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context
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(d3d_ctx.cpp) Add HAVE_EGL check
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2014-09-15 21:16:36 -03:00 |
d3d
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Sanitize against NULL in some free-like functions.
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2014-09-15 09:30:27 -04:00 |
filters
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Sanitize against NULL in some free-like functions.
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2014-09-15 09:30:27 -04:00 |
fonts
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(D3D) Change dir to gfx/d3d
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2014-09-14 06:45:47 +02:00 |
glsym
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(glsym) OSX/iOS don't define these - have them in for copy/paste purposes
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2014-07-13 23:07:53 +02:00 |
gx
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Make drivers non-const
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2014-09-11 07:06:20 +02:00 |
image
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Sanitize against NULL in some free-like functions.
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2014-09-15 09:30:27 -04:00 |
inc/Cg
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(OSX) OSX version now requires that you have Cg toolkit installed.
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2014-08-16 08:42:51 +02:00 |
math
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matrix: Fix a misnamed function prototype
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2014-09-06 00:21:40 -04:00 |
psp
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(PSP) Build fix
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2014-09-12 21:58:25 +02:00 |
py_state
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Start getting rid of driver_funcs.h macros
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2014-08-14 19:54:22 +02:00 |
rpng
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rpng.c - cleanup
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2014-09-16 06:18:51 +02:00 |
scaler
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Style nits
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2014-09-08 19:28:10 +02:00 |
exynos_gfx.c
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Make drivers non-const
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2014-09-11 07:06:20 +02:00 |
filter.c
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Use config_file_userdata for gfx_filter
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2014-09-15 21:32:15 +02:00 |
filter.h
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Style nits
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2014-09-09 05:56:12 +02:00 |
gfx_common.c
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gfx_common: Make gfx_init_dwm a boolean function
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2014-09-13 18:03:15 -04:00 |
gfx_common.h
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Indenting/C-style comments
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2014-09-08 17:57:18 +02:00 |
gfx_context.c
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(D3D) Change dir to gfx/d3d
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2014-09-14 06:45:47 +02:00 |
gfx_context.h
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(D3D) Change dir to gfx/d3d
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2014-09-14 06:45:47 +02:00 |
gl_common.h
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Indenting/style nits
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2014-09-12 02:51:47 +02:00 |
gl.c
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Revert "Do life cycle state checking outside of graphics driver for"
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2014-09-14 07:53:18 +02:00 |
nullgfx.c
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Make drivers non-const
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2014-09-11 07:06:20 +02:00 |
omap_gfx.c
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Make drivers non-const
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2014-09-11 07:06:20 +02:00 |
sdl2_gfx.c
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Revert "Do life cycle state checking outside of graphics driver for"
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2014-09-14 07:53:18 +02:00 |
sdl_gfx.c
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Make drivers non-const
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2014-09-11 07:06:20 +02:00 |
shader_cg.c
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Indenting/C-style comments
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2014-09-08 17:57:18 +02:00 |
shader_cg.h
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(PS3 Cg) Fixed crash at game start - Cg state was never properly
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2014-05-29 01:36:41 +02:00 |
shader_common.c
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Style nits
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2014-09-09 05:56:12 +02:00 |
shader_common.h
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Indenting/C-style comments
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2014-09-08 17:57:18 +02:00 |
shader_glsl.c
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(MSVC) Use Griffin from now on for MSVC PC build - make some
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2014-09-14 06:29:40 +02:00 |
shader_glsl.h
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Update years on all license headers
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2014-01-01 01:50:59 +01:00 |
shader_hlsl.c
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(D3D) Change dir to gfx/d3d
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2014-09-14 06:45:47 +02:00 |
shader_hlsl.h
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Update years on all license headers
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2014-01-01 01:50:59 +01:00 |
shader_parse.c
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Style nits
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2014-09-09 05:56:12 +02:00 |
shader_parse.h
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(Menu) Implement stub functions for shader manager functions in menu_common_backend.c
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2014-09-15 21:54:03 +02:00 |
state_tracker.c
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retroarch_logger: Append the calling function name to the log message.
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2014-09-13 20:02:53 -04:00 |
state_tracker.h
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Indenting/C-style comments
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2014-09-08 17:57:18 +02:00 |
thread_wrapper.h
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(driver.c) Add driver_video_resolve()
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2014-09-12 17:26:26 -03:00 |
vg.c
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Sanitize against NULL in some free-like functions.
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2014-09-15 09:30:27 -04:00 |
video_thread_wrapper.c
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(driver.c) Add driver_video_resolve()
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2014-09-12 17:26:26 -03:00 |
xenon360_gfx.c
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Make drivers non-const
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2014-09-11 07:06:20 +02:00 |
xvideo.c
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Sanitize against NULL in some free-like functions.
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2014-09-15 09:30:27 -04:00 |