rock88
4208f17c7c
iOS: Fix input buttons sticking.
2013-03-30 17:12:45 -07:00
Unknown W. Brackets
7417188671
iOS: Port Android control fix.
2013-03-30 17:11:56 -07:00
Unknown W. Brackets
63db2081ee
iOS: Oops, need -O2 on RelWithDebInfo for profiling.
2013-03-30 17:11:37 -07:00
Henrik Rydgard
0eda1a8fe5
Show bg and icon on pause screen.
2013-03-31 01:04:46 +01:00
Henrik Rydgård
3301fd5119
Merge pull request #1103 from raven02/patch-5
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Improve sceMpegAvcDecode/YCbCr
2013-03-30 16:48:07 -07:00
Henrik Rydgård
7f16f33cd1
Merge pull request #1110 from unknownbrackets/callbacks
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Improve callbacks with waits
2013-03-30 16:47:40 -07:00
Henrik Rydgård
2ef2087775
Merge pull request #1109 from unknownbrackets/clang-opt3
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Use -O3 for Mac/iOS release builds
2013-03-30 16:44:39 -07:00
Henrik Rydgard
634e324975
More work on control
2013-03-31 00:39:58 +01:00
Unknown W. Brackets
52a8997006
These are actually okay, happen on the second cb.
2013-03-30 16:12:40 -07:00
Unknown W. Brackets
2ecc3157de
Fix waits within waits for lwmutexes.
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Also, it turns out sceKernelLockMutexCB() doesn't call callbacks on lock.
2013-03-30 16:12:39 -07:00
Unknown W. Brackets
fe60677f75
Make mutexes handle callbacks better + before.
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Mutex and semaphores (but NOT lwmutexes) call callbacks before attempting
the lock, but only if it would not generate errors.
Have not yet tested other wait types.
2013-03-30 16:12:38 -07:00
Unknown W. Brackets
eace0e75c1
sceKernelWaitSemaCB() should run callbacks first.
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Patapon 2 gets back to the menu with this.
2013-03-30 16:12:38 -07:00
Unknown W. Brackets
63bde2cb59
Handle waits inside semaphore waits properly.
2013-03-30 16:12:38 -07:00
Unknown W. Brackets
d2abdf17be
Add a waittype registry to handle callbacks right.
2013-03-30 16:12:37 -07:00
Unknown W. Brackets
776d6ee21e
Use -O3 for Mac/iOS release builds.
2013-03-30 16:09:22 -07:00
Henrik Rydgard
afa21588d7
Some work towards better control handling, includes stickyfix from native
2013-03-30 23:55:28 +01:00
Henrik Rydgard
33abcdafd6
Update native (TouchCrossPad breaking arrows fix)
2013-03-30 22:33:19 +01:00
Henrik Rydgard
341ff96369
More buildfixing..
2013-03-30 21:14:18 +01:00
Henrik Rydgard
6f8b1be2a5
Linux/mac buildfix attempt
2013-03-30 21:02:08 +01:00
Henrik Rydgard
43b4bdfeef
Buildfixing
2013-03-30 20:17:31 +01:00
Henrik Rydgard
c23631a8fc
Some experimental (disabled) code to have images in gamelist. Too slow, needs work.
2013-03-30 20:10:32 +01:00
raven02
d540ff816c
Improve sceMpegAvcDecode/YCbCr
2013-03-31 03:10:29 +08:00
Henrik Rydgard
c1acc02560
Show game icons on recent buttons. Later, we'll have a real game selector with images.
2013-03-30 19:34:15 +01:00
Henrik Rydgard
51a798989b
Let's not play noise when paused on Windows.
2013-03-30 18:54:10 +01:00
Henrik Rydgard
e78193b907
win32: Save/restore window position
2013-03-30 17:49:02 +01:00
Henrik Rydgard
0b87abe945
Revert accidentally increased .sln version number. also throw in lowp in UI shaders.
2013-03-30 17:32:00 +01:00
Henrik Rydgård
da7f2880bd
Merge pull request #1100 from raven02/patch-3
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Improve few sceAudio functions
2013-03-30 09:01:11 -07:00
Henrik Rydgård
6248db3c56
CMake buildfix, typo fix
2013-03-30 16:58:55 +01:00
raven02
f397fda0b8
Improve few sceAudio functions
2013-03-30 23:58:13 +08:00
raven02
c0a49c1603
Add ERROR_AUDIO_INVALID_FREQUENCY/CHANNEL_ALREADY_RESERVED
2013-03-30 23:55:49 +08:00
Henrik Rydgard
4bca64f5cf
New touch crosspad that can do diagonals
2013-03-30 16:48:38 +01:00
Henrik Rydgard
7425532e99
Move non-Android specific stuff from android/jni to /UI.
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Move source_assets one level up, too.
Also, start prototyping GameInfoCache, you'll see what it's for soon...
2013-03-30 15:46:26 +01:00
Henrik Rydgård
fc8674b496
Merge pull request #1098 from lioncash/master
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Fix swapped statements in scePsmf?
2013-03-30 02:49:27 -07:00
Lioncash
6753dabd17
Fix an error log message.
2013-03-30 04:11:53 -04:00
Henrik Rydgard
8833f6eb25
Don't swapbuffer if stepping. Default to 2x zoom on Windows. Alert on missing atlases.
2013-03-30 08:35:47 +01:00
Unknown W. Brackets
e024f29240
Better buildfix.
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Fixes #1099 .
2013-03-29 22:57:28 -07:00
Unknown W. Brackets
503b837628
Buildfix for Linux/Mac at least.
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Qt still not happy, I think.
2013-03-29 22:22:44 -07:00
Lioncash
a4d8585794
Fix accidentally switched statements in scePsmf.cpp?
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I'm assuming this was actually intended
The other way results in no actual changes happening. There were no comments saying that was intended so I guess it was an accident or something.
2013-03-30 00:42:12 -04:00
Henrik Rydgard
9740d71a1f
CMakelist update
2013-03-30 00:10:38 +01:00
Henrik Rydgård
2b5d9fec5b
Merge pull request #1097 from hrydgard/win32-gl-ui
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Bring the GL UI to Windows
2013-03-29 16:07:17 -07:00
Henrik Rydgard
5efbdf17de
Merge branch 'master' into win32-gl-ui
2013-03-29 23:59:28 +01:00
Henrik Rydgard
a9e436fcc1
Fix DXT5 alpha channel
2013-03-29 23:38:14 +01:00
Henrik Rydgard
f02e682021
Merge branch 'master' into win32-gl-ui
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Conflicts:
Qt/Native.pro
2013-03-29 23:37:59 +01:00
Henrik Rydgard
2922791788
Fix exit crash
2013-03-29 23:10:40 +01:00
Henrik Rydgard
bb939321bc
Fix symbol map loading, Qt fullscreen build
2013-03-29 22:56:57 +01:00
Henrik Rydgard
81444c92a1
win32-gl-ui: Cleanup
2013-03-29 21:21:27 +01:00
Henrik Rydgard
724a600381
Buildfix android, misc other fixes, some include cleanup
2013-03-29 20:55:32 +01:00
Henrik Rydgard
187159eb53
win32-gl-ui: Logging fixes, etc.
2013-03-29 20:03:11 +01:00
Henrik Rydgard
949cb2f9eb
win32-gl-ui: Debugger kinda works again
2013-03-29 19:52:47 +01:00
Henrik Rydgard
32a599c957
Win32 gl ui: Fixes and tweaks.
2013-03-29 19:32:20 +01:00