Commit Graph

9284 Commits

Author SHA1 Message Date
The Dax
2b12fc0c54 Remove hack fix for switching shaders. Create new native messages for EmuScreen to avoid threading issues. Remove gpu function calls from WndMainWindow.cpp and use NativeMessageReceived instead. 2013-10-12 13:51:27 -04:00
The Dax
9bd69cdc6d Make shader items checkable. 2013-10-12 13:44:23 -04:00
The Dax
71087b41a2 Don't try to go out of bounds. Still crashes without the Framebuffer.cpp edit, though.. 2013-10-12 13:44:23 -04:00
The Dax
8195804daa Remove accidentally committed cruft. Fix accidental comment edit. 2013-10-12 13:44:23 -04:00
The Dax
d24fc7b559 Fix a crash relating to switching shaders from the Win32 menu bar. Make Postprocessing Shaders menu translatable. 2013-10-12 13:44:22 -04:00
The Dax
b07e14f98d Win32: Add dynamic submenu for Postprocessing Shaders. 2013-10-12 13:44:22 -04:00
Henrik Rydgård
1f99be4131 Merge pull request #4144 from unknownbrackets/debugger
Debugger changes, mostly reorganizing
2013-10-12 10:40:39 -07:00
Henrik Rydgård
0cc74bdd67 Merge pull request #4142 from DanyalZia/patch-21
Add two more shaders just for fun.
2013-10-12 10:39:34 -07:00
Unknown W. Brackets
bfa4a87e2c Don't run the ingame loop while in the pause menu. 2013-10-12 10:16:28 -07:00
Unknown W. Brackets
dc91bf2ca3 Move GPU debug step/pause/messages out of Windows/. 2013-10-12 10:03:31 -07:00
Unknown W. Brackets
72a2ff83ba Break on a changed texture only if enabled. 2013-10-12 10:03:31 -07:00
Unknown W. Brackets
d79a9bff6d Add a simpler break on next texture. 2013-10-12 10:03:30 -07:00
Unknown W. Brackets
2584d0e67f Use a more foolproof texture breaking method. 2013-10-12 10:03:30 -07:00
Unknown W. Brackets
3ac5198b89 Migrate texture breakpoints as well. 2013-10-12 10:03:29 -07:00
Unknown W. Brackets
4b8ace8a10 Small optimization to make breakpoint checks fast. 2013-10-12 10:03:29 -07:00
Unknown W. Brackets
c8d2c45590 Move GE debugger breakpoints out of Windows/ code. 2013-10-12 10:03:28 -07:00
Unknown W. Brackets
d6f1320dfd Allow tab to be used in the assembler.
This way we can assemble our disassembly.  Makes it easier.
2013-10-12 10:03:28 -07:00
Unknown W. Brackets
ba69eba53c Just log and continue when EI_CLASS is wrong.
Users with emulator-only patches or etc. shouldn't necessarily have to
not be able to play the game anymore, as long as the problem is surfaced.
2013-10-12 10:03:27 -07:00
danyalzia
7c19452748 Add two more shaders, Scanlines and Cartoon 2013-10-12 21:16:12 +05:00
danyalzia
feed5a2246 Create Scanlines.fsh 2013-10-12 21:13:30 +05:00
danyalzia
2be4bd393a Create Cartoon shader.vsh 2013-10-12 21:12:16 +05:00
danyalzia
a234dd397e Create Cartoon shader.fsh 2013-10-12 21:05:46 +05:00
Sacha
03711b1993 Symbian buildfix. 2013-10-13 01:40:25 +10:00
Henrik Rydgård
f86e478d9f Merge pull request #4134 from raven02/patch-33
Try to use a smaller value for cyclesExecuted
2013-10-12 02:55:32 -07:00
Henrik Rydgård
2993ccb4a0 Merge pull request #4137 from bhavin192/patch-1
Fix cheat.db problem for symbian
2013-10-12 02:54:49 -07:00
bhavin192
3bfae23009 Update CwCheatScreen.cpp
Fix cheat.db problem for symbian
2013-10-12 15:10:13 +05:30
Henrik Rydgård
ae30f6ec95 Merge pull request #4130 from DanyalZia/patch-19
Fixes Natural Shader
2013-10-12 02:36:39 -07:00
Henrik Rydgård
7a4029fd65 Merge pull request #4136 from unknownbrackets/ui-tweaks
Improve some shutdown problems on Windows
2013-10-12 02:35:56 -07:00
Henrik Rydgård
9fe34bbd36 Merge pull request #4131 from DanyalZia/patch-20
Fix AMD crash issue in inversecolors.fsh
2013-10-12 02:31:39 -07:00
Unknown W. Brackets
5406db1285 This doesn't really "wait" anymore. 2013-10-12 02:20:10 -07:00
Unknown W. Brackets
647e8fd3a4 Avoid Core_Stop() for reset, it might not reset. 2013-10-12 02:08:18 -07:00
Unknown W. Brackets
90c49befd4 Fix a possible race on shutdown. 2013-10-12 02:08:00 -07:00
Unknown W. Brackets
b0072cd38b Refactor a bit, curly style. 2013-10-12 01:44:12 -07:00
Unknown W. Brackets
21f522746f Cleanup shutdown on Windows to avoid races.
Was still getting crashes sometimes.
2013-10-12 01:40:33 -07:00
Unknown W. Brackets
85c013c5b6 Fix a crash in OpenGL on game shutdown. 2013-10-12 01:39:50 -07:00
raven02
acb9c49ea2 Try to use a smaller value for cyclesExecuted 2013-10-12 16:20:27 +08:00
Sacha
d49b4fad9a Miscellaneous changes for Blackberry. 2013-10-12 17:19:02 +10:00
danyalzia
ddf5b30f4e Fix AMD crash issue in inversecolors.fsh 2013-10-12 12:04:53 +05:00
danyalzia
48cee86d27 Fixes Natural Shader 2013-10-12 11:48:38 +05:00
Henrik Rydgård
4e4b49ce70 Merge pull request #4023 from makotech222/cwcheat
CWCheat: Fix for crashing when exceeding cheat list size.
2013-10-11 18:08:50 -07:00
Steven Cherry
bbd2e12f97 Changed vector<bool> to deque<bool>. 2013-10-11 20:04:15 -05:00
Henrik Rydgard
9338ec0135 oops 2013-10-12 02:56:35 +02:00
Henrik Rydgard
dbc1c66c48 Two more post processing shaders just for fun. Vignette looks pretty nice. 2013-10-12 02:56:34 +02:00
Henrik Rydgård
b56cf00015 Merge pull request #4124 from thedax/sysInfoRedesign
Redesign the System Info screen to have tabs.
2013-10-11 17:24:09 -07:00
Henrik Rydgård
b9e8491f42 Merge pull request #4126 from thedax/fixLANLoading
Win32: Fix dumb typo involving slash replacements.
2013-10-11 17:22:57 -07:00
Henrik Rydgard
b16b837719 Display "fancy" names for post shaders 2013-10-12 02:15:55 +02:00
Henrik Rydgard
33acec8263 Actually, don't ignore the first section of postshader ini files - if there's no comment there, it won't exist. 2013-10-12 02:13:51 +02:00
The Dax
fda6c42f6d Fix dumb typo involving slash replacements. 2013-10-11 20:10:16 -04:00
Henrik Rydgard
e0b19decca Add generic "PostShader" functionality, replacing FXAA (it's one of them).
Replaces #4018, sorry DanyalZia :)
2013-10-12 02:05:55 +02:00
The Dax
d5ca3c28ed Redesign the System Info screen to have tabs. 2013-10-11 19:23:43 -04:00