Cross-platform, sophisticated frontend for the libretro API. Licensed GPLv3.
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Merge pull request #7578 from markwkidd/patch-1
GUI English translation: clarify "Configurations" as "Configuration File"
2018-11-15 22:39:22 +01:00
.github Squashed 'libretro-common/' changes from edffe4d147..1548bee835 2018-06-25 23:55:40 +02:00
.vscode ozone: improve OSK display 2018-11-13 15:48:16 +01:00
audio PS2 is compiling with null drivers 2018-11-09 22:40:50 +01:00
bootstrap Squashed 'libretro-common/' changes from edffe4d147..1548bee835 2018-06-25 23:55:40 +02:00
camera camera: Fix v4l2 driver that broke years ago 2018-09-09 17:44:03 -07:00
cheevos New menu driver : ozone (Nintendo Switch lookalike) 2018-10-26 13:24:32 +02:00
cheevos-new New menu driver : ozone (Nintendo Switch lookalike) 2018-10-26 13:24:32 +02:00
cores Removes the return in the audio callback and restores samplerate to 2018-11-11 17:44:35 -02:00
ctr Squashed 'libretro-common/' changes from edffe4d147..1548bee835 2018-06-25 23:55:40 +02:00
defines Squashed 'libretro-common/' changes from edffe4d147..1548bee835 2018-06-25 23:55:40 +02:00
deps start registering the application so it can be started from discord 2018-10-13 21:09:19 -05:00
discord start registering the application so it can be started from discord 2018-10-13 21:09:19 -05:00
dist-scripts [LIBNX] Fix dummy core 2018-09-30 02:31:38 +02:00
docs Squashed 'libretro-common/' changes from edffe4d147..1548bee835 2018-06-25 23:55:40 +02:00
emscripten Squashed 'libretro-common/' changes from edffe4d147..1548bee835 2018-06-25 23:55:40 +02:00
frontend Use SDL timer for counters and sleep the thread 2018-11-09 22:40:51 +01:00
gfx (3DS) Add 'bottom screen' enable to User Interface menu 2018-11-14 16:41:19 +00:00
griffin JoyPad implemented 2018-11-09 22:40:50 +01:00
input Analog stick to trigger remap functionality. 2018-11-10 17:27:14 +01:00
intl Merge pull request #7578 from markwkidd/patch-1 2018-11-15 22:39:22 +01:00
led Squashed 'libretro-common/' changes from edffe4d147..1548bee835 2018-06-25 23:55:40 +02:00
libretro-common Temporary fix until Haiku implements the optional POSIX functions 2018-11-12 21:52:01 +00:00
libretro-db Merge pull request #7594 from markwkidd/patch-2 2018-11-15 21:50:57 +01:00
location Squashed 'libretro-common/' changes from edffe4d147..1548bee835 2018-06-25 23:55:40 +02:00
managers Buildfix 2018-10-17 18:20:01 +02:00
media New 16x16 icon 2018-09-22 12:14:18 -03:00
memory Squashed 'libretro-common/' changes from edffe4d147..1548bee835 2018-06-25 23:55:40 +02:00
menu ozone: fix missing content icons 2018-11-15 20:47:59 +01:00
midi Add ALSA MIDI driver 2018-10-04 21:48:11 +02:00
network Use runloop_get_libretro_system_info in more places - clean some code up 2018-10-30 17:11:07 +01:00
pkg [CTR] Add PokeMini assets 2018-11-12 17:12:15 +00:00
ps2 Replaced a lot of functions from libc to C implementation in compat_ctype.c 2018-11-09 22:40:51 +01:00
qb ozone: always enable and build, set to default menu driver for libnx 2018-11-15 18:46:38 +01:00
record fix these two 2018-10-13 16:31:58 -05:00
runahead Fixed random filename generator, no longer resets to the first value each attempt. 2018-09-23 14:20:25 -05:00
samples/tasks/database Squashed 'libretro-common/' changes from edffe4d147..1548bee835 2018-06-25 23:55:40 +02:00
tasks PS2 is compiling with null drivers 2018-11-09 22:40:50 +01:00
tools Squashed 'libretro-common/' changes from edffe4d147..1548bee835 2018-06-25 23:55:40 +02:00
translation Squashed 'libretro-common/' changes from edffe4d147..1548bee835 2018-06-25 23:55:40 +02:00
ui iOS: fix to avoid stack overflow when loading glsl shader; see issue 7298. Re-applying this fix after the reverting to use cocoa_gl_ctx.m for the driver context 2018-11-07 06:57:04 -10:00
wifi Squashed 'libretro-common/' changes from edffe4d147..1548bee835 2018-06-25 23:55:40 +02:00
wii Squashed 'libretro-common/' changes from edffe4d147..1548bee835 2018-06-25 23:55:40 +02:00
wiiu WiiU: fix network information 2018-10-11 15:37:15 -07:00
.editorconfig Squashed 'libretro-common/' changes from edffe4d147..1548bee835 2018-06-25 23:55:40 +02:00
.gitignore Essential .gitignore rules 2018-09-14 19:35:31 +02:00
.project implement a way to set rewind_buffer_size via the UI 2018-07-13 16:12:09 -04:00
.travis.yml travis: use a newer gcc 2018-09-17 23:29:46 -04:00
AUTHORS.h Update AUTHORS.h 2018-08-16 09:29:39 -04:00
autosave.h Squashed 'libretro-common/' changes from edffe4d147..1548bee835 2018-06-25 23:55:40 +02:00
CHANGES.md Update CHANGES.md 2018-11-02 17:55:21 +01:00
command.c Use runloop_get_libretro_system_info in more places - clean some code up 2018-10-30 17:11:07 +01:00
command.h Add Reset To Defaults setting 2018-10-01 02:13:53 +02:00
config.def.h (3DS) Add 'bottom screen' enable to User Interface menu 2018-11-14 16:41:19 +00:00
config.def.keybinds.h Add hotkeys for 'Toggle Recording' / 'Toggle Streaming' 2018-09-18 08:52:09 +02:00
config.features.h chore(metal): Separate legacy GL and Metal source 2018-11-04 20:50:50 -07:00
configuration.c ozone: always enable and build, set to default menu driver for libnx 2018-11-15 18:46:38 +01:00
configuration.h (3DS) Add 'bottom screen' enable to User Interface menu 2018-11-14 16:41:19 +00:00
configure Squashed 'libretro-common/' changes from edffe4d147..1548bee835 2018-06-25 23:55:40 +02:00
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COPYING Squashed 'libretro-common/' changes from edffe4d147..1548bee835 2018-06-25 23:55:40 +02:00
core_impl.c Backport orbea commits - don't unload content if it was never loaded - 2018-10-12 23:12:06 +02:00
core_info.c PS2 is compiling with null drivers 2018-11-09 22:40:50 +01:00
core_info.h general: renamed rpcname to systemid 2018-08-21 09:41:16 -05:00
core_type.h Squashed 'libretro-common/' changes from edffe4d147..1548bee835 2018-06-25 23:55:40 +02:00
core.h Squashed 'libretro-common/' changes from edffe4d147..1548bee835 2018-06-25 23:55:40 +02:00
database_info.c fix memory leaks 2018-08-18 01:15:50 -04:00
database_info.h Squashed 'libretro-common/' changes from edffe4d147..1548bee835 2018-06-25 23:55:40 +02:00
defaults.h Squashed 'libretro-common/' changes from edffe4d147..1548bee835 2018-06-25 23:55:40 +02:00
dirs.c Squashed 'libretro-common/' changes from edffe4d147..1548bee835 2018-06-25 23:55:40 +02:00
dirs.h Squashed 'libretro-common/' changes from edffe4d147..1548bee835 2018-06-25 23:55:40 +02:00
Doxyfile doxygen: quiet output 2018-09-30 23:37:45 -04:00
driver.c Cleanups 2018-11-02 16:32:32 +01:00
driver.h Squashed 'libretro-common/' changes from edffe4d147..1548bee835 2018-06-25 23:55:40 +02:00
dynamic.c Fix library version string 2018-11-04 15:14:08 +01:00
dynamic.h Squashed 'libretro-common/' changes from edffe4d147..1548bee835 2018-06-25 23:55:40 +02:00
fetch-submodules.sh Squashed 'libretro-common/' changes from edffe4d147..1548bee835 2018-06-25 23:55:40 +02:00
file_path_special.c Merge branch 'master' into stripes 2018-07-22 13:30:47 -04:00
file_path_special.h Squashed 'libretro-common/' changes from edffe4d147..1548bee835 2018-06-25 23:55:40 +02:00
file_path_str.c Squashed 'libretro-common/' changes from edffe4d147..1548bee835 2018-06-25 23:55:40 +02:00
github-contributors.py add script to fetch list of github contributors 2018-08-10 19:20:13 -04:00
lakka.h Added Lakka Switch menu entries 2018-10-06 15:44:37 +02:00
list_special.c Squashed 'libretro-common/' changes from edffe4d147..1548bee835 2018-06-25 23:55:40 +02:00
list_special.h Squashed 'libretro-common/' changes from edffe4d147..1548bee835 2018-06-25 23:55:40 +02:00
Makefile Squashed 'libretro-common/' changes from edffe4d147..1548bee835 2018-06-25 23:55:40 +02:00
Makefile.apple chore: Call Makefile.app to generate Qt moc files 2018-09-07 20:32:57 -07:00
Makefile.classic_armv7_a7 Fixed tabbing and grammar on Makefile for A7A7 2018-10-25 16:47:46 +01:00
Makefile.common ozone: always enable and build, set to default menu driver for libnx 2018-11-15 18:46:38 +01:00
Makefile.ctr Disable all the non working defines for 3DS 2018-10-09 15:44:03 -07:00
Makefile.ctr.salamander Squashed 'libretro-common/' changes from edffe4d147..1548bee835 2018-06-25 23:55:40 +02:00
Makefile.emscripten use stb font in emscripten (untested) 2018-09-30 17:41:24 -05:00
Makefile.griffin Add HAVE_NETPLAYDISCOVERY 2018-10-12 18:29:52 +02:00
Makefile.libnx Don't link WIP menu drivers by default 2018-10-31 12:02:24 +01:00
Makefile.libogc Squashed 'libretro-common/' changes from edffe4d147..1548bee835 2018-06-25 23:55:40 +02:00
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Makefile.openpandora Squashed 'libretro-common/' changes from edffe4d147..1548bee835 2018-06-25 23:55:40 +02:00
Makefile.pandora Squashed 'libretro-common/' changes from edffe4d147..1548bee835 2018-06-25 23:55:40 +02:00
Makefile.ps2 Remove unusefull things in Makefile 2018-11-09 22:40:51 +01:00
Makefile.ps3 Add RC_DISABLE_LUA for now for non-Makefile.common targets as general 2018-09-29 21:08:35 +02:00
Makefile.ps3.cobra Squashed 'libretro-common/' changes from edffe4d147..1548bee835 2018-06-25 23:55:40 +02:00
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Makefile.psl1ght Squashed 'libretro-common/' changes from edffe4d147..1548bee835 2018-06-25 23:55:40 +02:00
Makefile.psp1 PSP: Slightly more aggressive optimisation 2018-08-21 20:48:55 +00:00
Makefile.psp1.salamander Squashed 'libretro-common/' changes from edffe4d147..1548bee835 2018-06-25 23:55:40 +02:00
Makefile.switch [NSW] SDK compat fixups 2018-09-15 03:27:29 -07:00
Makefile.vita Squashed 'libretro-common/' changes from edffe4d147..1548bee835 2018-06-25 23:55:40 +02:00
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Makefile.wii.salamander Squashed 'libretro-common/' changes from edffe4d147..1548bee835 2018-06-25 23:55:40 +02:00
Makefile.wiiu Add HAVE_NETPLAYDISCOVERY 2018-10-12 18:29:52 +02:00
Makefile.win Add HAVE_NETPLAYDISCOVERY 2018-10-12 18:29:52 +02:00
movie.c Silence more warnings 2018-10-04 16:32:40 +02:00
movie.h Squashed 'libretro-common/' changes from edffe4d147..1548bee835 2018-06-25 23:55:40 +02:00
msg_hash.c (Language) Greek translation of RetroArch 2018-10-12 01:22:33 +03:00
msg_hash.h (3DS) Add 'bottom screen' enable to User Interface menu 2018-11-14 16:41:19 +00:00
no-xib.diff Squashed 'libretro-common/' changes from edffe4d147..1548bee835 2018-06-25 23:55:40 +02:00
paths.c Use runloop_get_libretro_system_info in more places - clean some code up 2018-10-30 17:11:07 +01:00
paths.h Squashed 'libretro-common/' changes from edffe4d147..1548bee835 2018-06-25 23:55:40 +02:00
performance_counters.c more accurate rarch_timer 2018-06-29 21:12:46 -05:00
performance_counters.h more accurate rarch_timer 2018-06-29 21:12:46 -05:00
playlist.c Squashed 'libretro-common/' changes from edffe4d147..1548bee835 2018-06-25 23:55:40 +02:00
playlist.h Qt: add right-click option to edit playlist entries, fix bug with extra .lpl extension in playlists 2018-07-29 23:51:23 -04:00
README-exynos.md Squashed 'libretro-common/' changes from edffe4d147..1548bee835 2018-06-25 23:55:40 +02:00
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retroarch-mingw-build.sh Squashed 'libretro-common/' changes from edffe4d147..1548bee835 2018-06-25 23:55:40 +02:00
retroarch.c Fix library version string 2018-11-04 15:14:08 +01:00
retroarch.cfg [record] fixes 2018-09-26 20:04:08 -05:00
retroarch.desktop Squashed 'libretro-common/' changes from edffe4d147..1548bee835 2018-06-25 23:55:40 +02:00
retroarch.h Add runloop_get_libretro_system_info 2018-10-30 08:21:32 +01:00
setting_list.c Cleanups 2018-09-26 15:46:27 +02:00
setting_list.h Cleanups 2018-09-26 15:46:27 +02:00
travis_metal_deploy.sh travis: unzip quietly so build log is not truncated 2018-09-03 20:00:03 -04:00
travis-deploy-key.enc travis: deploy OSX Metal build 2018-09-02 21:57:06 -04:00
verbosity.c [LIBNX] Synchronize nxlink logging 2018-09-30 19:09:20 -04:00
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version.all Bump version up to 1.7.5 2018-09-15 20:24:04 +02:00
version.dtd Bump version up to 1.7.5 2018-09-15 20:24:04 +02:00
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Build Status Coverity Scan Build Status

RetroArch

RetroArch is the reference frontend for the libretro API. Popular examples of implementations for this API includes video game system emulators and game engines as well as more generalized 3D programs. These programs are instantiated as dynamic libraries. We refer to these as "libretro cores".

XMB menu driver

rgui menu driver

glui menu driver

libretro

libretro is an API that exposes generic audio/video/input callbacks. A frontend for libretro (such as RetroArch) handles video output, audio output, input and application lifecycle. A libretro core written in portable C or C++ can run seamlessly on many platforms with very little to no porting effort.

While RetroArch is the reference frontend for libretro, several other projects have used the libretro interface to include support for emulators and/or game engines. libretro is completely open and free for anyone to use.

libretro API header

Binaries

Latest binaries are currently hosted on the buildbot.

Support

To reach developers, either make an issue here on GitHub, make a thread on the forum, chat on Discord, or visit our IRC channel: #retroarch @ irc.freenode.org.

Documentation

See our Documentation Center. On Unix, man-pages are provided. More developer-centric stuff is found here.

Philosophy

RetroArch attempts to be small and lean while still having all the useful core features expected from an emulator. It is designed to be very portable and features a gamepad-centric and touchscreen UI. It also has a full-featured command-line interface.

In some areas, RetroArch goes beyond and emphasizes on not-so-common technical features such as multi-pass shader support, real-time rewind (Braid-style), video recording (using FFmpeg), run-ahead input latency removal, etc.

RetroArch also emphasizes being easy to integrate into various launcher frontends.

Platforms

RetroArch has been ported to the following platforms:

  • DOS
  • Windows
  • Linux
  • Emscripten (WebAssembly and JavaScript)
  • FreeBSD
  • NetBSD
  • OpenBSD
  • Haiku
  • Solaris
  • macOS (PPC, x86-32 and x86-64)
  • PlayStation 3
  • PlayStation Portable
  • PlayStation Vita
  • Original Microsoft Xbox
  • Microsoft Xbox 360 (Libxenon/XeXDK)
  • Nintendo GameCube
  • Nintendo Wii
  • Nintendo Wii U
  • Nintendo 3DS
  • Nintendo Switch
  • Nintendo NES/SNES Classic Edition
  • Raspberry Pi
  • Android
  • iOS
  • Blackberry

Dependencies (PC)

There are no true hard dependencies per se.

On Windows, RetroArch can run with only Win32 as dependency.

On Linux, there are no true dependencies. For optimal usage, the following dependencies come as recommended:

  • GL headers / Vulkan headers
  • X11 headers and libs, or EGL/KMS/GBM

OSX port of RetroArch requires latest versions of XCode to build.

RetroArch can utilize these libraries if enabled:

  • nvidia-cg-toolkit
  • libxml2 (GLSL XML shaders)
  • libfreetype2 (TTF font rendering on screen)

RetroArch needs at least one of these audio driver libraries:

  • ALSA
  • OSS
  • RoarAudio
  • RSound
  • OpenAL
  • JACK
  • SDL
  • PulseAudio
  • XAudio2 (Win32, Xbox 360)
  • DirectSound (Win32, Xbox 1)
  • CoreAudio (OSX, iOS)

To run properly, RetroArch requires a libretro implementation present; however, as it's typically loaded dynamically, it's not required at build time.

Dependencies (Console ports, mobile)

Console ports have their own dependencies, but generally do not require anything other than what the respective SDKs provide.

Configuring

The default configuration is defined in config.def.h. It is not recommended to change this unless you know what you're doing. These can later be tweaked by using a config file. A sample configuration file is installed to /etc/retroarch.cfg. This is the system-wide config file.

RetroArch will on startup create a config file in $XDG\_CONFIG\_HOME/retroarch/retroarch.cfg if it does not exist. Users only need to configure a certain option if the desired value deviates from the value defined in config.def.h.

To configure joypads, use the built-in menu or the retroarch-joyconfig command-line tool.

Compiling and installing

Instructions for compiling and installing RetroArch can be found in the Libretro/RetroArch Documentation Center.

CRT 15Khz Resolution Switching

CRT SwitchRes will turn on, on the fly. However, you will need to restart RetroArch to disable it. With CRT SwitchRes enable RetroArch will start in 2560 x 480 @ 60.

If you are running Windows, before enabling the CRT SwitchRes options please make sure you have installed CRTEmudriver and installed some modelines. The minimum modelines for all games to switch correctly are:

  • 2560 x 192 @ 60.000000
  • 2560 x 200 @ 60.000000
  • 2560 x 240 @ 60.000000
  • 2560 x 224 @ 60.000000
  • 2560 x 237 @ 60.000000
  • 2560 x 256 @ 50.000000
  • 2560 x 254 @ 55.000000
  • 2560 x 448 @ 60.000000
  • 2560 x 480 @ 60.000000

Install these modelines replacing 2560 with your desired super resolution. The above resolutions are NTSC only so if you would be playing any PAL content please add PAL modelines:

  • 2560 x 192 @ 50.000000
  • 2560 x 200 @ 50.000000
  • 2560 x 240 @ 50.000000
  • 2560 x 224 @ 50.000000
  • 2560 x 288 @ 50.000000
  • 2560 x 237 @ 50.000000
  • 2560 x 254 @ 55.000000
  • 2560 x 448 @ 50.000000
  • 2560 x 480 @ 50.000000

Some games will require higher PAL resolutions which should also be installed:

  • 2560 x 512 @ 50.000000
  • 2560 x 576 @ 50.000000

Ideally install all these modelines and everything will work great.

Super Resolutions

The default super resolution is 2560. It is displayed just under the CRT switch option, which can be found in video settings. This can be changed within the retroarch.cfg. The only compatible resolutions are 1920, 2560 and 3840. Any other resolutions will be ignored and native switching will be activated.

Native Resolutions

If native resolutions are activated you will need a whole new set of modelines:

  • 512 x 240 @ 50.006977 SNESpal

  • 512 x 224 @ 50.006977 SNESpal

  • 512 x 448 @ 50.006977 SNESpal

  • 512 x 240 @ 60.098812 SNESntsc

  • 512 x 224 @ 60.098812 SNESntsc

  • 512 x 448 @ 60.098812 SNESntsc

  • 256 x 240 @ 50.006977 SNESpal

  • 256 x 448 @ 50.006977 SNESpal

  • 256 x 240 @ 60.098812 SNESntsc

  • 256 x 448 @ 60.098812 SNESntsc

  • 320 x 240 @ 59.922745 MDntsc

  • 320 x 448 @ 59.922745 MDntp

  • 320 x 480 @ 59.922745 MDntsc

  • 256 x 192 @ 59.922745 MDntsc

  • 320 x 224 @ 59.922745 MDntsc

  • 256 x 224 @ 59.922745 MDntsc

  • 320 x 288 @ 49.701458 MDpal

  • 320 x 576 @ 49.701458 MDpal

  • 256 x 192 @ 49.701458 MDpal

  • 320 x 224 @ 49.701458 MDpal

  • 320 x 240 @ 49.701458 MDpal

  • 320 x 448 @ 49.701458 MDpal

  • 320 x 480 @ 49.701458 MDpal

  • 256 x 224 @ 49.701458 MDpal

  • 256 x 288 @ 49.701458 MSYSpal

  • 256 x 240 @ 60.098812 NESntsc

  • 256 x 240 @ 50.006977 NESpal

  • 640 x 480 @ 60.130001 N64ntsc

  • 640 x 237 @ 60.130001 N64ntsc

  • 640 x 240 @ 60.130001 N64ntsc

  • 640 x 480 @ 50.000000 N64pal

  • 640 x 576 @ 50.000000 n64pal

  • 640 x 288 @ 50.000000 n64pal

  • 256 x 252 @ 49.759998 PSXpal

  • 384 x 252 @ 49.759998 PSXpal

  • 640 x 540 @ 49.759998 PSXpal

  • 320 x 252 @ 49.759998 PSXpal

  • 640 x 252 @ 49.759998 PSXpal

  • 384 x 240 @ 59.941002 PSXntsc

  • 256 x 480 @ 59.941002 PSXntsc

  • 352 x 240 @ 59.820000 Saturn/SGFX_NTSCp

  • 704 x 240 @ 59.820000 SaturnNTSCp

  • 352 x 480 @ 59.820000 SaturnNTSCi

  • 704 x 480 @ 59.820000 SaturnNTSCi

  • 352 x 288 @ 49.701458 SaturnPALp

  • 704 x 288 @ 49.701458 SaturnPALp

  • 352 x 576 @ 49.701458 SaturnPALi

  • 704 x 576 @ 49.701458 SaturnPALi

  • 240 x 160 @ 59.730000 GBA

  • 320 x 200 @ 60.000000 Doom

// Arcade

  • 400 x 254 @ 54.706841 MK
  • 384 x 224 @ 59.637405 CPS1

These modelines are more accurate giving exact hz. However, some games may have unwanted results. This is due to mid-scanline resolution changes on the original hardware. For the best results super resolutions are the way to go.

CRT resolution switching & MAME

Some arcade resolutions can be very different from consumer CRTs. There is resolution detection to ensure MAME games will be displayed in the closest available resolution but drawn at their native resolution within this resolution. Meaning that the MAME game will look just like the original hardware.

MAME ROMs that run in a vertical aspect like DoDonPachi need to be rotated within MAME before resolution switching and aspect correction will work. Do this before enabling CRT SwitchRes so that RetroArch will run in your desktop resolution. Once you have rotated any games that may need it turn CRT SwitchRes on.