5676 Commits

Author SHA1 Message Date
Daniel Dressler
770456156d Make both modern and legacy key mapping input work 2013-07-02 20:49:30 -07:00
Daniel Dressler
20399b9d6c Make key mapping screen save changes 2013-06-30 22:48:15 -07:00
Daniel Dressler
643133238f Make emu core use key mapped keys 2013-06-30 21:43:01 -07:00
Daniel Dressler
a7a4ad5f06 Fix key map screen forgeting last pressed key 2013-06-29 19:20:23 -07:00
Daniel Dressler
d1e015b6ae Make set key map screen show last pressed key 2013-06-27 20:05:54 -07:00
Daniel Dressler
14bce01a33 Fix key map settings screen using wrong enums 2013-06-26 20:22:45 -07:00
Daniel Dressler
6294e36c95 Make KeyMap use native keycodes and Core PS btns 2013-06-24 22:08:23 -07:00
Daniel Dressler
29271f67d7 Sync KeyMap to native changes 2013-06-24 21:34:14 -07:00
Daniel Dressler
83a5609f22 Move keyboard key codes into native 2013-06-23 22:08:45 -07:00
Daniel Dressler
7d4ab6e786 Fix function declarations missing from namespace 2013-06-23 21:18:00 -07:00
Daniel Dressler
c442e1dbb0 Merge branch 'master' of github.com:hrydgard/ppsspp 2013-06-23 20:43:05 -07:00
Henrik Rydgard
6a9e6ce5fe Simplify vertex shaders a little more in the common case of directional lights. 2013-06-24 00:29:30 +02:00
Henrik Rydgård
d467eac6a6 Merge pull request #2416 from unknownbrackets/fbo-minor
Centralize destruction of FBOs, use std::vector
2013-06-23 12:34:09 -07:00
Henrik Rydgård
b1a05c2052 Merge pull request #2419 from raven02/patch-11
Add text shadow to message dialog that match real PSP
2013-06-23 12:12:25 -07:00
Henrik Rydgard
8310d27d7f Bump version numbers v0.8 2013-06-23 20:10:00 +02:00
Henrik Rydgard
88e67c7b82 Slightly nicer icons. 2013-06-23 19:53:09 +02:00
Henrik Rydgard
9a934aba9e Update lang 2013-06-23 19:48:26 +02:00
raven02
1a46843996 Add text shadow to message dialog that match real PSP 2013-06-24 01:01:55 +09:00
Henrik Rydgard
30ed5110e5 Possible iOS build fix, see #2418 2013-06-23 18:01:11 +02:00
Henrik Rydgard
3216410ac8 Fix unknown.png issues properly this time :P 2013-06-23 17:57:24 +02:00
Unknown W. Brackets
8c7dfdb0f7 Iterate over vfbs_ using size_t not iter.
This way we know for sure that our erase()s are safe.
2013-06-23 08:51:35 -07:00
Unknown W. Brackets
03cab6edf7 Centralize destruction of FBOs, use std::vector. 2013-06-23 08:19:36 -07:00
Henrik Rydgard
5d1fff328f Update native with a possible fix for task switching on android 2013-06-23 17:17:21 +02:00
Henrik Rydgard
fcd9168ff9 Change vfbs_ back to a list for now. 2013-06-23 17:10:55 +02:00
Henrik Rydgard
67ef7fea3e Various FBO-related fixes, hopefully reducing or removing the related crashes... 2013-06-23 17:05:59 +02:00
Henrik Rydgard
6f24514ad5 Fix unknown.png issues. Hopefully fixes #2411. 2013-06-23 16:24:57 +02:00
Henrik Rydgard
0e61385c2e Mark 4x and 5x texture scaling as "overkill" and "crazy" in the windows menu. Because they really are. 2013-06-23 16:10:27 +02:00
Henrik Rydgård
b5d8eec462 Merge pull request #2415 from raven02/patch-10
Add 4X/5X to texture scaling level for windows
2013-06-23 07:09:26 -07:00
oioitff
ffc3db1429 Bug fix for sceMp3, make sceMp3 work fine. (dunno why this didn't merge before)
Conflicts:
	Core/HLE/sceMp3.cpp
2013-06-23 16:07:37 +02:00
raven02
747d3d2d9c Add 4X/5X to texure scaling level for windows 2013-06-23 21:33:50 +08:00
Henrik Rydgård
46d085eef2 Merge pull request #2410 from 173210/master
Added scePowerGetBatteryTemp support
2013-06-23 03:35:04 -07:00
173210
3fc397c590 Added scePowerGetBatteryTemp support
It returns 0 celsius degrees
2013-06-23 16:52:41 +09:00
Henrik Rydgård
30efa527a7 Merge pull request #2408 from unknownbrackets/savedata
PSPPointer adjustments in savedata
2013-06-22 23:15:53 -07:00
Unknown W. Brackets
dae4156654 Make more savedata struct parts PSPPointers. 2013-06-22 22:49:39 -07:00
Unknown W. Brackets
12232dcad4 Simplify some Memory::GetPointer stuff. 2013-06-22 22:44:00 -07:00
Unknown W. Brackets
f7a717746f Sometimes newData.buf is NULL, don't log an error. 2013-06-22 22:40:48 -07:00
Henrik Rydgård
e715019cde Merge pull request #2405 from raven02/patch-7
Show analog stick/Tilt  should valid only when on-screen control is o...
2013-06-22 14:58:19 -07:00
Henrik Rydgård
d757bc8088 Merge pull request #2406 from unknownbrackets/savedata
Use the saveName by default in MAKE/WRITE/READDATA
2013-06-22 14:55:25 -07:00
Unknown W. Brackets
eb1f39f0eb Use the saveName by default in MAKE/WRITE/READDATA.
Suspected this, but wasn't sure.  Tests confirm it works like AUTOLOAD.
2013-06-22 14:48:09 -07:00
raven02
643b3b0c71 Keep Tilt to Analog even without on-screen control 2013-06-23 05:46:54 +08:00
raven02
a6e80d318b "Show analog stick"/"Tilt" should only valid when on-screen control is on 2013-06-23 05:30:54 +08:00
Henrik Rydgard
9161c1e289 Use unknown.png for missing pbp/elf icons 2013-06-22 23:25:22 +02:00
Henrik Rydgard
23ee9b8cd5 Add "Take Screenshot" to Windows version. Writes to "screenshots" subdirectory. No smart file naming yet. 2013-06-22 22:28:48 +02:00
Henrik Rydgård
3034989300 Merge pull request #2403 from unknownbrackets/elf-fix
Allow duplicate HI16 or LO16 in variable relocations pairs
2013-06-22 13:06:16 -07:00
Unknown W. Brackets
d37e224f5c Allow multiple HI16's in a row.
The God Eater demo does in fact use these.  Ugh.
2013-06-22 12:44:25 -07:00
Unknown W. Brackets
1f0d87afd9 Allow multiple LO16s after a HI16 in var relocs.
The God Eater demo uses these sometimes, and it should be safe if the
addresses match or at least overflow to the HI16 the same.
2013-06-22 11:59:35 -07:00
Henrik Rydgård
fbf046986d Merge pull request #2402 from unknownbrackets/texcache
Add some debugging stuff to highlight textures
2013-06-22 11:11:06 -07:00
Unknown W. Brackets
cd213e655b Add some debug code for finding textures. 2013-06-22 10:35:34 -07:00
Unknown W. Brackets
390f0d79fc Add a copy path to ConvertColors RGBA8888.
It's not actually ever called this way, but I'd rather not let someone get
confused if they try to.
2013-06-22 10:16:38 -07:00
Unknown W. Brackets
88fbe6c1b5 Clear lastBoundTexture when binding a null one. 2013-06-22 10:15:30 -07:00