glsl-shaders/film/technicolor.glslp
2017-12-25 20:46:28 -06:00

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shaders = 2
shader0 = ../reshade/shaders/LUT/LUT.glsl
shader1 = shaders/film_noise.glsl
frame_count_mod1 = 137
textures = "SamplerLUT;noise1;
SamplerLUT = ../reshade/shaders/LUT/cmyk-16.png
noise1 = resources/film_noise1.png
SamplerLUT_linear = true
noise1_linear = true