Commit Graph

3333 Commits

Author SHA1 Message Date
rock88
4208f17c7c iOS: Fix input buttons sticking. 2013-03-30 17:12:45 -07:00
Unknown W. Brackets
7417188671 iOS: Port Android control fix. 2013-03-30 17:11:56 -07:00
Unknown W. Brackets
63db2081ee iOS: Oops, need -O2 on RelWithDebInfo for profiling. 2013-03-30 17:11:37 -07:00
Henrik Rydgard
0eda1a8fe5 Show bg and icon on pause screen. 2013-03-31 01:04:46 +01:00
Henrik Rydgård
3301fd5119 Merge pull request #1103 from raven02/patch-5
Improve sceMpegAvcDecode/YCbCr
2013-03-30 16:48:07 -07:00
Henrik Rydgård
7f16f33cd1 Merge pull request #1110 from unknownbrackets/callbacks
Improve callbacks with waits
2013-03-30 16:47:40 -07:00
Henrik Rydgård
2ef2087775 Merge pull request #1109 from unknownbrackets/clang-opt3
Use -O3 for Mac/iOS release builds
2013-03-30 16:44:39 -07:00
Henrik Rydgard
634e324975 More work on control 2013-03-31 00:39:58 +01:00
Unknown W. Brackets
52a8997006 These are actually okay, happen on the second cb. 2013-03-30 16:12:40 -07:00
Unknown W. Brackets
2ecc3157de Fix waits within waits for lwmutexes.
Also, it turns out sceKernelLockMutexCB() doesn't call callbacks on lock.
2013-03-30 16:12:39 -07:00
Unknown W. Brackets
fe60677f75 Make mutexes handle callbacks better + before.
Mutex and semaphores (but NOT lwmutexes) call callbacks before attempting
the lock, but only if it would not generate errors.

Have not yet tested other wait types.
2013-03-30 16:12:38 -07:00
Unknown W. Brackets
eace0e75c1 sceKernelWaitSemaCB() should run callbacks first.
Patapon 2 gets back to the menu with this.
2013-03-30 16:12:38 -07:00
Unknown W. Brackets
63bde2cb59 Handle waits inside semaphore waits properly. 2013-03-30 16:12:38 -07:00
Unknown W. Brackets
d2abdf17be Add a waittype registry to handle callbacks right. 2013-03-30 16:12:37 -07:00
Unknown W. Brackets
776d6ee21e Use -O3 for Mac/iOS release builds. 2013-03-30 16:09:22 -07:00
Henrik Rydgard
afa21588d7 Some work towards better control handling, includes stickyfix from native 2013-03-30 23:55:28 +01:00
Henrik Rydgard
33abcdafd6 Update native (TouchCrossPad breaking arrows fix) 2013-03-30 22:33:19 +01:00
Henrik Rydgard
341ff96369 More buildfixing.. 2013-03-30 21:14:18 +01:00
Henrik Rydgard
6f8b1be2a5 Linux/mac buildfix attempt 2013-03-30 21:02:08 +01:00
Henrik Rydgard
43b4bdfeef Buildfixing 2013-03-30 20:17:31 +01:00
Henrik Rydgard
c23631a8fc Some experimental (disabled) code to have images in gamelist. Too slow, needs work. 2013-03-30 20:10:32 +01:00
raven02
d540ff816c Improve sceMpegAvcDecode/YCbCr 2013-03-31 03:10:29 +08:00
Henrik Rydgard
c1acc02560 Show game icons on recent buttons. Later, we'll have a real game selector with images. 2013-03-30 19:34:15 +01:00
Henrik Rydgard
51a798989b Let's not play noise when paused on Windows. 2013-03-30 18:54:10 +01:00
Henrik Rydgard
e78193b907 win32: Save/restore window position 2013-03-30 17:49:02 +01:00
Henrik Rydgard
0b87abe945 Revert accidentally increased .sln version number. also throw in lowp in UI shaders. 2013-03-30 17:32:00 +01:00
Henrik Rydgård
da7f2880bd Merge pull request #1100 from raven02/patch-3
Improve few sceAudio functions
2013-03-30 09:01:11 -07:00
Henrik Rydgård
6248db3c56 CMake buildfix, typo fix 2013-03-30 16:58:55 +01:00
raven02
f397fda0b8 Improve few sceAudio functions 2013-03-30 23:58:13 +08:00
raven02
c0a49c1603 Add ERROR_AUDIO_INVALID_FREQUENCY/CHANNEL_ALREADY_RESERVED 2013-03-30 23:55:49 +08:00
Henrik Rydgard
4bca64f5cf New touch crosspad that can do diagonals 2013-03-30 16:48:38 +01:00
Henrik Rydgard
7425532e99 Move non-Android specific stuff from android/jni to /UI.
Move source_assets one level up, too.
Also, start prototyping GameInfoCache, you'll see what it's for soon...
2013-03-30 15:46:26 +01:00
Henrik Rydgård
fc8674b496 Merge pull request #1098 from lioncash/master
Fix swapped statements in scePsmf?
2013-03-30 02:49:27 -07:00
Lioncash
6753dabd17 Fix an error log message. 2013-03-30 04:11:53 -04:00
Henrik Rydgard
8833f6eb25 Don't swapbuffer if stepping. Default to 2x zoom on Windows. Alert on missing atlases. 2013-03-30 08:35:47 +01:00
Unknown W. Brackets
e024f29240 Better buildfix.
Fixes #1099.
2013-03-29 22:57:28 -07:00
Unknown W. Brackets
503b837628 Buildfix for Linux/Mac at least.
Qt still not happy, I think.
2013-03-29 22:22:44 -07:00
Lioncash
a4d8585794 Fix accidentally switched statements in scePsmf.cpp?
I'm assuming this was actually intended

The other way results in no actual changes happening. There were no comments saying that was intended so I guess it was an accident or something.
2013-03-30 00:42:12 -04:00
Henrik Rydgard
9740d71a1f CMakelist update 2013-03-30 00:10:38 +01:00
Henrik Rydgård
2b5d9fec5b Merge pull request #1097 from hrydgard/win32-gl-ui
Bring the GL UI to Windows
2013-03-29 16:07:17 -07:00
Henrik Rydgard
5efbdf17de Merge branch 'master' into win32-gl-ui 2013-03-29 23:59:28 +01:00
Henrik Rydgard
a9e436fcc1 Fix DXT5 alpha channel 2013-03-29 23:38:14 +01:00
Henrik Rydgard
f02e682021 Merge branch 'master' into win32-gl-ui
Conflicts:
	Qt/Native.pro
2013-03-29 23:37:59 +01:00
Henrik Rydgard
2922791788 Fix exit crash 2013-03-29 23:10:40 +01:00
Henrik Rydgard
bb939321bc Fix symbol map loading, Qt fullscreen build 2013-03-29 22:56:57 +01:00
Henrik Rydgard
81444c92a1 win32-gl-ui: Cleanup 2013-03-29 21:21:27 +01:00
Henrik Rydgard
724a600381 Buildfix android, misc other fixes, some include cleanup 2013-03-29 20:55:32 +01:00
Henrik Rydgard
187159eb53 win32-gl-ui: Logging fixes, etc. 2013-03-29 20:03:11 +01:00
Henrik Rydgard
949cb2f9eb win32-gl-ui: Debugger kinda works again 2013-03-29 19:52:47 +01:00
Henrik Rydgard
32a599c957 Win32 gl ui: Fixes and tweaks. 2013-03-29 19:32:20 +01:00