The Dax
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2b12fc0c54
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Remove hack fix for switching shaders. Create new native messages for EmuScreen to avoid threading issues. Remove gpu function calls from WndMainWindow.cpp and use NativeMessageReceived instead.
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2013-10-12 13:51:27 -04:00 |
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The Dax
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9bd69cdc6d
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Make shader items checkable.
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2013-10-12 13:44:23 -04:00 |
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The Dax
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71087b41a2
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Don't try to go out of bounds. Still crashes without the Framebuffer.cpp edit, though..
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2013-10-12 13:44:23 -04:00 |
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The Dax
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8195804daa
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Remove accidentally committed cruft. Fix accidental comment edit.
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2013-10-12 13:44:23 -04:00 |
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The Dax
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d24fc7b559
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Fix a crash relating to switching shaders from the Win32 menu bar. Make Postprocessing Shaders menu translatable.
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2013-10-12 13:44:22 -04:00 |
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The Dax
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b07e14f98d
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Win32: Add dynamic submenu for Postprocessing Shaders.
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2013-10-12 13:44:22 -04:00 |
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Henrik Rydgård
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1f99be4131
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Merge pull request #4144 from unknownbrackets/debugger
Debugger changes, mostly reorganizing
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2013-10-12 10:40:39 -07:00 |
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Henrik Rydgård
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0cc74bdd67
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Merge pull request #4142 from DanyalZia/patch-21
Add two more shaders just for fun.
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2013-10-12 10:39:34 -07:00 |
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Unknown W. Brackets
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bfa4a87e2c
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Don't run the ingame loop while in the pause menu.
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2013-10-12 10:16:28 -07:00 |
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Unknown W. Brackets
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dc91bf2ca3
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Move GPU debug step/pause/messages out of Windows/.
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2013-10-12 10:03:31 -07:00 |
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Unknown W. Brackets
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72a2ff83ba
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Break on a changed texture only if enabled.
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2013-10-12 10:03:31 -07:00 |
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Unknown W. Brackets
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d79a9bff6d
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Add a simpler break on next texture.
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2013-10-12 10:03:30 -07:00 |
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Unknown W. Brackets
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2584d0e67f
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Use a more foolproof texture breaking method.
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2013-10-12 10:03:30 -07:00 |
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Unknown W. Brackets
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3ac5198b89
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Migrate texture breakpoints as well.
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2013-10-12 10:03:29 -07:00 |
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Unknown W. Brackets
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4b8ace8a10
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Small optimization to make breakpoint checks fast.
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2013-10-12 10:03:29 -07:00 |
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Unknown W. Brackets
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c8d2c45590
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Move GE debugger breakpoints out of Windows/ code.
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2013-10-12 10:03:28 -07:00 |
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Unknown W. Brackets
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d6f1320dfd
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Allow tab to be used in the assembler.
This way we can assemble our disassembly. Makes it easier.
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2013-10-12 10:03:28 -07:00 |
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Unknown W. Brackets
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ba69eba53c
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Just log and continue when EI_CLASS is wrong.
Users with emulator-only patches or etc. shouldn't necessarily have to
not be able to play the game anymore, as long as the problem is surfaced.
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2013-10-12 10:03:27 -07:00 |
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danyalzia
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7c19452748
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Add two more shaders, Scanlines and Cartoon
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2013-10-12 21:16:12 +05:00 |
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danyalzia
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feed5a2246
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Create Scanlines.fsh
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2013-10-12 21:13:30 +05:00 |
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danyalzia
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2be4bd393a
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Create Cartoon shader.vsh
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2013-10-12 21:12:16 +05:00 |
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danyalzia
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a234dd397e
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Create Cartoon shader.fsh
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2013-10-12 21:05:46 +05:00 |
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Sacha
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03711b1993
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Symbian buildfix.
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2013-10-13 01:40:25 +10:00 |
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Henrik Rydgård
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f86e478d9f
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Merge pull request #4134 from raven02/patch-33
Try to use a smaller value for cyclesExecuted
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2013-10-12 02:55:32 -07:00 |
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Henrik Rydgård
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2993ccb4a0
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Merge pull request #4137 from bhavin192/patch-1
Fix cheat.db problem for symbian
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2013-10-12 02:54:49 -07:00 |
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bhavin192
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3bfae23009
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Update CwCheatScreen.cpp
Fix cheat.db problem for symbian
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2013-10-12 15:10:13 +05:30 |
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Henrik Rydgård
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ae30f6ec95
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Merge pull request #4130 from DanyalZia/patch-19
Fixes Natural Shader
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2013-10-12 02:36:39 -07:00 |
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Henrik Rydgård
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7a4029fd65
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Merge pull request #4136 from unknownbrackets/ui-tweaks
Improve some shutdown problems on Windows
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2013-10-12 02:35:56 -07:00 |
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Henrik Rydgård
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9fe34bbd36
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Merge pull request #4131 from DanyalZia/patch-20
Fix AMD crash issue in inversecolors.fsh
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2013-10-12 02:31:39 -07:00 |
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Unknown W. Brackets
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5406db1285
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This doesn't really "wait" anymore.
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2013-10-12 02:20:10 -07:00 |
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Unknown W. Brackets
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647e8fd3a4
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Avoid Core_Stop() for reset, it might not reset.
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2013-10-12 02:08:18 -07:00 |
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Unknown W. Brackets
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90c49befd4
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Fix a possible race on shutdown.
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2013-10-12 02:08:00 -07:00 |
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Unknown W. Brackets
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b0072cd38b
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Refactor a bit, curly style.
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2013-10-12 01:44:12 -07:00 |
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Unknown W. Brackets
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21f522746f
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Cleanup shutdown on Windows to avoid races.
Was still getting crashes sometimes.
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2013-10-12 01:40:33 -07:00 |
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Unknown W. Brackets
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85c013c5b6
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Fix a crash in OpenGL on game shutdown.
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2013-10-12 01:39:50 -07:00 |
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raven02
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acb9c49ea2
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Try to use a smaller value for cyclesExecuted
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2013-10-12 16:20:27 +08:00 |
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Sacha
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d49b4fad9a
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Miscellaneous changes for Blackberry.
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2013-10-12 17:19:02 +10:00 |
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danyalzia
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ddf5b30f4e
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Fix AMD crash issue in inversecolors.fsh
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2013-10-12 12:04:53 +05:00 |
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danyalzia
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48cee86d27
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Fixes Natural Shader
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2013-10-12 11:48:38 +05:00 |
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Henrik Rydgård
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4e4b49ce70
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Merge pull request #4023 from makotech222/cwcheat
CWCheat: Fix for crashing when exceeding cheat list size.
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2013-10-11 18:08:50 -07:00 |
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Steven Cherry
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bbd2e12f97
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Changed vector<bool> to deque<bool>.
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2013-10-11 20:04:15 -05:00 |
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Henrik Rydgard
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9338ec0135
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oops
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2013-10-12 02:56:35 +02:00 |
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Henrik Rydgard
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dbc1c66c48
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Two more post processing shaders just for fun. Vignette looks pretty nice.
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2013-10-12 02:56:34 +02:00 |
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Henrik Rydgård
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b56cf00015
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Merge pull request #4124 from thedax/sysInfoRedesign
Redesign the System Info screen to have tabs.
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2013-10-11 17:24:09 -07:00 |
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Henrik Rydgård
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b9e8491f42
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Merge pull request #4126 from thedax/fixLANLoading
Win32: Fix dumb typo involving slash replacements.
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2013-10-11 17:22:57 -07:00 |
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Henrik Rydgard
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b16b837719
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Display "fancy" names for post shaders
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2013-10-12 02:15:55 +02:00 |
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Henrik Rydgard
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33acec8263
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Actually, don't ignore the first section of postshader ini files - if there's no comment there, it won't exist.
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2013-10-12 02:13:51 +02:00 |
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The Dax
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fda6c42f6d
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Fix dumb typo involving slash replacements.
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2013-10-11 20:10:16 -04:00 |
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Henrik Rydgard
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e0b19decca
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Add generic "PostShader" functionality, replacing FXAA (it's one of them).
Replaces #4018, sorry DanyalZia :)
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2013-10-12 02:05:55 +02:00 |
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The Dax
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d5ca3c28ed
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Redesign the System Info screen to have tabs.
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2013-10-11 19:23:43 -04:00 |
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