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such as real-time rewinding and game-aware shading.</p>
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<h1>What platforms does it support?</h1>
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<p> We set the standard on cross-platform portability right now.</p>
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<p> RetroArch sets the standard on cross-platform portability right now.</p>
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<ul> <li>Linux (x86 and x86_64)</li>
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<li>Windows (32bit/64bit)</li>
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<li>Mac OSX (PPC/Intel)</li>
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</ul>
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<h1>Why is it special?</h1>
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<p> Right now it's unique in that it runs the same emulator cores on multiple systems
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<p> Right now RetroArch is unique in that it runs the same emulator cores on multiple systems
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(such as Xbox 360, PS3, Wii, PC, etc).</p>
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<p> For each emulator 'core', RetroArch makes use of a library API that we like to
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call 'libretro'.</p>
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