This repo is for glsl shaders converted by hand from libretro's common-shaders repo, since some don't play nicely with the cg2glsl script.
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2016-11-02 13:12:33 +11:00
borders Optimized LUTs. 2016-11-02 13:12:33 +11:00
crt update crt-pi and add version for vertical games 2016-05-13 12:53:43 -05:00
handheld Optimized LUTs. 2016-11-02 13:12:33 +11:00
hqx Optimized LUTs. 2016-11-02 13:12:33 +11:00
misc add gles clamp hack and more parameters 2016-09-19 22:29:58 -05:00
motionblur add some more shaders 2015-07-30 22:41:56 -05:00
windowed Add xbr, crt and windowed shaders. 2016-02-08 14:28:51 -02:00
xbr Add xbr, crt and windowed shaders. 2016-02-08 14:28:51 -02:00
stock.glsl add stock shader, which is needed by some other shaders 2015-08-01 10:59:40 -05:00