
_PSUPP(al, "OpenAL", "audio driver");
|
||||
_PSUPP(filter, "Filter", "CPU based video filters");
|
||||
_PSUPP(cg, "Cg", "Cg pixel shaders");
|
||||
@@ -746,6 +748,31 @@ static void check_stateslots(void)
|
||||
old_should_slot_decrease = should_slot_decrease;
|
||||
}
|
||||
|
||||
static void check_input_rate(void)
|
||||
{
|
||||
bool display = false;
|
||||
if (driver.input->key_pressed(driver.input_data, SSNES_AUDIO_INPUT_RATE_PLUS))
|
||||
{
|
||||
g_settings.audio.in_rate += g_settings.audio.rate_step;
|
||||
display = true;
|
||||
}
|
||||
else if (driver.input->key_pressed(driver.input_data, SSNES_AUDIO_INPUT_RATE_MINUS))
|
||||
{
|
||||
g_settings.audio.in_rate -= g_settings.audio.rate_step;
|
||||
display = true;
|
||||
}
|
||||
|
||||
if (display)
|
||||
{
|
||||
char msg[256];
|
||||
snprintf(msg, sizeof(msg), "Audio input rate: %.2f Hz", g_settings.audio.in_rate);
|
||||
|
||||
msg_queue_clear(g_extern.msg_queue);
|
||||
msg_queue_push(g_extern.msg_queue, msg, 0, 180);
|
||||
SSNES_LOG("%s\n", msg);
|
||||
}
|
||||
}
|
||||
|
||||
static void do_state_checks(void)
|
||||
{
|
||||
set_fast_forward_button(driver.input->key_pressed(driver.input_data, SSNES_FAST_FORWARD_KEY));
|
||||
@@ -753,6 +780,7 @@ static void do_state_checks(void)
|
||||
check_stateslots();
|
||||
check_savestates();
|
||||
check_fullscreen();
|
||||
check_input_rate();
|
||||
}
|
||||
|
||||
|
||||
|
||||
@@ -19,7 +19,7 @@
|
||||
# Video vsync.
|
||||
# video_vsync = true
|
||||
|
||||
# Smoothens picture with bilinear filtering. Should be disabled if using Cg shaders.
|
||||
# Smoothens picture with bilinear filtering. Should be disabled if using pixel shaders.
|
||||
# video_smooth = true
|
||||
|
||||
# Forces rendering area to stay equal to SNES aspect ratio 4:3 or as defined in video_aspect_ratio.
|
||||
@@ -28,10 +28,10 @@
|
||||
# A floating point value for video aspect ratio (width / height)
|
||||
# video_aspect_ratio = 1.333
|
||||
|
||||
# Path to Cg shader. If enabled
|
||||
# Path to Cg shader.
|
||||
# video_cg_shader = "/path/to/cg/shader.cg"
|
||||
|
||||
# Path to bSNES-style XML shader. If both Cg shader path and XML shader path are defined, Cg shader will take priority.
|
||||
# Path to bSNES-style XML shader (GLSL only). If both Cg shader path and XML shader path are defined, Cg shader will take priority.
|
||||
# video_bsnes_shader = "/path/to/bsnes/xml/shader.shader"
|
||||
|
||||
# CPU-based filter. Valid ones are: hq2x, hq4x, grayscale, bleed, ntsc.
|
||||
@@ -43,7 +43,8 @@
|
||||
# Size of the TTF font rendered.
|
||||
# video_font_size = 48
|
||||
|
||||
# Offset for where messages will be placed on screen. Values are in range 0.0 to 1.0 for both x and y values.
|
||||
# Offset for where messages will be placed on screen. Values are in range 0.0 to 1.0 for both x and y values.
|
||||
# [0.0, 0.0] maps to the lower left corner of the screen.
|
||||
# video_message_pos_x = 0.05
|
||||
# video_message_pox_y = 0.05
|
||||
|
||||
@@ -61,10 +62,13 @@
|
||||
# but lots of dropped frames. Reasonable values for this is 32000 +/- 100 Hz.
|
||||
# audio_in_rate = 31980
|
||||
|
||||
# Audio driver backend. Depending on configuration possible candidates are: alsa, oss, jack, rsound, roar, openal and sdl
|
||||
# When altering audio_in_rate on-the-fly, define by how much each time.
|
||||
# audio_rate_step = 0.25
|
||||
|
||||
# Audio driver backend. Depending on configuration possible candidates are: alsa, pulse, oss, jack, rsound, roar, openal, sdl and xaudio
|
||||
# audio_driver =
|
||||
|
||||
# Override the default audio device the audio_driver uses.
|
||||
# Override the default audio device the audio_driver uses. This is driver dependant. E.g. ALSA wants a PCM device, OSS wants a path (e.g. /dev/dsp), Jack wants portnames (e.g. system:playback1,system:playback_2), and so on ...
|
||||
# audio_device =
|
||||
|
||||
# Will sync (block) on audio. Recommended.
|
||||
@@ -73,7 +77,7 @@
|
||||
# Desired audio latency in milliseconds. Might not be honored if driver can't provide given latency.
|
||||
# audio_latency = 64
|
||||
|
||||
# libsamplerate quality. Valid values are from 1 to 5. These values map to zero_order_hold, linear, sinc_fastest, sinc_medium and sinc_best.
|
||||
# libsamplerate quality. Valid values are from 1 to 5. These values map to zero_order_hold, linear, sinc_fastest, sinc_medium and sinc_best respectively.
|
||||
# audio_src_quality =
|
||||
|
||||
### Input
|
||||
@@ -98,11 +102,14 @@
|
||||
# input_player1_up = up
|
||||
# input_player1_down = down
|
||||
|
||||
# If desired, it is possible to override which joypads are being used for player 1 and 2. First joypad available is 0.
|
||||
# If desired, it is possible to override which joypads are being used for player 1 through 5. First joypad available is 0.
|
||||
# input_player1_joypad_index = 0
|
||||
# input_player2_joypad_index = 1
|
||||
# input_player3_joypad_index = 2
|
||||
# input_player4_joypad_index = 3
|
||||
# input_player5_joypad_index = 4
|
||||
|
||||
# Joypad buttons. Figure these out by looking at jstest /dev/input/js0 output.
|
||||
# Joypad buttons. Figure these out by looking at jstest /dev/input/js0 output, or use ssnes-joyconfig.
|
||||
# You can use joypad hats with hnxx, where n is the hat, and xx is a string representing direction.
|
||||
# E.g. "h0up"
|
||||
# input_player1_a_btn = 1
|
||||
@@ -118,7 +125,7 @@
|
||||
# input_player1_up_btn = 13
|
||||
# input_player1_down_btn = 14
|
||||
|
||||
# Axis for DPAD.
|
||||
# Axis for SNES DPAD.
|
||||
# Needs to be either '+' or '-' in the first character signaling either positive or negative direction of the axis, then the axis number.
|
||||
# Do note that every other input option has the corresponding _btn and _axis binds as well; they are omitted here for clarity.
|
||||
# input_player1_left_axis = -0
|
||||
@@ -159,6 +166,8 @@
|
||||
# input_player2_up_axis = -1
|
||||
# input_player2_down_axis = +1
|
||||
|
||||
# This goes all the way to player 5, but again omitted for clarity.
|
||||
|
||||
# Toggles fullscreen.
|
||||
# input_toggle_fullscreen = f
|
||||
# Saves state.
|
||||
@@ -177,3 +186,7 @@
|
||||
# Key to exit emulator cleanly.
|
||||
# Killing it in any hard way (SIGTERM, SIGKILL, etc, will terminate emulator without saving RAM, etc.)
|
||||
# input_exit_emulator = escape
|
||||
|
||||
# Decrease/increase input sample rate on the fly. Amount to decrease/increase is defined by audio_rate_step.
|
||||
# input_rate_step_up = kp_plus
|
||||
# input_rate_step_down = kp_minus
|
||||
Reference in new issue
Block a user