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libretro/glsl-shaders
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mirror of https://github.com/libretro/glsl-shaders.git synced 2026-11-07 10:36:01 -10:00
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1,088 Commits 1 Branch 0 Tags
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Commit Graph
8 Commits
Author SHA1 Message Date
hunterk b950899a72 fix weird scaling after #90 2019-06-03 10:07:29 -05:00
LazyBumHorse a8002b0d22 replace invalid scale_type_<number> with scale_type<number> 2019-05-28 22:36:05 +02:00
hunterk a2350de560 update xsoft presets as per guest.r's recommendation 2018-04-01 12:13:22 -05:00
hunterk dd8e4fa8e8 remove potentially recursive texture macro 2017-10-16 21:08:58 -05:00
hunterk 4e329d0ace attempt to add precision to all uniform int Frame* at once 2017-08-31 22:00:22 -05:00
hunterk be72aa6c9d more cleanups and COMPAT_PRECISION redef fixes 2017-06-23 16:04:43 -05:00
hunterk b5f76f6016 more GLES compatibility nits 2017-03-08 21:28:15 -06:00
hunterk e80d8ae112 add xsoft manual conversion 2017-03-08 08:50:33 -06:00
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