ppsspp/Qt/PPSSPP.pro

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TARGET = PPSSPPQt
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VERSION = 0.9.5
# Main Qt modules
QT += core gui opengl
include(Settings.pri)
# Extra Qt modules
linux: CONFIG += link_pkgconfig
win32|greaterThan(QT_MAJOR_VERSION,4) {
QT += multimedia
} else {
linux:packagesExist(QtMultimedia) {
QT += multimedia
} else {
CONFIG += mobility
MOBILITY += multimedia
}
}
greaterThan(QT_MAJOR_VERSION,4): QT += widgets
mobile_platform: MOBILITY += sensors
symbian: MOBILITY += systeminfo feedback
# PPSSPP Libs
symbian: XT=".lib"
else: LIBS += -L$$CONFIG_DIR
LIBS += -lCore$${XT} -lCommon$${XT} -lNative$${XT}
# FFMPEG Path
win32: FFMPEG_DIR = ../ffmpeg/Windows/$${QMAKE_TARGET.arch}/lib/
linux: FFMPEG_DIR = ../ffmpeg/linux/$${QMAKE_TARGET.arch}/lib/
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macx:!mobile_platform: FFMPEG_DIR = ../ffmpeg/macosx/x86_64/lib/
qnx: FFMPEG_DIR = ../ffmpeg/blackberry/armv7/lib/
symbian:FFMPEG_DIR = -l
# External (platform-dependant) libs
win32|symbian: LIBS += $${FFMPEG_DIR}avformat.lib $${FFMPEG_DIR}avcodec.lib $${FFMPEG_DIR}avutil.lib $${FFMPEG_DIR}swresample.lib $${FFMPEG_DIR}swscale.lib
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else:!contains(MEEGO_EDITION,harmattan): LIBS += $${FFMPEG_DIR}libavformat.a $${FFMPEG_DIR}libavcodec.a $${FFMPEG_DIR}libavutil.a $${FFMPEG_DIR}libswresample.a $${FFMPEG_DIR}libswscale.a
win32 {
#Use a fixed base-address under windows
QMAKE_LFLAGS += /FIXED /BASE:"0x00400000"
QMAKE_LFLAGS += /DYNAMICBASE:NO
LIBS += -lwinmm -lws2_32 -lShell32 -lAdvapi32
contains(QMAKE_TARGET.arch, x86_64): LIBS += $$files(../dx9sdk/Lib/x64/*.lib)
else: LIBS += $$files(../dx9sdk/Lib/x86/*.lib)
}
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linux {
LIBS += -ldl
PRE_TARGETDEPS += ./libCommon.a ./libCore.a ./libNative.a
packagesExist(sdl) {
DEFINES += QT_HAS_SDL
PKGCONFIG += sdl
}
}
qnx: LIBS += -lscreen
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symbian: LIBS += -lRemConCoreApi -lRemConInterfaceBase
contains(QT_CONFIG, system-zlib) {
unix: LIBS += -lz
}
# Main
SOURCES += ../native/base/QtMain.cpp
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HEADERS += ../native/base/QtMain.h
symbian {
SOURCES += ../native/base/SymbianMediaKeys.cpp
HEADERS += ../native/base/SymbianMediaKeys.h
}
# UI
SOURCES += ../UI/*Screen.cpp \
../UI/*Screens.cpp \
../UI/GamepadEmu.cpp \
../UI/GameInfoCache.cpp \
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../UI/OnScreenDisplay.cpp \
../UI/UIShader.cpp \
../android/jni/TestRunner.cpp
HEADERS += ../UI/*.h
INCLUDEPATH += .. ../Common ../native
# Use forms UI for desktop platforms
!mobile_platform {
SOURCES += *.cpp
HEADERS += *.h
FORMS += *.ui
RESOURCES += resources.qrc
INCLUDEPATH += ../Qt
# Translations
TRANSLATIONS = $$files(languages/ppsspp_*.ts)
lang.name = lrelease ${QMAKE_FILE_IN}
lang.input = TRANSLATIONS
lang.output = ${QMAKE_FILE_PATH}/${QMAKE_FILE_BASE}.qm
lang.commands = $$[QT_INSTALL_BINS]/lrelease ${QMAKE_FILE_IN}
lang.CONFIG = no_link
QMAKE_EXTRA_COMPILERS += lang
PRE_TARGETDEPS += compiler_lang_make_all
} else {
# Desktop handles the Init separately
SOURCES += ../UI/NativeApp.cpp
}
RESOURCES += assets.qrc
SOURCES += ../UI/ui_atlas_lowmem.cpp
# Packaging
symbian {
TARGET.UID3 = 0xE0095B1D
DEPLOYMENT.display_name = PPSSPP
vendor_deploy.pkg_prerules = "%{\"Qtness\"}" ":\"Qtness\""
ICON = ../assets/icon.svg
# Folders:
shaders.sources = ../assets/shaders
shaders.path = E:/PPSSPP/PSP
lang.sources = $$files(../lang/*.ini)
lang.path = E:/PPSSPP/lang
DEPLOYMENT += vendor_deploy assets shaders lang
# 268 MB maximum
TARGET.EPOCHEAPSIZE = 0x40000 0x10000000
TARGET.EPOCSTACKSIZE = 0x10000
}
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contains(MEEGO_EDITION,harmattan) {
target.path = /opt/PPSSPP/bin
shaders.files = ../assets/shaders
shaders.path = /opt/PPSSPP/PSP
lang.files = $$files(../lang/*.ini)
lang.path = /opt/PPSSPP/lang
desktopfile.files = PPSSPP.desktop
desktopfile.path = /usr/share/applications
icon.files = ../assets/icon-114.png
icon.path = /usr/share/icons/hicolor/114x114/apps
INSTALLS += target assets shaders lang desktopfile icon
# Booster
QMAKE_CXXFLAGS += -fPIC -fvisibility=hidden -fvisibility-inlines-hidden
QMAKE_LFLAGS += -pie -rdynamic
CONFIG += qt-boostable
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}