Henrik Rydgard
634e324975
More work on control
2013-03-31 00:39:58 +01:00
Henrik Rydgard
afa21588d7
Some work towards better control handling, includes stickyfix from native
2013-03-30 23:55:28 +01:00
Henrik Rydgard
e78193b907
win32: Save/restore window position
2013-03-30 17:49:02 +01:00
Henrik Rydgard
0b87abe945
Revert accidentally increased .sln version number. also throw in lowp in UI shaders.
2013-03-30 17:32:00 +01:00
Henrik Rydgard
4bca64f5cf
New touch crosspad that can do diagonals
2013-03-30 16:48:38 +01:00
Henrik Rydgard
7425532e99
Move non-Android specific stuff from android/jni to /UI.
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Move source_assets one level up, too.
Also, start prototyping GameInfoCache, you'll see what it's for soon...
2013-03-30 15:46:26 +01:00
Henrik Rydgard
f02e682021
Merge branch 'master' into win32-gl-ui
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Conflicts:
Qt/Native.pro
2013-03-29 23:37:59 +01:00
Henrik Rydgard
bb939321bc
Fix symbol map loading, Qt fullscreen build
2013-03-29 22:56:57 +01:00
Henrik Rydgard
81444c92a1
win32-gl-ui: Cleanup
2013-03-29 21:21:27 +01:00
Henrik Rydgard
724a600381
Buildfix android, misc other fixes, some include cleanup
2013-03-29 20:55:32 +01:00
Henrik Rydgard
187159eb53
win32-gl-ui: Logging fixes, etc.
2013-03-29 20:03:11 +01:00
Henrik Rydgard
949cb2f9eb
win32-gl-ui: Debugger kinda works again
2013-03-29 19:52:47 +01:00
Henrik Rydgard
32a599c957
Win32 gl ui: Fixes and tweaks.
2013-03-29 19:32:20 +01:00
Henrik Rydgard
84fd5781de
GL UI in Win32: Some basics work.
2013-03-29 18:50:08 +01:00
Henrik Rydgard
e7989e88d8
Upgrade native. Build the GL UI on Windows too (but don't run it yet).
2013-03-29 14:41:28 +01:00
Henrik Rydgard
23ad4c554a
Fix small issue with open dialog path, remove dupe hle func, add and reorder some
2013-03-29 11:15:54 +01:00
Unknown W. Brackets
0625012dc6
Don't force x86 arch in the manifest file.
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How come this worked?
2013-03-29 01:27:25 -07:00
Henrik Rydgard
6f7cc57f53
Win32: Add menu choice to open from memstick/PSP/GAME
2013-03-28 20:26:24 +01:00
Henrik Rydgard
e7027b6c9c
win32: Add menu option to open memory stick directory
2013-03-28 20:19:10 +01:00
Unknown W. Brackets
afbde31b42
Add some OpenGL related reporting errors.
2013-03-24 09:45:43 -07:00
StorMyu
d1d957521d
Update CtrlMemView.cpp
2013-03-22 20:46:19 +01:00
StorMyu
83d65376a1
[Debugger] Ram Dump function
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Just need to make sure you pause the emulator before you dump.
Or it'll not work ^^
2013-03-22 12:14:10 +01:00
Henrik Rydgard
f8241f4312
Update native. Allow switching mediaengine at runtime (not sure why you'd want to though)t:
2013-03-21 22:50:59 +01:00
Henrik Rydgard
fdb9de2f86
win32 UI tweaks
2013-03-21 18:38:16 +01:00
Unknown W. Brackets
aca5e8e42f
iOS: fix significant audio stutter.
2013-03-17 11:32:57 -07:00
Henrik Rydgard
53bcb29ef6
GL init: Don't die if wglCreateContextAttribsARB is supported but returns 0.
2013-03-17 14:47:57 +01:00
Henrik Rydgard
46b2e15945
Set _CRT_SECURE_NO_WARNINGS
2013-03-16 09:17:39 +01:00
raven02
bcedefe244
Update ppsspp.rc
2013-03-13 22:11:24 +08:00
raven02
09945bb453
UseMediaEngine should be grey when emulator running
2013-03-13 22:08:26 +08:00
aquanull
138316f3d3
Actually fix window title and new[].
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Now the correct string is used in the title.
And in C++ default operator new/new[] will throw a std::bad_alloc exception instead of returning a null pointer when failed. The nothrow variants as used in this commit does the opposite.
2013-03-13 10:49:59 +08:00
sum2012
15e6fdadbc
Add UI of windows of using Media Engine
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ref: https://github.com/hrydgard/ppsspp/issues/842
2013-03-13 01:04:36 +08:00
Unknown W. Brackets
303058f492
Quick and dirty Windows UI for memchecks.
2013-03-12 00:53:49 -07:00
Sacha
e4b43b73b4
Update version to v0.7 for Windows, Blackberry, Symbian
2013-03-12 12:44:30 +10:00
Henrik Rydgard
f229cc0498
The å (å) got screwed up again. I give up.
2013-03-12 00:07:34 +01:00
Henrik Rydgard
2e6d68cb8f
7.0. Show git version in Windows about box.
2013-03-11 22:55:55 +01:00
Henrik Rydgard
94e485e695
Slightly improved OpenGL error handling on Windows
2013-03-10 23:09:52 +01:00
Henrik Rydgard
83ba2d04ec
Don't autosave .map files in the Windows version
2013-03-10 13:22:38 +01:00
sum2012
7a035cc28b
Add log.bat in to windows version
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For windows user can easier to post the log.
I don't know whether ppsspp will add this file after merge
2013-03-07 21:10:36 +08:00
Henrik Rydgard
57d4544ef4
Basic testrunner for Android.
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Running it as-is reveals that clo and rotrv are broken in ARMJIT.
2013-03-07 00:10:53 +01:00
Unknown W. Brackets
cd584df821
Fix git-version-gen.cmd when git.cmd is used.
2013-03-04 14:02:15 -08:00
Henrik Rydgard
bc15617392
Make un-buffered rendering much smarter, removing flicker.
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This turns it into a very viable option for many games. You do lose some FX
but it can as a result even be used as a workaround for the massive glow
in Wipeout...
2013-03-03 13:00:21 +01:00
Unknown W. Brackets
214a460eb9
Fix GIT env having quotes in it.
2013-03-03 02:21:34 -08:00
Unknown W. Brackets
fe16a70ea7
Add some instructions if it still doesn't work.
2013-03-03 02:18:24 -08:00
Unknown W. Brackets
66e4c4d824
Fix git-version-gen without git on path.
2013-03-03 02:17:32 -08:00
Henrik Rydgard
020e505e74
Make the gitversion script work automatically with msysgit without setting global PATH.
2013-03-03 10:57:00 +01:00
Unknown W. Brackets
35fe2b4a63
Actually use the git version.
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Also switch to cpp, duh.
2013-03-02 12:42:25 -08:00
Unknown W. Brackets
96a22063e3
Add custom step for Windows for git-version.c.
2013-03-02 11:27:06 -08:00
raven02
fd8bcf98df
Remove DisableG3Dlog
2013-02-25 22:54:18 +08:00
Unknown W. Brackets
de7ada1982
Fix some x64 type warnings.
2013-02-24 10:39:06 -08:00
Unknown W. Brackets
8f9ea31a87
Don't bother resuming/pausing around savestates.
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Only makes things more likely to crash.
2013-02-23 13:54:47 -08:00