9089 Commits

Author SHA1 Message Date
danyalzia
4a034f4a4d Show GL Shading Language Version 2013-09-28 14:34:04 +05:00
Unknown W. Brackets
14efcbcc9b Add an interface to grab the depth/stencil buffers.
Not sure yet how to show in UI, not well tested...
2013-09-28 02:23:07 -07:00
Henrik Rydgård
d14411bfe5 Merge pull request #3951 from bhavin192/patch-1
Update CwCheat.cpp
2013-09-28 02:14:58 -07:00
Kingcom
4a786ebef8 ... and add line breaks 2013-09-28 10:44:17 +02:00
Kingcom
606c4bf8a2 Remove unwanted changes 2013-09-28 10:42:56 +02:00
Kingcom
b6d49f09bc Merge branch 'master' of https://github.com/hrydgard/ppsspp into GEDebugger
Conflicts:
	Windows/GEDebugger/GEDebugger.cpp
	Windows/GEDebugger/GEDebugger.h
	Windows/ppsspp.rc
	Windows/resource.h
2013-09-28 10:39:28 +02:00
Henrik Rydgård
9ace2be7bb Merge pull request #3952 from unknownbrackets/debugger
Show a texture preview in addition to the framebuffer preview
2013-09-28 01:16:15 -07:00
Unknown W. Brackets
086294b495 Listen for shutdown in thread loops.
This way we don't need to use wait_for(), much better.
Also because there are slightly more correct cond vars on win32.
2013-09-28 00:45:54 -07:00
Unknown W. Brackets
4b9056fa02 Shutdown cleanly even when GE debugger is paused. 2013-09-28 00:32:45 -07:00
Unknown W. Brackets
2a75ad2ebf Ignore framebuffer alpha in preview, often 0. 2013-09-27 23:52:06 -07:00
Unknown W. Brackets
6f6013a6f8 Add a separate button to step by op/cmd. 2013-09-27 23:46:04 -07:00
Unknown W. Brackets
ba289c1e73 Show alpha in textures in the GE debugger. 2013-09-27 23:36:23 -07:00
bhavin192
9e38ad4916 Update CwCheat.cpp
added symbian support correct defined if it is wrong
2013-09-28 11:24:03 +05:30
Unknown W. Brackets
d734b59904 Add a preview for the current texture as well. 2013-09-27 22:46:09 -07:00
Unknown W. Brackets
81e71dd8d7 Add a way to get to the current texture as well. 2013-09-27 22:46:08 -07:00
Unknown W. Brackets
75f2995f25 Move some texture deindexing to GPU/Common/. 2013-09-27 22:46:07 -07:00
Unknown W. Brackets
b4b0b33f57 Move DXT decoding to GPU/Common/. 2013-09-27 22:46:06 -07:00
Unknown W. Brackets
ab189749eb Fix older savestates no longer loading. 2013-09-27 22:46:06 -07:00
Henrik Rydgård
05fda6e8c7 Merge pull request #3936 from thedax/win32ReduceOSMSpam
Win32: Only show the resolution information at certain times.
2013-09-27 15:29:08 -07:00
Henrik Rydgård
eda5f7644d Merge pull request #3945 from shenweip/patch-8
Implemented sceUtilityGamedataInstallUpdate.
2013-09-27 15:28:30 -07:00
Henrik Rydgård
e9b6763b52 Merge pull request #3946 from raven02/patch-13
Rename roundTo255th() to roundTo255thf()
2013-09-27 15:27:54 -07:00
adrian17
6fc2ad56a4 Cleaned up CommonPaths some more and removed BuildCompleteFilename() 2013-09-28 00:21:44 +02:00
adrian17
5f86bc44d4 Deleted some doubled #includes. 2013-09-27 21:38:07 +02:00
The Dax
1427aefccb Make fullscreen info conditional. Don't show it if the Resolution Mode isn't Auto. 2013-09-27 15:34:13 -04:00
The Dax
ab71517fd0 Rename StopEmulation to WaitForCore. 2013-09-27 13:34:22 -04:00
The Dax
586ca3e838 Stop should do the same things reset does(in terms of core stepping and stopping), so let's re-factor that code into a function. 2013-09-27 12:32:15 -04:00
raven02
748ae6a3e7 Workaround fix issue #3912 2013-09-28 00:28:53 +08:00
raven02
8564d146c8 Rename roundTo255th to roundTo255thf 2013-09-28 00:06:18 +08:00
Kingcom
c86d3b81d9 Some more changes 2013-09-27 18:03:08 +02:00
shenweip
3da79bdeae Fix savedata to support old savedata. 2013-09-27 23:57:08 +08:00
adrian17
d8adf95b24 Removed some unused content from Common 2013-09-27 17:35:06 +02:00
shenweip
dbb16517d2 Forget DoState. 2013-09-27 23:10:31 +08:00
shenweip
a883fbd155 Add some comments. 2013-09-27 23:01:27 +08:00
shenweip
7bb798edb6 Implemented sceUtilityGamedataInstallUpdate. 2013-09-27 22:52:25 +08:00
adrian17
db6ed6f399 Removed unused files from Common. 2013-09-27 16:47:21 +02:00
Kingcom
7945f5cb7f Make GEDebugger the parent, not the tab control 2013-09-27 15:38:20 +02:00
Kingcom
68edc4ffcf Add tab control to GEDebugger 2013-09-27 13:11:11 +02:00
Henrik Rydgård
89c562d327 Merge pull request #3934 from mgaver/patch-8
Update korean.txt
2013-09-27 02:48:10 -07:00
Henrik Rydgård
a757457ec2 Merge pull request #3933 from mgaver/patch-7
Update PSPOskDialog.cpp
2013-09-27 02:47:38 -07:00
Henrik Rydgård
0a54b04bc5 Merge pull request #3941 from thedax/win32DeadlockFix
Win32: When games hang, don't deadlock with Stop, Reset, and Enable Cheats.
2013-09-27 01:09:36 -07:00
The Dax
adead8ea31 Fix deadlocks when games hang with Stop, Reset, and Enable Cheats. 2013-09-26 22:44:29 -04:00
The Dax
7fde11af5f Don't show resolution info when entering/exiting fullscreen. It's not really necessary. 2013-09-26 19:44:06 -04:00
The Dax
e4a1d02f4e Make savestate slot message translatable, and shorten it so it can be more language neutral in word order("Using savestate slot %d" -> "Savestate slot: %d"). 2013-09-26 19:00:30 -04:00
The Dax
24d587c991 Adjust a few calls. Display fullscreen/normal resolution mode info only one time. 2013-09-26 17:50:30 -04:00
The Dax
83a168c25e Win32: Only show the resolution information when selecting resolution sizes or window sizes from the Settings menu. 2013-09-26 17:46:11 -04:00
Henrik Rydgard
6143cfabd9 Fix encoding of PSPOskDialog so it works on the build bot. Oh no, not another of these... 2013-09-26 17:39:36 +02:00
mgaver
1f210f870a Update korean.txt 2013-09-27 00:38:21 +09:00
mgaver
a475691171 Update PSPOskDialog.cpp 2013-09-27 00:29:04 +09:00
Henrik Rydgård
9088027a29 sceMp3: Add back "wrong name" comments 2013-09-26 17:20:50 +02:00
Henrik Rydgård
69812ddaf6 Merge pull request #3932 from raven02/patch-12
Align OSK button bit better
2013-09-26 07:54:37 -07:00