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Fixed Atari 2600 ROM Scanning (#520)
Co-authored-by: Legomountain13 <[email protected]>
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@@ -135,7 +135,7 @@ func Scan(dir string, roms []string, games chan (dat.Game), n *ntf.Notification)
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// Look for a matching game entry in the database
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state.DB.FindByROMName(f, filepath.Base(f), 0, games)
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n.Update(ntf.Info, strconv.Itoa(i)+"/"+strconv.Itoa(len(roms))+" "+f)
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case ".32x", "a52", ".a78", ".col", ".crt", ".d64", ".pce", ".fds", ".gb", ".gba", ".gbc", ".gen", ".gg", ".ipf", ".j64", ".jag", ".lnx", ".md", ".n64", ".nes", ".ngc", ".nds", ".rom", ".sfc", ".sg", ".smc", ".smd", ".sms", ".ws", ".wsc":
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case ".32x", ".a26", "a52", ".a78", ".col", ".crt", ".d64", ".pce", ".fds", ".gb", ".gba", ".gbc", ".gen", ".gg", ".ipf", ".j64", ".jag", ".lnx", ".md", ".n64", ".nes", ".ngc", ".nds", ".rom", ".sfc", ".sg", ".smc", ".smd", ".sms", ".ws", ".wsc":
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bytes, err := ioutil.ReadFile(f)
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if err != nil {
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n.Update(ntf.Error, err.Error())
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