Eschenbacher.Stefan b8708b8ed3 Add uniform-nearest shader
Features:
-produces nearest neighbor look with fractional scales.
-uses texture AA shader code.
-uses hotizontal subpixel scaling.
-due to different pixel sizes, moving sprites change dimension if nearest neighbor is used with fractional scaling. This looks unsteady. This shader uniforms pixel dimensions. Output looks much quieter.

https://forums.libretro.com/t/uniform-nearest-interpolation-shader/41492
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Description
This repo is for glsl shaders converted by hand from libretro's common-shaders repo, since some don't play nicely with the cg2glsl script.
63 MiB
Languages
GLSL 91.5%
C 8.5%