Commit Graph

19775 Commits

Author SHA1 Message Date
Unknown W. Brackets
f9ec9d53d0 Merge pull request #8613 from hrydgard/iso-filesystem-lazy
"Lazy load" directory information in ISOFilesystem
2016-02-28 14:31:20 -08:00
Henrik Rydgard
a1bf8573f6 Better way to find the git exe for git-version-gen, thanks Unknown. 2016-02-28 23:04:46 +01:00
Henrik Rydgard
88f25fd50e x86-64: Fix L bit in VEX instruction emitter. Ported fix from Citra.
Currently unused in the emulator, though.
2016-02-28 13:07:24 +01:00
Henrik Rydgard
da1a04be8d Make the workqueue slightly safer. Put g_gameInfoCache on the heap.
Cherry-picked from #8592
2016-02-28 12:39:47 +01:00
Henrik Rydgard
6f9755d498 ISOFileSystem: Lazily load directory information as needed. Should speed up game icon loading a bit. 2016-02-28 12:02:01 +01:00
Henrik Rydgard
0b95c4bbd1 ISOFileSystem: Move the level into the tree nodes 2016-02-28 11:51:15 +01:00
Henrik Rydgard
afc8736b9a ISOFileSystem: Move the startsector and dirsize information into the tree nodes 2016-02-28 11:46:21 +01:00
Henrik Rydgard
0458c7a590 ISOFileSystem coding style cleanup to reduce future diffs 2016-02-28 11:39:57 +01:00
Henrik Rydgard
5f761c346b Attempt workaround for #8610 2016-02-28 11:06:49 +01:00
Henrik Rydgard
de932b5efc Make git-version-gen work with a freshly installed 64-bit git msys.
For some reason %ProgramFiles% returns the (x86) one anyway...
2016-02-28 11:03:54 +01:00
Henrik Rydgård
87f922c678 Merge pull request #8611 from unknownbrackets/diskcache
Set cache dir before loading config
2016-02-28 00:11:25 +01:00
Unknown W. Brackets
7ab3de299c Set cache dir before loading config.
The config will try to check ISOs for existence, which may use the cache.
2016-02-27 13:10:08 -08:00
Henrik Rydgård
8e7de00eec Merge pull request #8609 from xiushudongfang/Open-action-for-android-
Remove unsupported formats
2016-02-22 10:20:50 +01:00
xiushu
2ec11c56a4 Remove unsupported formats 2016-02-22 16:28:54 +08:00
Henrik Rydgård
1e749b0a43 Merge pull request #8607 from xiushudongfang/InputBox-for-Android
Add inputbox for android
2016-02-22 09:18:10 +01:00
Henrik Rydgard
05d4caeeaf Buildfix 2016-02-21 12:14:44 +01:00
Henrik Rydgard
6b829c9cde Safer window resize on Windows - don't updating the backbuffer size until stopped dragging.
Cherry-picked from the Vulkan branch.
2016-02-21 11:51:10 +01:00
Henrik Rydgard
76e1d074ec Logging improvements in EGL init 2016-02-21 11:40:02 +01:00
xiushu
80938a39ce Just remove useless space and fix translations
Oops
2016-02-21 13:12:35 +08:00
xiushu
7a2b4eea0a Add inputbox for android
For inputting  IP and NickName ,or something else in future on Android
2016-02-21 11:23:00 +08:00
Henrik Rydgård
8a65ba8696 Merge pull request #8605 from xiushudongfang/Open-action-for-android-
Add open action for android
2016-02-20 22:53:26 +01:00
xiushu
2ba902368e Add open action for android
Open games from file explorer directly.
2016-02-20 19:23:32 +08:00
Henrik Rydgard
5f0553955c Vulkan headers and link library 2016-02-17 22:49:13 +01:00
Henrik Rydgard
8684180620 Add ppsspp-glslang as a submodule (shader compiler for future Vulkan support)
This also adds a Windows project file, for building it.
2016-02-17 21:38:35 +01:00
Henrik Rydgard
52eca3d211 Update version to 1.2.1 2016-02-17 18:20:49 +01:00
Henrik Rydgard
2a77ab71aa Some attempts at increasing reliability of render thread management. 2016-02-17 17:08:48 +01:00
Henrik Rydgard
6ef779402a Update PPGE atlas (font used for in-game save dialogs etc) 2016-02-15 19:24:39 +01:00
Henrik Rydgard
2d0295bbb3 Fix another version parsing bug 2016-02-15 19:21:57 +01:00
Henrik Rydgard
67282cafc4 Apply some minor changes from #8592 2016-02-15 18:21:29 +01:00
Henrik Rydgard
0be9a520ef Remove hack in render loop thread 2016-02-15 00:19:17 +01:00
Henrik Rydgard
e51e168e40 It is not a great idea to release locks that have been free'd. 2016-02-15 00:10:22 +01:00
Henrik Rydgard
e954768a84 sceAtrac: Work-around crash with older versions of FFMPEG when free-ing.
Better leaking than dead, although there has to be a better way.
2016-02-14 17:19:32 +01:00
Henrik Rydgard
eafb39f267 Actually fix the version parsing, oops 2016-02-14 16:34:17 +01:00
Henrik Rydgard
eb3706c20a Fix version parsing for upgrade checker for short versions like "1.2" 2016-02-14 16:24:33 +01:00
Henrik Rydgard
b5959be2ec Update font atlas (Chinese, Korean updates) 2016-02-14 13:44:10 +01:00
Henrik Rydgard
09e558c74b Update version numbers to 1.2.0 2016-02-14 12:36:28 +01:00
Henrik Rydgard
951c79f6c3 Update submodules. 2016-02-14 11:37:29 +01:00
Henrik Rydgård
3d319fac75 Merge pull request #8590 from hrydgard/android-clean-exit
Exit cleanly on Android instead of hard-exiting using exit(0).
2016-02-13 20:33:46 +01:00
Henrik Rydgard
bfa5091c41 Exit cleanly on Android instead of hard-exiting using exit(0). 2016-02-13 19:57:05 +01:00
Henrik Rydgård
ab4ffe38d5 Merge pull request #8589 from unknownbrackets/d3d9-minor
d3d9: Enable GPU info in D3D9 reporting
2016-02-13 19:20:33 +01:00
Unknown W. Brackets
095624867a d3d9: Enable GPU info in D3D9 reporting. 2016-02-13 09:51:09 -08:00
Unknown W. Brackets
346e98046d Forgot to remove this report, not needed now. 2016-02-13 09:31:03 -08:00
Henrik Rydgard
e1ebc12d7f Improve reliability of "menu background music". Fix issue with mixed navigation mentioned in #8565 2016-02-13 10:55:29 +01:00
Henrik Rydgård
199ce4ef9e Merge pull request #8581 from sum2012/ant-build
Add ant build script for Android in windows
2016-02-12 23:48:43 +01:00
sum2012
39d3147c9b Update to build all ABIs by default 2016-02-13 06:42:47 +08:00
sum2012
8e82a698ff Add ant build script for windows 2016-02-13 05:03:16 +08:00
Henrik Rydgård
bc1ed6e01f Merge pull request #8579 from unknownbrackets/gpu-memcpy
Correct buffer size for offset download
2016-02-12 09:31:11 +01:00
Unknown W. Brackets
5894431fa0 Correct buffer size for offset download.
We need h, not h - y.  Should be #7819.
2016-02-11 22:30:44 -08:00
Henrik Rydgard
5bfeafc037 PackFramebufferSync_: Check for bad parameters that could cause crash
My theory for the #7819 crash
2016-02-11 22:10:54 +01:00
Henrik Rydgård
042bfe6d83 Merge pull request #8577 from unknownbrackets/slow-effects
Consider depth blitting a slow framebuffer effect
2016-02-11 09:24:34 +01:00