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49 lines
1.5 KiB
C
49 lines
1.5 KiB
C
/* SSNES - A Super Nintendo Entertainment System (SNES) Emulator frontend for libsnes.
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* Copyright (C) 2010-2012 - Hans-Kristian Arntzen
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*
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* Some code herein may be based on code found in BSNES.
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*
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* SSNES is free software: you can redistribute it and/or modify it under the terms
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* of the GNU General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* SSNES is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with SSNES.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef __SSNES_FONTS_H
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#define __SSNES_FONTS_H
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#include <stdint.h>
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typedef struct font_renderer font_renderer_t;
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struct font_output
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{
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uint8_t *output; // 8-bit intensity.
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unsigned width, height, pitch;
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int off_x, off_y;
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struct font_output *next; // linked list.
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};
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struct font_output_list
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{
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struct font_output *head;
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};
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font_renderer_t *font_renderer_new(const char *font_path, unsigned font_size);
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void font_renderer_msg(font_renderer_t *handle, const char *msg,
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struct font_output_list *output);
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void font_renderer_free_output(struct font_output_list *list);
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void font_renderer_free(font_renderer_t *handle);
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const char *font_renderer_get_default_font(void);
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#endif
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