Henrik Rydgård
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4a49ec2e40
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Fix silly key mapping bug. Update native with SDL gamepad support (that
needs more work).
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2013-07-14 13:52:38 +02:00 |
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mattweb28
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f7573b35e2
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sceKernelLoadExec() parameters fix
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2013-07-14 17:07:24 +08:00 |
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Henrik Rydgård
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dcb400f85d
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Merge pull request #2770 from raven02/patch-3
Fix YES/NO selection color in save dialog
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2013-07-14 01:32:53 -07:00 |
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raven02
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bee66bdb4d
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Fix depth issues in multiple games
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2013-07-14 03:24:29 +08:00 |
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raven02
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00fe237f45
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Fix YES/NO selection color in save dialog
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2013-07-13 22:56:46 +08:00 |
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raven02
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925714ab39
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Better attempt to calc FBO size using viewport , scissor & region all together
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2013-07-13 20:26:04 +08:00 |
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Henrik Rydgård
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8eab028383
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Fix CMakeList to pull in the right ffmpeg libraries on Linux/x64. Won't work on x32 yet.
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2013-07-13 11:24:03 +02:00 |
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Henrik Rydgård
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b75e86f547
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Merge pull request #2766 from sum2012/eboot-patch
Add Another patcher
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2013-07-13 01:38:03 -07:00 |
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sum2012
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755e642efc
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Add Another patcher
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2013-07-13 06:46:30 +08:00 |
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The Dax
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216ee1b163
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MenuScreens.cpp: Add +/- 10 Speed limit buttons to make it easier to reset the value above 60, and remove upper limit.
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2013-07-12 05:08:53 -04:00 |
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Sacha
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05f019d434
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Change flash to flash0.
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2013-07-12 11:15:13 +10:00 |
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Henrik Rydgård
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415afa98d4
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Merge pull request #2757 from thedax/master
SpeedToggle button: Switch from tri-state to dual-state(standard/fixed).
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2013-07-11 13:39:58 -07:00 |
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Henrik Rydgard
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1fdebd53e1
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Guard a potential redefine
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2013-07-11 22:16:35 +02:00 |
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The Dax
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9af456a179
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Fix breaking the button.. :|
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2013-07-11 15:55:33 -04:00 |
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The Dax
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93e1404056
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Remove dead code.
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2013-07-11 15:51:45 -04:00 |
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The Dax
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0bc27f6d95
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Make SpeedToggle button switch between only fixed/standard. There's no need for it to be a tri-state button when there is a separate button for unlimited speed.
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2013-07-11 15:43:51 -04:00 |
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Henrik Rydgård
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3c653cb3fc
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Drop the gameinfocache correctly on shutdown, avoiding a log flood and
possible mem leak on android.
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2013-07-11 14:29:56 +02:00 |
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Henrik Rydgård
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eaa59f9bfe
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Switch back to the native file browser on Windows (oops). Fixes #2750.
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2013-07-11 10:46:53 +02:00 |
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Henrik Rydgård
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419fa81d6a
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Merge pull request #2744 from raven02/fbo-memory
Back to use original name "Read Framebuffers to Memory"
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2013-07-11 00:42:28 -07:00 |
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Henrik Rydgård
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ad5eba0dca
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Merge pull request #2749 from unknownbrackets/minor
Minor tweaks
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2013-07-11 00:02:04 -07:00 |
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Unknown W. Brackets
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abc9b84bac
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Improve performance of savestates on x86.
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2013-07-10 22:59:18 -07:00 |
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Unknown W. Brackets
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45ff47589a
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Remove unused fpointer member.
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2013-07-10 22:30:25 -07:00 |
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Unknown W. Brackets
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9f96ea80b1
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Don't crash if GameInfoCache is never inited.
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2013-07-10 22:28:01 -07:00 |
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raven02
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fa0af3c150
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Back to use "Read Framebuffers to Memory"
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2013-07-11 08:12:19 +08:00 |
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Henrik Rydgard
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3022a026a1
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Reduce unnecessary logging when loading isos, and update native
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2013-07-10 21:59:43 +02:00 |
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Henrik Rydgard
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4c913c097e
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new attempt at sizing the framebuffers, similar to what raven02 said
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2013-07-10 21:59:43 +02:00 |
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Henrik Rydgård
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79470e0be4
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Merge pull request #2740 from thedax/master
Win32: Fix typo
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2013-07-10 12:48:28 -07:00 |
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The Dax
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0843e2a6fc
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Fix typo in Config.cpp that resulted in fullscreenonlaunch always being set to true.
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2013-07-10 15:39:52 -04:00 |
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Henrik Rydgård
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4611bfa001
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Merge pull request #2739 from thedax/master
Win32 UI: Add INI option to enable fullscreen on emulator launch
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2013-07-10 12:07:10 -07:00 |
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The Dax
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32bb4d7db5
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Windows UI: Add INI option to allow emulator to start in fullscreen mode on launch.
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2013-07-10 14:22:22 -04:00 |
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Henrik Rydgård
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48f0411743
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Merge pull request #2737 from PGGB/master
Remove relative gl_common.h include directives
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2013-07-10 10:56:11 -07:00 |
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Henrik Rydgård
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4930c26082
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Merge pull request #2723 from papel/master
More shortcuts for the Windows version
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2013-07-10 10:30:04 -07:00 |
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PGGB
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eaa8813d44
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Remove relative gl_common.h include directives
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2013-07-10 19:28:15 +02:00 |
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papel
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abf2faec67
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Put back savestate error message.
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2013-07-10 13:45:26 -03:00 |
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papel
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1e0c0dbab9
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Fix shortcuts in pause menu.
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2013-07-10 11:49:48 -03:00 |
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raven02
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10e5224d22
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Apply shadow for text in UI
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2013-07-10 11:20:26 +02:00 |
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raven02
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e09df55703
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Scale pic0Texture bit smaller as it overlaps the button
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2013-07-10 11:20:25 +02:00 |
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raven02
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13aa7726e2
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Apply pic1Texture to other UI during game running .
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2013-07-10 11:20:25 +02:00 |
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raven02
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3382e73063
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Fix YES/NO background color in save dialog
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2013-07-10 11:20:24 +02:00 |
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raven02
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17792ac623
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Audio optimization to sceAtracLowLevelDecode()
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2013-07-10 11:20:24 +02:00 |
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Henrik Rydgård
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1edce69608
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Merge pull request #2732 from Kingcom/Debugger
Highlight disabled breakpoints and use font sizes in more controls
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2013-07-10 02:16:26 -07:00 |
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Kingcom
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f9f9429980
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Make memory viewer and register list use the configurable font size
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2013-07-10 11:10:08 +02:00 |
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Kingcom
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0eeebf5221
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-display disabled breakpoints with separate icon
-toggling disabled breakpoints will enable them
-confirmation on toggling breakpoints with a custom condition
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2013-07-10 10:56:03 +02:00 |
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Henrik Rydgård
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d5719f08d8
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Merge pull request #2730 from oioitff/atrac-fix
scheduling in atrac decode functions.
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2013-07-10 01:05:49 -07:00 |
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Henrik Rydgård
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4d23fb8bce
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Merge pull request #2731 from unknownbrackets/ccc
Implement a few utf-8 funcs and stubs in sceCcc
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2013-07-10 01:05:14 -07:00 |
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Unknown W. Brackets
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e56db876ff
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Implement some basic sceCcc utf-8 functions.
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2013-07-10 00:04:32 -07:00 |
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Unknown W. Brackets
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bfa780e08b
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Add more stubs to sceCcc.
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2013-07-09 23:58:03 -07:00 |
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oioitff
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3c5b817283
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scheduling in atrac decode functions.
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2013-07-10 14:45:51 +08:00 |
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Sacha
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95bd121ea9
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Buildfix
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2013-07-10 11:46:27 +10:00 |
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papel
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314d286e37
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Changed pause and speed shortcuts. Fixed disabled run on load.
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2013-07-09 21:54:42 -03:00 |
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