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https://github.com/libretro/parallel-n64.git
synced 2025-04-02 11:42:11 +00:00

setting Vigilante 8 games to CountPerOp 1 was apparently a bad idea, performance greatly increased with default framerate setting
mupen64plus-libretro
To enable a dynarec CPU core you must pass the WITH_DYNAREC value to make:
- make WITH_DYNAREC=x86
- make WITH_DYNAREC=x86_64
- make WITH_DYNAREC=arm
- make WITH_DYNAREC=aarch64
New make options:
- USE_CXD4_NEW - use the most recent version of CXD4 that was verified on Android
- USE_SSE2NEON - enable SSE2 vectorized routines on ARMv7+ via hacked SSE2NEON library
To build Android hardfp library with the new CXD4 RSP + NEON + Parallel RDP do:
- ndk-build -j8 USE_SSE2NEON=1 APP_ABI=armeabi-v7a-hard
To build Android arm64 library with the new CXD4 RSP + Parallel RDP + dynarec do:
- ndk-build APP_ABI=arm64-v8a
Description
Optimized/rewritten Nintendo 64 emulator made specifically for Libretro. Originally based on Mupen64 Plus.
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