342 Commits

Author SHA1 Message Date
Catarax
3f9ea4fc79 GameDB: Tony Hawk's Games Crash and Graphics Fix & Jak X Black Screen Patch
Set VU0/1 to Nearest by default in order to fix the graphics and avoid a PCSX2 crash to Tony Hawk's games. Corrected the name of a Tony Hawk's Underground (PAL) release. And Jak X (PAL/NTSC) will now boot correclty, avoiding a black screen by default.
2016-03-22 12:41:13 +01:00
Catarax
c59406e9e4 GameDB: Tony Hawk's Pro Skater 2003 Crash & Graphics Fix
Set VU0/1 to Nearest by default in order to fix the graphics and avoid a PCSX2 crash (the game is Tony Hawk's Pro Skater 4 in japanese)
2016-03-21 02:40:38 +01:00
Catarax
9f8e4bcef4 GameDB: Tony Hawk's Project 8 PAL Crash & Graphics Fix
Set VU0/1 to Nearest by default in order to fix the graphics and avoid a PCSX2 crash (like other Tony Hawk's episodes made by Neversoft)
2016-03-21 02:27:51 +01:00
Catarax
722448c97b GameDB: Fixed Region Info of SLES-51721 2016-03-20 23:47:22 +01:00
Catarax
007c46eedd GameDB: Tony Hawk's Proving Ground PAL Crash & Graphics Fix
Set VU0/1 to Nearest by default in order to fix the graphics and avoid a PCSX2 crash (like other Tony Hawk's episodes made by Neversoft)
2016-03-20 23:44:03 +01:00
Catarax
3f67fac085 GameDB: Tony Hawk's American Wasteland PAL Crash & Graphics Fix
Set VU0/1 to Nearest by default in order to fix the graphics and avoid a PCSX2 crash (like other Tony Hawk's episodes made by Neversoft)
2016-03-20 17:34:32 +01:00
Catarax
ade2c23fb5 GameDB: Tony Hawk's Downhill Jam NTSC Graphics Fix (SLUS-21456)
Set VU0/1 to Nearest by default to Tony Hawk's Downhill Jam in order to fix the graphics (like other Tony Hawk's episodes using the engine by Neversoft).
2016-03-20 17:31:22 +01:00
Catarax
e344ec46a5 GameDB: Tony Hawk's Project 8 NTSC Graphics Fix (SLUS-21444)
Set VU0/1 to Nearest by default to Tony Hawk's Project 8 in order to fix the graphics (like other Tony Hawk's episodes using the engine by Neversoft).
2016-03-20 17:28:57 +01:00
Catarax
0fdaf659d6 GameDB: Tony Hawk's Proving Ground NTSC Graphics Fix (SLUS-21616)
Set VU0/1 to Nearest by default to Tony Hawk's Proving Ground in order to fix the graphics (like other Tony Hawk's episodes using the engine by Neversoft).
2016-03-20 17:25:04 +01:00
Catarax
d998ca2f0f GameDB: Burnout 2 PAL Graphics Fix (SLES-51044)
VU0/1 set to "Negative" by default to the SLES-51044 release, this fix is already used in the SLUS-20497 release on GameDB.
2016-03-20 17:19:58 +01:00
Catarax
d4b79754ad GameDB: Disney's Extreme Skate Adventure Graphics Fix (SLES-51721)
VU0/1 set to "Nearest" by default to the SLES-51721 release, this fix is already done in the SLES-51721 release.
2016-03-20 17:10:02 +01:00
Gregory Hainaut
ba458c1391 Merge pull request #1209 from rz5/master
Exclude 'PCSX2-linux.sh' from Windows builds.
2016-03-16 14:16:19 +01:00
rz5
0b3542a573 Move linux file to linux-various to avoid including it in win builds.
Changed the condition around for sake of ease of reading.
2016-03-15 21:47:11 +00:00
Gregory Hainaut
4ff1f31ecd i10n: add fr mo files 2016-03-12 16:15:48 +01:00
FlatOutPS2
696d95b112 Renaming WRC to appropriate abbreviations 2016-03-10 17:33:21 +01:00
FlatOutPS2
0b10ea6e36 Added XGKick hack game fix to GameIndex file 2016-03-10 16:29:29 +01:00
Akash
8e83564ce9 GameDB: Remove some old patches 2016-03-08 15:11:51 +05:30
Akash
88900ed0d5 GameDB: Add Prafull's Gamefix patches 2016-03-07 00:14:20 +05:30
IlDucci
2e3a7386e9 Updating Spanish Translation
Updated Spanish translation with latest changes.
2016-02-28 22:52:19 +01:00
pgert
72a5425c3c Update & Improvements of Swedish GUI-translation. 2016-02-26 23:00:41 +01:00
Gregory Hainaut
1e018d8a8a i10n: refresh POT
Add the new VU gamefix string
2016-02-21 11:55:20 +01:00
Gregory Hainaut
d53ed5bbee i10n: update pre-build mo 2016-02-21 11:37:15 +01:00
Kieran Hanrahan
7236ed93e9 Update GSdx_FX_Settings.ini 2016-02-13 16:02:37 +00:00
Kieran Hanrahan
fc0cebe7c5 More scaling workarounds 2016-02-13 16:02:14 +00:00
Kieran Hanrahan
c05195a47b Update GSdx_FX_Settings.ini 2016-02-12 21:29:28 +00:00
Kieran Hanrahan
eec86488e8 Add GS scaling workaround logic 2016-02-12 21:29:18 +00:00
Kieran Hanrahan
5ace5a5d8e Update GS post-processing
Update GSdx FX, & added debanding effect, and Timothy Lottes CRT by request.
2016-02-12 18:13:23 +00:00
Kieran Hanrahan
b2b0cf11eb Update GSdx_FX_Settings.ini 2016-02-12 18:11:06 +00:00
Gregory Hainaut
00dde7d2cf i10n: update ca_ES and ru_RU 2016-01-18 18:25:15 +01:00
refractionpcsx2
87138c9854 GameDB: Enabled SkipMpeg hack by default on BDFL Manager PAL-G 2016-01-17 20:03:06 +00:00
Avi Halachmi (:avih)
4ff5b9e7ce Games DB: update compatibility: (17 better, 1 worse):
Summary:

Worse:
- Degrading compat from 5 to 4 for SLUS-20573: Sims, The

Better:
- Improving compat from 3 to 5 for SLUS-21632: NHL 2K8
- Improving compat from 2 to 5 for SLUS-21425: NHL 2K7
- Improving compat from 4 to 5 for SLUS-20919: ESPN - NFL 2K5
- Improving compat from 2 to 5 for SLUS-21232: College Hoops 2K6
- Improving compat from 2 to 5 for SLUS-20225: Gadget Racers
- Improving compat from 2 to 5 for SLUS-21914: NHL 2K10
- Improving compat from 3 to 5 for SLUS-20235: Superman - Shadow of Apokolips
- Improving compat from 2 to 5 for SLUS-20842: Sims, The - Bustin' Out
- Improving compat from 4 to 5 for SLUS-21563: Horsez
- Improving compat from 4 to 5 for SLUS-20637: Chessmaster (Online)
- Improving compat from 3 to 5 for SLES-50874: F1 2002
- Improving compat from 2 to 5 for SLES-52298: IndyCar Series 2005
- Improving compat from 0 to 5 for SLUS-21680: Harvey Birdman - Attorney at Law
- Improving compat from 0 to 5 for SCES-51684: World Rally Championship 3
- Improving compat from 0 to 5 for SLUS-21235: MLB 2k6
- Improving compat from 0 to 5 for SLES-50252: Penny Racers
- Improving compat from 0 to 5 for SLES-54151: Let's Make a Soccer Team!
2016-01-04 21:00:22 +02:00
Avi Halachmi (:avih)
12650610aa widescreen patches (cheats_ws.zip): 56 new, 26 updated, overall 1994
Taken from Devina's archive at the forum (updated 2016-01-03), and removed the
three WIP patches: 1771BFE4, C77AF2CA and C77AF2CA.
2016-01-04 15:57:16 +02:00
Avi Halachmi (:avih)
e8b653ddf3 KB commands: change Sys_Suspend to Sys_SuspendResume (toggle)
It's now possible to press ESC once to pause, and ESC again to resume (or assign
any other key via PCSX2_keys.ini, e.g. to SPACE).

Note that resume only works if the GS window is NOT set to hide on pause (Emu
options -> GS Window), and if the key is pressed while the GS window is focused.

This includes two related changes:
- The command name at PCSX2_keys.ini is now changed to Sys_SuspendResume.
- If the GS window is NOT set to hide on pause, then it stays focused on pause.

--nogui also gains this behavior, so it's now possible to launch without a GUI
and still suspend/resume if the GS window is not set to hide on pause. If it is
set to hide on pause, then the behavior remains as it was: exit PCSX2 on pause,
or prompt to exit/resume if --noguiprompt is provided.
2016-01-03 22:13:14 +02:00
Gregory Hainaut
8b5e22dd7d i10n: update cs_CZ binary 2016-01-01 14:44:06 +01:00
ramapcsx2
90ad6e89ad small pdfs update and an nsis fix 2015-12-28 17:44:15 +01:00
Gregory Hainaut
3fc9643460 i10n: udpate binary translation files 2015-12-23 18:26:28 +01:00
Leucos
062212952d i10n: update it_IT
Greg: merge & conflict stuff
2015-12-23 18:18:15 +01:00
Gregory Hainaut
816dc65262 i10n: refresh all languages 2015-12-22 16:58:07 +01:00
Akash
f67f3a3010 GameDB: Add prafull's Gamefix patches
Patches for 7 games have been added including default settings
modifications for Disney's Treasure Planet to prevent few issues.

Thanks to Prafull for the patches !
2015-12-07 13:21:00 +05:30
Gregory Hainaut
74c309b4ff i10n: refresh language files 2015-12-03 09:14:06 +01:00
Edgar Carballo Domínguez
e97b65c320 man: Update "Reporting bugs" section in manpage
Greg: squash the commits
2015-12-03 09:04:51 +01:00
Jonathan Li
d952811ec8 debugger: fix help text typo 2015-11-11 18:48:04 +00:00
Leucos
6ab6473cd7 it_IT translation update
Translation update and fixes.
2015-10-24 10:42:38 +02:00
Gregory Hainaut
3d5393a0e7 i10n: update template POT file
Nearly 1 year old but hopefully few strings where updated.
2015-10-23 20:00:16 +02:00
refractionpcsx2
2a21224ab8 Merge pull request #907 from ssakash/gameDB_update
GameDB: Update compatibility status of games.
2015-10-20 22:43:30 +01:00
Akash
78890f925c GameDB: Update compatibility status of games. 2015-10-21 03:08:43 +05:30
refractionpcsx2
42a4c7d368 GameDB: Add comment for hack required for Dakar 2 on OPM Demo Disc 33 2015-10-18 02:38:58 +01:00
refractionpcsx2
b132557f04 GameDB: Fixed entry for PBPX-9505, serial incorrect, updated name 2015-10-18 01:26:13 +01:00
Gregory Hainaut
7c69958c92 i10n: add zh_TW 2015-10-12 23:48:02 +02:00
Avi Halachmi (:avih)
5379b89dbd gui: kb shortcuts: handle Sys_TakeSnapshot with shift/ctrl better
There's only one plugin api for this, but GSdx also checks whether shift/ctrl
are held down, so PCSX2 needs to map those too to the same API.

Make this more systematic by only mapping one shortcut to this API, and then
deriving the other two from it amd mapping them too automatically.

This also makes it possible to override it at PCSX2_keys.ini since now it
doesn't need to handle different shortcuts for the same function (which it still
can't handle, but now it also doesn't need to for this function).
2015-10-12 04:04:14 +03:00