Update and rename crt/crt-guest-dr-venom-stock.glslp to presets/crt-guest-dr-venom-stock.glslp

1. To move the file from "crt" to "presets" folder.
2. "shaders/guest" changed to "../crt/shaders/guest".
This commit is contained in:
Luiz Felipe Nogueira authored and GitHub committed 2020-01-19 13:01:46 -03:00
1 parent 1dfe161250
commit 30be4af362
1 file changed
+11 -11
@@ -6,25 +6,25 @@ scale_type_x0 = source
scale_type_y0 = absolute
scale_y0 = 240
shader1 = shaders/guest/lut/lut.glsl
shader1 = ../crt/shaders/guest/lut/lut.glsl
filter_linear1 = false
scale_type1 = source
scale1 = 1.0
textures = "SamplerLUT1;SamplerLUT2;SamplerLUT3"
SamplerLUT1 = shaders/guest/lut/sony_trinitron1.png
SamplerLUT1 = ../crt/shaders/guest/lut/sony_trinitron1.png
SamplerLUT1_linear = true
SamplerLUT2 = shaders/guest/lut/sony_trinitron2.png
SamplerLUT2 = ../crt/shaders/guest/lut/sony_trinitron2.png
SamplerLUT2_linear = true
SamplerLUT3 = shaders/guest/lut/other1.png
SamplerLUT3 = ../crt/shaders/guest/lut/other1.png
SamplerLUT3_linear = true
shader2 = shaders/guest/color-profiles.glsl
shader2 = ../crt/shaders/guest/color-profiles.glsl
filter_linear2 = false
scale_type2 = source
scale2 = 1.0
shader3 = shaders/guest/d65-d50.glsl
shader3 = ../crt/shaders/guest/d65-d50.glsl
filter_linear3 = false
scale_type3 = source
scale3 = 1.0
@@ -44,31 +44,31 @@ filter_linear6 = false
scale_type6 = source
scale6 = 1.0
shader7 = shaders/guest/linearize.glsl
shader7 = ../crt/shaders/guest/linearize.glsl
filter_linear7 = false
scale_type7 = source
scale7 = 1.0
float_framebuffer7 = true
shader8 = shaders/guest/blur_horiz.glsl
shader8 = ../crt/shaders/guest/blur_horiz.glsl
filter_linear8 = false
scale_type8 = source
scale8 = 1.0
float_framebuffer8 = true
shader9 = shaders/guest/blur_vert.glsl
shader9 = ../crt/shaders/guest/blur_vert.glsl
filter_linear9 = false
scale_type9 = source
scale9 = 1.0
float_framebuffer9 = true
shader10 = shaders/guest/linearize_scanlines.glsl
shader10 = ../crt/shaders/guest/linearize_scanlines.glsl
filter_linear10 = true
scale_type10 = source
scale10 = 1.0
float_framebuffer10 = true
shader11 = shaders/guest/crt-guest-dr-venom.glsl
shader11 = ../crt/shaders/guest/crt-guest-dr-venom.glsl
filter_linear11 = true
scale_type11 = viewport
scale_x11 = 1.0