Commit Graph

6506 Commits

Author SHA1 Message Date
Unknown W. Brackets
bf652e4f46 Don't report for <= 4 sized option parameters.
Also don't crash in sceKernelCreateVTimer(NULL, NULL).
2013-07-07 21:16:28 -07:00
Unknown W. Brackets
8c4d99270f Report unsupported vertex formats, initialize.
Initializing mostly so warnings are happy.
2013-07-07 20:31:06 -07:00
Unknown W. Brackets
aef5555327 Fix arithmetic warning in mpeg demux. 2013-07-07 20:31:05 -07:00
Unknown W. Brackets
2c873ce1e8 Don't even need this var anymore. 2013-07-07 20:31:05 -07:00
Unknown W. Brackets
9608067ca2 Cleanup initialization order. 2013-07-07 20:31:04 -07:00
Unknown W. Brackets
a32cf817ff Fix some minor warnings. 2013-07-07 20:31:04 -07:00
Unknown W. Brackets
bc6feed6a0 Fix memory allocation when swapping to a remaster. 2013-07-07 20:28:47 -07:00
Unknown W. Brackets
67e2c1fb98 Shut up an incorrect warning.
It can never be undefined, but that's fine, the compiler can't tell.
2013-07-07 19:16:26 -07:00
Unknown W. Brackets
6bd5257791 Clean up handler management in sceNet.
Add 0, add 1, remove 0, add.. should be 0, not 1.
Also, undefined behavior on x = x > 0 ? --x : 0;
2013-07-07 19:16:25 -07:00
Unknown W. Brackets
10f1f198fb Fix some type conversions warnings. 2013-07-07 19:16:25 -07:00
The Dax
a2c8ac5dbe Remove HD Remaster variables from the savestate; they don't seem to be required for it to function correctly. 2013-07-07 22:05:10 -04:00
Unknown W. Brackets
88ce95470c This one is worth reporting. 2013-07-07 18:10:32 -07:00
Unknown W. Brackets
0019666939 Fix null pointer typo, breaking savestates. 2013-07-07 17:58:37 -07:00
Unknown W. Brackets
1edbda62d0 Remove right stick swap option, not needed. 2013-07-07 17:22:25 -07:00
Unknown W. Brackets
00aaf2bb11 Remove right stick bind option entirely. 2013-07-07 17:21:22 -07:00
Unknown W. Brackets
facad022ee Reverse default DirectInput Y mapping.
As it was before.
2013-07-07 17:18:24 -07:00
Unknown W. Brackets
cb1b1164d1 Only send XInput analog on change. 2013-07-07 17:18:02 -07:00
Unknown W. Brackets
d9bfcce0de Switch to buttons instead of A/B/X/Y for dinput.
This way people don't say "but my X button shows up as L1."
2013-07-07 17:05:03 -07:00
Unknown W. Brackets
4f93d57186 Add a few more dinput axises since it's easy. 2013-07-07 16:28:36 -07:00
Unknown W. Brackets
82442fa68a Cut down on analog stick latency. 2013-07-07 16:25:15 -07:00
Unknown W. Brackets
fc50094725 Add back the right stick, but no UI.
Not sure where to fit it...
2013-07-07 16:17:04 -07:00
Unknown W. Brackets
e45863cb87 Support binding analog backwards. 2013-07-07 16:14:28 -07:00
Unknown W. Brackets
5f382c5ab0 Unpress the reverse direction, avoids sticking. 2013-07-07 16:10:21 -07:00
Unknown W. Brackets
4541a79d54 Send only changed analog sticks in dinput. 2013-07-07 16:10:21 -07:00
Unknown W. Brackets
fb2ca2bb82 Add default mappings for left analog sticks. 2013-07-07 16:10:20 -07:00
Unknown W. Brackets
8e5d115c8e Get basic axis mapping working. 2013-07-07 16:10:20 -07:00
The Dax
95cffd97b5 Fix PSN eboot crash. Allows PSN demo eboots to run again, and HD Remaster eboots to finally boot. 2013-07-07 19:07:43 -04:00
Henrik Rydgard
bab30279c2 fbo_unbind should not be necessary when pausing anymore. 2013-07-08 01:01:47 +02:00
Henrik Rydgard
3281aa5bb6 Fix the actual typo.. 2013-07-08 00:36:25 +02:00
Henrik Rydgard
613b9ec994 Change a variable name to match the name used in the ini file. Default screenshots to JPG. 2013-07-08 00:10:23 +02:00
Henrik Rydgard
a4e95e5ce9 Fix touch buttons that got broken. Also, make the onscreen turbo a pure unthrottle, I don't understand how the other is supposed to work heh (checking iFrameLimit?) 2013-07-08 00:08:43 +02:00
Henrik Rydgård
d1cc98c2fc Merge pull request #2668 from thedax/directinputUpdate
Windows: Preliminary update for DirectInput to the new key mapping system
2013-07-07 14:48:33 -07:00
Henrik Rydgard
66891dc49e Merge branch 'png' of https://github.com/dykebeard/ppsspp into dykebeard-png 2013-07-07 23:37:21 +02:00
dykebeard
ead1237dea git makes me want to disembowel myself 2013-07-07 17:10:45 -04:00
thedax
b6bad32c1d Merge pull request #1 from unknownbrackets/dinput-fix
Merge pull request #1 from unknownbrackets/dinput-fix
2013-07-07 13:47:16 -07:00
Unknown W. Brackets
3852e26558 Remove the force device setting, map instead. 2013-07-07 13:44:21 -07:00
Unknown W. Brackets
b3b2269536 Remove some dead code. 2013-07-07 13:43:53 -07:00
Unknown W. Brackets
e6f4f3a9ac Fix POV so it resets, cooperates with kbd.
Only resends on change.  DirectInput is all about polling, unfortunately.
We could use a separate thread and wait on events...
2013-07-07 13:43:28 -07:00
The Dax
0003b4d4dd Layout ApplyButtons to more closely resemble the XInput code. 2013-07-07 16:33:15 -04:00
The Dax
175223118a Make coding style consistent across entire DinputDevice.cpp file. 2013-07-07 16:28:42 -04:00
The Dax
82b3afe923 Fix more styling issues. 2013-07-07 16:25:23 -04:00
The Dax
7e2c5815da Rebase to latest master. 2013-07-07 16:20:25 -04:00
The Dax
d182a3388e Fix some styling issues, remove some old and irrelevant comments. 2013-07-07 16:19:55 -04:00
The Dax
c65a2eeda3 Fix default button mappings and incorrect axes(they are wrong on my controller, at least..).
TODO: Fix comments.

Also, is there no way to remove the hack for the special buttons..?
2013-07-07 16:19:55 -04:00
The Dax
c5ffd23fb1 Fix inverted buttons, and allow the special keys to be remapped[hopefully..]. 2013-07-07 16:19:55 -04:00
The Dax
9aaf4e5e08 Add RightStickBind support. It's still not 100% bug free... 2013-07-07 16:19:55 -04:00
The Dax
3023ab91ec Add POV support. 2013-07-07 16:19:55 -04:00
The Dax
bc06c5992e Fix horrible styling. 2013-07-07 16:19:54 -04:00
The Dax
8e136bc383 Begin updating DirectInput for keymapping, and to take it off the legacy path. 2013-07-07 16:19:54 -04:00
dykebeard
57713a6a64 hurf 2013-07-07 15:44:00 -04:00