194 Commits

Author SHA1 Message Date
hunterk
f7de89aaf6 add slow-bilateral 2017-07-27 09:15:29 -05:00
hizzlekizzle
6e34bfe7ae Merge pull request #21 from Monroe88/retrov2
Create presets for retro-v2
2017-07-25 20:06:31 -05:00
Monroe88
8610c39955 Create presets for retro-v2 2017-07-25 19:05:07 -05:00
hizzlekizzle
7a909d2005 Merge pull request #20 from Tatsuya79/master
GB borders new default and additions.
2017-07-25 10:15:54 -05:00
Tatsuya79
fb95263b04 GB borders new default and additions. 2017-07-25 16:57:02 +02:00
Twinaphex
eacbd76e9e Merge pull request #19 from RobLoach/patch-1
Make use of the PREFIX variable
2017-07-25 14:14:29 +02:00
Rob Loach
a6451ab9b5 Make use of the PREFIX variable 2017-07-24 23:16:12 -04:00
Twinaphex
1bdbe395b4 Merge pull request #18 from RobLoach/makefile
Add a Makefile for build tasks
2017-07-25 04:28:52 +02:00
Rob Loach
2bb67e77ee
Add a Makefile for build tasks 2017-07-24 22:00:20 -04:00
hunterk
188d99dba5 update super-xbr to hyllian's latest settings 2017-07-21 21:19:33 -05:00
hizzlekizzle
ae8d90c8bd whoops, forgot one setting 2017-07-17 10:36:50 -05:00
hunterk
42eafadca3 add nonfunctional xbr-mlv4-multipass and update super-xbr settings 2017-07-17 10:08:16 -05:00
hunterk
5c60fa004a add RiskyJumps' scanlines-sine-abs shader 2017-07-11 10:25:47 -05:00
hunterk
4bead74ff2 add Sp00kyFox's bilateral shader 2017-07-08 11:32:38 -05:00
hunterk
a9873f112a GLES compatibility fixes 2017-07-04 20:52:07 -05:00
hunterk
70cdd073a7 add scanline-fract 2017-07-04 19:57:43 -05:00
hunterk
60cd918e09 Merge branch 'master' of https://github.com/libretro/glsl-shaders 2017-07-03 08:43:49 -05:00
hunterk
3645b1c1db add some more xbr-related shaders and presets 2017-07-03 08:43:22 -05:00
hunterk
7816a476c2 hopefully the last compatibility fixes 2017-06-23 21:51:55 -05:00
hunterk
be72aa6c9d more cleanups and COMPAT_PRECISION redef fixes 2017-06-23 16:04:43 -05:00
hunterk
c610f1c6a1 macro-ize ntsc loops, cleanups, COMPAT_PRECISION redef fixes 2017-06-23 15:07:35 -05:00
hunterk
6f304b2e78 more cleanups and COMPAT_PRECISION redef fixes 2017-06-23 12:42:13 -05:00
hunterk
1e7109150d cleanups and consolidate hqx multipass via parameter 2017-06-23 11:06:55 -05:00
hunterk
07b11592cf more cleanups and COMPAT_PRECISION redef fixes 2017-06-23 10:11:56 -05:00
hizzlekizzle
f564563921 change min depth to 1-bit in LUT shader 2017-06-22 15:25:53 -05:00
hunterk
302ac3d48d fix crt-geom on GL 3.3+ contexts such as citra 2017-06-18 21:21:21 -05:00
hunterk
1ad6ef4e4e add option to blend in linear gamma 2017-06-16 21:58:26 -05:00
hunterk
9a872204e5 fix crt-geom black screen on SMS 2017-06-15 22:10:31 -05:00
hunterk
b12fc1dbf9 more compatibility cleanups 2017-06-15 22:00:47 -05:00
hunterk
f4667da3b3 more COMPAT_PRECISION redefine fixes and cleanups 2017-06-15 15:56:23 -05:00
hunterk
038b30edc8 initial attempt at fixing COMPAT_PRECISION redef error in 3dfx and aa shaders 2017-06-15 12:23:03 -05:00
hunterk
cf038761ae add sharpsmoother, aa-shader-4.0-level2 shaders and presets 2017-06-14 10:27:45 -05:00
hunterk
7eb2eff5f2 add option to blend in linear gamma 2017-06-14 09:16:09 -05:00
hunterk
f5753a91a6 add r57shell's PAL shader 2017-06-10 11:05:43 -05:00
hunterk
becebc496a silence a bunch of warnings in metacrt 2017-06-09 11:13:26 -05:00
hunterk
883a9fb779 Port P_Malin's Meta CRT shadertoy 2017-06-09 10:37:22 -05:00
hunterk
2c3569c3af update lut shader 2017-06-06 22:21:20 -05:00
hunterk
6815399965 add version directive to colorimetry 2017-06-05 21:54:25 -05:00
hunterk
9fc42ec916 attempt to fix COMPAT_PRECISION redefinition issue 2017-06-05 13:54:59 -05:00
hunterk
ee7124688f fix lut shader's low precision in the blue channel 2017-06-05 13:46:15 -05:00
hunterk
6df0d2b490 attempt to fix COMPAT_PRECISION redefinition error 2017-06-04 22:32:12 -05:00
hizzlekizzle
a595d4bcb2 make LUT.glsl sample in linear colorspace
this keeps the colors from getting slightly messed up.
2017-06-04 22:11:18 -05:00
hunterk
6cf4905770 add some presets and touch up some settings 2017-06-01 16:25:31 -05:00
hunterk
34848b7b8b add artifact-colors shaders and presets 2017-05-31 10:52:15 -05:00
hizzlekizzle
c4ea27a06a remove round() to avoid #version bump to 130
and remove the #version 110 in the process. No need to explicitly state the version in this case, since the implicit #version 110/100 is good enough once the round() function is removed.
2017-05-30 17:22:53 -05:00
hunterk
bd31458f13 fix 32x32x32 LUT and add 64x64x64 2017-05-30 09:56:53 -05:00
hunterk
431e157ae0 add LUT tonemapping shader 2017-05-29 22:12:58 -05:00
hunterk
c0b5c822df update royale-kurozumi to latest settings 2017-05-28 09:26:57 -05:00
hunterk
3f82eb1d2d add blur5fast shaders and fix incorrect blur9fast 2017-05-28 09:22:36 -05:00
hunterk
c3b252c135 update crtsim's composite pass to match slang version 2017-05-23 16:01:32 -05:00