Kevin Shanahan
11ca153c54
draw: remove unused zpoint interface
...
Signed-off-by: Kevin Shanahan <kmshanah@disenchant.net>
2012-11-14 18:52:58 +10:30
Kevin Shanahan
0e6d968d82
draw: fix nonsense sentinel value on edge list
...
This sentinel is probably not needed, as per the comment, but I'm not familiar
enough yet to confirm. However, the value given (2000 << 24) would evaluate to
-805306368 due to the integer overflow.
The comment would indicate that the value is supposed to be large and positive
as the sorting is done in ascending ->u order. In any case the code still works
like this, but at least the sentinal value makes more sense.
Signed-off-by: Kevin Shanahan <kmshanah@disenchant.net>
2012-11-14 18:30:42 +10:30
Kevin Shanahan
7bbe82dc4c
draw: make local cvars static in d_init.c
...
Signed-off-by: Kevin Shanahan <kmshanah@disenchant.net>
2012-11-14 16:08:39 +10:30
Kevin Shanahan
b0fa4474bf
draw: capitalise D_DrawSpans and call it like a function
...
Use normal function call notation in d_edge.c and capitalise it to match common
calling convention. Move the declaration next to D_DrawSpans{8,16} since those
are the two options it can point to.
Signed-off-by: Kevin Shanahan <kmshanah@disenchant.net>
2012-11-14 15:47:18 +10:30
Kevin Shanahan
034eeb2e0b
model: move alias clipping function prototypes to header
...
Make R_Alias_clip_z and R_Alias_Clip static functions, but the others need to
be extern for the case where ASM is used.
Signed-off-by: Kevin Shanahan <kmshanah@disenchant.net>
2012-11-14 15:31:41 +10:30
Kevin Shanahan
550e188cc9
model: make a few more alias model globals local
...
Signed-off-by: Kevin Shanahan <kmshanah@disenchant.net>
2012-11-14 15:20:27 +10:30
Kevin Shanahan
e5bf230af4
model: move global pfinalverts inside functions that need it
...
Signed-off-by: Kevin Shanahan <kmshanah@disenchant.net>
2012-11-14 15:04:40 +10:30
Kevin Shanahan
9e4d726824
model: R_GetSpriteFrame becomes Mod_GetSpriteFrame
...
Signed-off-by: Kevin Shanahan <kmshanah@disenchant.net>
2012-11-14 13:04:00 +10:30
Kevin Shanahan
abfcd14de1
model: use zero sized arrays for variable sized sprite structs
...
Also fixes an incorrect use of sizeof which was previously papered
over by the padded size of the struct.
Signed-off-by: Kevin Shanahan <kmshanah@disenchant.net>
2012-11-14 11:57:24 +10:30
Kevin Shanahan
c3bf4003f2
model: use the shared sprite model code in GL
...
Signed-off-by: Kevin Shanahan <kmshanah@disenchant.net>
2012-11-14 09:25:30 +10:30
Kevin Shanahan
fcb46ae327
model: abstract renderer specific parts of sprite model loading
...
The differences between the software and GL renderers for sprite models boils
down to a) how much memory is allocated on the end of the mspriteframe_t struct
and b) how it processes the raw pixel data. Abstract these parts away so the
common parts can be shared.
Signed-off-by: Kevin Shanahan <kmshanah@disenchant.net>
2012-11-14 09:15:49 +10:30
Kevin Shanahan
b1e14a37e6
model: move sprite model loading code to separate file
...
Moving stuff that qwsv doesn't care about out into separate compilation
units so I can look at sharing the main BSP loading code.
Signed-off-by: Kevin Shanahan <kmshanah@disenchant.net>
2012-11-13 12:17:01 +10:30
Kevin Shanahan
cc48642b50
model: move alias model loading code to separate file
...
Moving stuff that qwsv doesn't care about out into separate compilation
units so I can look at sharing the main BSP loading code.
Signed-off-by: Kevin Shanahan <kmshanah@disenchant.net>
2012-11-13 10:35:30 +10:30
Kevin Shanahan
b4989d267c
zone: constify name arguments to alloc functions
...
Signed-off-by: Kevin Shanahan <kmshanah@disenchant.net>
2012-11-13 10:33:40 +10:30
Kevin Shanahan
6fc65c506e
progs: NUM_FOR_EDICT's argument can be const
...
Signed-off-by: Kevin Shanahan <kmshanah@disenchant.net>
2012-11-12 13:58:32 +10:30
Kevin Shanahan
8585d004ad
world: move world.h to shared include directory
...
Signed-off-by: Kevin Shanahan <kmshanah@disenchant.net>
2012-11-12 11:46:38 +10:30
Kevin Shanahan
db9f66ed5b
progs: merge progs.h headers and move to include dir
...
Signed-off-by: Kevin Shanahan <kmshanah@disenchant.net>
2012-11-12 09:22:48 +10:30
Kevin Shanahan
d269f32cc6
progs: merge progdefs.h header and move to include directory
...
Signed-off-by: Kevin Shanahan <kmshanah@disenchant.net>
2012-11-12 09:13:27 +10:30
Kevin Shanahan
726e4365c1
fix strict aliasing issue with mathlib.h IS_NAN() macro
...
I assume the memcpy will be nicely optimised away, but not really critical
anyway.
Signed-off-by: Kevin Shanahan <kmshanah@disenchant.net>
2012-11-02 18:40:42 +10:30
Kevin Shanahan
6cb119d17d
model: roll maliasgroupframedesc_t into maliasgroup_t
...
Signed-off-by: Kevin Shanahan <kmshanah@disenchant.net>
2012-10-29 17:22:26 +10:30
Kevin Shanahan
dbb0437a14
model: remove never referenced bbox data from aliasgroup frames
...
No need to keep a copy of the bbox info for every aliasgroup frame as it
is never referenced by the engine.
Signed-off-by: Kevin Shanahan <kmshanah@disenchant.net>
2012-10-29 16:52:38 +10:30
Kevin Shanahan
e88216be62
model: remove unused structures from gl_model.h
...
Signed-off-by: Kevin Shanahan <kmshanah@disenchant.net>
2012-10-29 16:41:56 +10:30
Kevin Shanahan
d5d9c82ced
model: make intervals part of daliasgroup_t struct
...
The frame intervals always follow the daliasgroup_t structure on disk, so
attach them to the structure as a variable sized array. Pass the correct
types in to Mod_LoadAliasGroup and avoid passing around (void *) pointers.
Signed-off-by: Kevin Shanahan <kmshanah@disenchant.net>
2012-10-29 13:37:03 +10:30
Kevin Shanahan
f1ac2404a2
model: constify Mod_LoadAliasFrame input argument
...
Signed-off-by: Kevin Shanahan <kmshanah@disenchant.net>
2012-10-29 11:10:21 +10:30
Kevin Shanahan
7169309cc2
model: make verticies part of daliasframe_t struct
...
Verticies always follow the daliasframe_t structure on disk, so attach
them to the structure as a variable sized array. Pass the correct types in
to Mod_LoadAliasFrame and avoid passing around (void *) pointers.
Signed-off-by: Kevin Shanahan <kmshanah@disenchant.net>
2012-10-29 11:05:32 +10:30
Kevin Shanahan
ff39b5fe78
trivial: modelgen.h whitespace cleanup
...
Signed-off-by: Kevin Shanahan <kmshanah@disenchant.net>
2012-10-29 10:13:41 +10:30
Kevin Shanahan
3c3bada1c3
trivial: re-order defintions in model.h to match gl_model.h
...
Signed-off-by: Kevin Shanahan <kmshanah@disenchant.net>
2012-10-29 10:13:05 +10:30
Kevin Shanahan
079b86b228
model: use zero sized arrays for variable sized structs
...
Signed-off-by: Kevin Shanahan <kmshanah@disenchant.net>
2012-10-29 08:01:49 +10:30
Kevin Shanahan
6fab3eb423
model: merge modelgen.h files and fix #include fallout
...
Signed-off-by: Kevin Shanahan <kmshanah@disenchant.net>
2012-10-28 16:47:27 +10:30
Kevin Shanahan
30711a9657
model: use floats to store node/leaf bounding boxes
...
Signed-off-by: Kevin Shanahan <kmshanah@disenchant.net>
2012-10-28 14:09:19 +10:30
Kevin Shanahan
7adfaad559
model: remove unused mspriteframe_t member pcachespot
...
Signed-off-by: Kevin Shanahan <kmshanah@disenchant.net>
2012-10-28 14:07:41 +10:30
Kevin Shanahan
83ea48f941
model: re-order sw msurface_t members more like gl
...
Signed-off-by: Kevin Shanahan <kmshanah@disenchant.net>
2012-10-28 14:05:56 +10:30
Kevin Shanahan
d8885d88ba
model: pass poseverts down to GL_MakeAliasModelDisplayLists
...
Make globals "poseverts" and "posenum" local to gl_model.c
Signed-off-by: Kevin Shanahan <kmshanah@disenchant.net>
2012-10-28 12:44:47 +10:30
Kevin Shanahan
2abce220c1
model: pass tris and verts down to GL_MakeAliasModelDisplayLists
...
Make globals "triangles" and "stverts" local to gl_model.c
Signed-off-by: Kevin Shanahan <kmshanah@disenchant.net>
2012-10-28 12:32:18 +10:30
Kevin Shanahan
77f2154ece
gl: expose gl_subdivide_size in glquake.h
...
Signed-off-by: Kevin Shanahan <kmshanah@disenchant.net>
2012-10-28 12:05:10 +10:30
Kevin Shanahan
41b71e27a5
model: pass loadmodel down into GL_SubdivideSurface
...
Last external user of loadmodel, so can mark it static
Signed-off-by: Kevin Shanahan <kmshanah@disenchant.net>
2012-10-28 11:59:02 +10:30
Kevin Shanahan
845f993b2b
sys: remove now unused Sys_File* functions
...
Signed-off-by: Kevin Shanahan <kmshanah@disenchant.net>
2012-10-28 07:34:14 +10:30
Kevin Shanahan
9ac39cae20
build: make use of xf86dga optional for x11
...
Signed-off-by: Kevin Shanahan <kmshanah@disenchant.net>
2012-10-24 20:53:56 +10:30
Kevin Shanahan
23331b9456
console: Add argument completion support for cvars
...
Signed-off-by: Kevin Shanahan <kmshanah@disenchant.net>
2012-10-24 18:50:38 +10:30
Kevin Shanahan
d2c2c6059c
Implement a type-checking clamp macro
...
Signed-off-by: Kevin Shanahan <kmshanah@disenchant.net>
2012-10-23 14:27:57 +10:30
Kevin Shanahan
a3892ec40d
render: Remove global currententity
...
Finally we can see that currententity is only ever written and not
read so it is safe to remove.
Signed-off-by: Kevin Shanahan <kmshanah@disenchant.net>
2012-10-22 13:40:58 +10:30
Kevin Shanahan
ca73186348
render: pass currententity down to R_DrawSprite
...
Signed-off-by: Kevin Shanahan <kmshanah@disenchant.net>
2012-10-22 12:24:43 +10:30
Kevin Shanahan
c7c7061c26
render: pass currententity down to R_RenderBrushPoly
...
Signed-off-by: Kevin Shanahan <kmshanah@disenchant.net>
2012-10-22 12:00:57 +10:30
Kevin Shanahan
a3417f1295
render: pass currententity down to R_DrawSubmodelPolygons
...
Signed-off-by: Kevin Shanahan <kmshanah@disenchant.net>
2012-10-22 11:47:24 +10:30
Kevin Shanahan
e828ea33e1
render: pass currententity down to R_DrawSolidClippedSubmodelPolygons
...
Signed-off-by: Kevin Shanahan <kmshanah@disenchant.net>
2012-10-22 11:44:21 +10:30
Kevin Shanahan
103c394fb6
render: pass currententity down to R_RotateBmodel
...
Signed-off-by: Kevin Shanahan <kmshanah@disenchant.net>
2012-10-22 11:36:29 +10:30
Kevin Shanahan
dd796af5e4
render: pass currententity down to R_ZDrawSubmodelPolys
...
Signed-off-by: Kevin Shanahan <kmshanah@disenchant.net>
2012-10-22 11:31:58 +10:30
Kevin Shanahan
ac32c7c3f2
render: pass currententity down to R_RenderPoly
...
Signed-off-by: Kevin Shanahan <kmshanah@disenchant.net>
2012-10-22 11:25:43 +10:30
Kevin Shanahan
ab23ab9ad8
render: pass currententity down to R_RenderBmodelFace
...
Signed-off-by: Kevin Shanahan <kmshanah@disenchant.net>
2012-10-22 11:18:47 +10:30
Kevin Shanahan
4fe87926ef
render: pass currententity down to R_RenderFace
...
Signed-off-by: Kevin Shanahan <kmshanah@disenchant.net>
2012-10-22 11:14:17 +10:30