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34 lines
995 B
C
34 lines
995 B
C
#ifndef UTILS_H
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#define UTILS_H
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#include <psp2/gxm.h>
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#include <psp2/types.h>
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#include <psp2/kernel/sysmem.h>
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/* Misc utils */
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#define ALIGN(x, a) (((x) + ((a) - 1)) & ~((a) - 1))
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#define UNUSED(a) (void)(a)
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#define SCREEN_DPI 220
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/* GPU utils */
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void *gpu_alloc(SceKernelMemBlockType type, unsigned int size, unsigned int alignment, unsigned int attribs, SceUID *uid);
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void gpu_free(SceUID uid);
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void *vertex_usse_alloc(unsigned int size, SceUID *uid, unsigned int *usse_offset);
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void vertex_usse_free(SceUID uid);
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void *fragment_usse_alloc(unsigned int size, SceUID *uid, unsigned int *usse_offset);
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void fragment_usse_free(SceUID uid);
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/* Math utils */
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#define _PI_OVER_180 0.0174532925199432957692369076849f
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#define _180_OVER_PI 57.2957795130823208767981548141f
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#define DEG_TO_RAD(x) (x * _PI_OVER_180)
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#define RAD_TO_DEG(x) (x * _180_OVER_PI)
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void matrix_init_orthographic(float *m, float left, float right, float bottom, float top, float near, float far);
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/* Text utils */
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#endif
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