Commit Graph

1402 Commits

Author SHA1 Message Date
Henrik Rydgard
3615b36a82 Store fcr0 and fcr31 in context (why was this commented out?) 2013-01-10 12:52:30 +01:00
Henrik Rydgård
d7a8e899e4 Update native 2013-01-10 11:12:22 +01:00
Henrik Rydgård
b3b30ef186 Fixed buildfix (i removed the last one, it was bogus) 2013-01-10 10:01:48 +01:00
Henrik Rydgård
2dbec74ee8 Update submodules 2013-01-10 09:40:43 +01:00
Henrik Rydgård
c20d8aedb5 Merge pull request #383 from leejuiping/ssaa
Implement a simple SSAA function for Windows
2013-01-10 00:39:46 -08:00
Henrik Rydgård
653a8f8775 Merge pull request #384 from raven02/mp3-new
Add remaining sceMp3 stubs and DoState
2013-01-10 00:37:03 -08:00
Henrik Rydgård
779cce793e Merge pull request #385 from raven02/mode22-fix
Save Mode 22 name fix
2013-01-10 00:36:45 -08:00
Henrik Rydgård
c68763fafd Merge pull request #388 from xsacha/master
Blackberry 10 port + Readme
2013-01-10 00:35:28 -08:00
Florent Castelli
d09f58fb0e Merge pull request #387 from thefarcry118/master
fixed GPU compiler error
2013-01-10 00:07:55 -08:00
Lewis Robbins
64ee61a150 fixed compiling error 2013-01-10 08:02:55 +00:00
Sacha
5814bab013 Update readme 2013-01-10 16:46:00 +10:00
Sacha
ca6d614185 Fix cache invalidation on Blackberry. 2013-01-10 16:37:36 +10:00
raven02
1dc49bad8f Save Mode 22 name fix 2013-01-10 14:34:11 +08:00
raven02
1d4c4d103e Add remaining sceMp3 stubs and DoState 2013-01-10 14:29:37 +08:00
J.P. Lee
eda8252d7d Implement a simple SSAA function
Seems that 2x has the best effect for now but this is not the best way
of implementing AA function because it requires much greater video card
memory and memory bandwidth than other avaible methods like MSAA, CSAA
etc.
2013-01-10 10:28:49 +08:00
Henrik Rydgård
c1f76b0475 Merge pull request #381 from HomerSp/master
Implemented some sceMp3 functions
2013-01-09 15:55:08 -08:00
Mathias Tillman
f224b5d583 Started work on implementing sceMp3 functions 2013-01-09 22:42:22 +01:00
Florent Castelli
2463a6c860 Merge pull request #379 from thefarcry118/master
GPUCommon iterator cleanup
2013-01-09 13:38:55 -08:00
Lewis Robbins
4ae9ead2ce clean up of GPUCommon 2013-01-09 21:13:09 +00:00
Henrik Rydgård
84cc25a55a Merge pull request #371 from unknownbrackets/mp3-fix
Really quick sceMp3 crashfix
2013-01-09 01:53:48 -08:00
Unknown W. Brackets
7d28883a3f Quick mp3 crashfix.
Not heavily tested, but doesn't crash anymore and just fake anyway.
2013-01-09 01:44:51 -08:00
Henrik Rydgård
018b6ef02d Merge pull request #370 from unknownbrackets/lbn
Fix sce_lbn handling
2013-01-09 01:34:56 -08:00
Unknown W. Brackets
d26bebc685 Return an error if the raw lbn is too high. 2013-01-09 01:13:38 -08:00
Henrik Rydgård
87ea3e3cbe Merge pull request #369 from raven02/master
Some real stubs for sceMp3
2013-01-09 01:04:35 -08:00
raven02
24ecce3649 Add some real stubs for sceMp3 2013-01-09 16:59:27 +08:00
Unknown W. Brackets
6327c6e629 Make filesystem prefix matching case fold.
Even Ms0:/, disC0:/ and HoSt0:/ etc. work.
2013-01-09 00:57:44 -08:00
Unknown W. Brackets
3e3e9b761f Fix it so headless can actually mount isos. 2013-01-09 00:46:47 -08:00
Unknown W. Brackets
b7be025bde Fix basic seeking within an lbn raw file. 2013-01-09 00:45:59 -08:00
Unknown W. Brackets
a59fe8eb0f Fix sce_lbn parsing for missing 0x, etc. 2013-01-09 00:10:52 -08:00
Henrik Rydgård
238bee1d94 Merge pull request #366 from Summeli/master
fixed memorymanagement so JIT could work on Symbian
2013-01-08 09:23:13 -08:00
Summeli
ddcd35d212 Merge branch 'master' of https://github.com/Summeli/ppsspp 2013-01-08 19:05:48 +02:00
Summeli
1e8253f1c8 Modified memorymanagement for JIT in Symbian 2013-01-08 19:04:25 +02:00
Henrik Rydgård
28f22a2e26 Merge pull request #365 from raven02/master
Implement sceMpegUnRegistStream & sceMpegAvcDecodeStop &sceMpegChangeGetAuMode
2013-01-08 01:22:30 -08:00
raven02
72e9aed0fe Implement sceMpegChangeGetAuMode 2013-01-08 17:04:51 +08:00
Henrik Rydgård
eb8797dbc9 Merge pull request #364 from unknownbrackets/unknown-syscalls
Add a couple unknown syscalls hit in games
2013-01-08 00:51:33 -08:00
Henrik Rydgård
27cfde291d Merge pull request #362 from unknownbrackets/module-exports
Process module exports and listen to them
2013-01-08 00:50:03 -08:00
Unknown W. Brackets
da865e83dc Write an unknown syscall for unresolved imports. 2013-01-08 00:48:38 -08:00
Unknown W. Brackets
0619f230b6 Cleanup some todos and logging in exports. 2013-01-08 00:32:25 -08:00
Unknown W. Brackets
559095230b Take the module info when starting the main module.
Fixes Ys Seven, Fieldrunners, Shadow of Destiny, maybe others.
2013-01-08 00:32:25 -08:00
Unknown W. Brackets
8cf759bbc4 Load the exports that tell us module info.
Thanks JPCSP.
2013-01-08 00:32:24 -08:00
Unknown W. Brackets
79f9ebc2e1 Keep track of exported symbols and link them later. 2013-01-08 00:32:24 -08:00
Unknown W. Brackets
984663b882 Add a couple unknown syscalls hit in games.
Specifically Velocity and Mad Blocker Alpha.
2013-01-08 00:29:52 -08:00
raven02
8211637b4c Implement sceMpegUnRegistStream & sceMpegAvcDecodeStop 2013-01-08 16:25:50 +08:00
Henrik Rydgård
615a370d73 Merge pull request #361 from unknownbrackets/thread-funcs
sceKernelWaitThreadEnd(), ...ReleaseFromWait(), and warnings
2013-01-08 00:15:22 -08:00
Henrik Rydgård
a20535ed67 Merge pull request #360 from raven02/master
Implement sceMpegRingbufferQueryPackNum and sceMpegQueryUserdataEsSize
2013-01-07 23:51:20 -08:00
Henrik Rydgård
8758458d9a Merge pull request #363 from xsacha/master
Fix for ARM (Math) in CMake and Qt
2013-01-07 23:50:36 -08:00
Sacha
df4429d899 Everyone needs math. Fix for ARM platforms. 2013-01-08 17:29:12 +10:00
raven02
ec190a8487 Add stubs for sceMp3 & sceMpeg 2013-01-08 14:02:58 +08:00
Unknown W. Brackets
1f21ea4236 Implement sceKernelReleaseWaitThread(). 2013-01-07 19:44:39 -08:00
Unknown W. Brackets
0eb13142aa Avoid calling thread->getName() in release builds.
Profile shows this will save a couple percentage points.
2013-01-07 18:09:26 -08:00