hunterk
|
dd8e4fa8e8
|
remove potentially recursive texture macro
|
2017-10-16 21:08:58 -05:00 |
|
hizzlekizzle
|
48cfce7c6c
|
Merge pull request #36 from rz5/patch-2
(crt/dotmask) Fix recursive macro expansion, style nits
|
2017-10-16 19:53:23 -05:00 |
|
rz5
|
019b8bfd47
|
(crt/dotmask) Fix recursive macro expansion, style nits
|
2017-10-17 01:46:34 +01:00 |
|
hunterk
|
6565f3d5e9
|
add cmyk-halftone-dot shader and preset
|
2017-10-11 15:29:40 -05:00 |
|
hunterk
|
a663631fe9
|
add scanline direction parameter to crt-hyllian
|
2017-09-28 10:59:56 -05:00 |
|
hizzlekizzle
|
c376bb5890
|
fix excessive blurring in tvout-tweaks
|
2017-09-25 19:41:25 -05:00 |
|
hunterk
|
b1e2157206
|
fix typo in gtu-famicom that made the combfilter super-dark
|
2017-09-25 13:57:11 -05:00 |
|
hunterk
|
bf59afc0e7
|
add bsnes-gamma-ramp LUT and preset
|
2017-09-18 13:44:30 -05:00 |
|
hunterk
|
04839722e0
|
add super-xbr-adaptive options and presets
|
2017-09-18 12:48:32 -05:00 |
|
hunterk
|
e656faa57a
|
Merge branch 'master' of https://github.com/libretro/glsl-shaders
|
2017-09-14 16:03:59 -05:00 |
|
hunterk
|
ff55060204
|
add small detail preservation to xbr-lv2 and add xbr-lv2-3d shader and preset
|
2017-09-14 16:03:42 -05:00 |
|
hunterk
|
3c05e89b8c
|
fix cocktail-cab-portrait
|
2017-09-13 20:53:48 -05:00 |
|
hunterk
|
ca18344e2f
|
add ntsc-xot shader and preset
|
2017-09-12 15:19:06 -05:00 |
|
hizzlekizzle
|
218fab3266
|
Merge pull request #32 from gizmo98/fix-more-shaders
add precision medium int
|
2017-09-08 10:05:00 -05:00 |
|
gizmo98
|
8e55856721
|
add precision medium int
VC4 open source GLES driver needs precision mediump int to compile this
shaders without precision error.
https://github.com/libretro/glsl-shaders/pull/29#issuecomment-327880857
|
2017-09-08 09:40:58 +02:00 |
|
hunterk
|
901d96aafa
|
add super-8xbr-3d shaders and preset
|
2017-09-07 13:50:18 -05:00 |
|
hunterk
|
9e0a97a827
|
remove vestigial 'old' subdir from console-borders
|
2017-09-06 15:52:22 -05:00 |
|
hizzlekizzle
|
856588dff2
|
Merge pull request #31 from Tatsuya79/master
GB borders new presets.
|
2017-09-06 15:19:02 -05:00 |
|
Tatsuya79
|
d6813a3844
|
GB borders new presets.
|
2017-09-06 21:21:17 +02:00 |
|
hunterk
|
d148a11db4
|
make dmg and gb-pocket console-borders more like original Cg
|
2017-09-06 08:05:20 -05:00 |
|
hunterk
|
a9ae5df3e9
|
update dmg and gb-pocket console-borders presets to match original Cg presets
|
2017-09-05 16:26:53 -05:00 |
|
hunterk
|
d6009adca4
|
update dmg and gb-pocket console-borders to match latest slang
|
2017-09-05 16:14:52 -05:00 |
|
hunterk
|
e2dfa8e284
|
add scalehq shaders and presets
|
2017-09-05 12:55:48 -05:00 |
|
hizzlekizzle
|
b11c44129b
|
Merge pull request #29 from gizmo98/master
second attempt to add precision to all uniform int Frame* at once
|
2017-09-01 13:54:03 -05:00 |
|
gizmo98
|
9b69c51d32
|
second attempt to add precision to all uniform int Frame* at once
|
2017-09-01 20:35:37 +02:00 |
|
hunterk
|
4e329d0ace
|
attempt to add precision to all uniform int Frame* at once
|
2017-08-31 22:00:22 -05:00 |
|
hizzlekizzle
|
fccefb0aad
|
Merge pull request #28 from Monroe88/gbacolor
(handheld/color) Update
|
2017-08-30 14:41:49 -05:00 |
|
Monroe88
|
6da1cbf90c
|
(handheld/color) Update
|
2017-08-29 22:33:17 -05:00 |
|
hunterk
|
c4042c8012
|
add overscan masking to border shaders, switch bigblur to GLES-friendly blur passes
|
2017-08-28 11:41:37 -05:00 |
|
hunterk
|
dc7fd770fc
|
add Hyllian's fast-bilateral-3d shader and presets
|
2017-08-24 16:14:58 -05:00 |
|
hizzlekizzle
|
71ad714f44
|
Merge pull request #27 from rsn8887/master
adding sharp-bilinear shaders
|
2017-08-24 11:42:16 -05:00 |
|
rsn8887
|
a7a77deeb0
|
move some to retro/, always use ../stock.glsl
|
2017-08-24 10:55:13 -05:00 |
|
rsn8887
|
60d99a5ead
|
adding sharp-bilinear shaders
Adding sharp-bilinear shaders from
https://github.com/rsn8887/Sharp-Bilinear-Shaders
|
2017-08-23 22:58:50 -05:00 |
|
hunterk
|
8e30356e0d
|
fix dumb typo
|
2017-08-20 09:08:38 -05:00 |
|
hunterk
|
c5c5c9067b
|
remove reliance on float framebuffers for artifact-colors; should fix pink tint on GLES
|
2017-08-18 22:49:55 -05:00 |
|
hunterk
|
5a177c1522
|
add blurs needed by bigblur border
|
2017-08-13 07:58:54 -05:00 |
|
hunterk
|
13398d35de
|
massive border shader overhaul
|
2017-08-12 22:48:35 -05:00 |
|
hizzlekizzle
|
08d815c81c
|
Merge pull request #26 from Monroe88/handheld-color
(LUT) Clamp to highest possible value
|
2017-08-06 07:56:46 -05:00 |
|
Monroe88
|
49bc6dca71
|
(LUT) Clamp to highest possible value
|
2017-08-05 23:09:26 -05:00 |
|
hizzlekizzle
|
f04e22c799
|
Merge pull request #25 from Monroe88/handheld-color
Update handheld color shaders to version 9.0
|
2017-08-05 09:40:48 -05:00 |
|
Monroe88
|
329cd034b5
|
(LUT) Clamp mixer to 1.0 to fix black color issue
|
2017-08-04 23:16:26 -05:00 |
|
Monroe88
|
aaf1a77641
|
Move lcd-shader to match commons-shaders format
|
2017-07-29 23:07:20 -05:00 |
|
Monroe88
|
45a027d721
|
Update handheld color shaders to version 9.0
|
2017-07-29 23:01:02 -05:00 |
|
hizzlekizzle
|
605a2f7fd5
|
Merge pull request #23 from Tatsuya79/master
Revert pics and borders optimization
|
2017-07-28 09:53:18 -05:00 |
|
Tatsuya79
|
90eb9af16f
|
Revert pics and borders optimization
|
2017-07-28 16:49:00 +02:00 |
|
hizzlekizzle
|
21e7afa905
|
Merge pull request #4 from mudlord/master
Optimized LUTs.
|
2017-07-27 23:01:36 -05:00 |
|
mudlord
|
7e7996f9ef
|
Add some procedural shaders.
|
2017-07-28 13:50:49 +10:00 |
|
mudlord
|
4e9783817f
|
Merge remote-tracking branch 'upstream/master'
|
2017-07-28 13:49:22 +10:00 |
|
hunterk
|
860a948ab2
|
add detail-preserving super-xbr parameters and presets
|
2017-07-27 10:11:48 -05:00 |
|
hunterk
|
f7de89aaf6
|
add slow-bilateral
|
2017-07-27 09:15:29 -05:00 |
|