432 Commits

Author SHA1 Message Date
Unknown W. Brackets
06c3dca1da http: Allow > 2GB responses. 2016-05-26 18:16:42 -07:00
Unknown W. Brackets
2dd157733b http: Allow customizing the response headers. 2016-05-26 18:16:40 -07:00
Unknown W. Brackets
8fc610e2d1 http: Make it possible to override 404 handling. 2016-05-26 18:16:40 -07:00
Unknown W. Brackets
1cc49f3be4 http: Allow retrieving other headers.
Such as range request headers, accept headers, cookies, etc.
2016-05-26 18:16:39 -07:00
Unknown W. Brackets
41e7d3ecde http: Switch to using input/output sinks.
This should be more performant than reading one byte at a time in a loop.
2016-05-26 18:16:38 -07:00
Unknown W. Brackets
85506e98fe http: Parse headers with folding, not alloc. 2016-05-26 18:16:38 -07:00
Unknown W. Brackets
026a69ebb0 http: Allow non-blocking on Windows. 2016-05-26 18:16:37 -07:00
Henrik Rydgard
fd0af5b271 Vulkan: Mostly pass the validation layers in SDK 1.0.13 2016-05-24 21:41:35 +02:00
Unknown W. Brackets
a4926de436 Qt: Allow full shutdown and config save on exit.
We want to save the config on exit, as pointed out by akien-mga, #8026.
Also works around what may be a Ubuntu bug, causing segfaults on exit.
2016-05-23 23:14:12 -07:00
Unknown W. Brackets
ba908b7b1e Qt: Use new window size config settings.
It's no longer tied directly to render resolution.
2016-05-21 09:58:58 -07:00
Unknown W. Brackets
6159bc003b Allow Qt platforms to use smallWindow dpi logic.
It doesn't look like there's any reason to limit this to Windows.
2016-05-21 09:58:23 -07:00
Unknown W. Brackets
a913e0f0fc Remove some unused private properties. 2016-05-21 09:29:04 -07:00
Unknown W. Brackets
b09c2b1f75 Add some missing override definitions. 2016-05-21 09:29:03 -07:00
Henrik Rydgard
51bcb02921 Minor vulkan updates to match the latest SDK/validator 2016-05-14 16:29:40 +02:00
Unknown W. Brackets
2e1986d0c8 Fix a few reorder warnings. 2016-05-01 09:50:03 -07:00
Unknown W. Brackets
a518ad783d UI: Align screenshot preview in savestate manager. 2016-04-24 11:51:06 -07:00
Henrik Rydgard
fa64417917 Minor warning fixes 2016-04-10 10:34:39 +02:00
Henrik Rydgard
4197148dc4 Add some paranoid checks hoping to fix crashes reported in Google Play developer console. 2016-04-09 18:27:35 +02:00
Henrik Rydgard
774539dea8 Add more error checking in net resolve. 2016-04-09 18:27:35 +02:00
Henrik Rydgard
e1f660ebc1 Update vulkan structure init to the new style 2016-04-02 23:57:23 +02:00
Unknown W. Brackets
f3d113a777 thin3d: Use 32-bit indexed drawing to match. 2016-03-21 07:17:38 -07:00
Unknown W. Brackets
1b8985a080 thin3d: Fix tranposed Vulkan bufs. 2016-03-21 07:17:37 -07:00
Henrik Rydgård
6831f6fc46 Merge pull request #8650 from unknownbrackets/vulkan-buf
Vulkan: Cache only device in push buffers
2016-03-21 08:27:50 +01:00
Henrik Rydgård
2a35d4b4c5 Merge pull request #8653 from unknownbrackets/warnings
Warning fixes from clang
2016-03-21 08:27:25 +01:00
Unknown W. Brackets
bdc0dac6c5 thin3d: Plug leaks in samplers and vk shaders. 2016-03-21 00:03:34 -07:00
Unknown W. Brackets
9c3e12ead0 Remove some unused things reported by clang. 2016-03-20 23:14:08 -07:00
Unknown W. Brackets
9fd040eed0 Vulkan: Cache only device in push buffers. 2016-03-20 22:49:38 -07:00
Unknown W. Brackets
ef1dc583a2 Fix various minor warnings. 2016-03-20 14:17:51 -07:00
Henrik Rydgard
0e199272ed Buildfix to last commit, add a comment 2016-03-20 20:56:33 +01:00
Henrik Rydgard
29bc07eb0a SoftGPU with Vulkan runs but displays black 2016-03-20 20:04:49 +01:00
Henrik Rydgard
18d78f9a35 Minor optimizations 2016-03-20 19:35:03 +01:00
Henrik Rydgard
2c61b1e763 Change the VulkanPushBuffer API to allow for adding support for dynamic growth 2016-03-20 19:35:03 +01:00
Henrik Rydgard
5d56537a16 Move VulkanPushBuffer into VulkanMemory.h 2016-03-20 19:31:02 +01:00
Henrik Rydgard
da50370328 Split out VulkanTexture from VulkanContext.cpp/h into VulkanImage.cpp/h 2016-03-20 19:31:02 +01:00
Unknown W. Brackets
baa7132a89 Vulkan: Simplify color testing. 2016-03-20 19:31:02 +01:00
Henrik Rydgard
575cc890b7 Turn off annoying "debug flicker" I used to see if we were swapping buffers properly early on
Also minor logging changes, refine the false-positive debug layer check
2016-03-20 19:31:02 +01:00
Unknown W. Brackets
c92790c5a8 Specify a useful app version when loading Vulkan. 2016-03-20 19:31:02 +01:00
Henrik Rydgård
9c457da4c9 Gets the Vulkan backend running, but not drawing correctly, on Android.
Not sure what's wrong, I get a yellow flashing screen.
2016-03-20 19:30:39 +01:00
Henrik Rydgard
d325aa2b30 Hook up Vulkan on Android, no idea if it works. Move VulkanContext to Common. 2016-03-20 19:30:11 +01:00
Henrik Rydgard
c8e06675bb Possible buildfix 2016-03-20 19:30:11 +01:00
Henrik Rydgard
45cf399091 Remove remains of xcb support. Will add back later. 2016-03-20 19:30:11 +01:00
Henrik Rydgard
2481714a8e Load Vulkan dynamically. Fix Android build (though - Vulkan is not working on Android yet) 2016-03-20 19:30:11 +01:00
Henrik Rydgard
432f276bec Cleanups. Don't loop over bones in vshader, causes trouble 2016-03-20 19:30:11 +01:00
Henrik Rydgard
ca63cca9a2 WIP: Start work on getting the Vulkan code to compile for Android 2016-03-20 19:30:11 +01:00
Henrik Rydgard
5b70957b1f Expose another couple of vulkan device features. 2016-03-20 19:30:11 +01:00
Henrik Rydgard
02d1648872 Delete pipeline caches asynchronously too 2016-03-20 19:30:11 +01:00
Henrik Rydgard
3284899844 More clearing fixes. Also fix some memory leaks. 2016-03-20 19:30:11 +01:00
Henrik Rydgard
55ef97639a More zero-initialization. Fix scope issue, MSVC's optimizer was aggressive enough that this was a problem. Fixes textures in release mode. 2016-03-20 19:30:11 +01:00
Henrik Rydgard
4c281f16ac Fix mixup with fragment shader ubo variables 2016-03-20 19:30:11 +01:00
Henrik Rydgard
3bf88d7475 Plug the texture memory leak 2016-03-20 19:30:11 +01:00