RetroArch/gfx
twinaphex 395e2ed756 Add "Force-disable sRGB FBO" option for buggy Intel OpenGL drivers
on Windows - should hopefully fix messed up colors with it enabled (untested)
2014-09-21 05:23:51 +02:00
..
context (d3d_ctx.cpp) Add HAVE_EGL check 2014-09-15 21:16:36 -03:00
d3d Sanitize against NULL in some free-like functions. 2014-09-15 09:30:27 -04:00
filters Sanitize against NULL in some free-like functions. 2014-09-15 09:30:27 -04:00
fonts (D3D) Change dir to gfx/d3d 2014-09-14 06:45:47 +02:00
glsym (glsym) OSX/iOS don't define these - have them in for copy/paste purposes 2014-07-13 23:07:53 +02:00
gx Make drivers non-const 2014-09-11 07:06:20 +02:00
image Sanitize against NULL in some free-like functions. 2014-09-15 09:30:27 -04:00
inc/Cg (OSX) OSX version now requires that you have Cg toolkit installed. 2014-08-16 08:42:51 +02:00
math matrix: Fix a misnamed function prototype 2014-09-06 00:21:40 -04:00
psp (PSP) Build fix 2014-09-12 21:58:25 +02:00
py_state Start getting rid of driver_funcs.h macros 2014-08-14 19:54:22 +02:00
rpng rpng.c - cleanup 2014-09-16 06:18:51 +02:00
scaler Style nits 2014-09-08 19:28:10 +02:00
exynos_gfx.c Make drivers non-const 2014-09-11 07:06:20 +02:00
filter.c Use config_file_userdata for gfx_filter 2014-09-15 21:32:15 +02:00
filter.h Style nits 2014-09-09 05:56:12 +02:00
gfx_common.c gfx_common: Make gfx_init_dwm a boolean function 2014-09-13 18:03:15 -04:00
gfx_common.h Indenting/C-style comments 2014-09-08 17:57:18 +02:00
gfx_context.c (D3D) Change dir to gfx/d3d 2014-09-14 06:45:47 +02:00
gfx_context.h (D3D) Change dir to gfx/d3d 2014-09-14 06:45:47 +02:00
gl_common.h Indenting/style nits 2014-09-12 02:51:47 +02:00
gl.c Add "Force-disable sRGB FBO" option for buggy Intel OpenGL drivers 2014-09-21 05:23:51 +02:00
nullgfx.c Make drivers non-const 2014-09-11 07:06:20 +02:00
omap_gfx.c Make drivers non-const 2014-09-11 07:06:20 +02:00
sdl2_gfx.c Revert "Do life cycle state checking outside of graphics driver for" 2014-09-14 07:53:18 +02:00
sdl_gfx.c Make drivers non-const 2014-09-11 07:06:20 +02:00
shader_cg.c Indenting/C-style comments 2014-09-08 17:57:18 +02:00
shader_cg.h (PS3 Cg) Fixed crash at game start - Cg state was never properly 2014-05-29 01:36:41 +02:00
shader_common.c Style nits 2014-09-09 05:56:12 +02:00
shader_common.h Indenting/C-style comments 2014-09-08 17:57:18 +02:00
shader_glsl.c (MSVC) Use Griffin from now on for MSVC PC build - make some 2014-09-14 06:29:40 +02:00
shader_glsl.h Update years on all license headers 2014-01-01 01:50:59 +01:00
shader_hlsl.c (D3D) Change dir to gfx/d3d 2014-09-14 06:45:47 +02:00
shader_hlsl.h Update years on all license headers 2014-01-01 01:50:59 +01:00
shader_parse.c shader_parse: Fix missing enum identifier warning 2014-09-20 22:07:52 -04:00
shader_parse.h (Menu) Implement stub functions for shader manager functions in menu_common_backend.c 2014-09-15 21:54:03 +02:00
state_tracker.c retroarch_logger: Append the calling function name to the log message. 2014-09-13 20:02:53 -04:00
state_tracker.h Indenting/C-style comments 2014-09-08 17:57:18 +02:00
thread_wrapper.h (driver.c) Add driver_video_resolve() 2014-09-12 17:26:26 -03:00
vg.c Sanitize against NULL in some free-like functions. 2014-09-15 09:30:27 -04:00
video_thread_wrapper.c (driver.c) Add driver_video_resolve() 2014-09-12 17:26:26 -03:00
xenon360_gfx.c Make drivers non-const 2014-09-11 07:06:20 +02:00
xvideo.c Sanitize against NULL in some free-like functions. 2014-09-15 09:30:27 -04:00