Commit Graph

1987 Commits

Author SHA1 Message Date
Henrik Rydgård
6136123830 Save a small amount of GPU fillrate when controls are faded out 2017-01-26 11:10:33 +01:00
Henrik Rydgård
69b35a35be Show page size and WX Exclusive status in system info 2017-01-26 09:20:05 +01:00
Henrik Rydgård
ff9e1517c7 More bugfixes 2017-01-25 19:11:33 +01:00
Henrik Rydgård
528af8a939 Simplification around textures 2017-01-24 20:59:00 +01:00
Henrik Rydgård
8654d42528 DrawContext API change: introduce TextureDesc 2017-01-24 20:59:00 +01:00
Henrik Rydgård
d2c4cbacad Delete unnecessary form of CreateTexture 2017-01-24 20:58:59 +01:00
Henrik Rydgård
6a7d3a3910 Break out image file management from DrawContext (thin3d) 2017-01-24 20:58:59 +01:00
Henrik Rydgård
377561865a A little more D3D11, BlendFactor 2017-01-24 20:58:59 +01:00
Henrik Rydgard
d9acd27126 Rename GLES files to match the convention the other backends use. 2017-01-23 17:08:58 +01:00
xebra
2e7f2998c7 Exclusion control for options between spline/bezier quality and hardware tessellation. 2017-01-23 14:12:03 +01:00
xebra
95b534ef88 Update credit 2017-01-23 14:12:02 +01:00
xebra
192d8f3601 [spline/bezier]Add an option for hardware tessellation. 2017-01-23 14:12:02 +01:00
Henrik Rydgård
941d128248 Sneak in a minor game settings fix 2017-01-17 18:55:48 +07:00
Henrik Rydgård
b4d1e34585 Fix #9211 (Typo) 2017-01-16 19:57:09 +07:00
LunaMoo
58af2b8eae Fix profiler build. 2017-01-09 22:09:34 +01:00
Henrik Rydgård
cbf4e5f38c Implement colormask 2016-12-27 11:59:11 +01:00
Henrik Rydgård
9f2e83b66c Bundle up more state in the pipeline object. Lets us get rid of Vulkan's pipeline cache. 2016-12-27 11:59:11 +01:00
Henrik Rydgård
8d84fb75c7 Remove ShaderSet presets 2016-12-27 11:59:10 +01:00
Henrik Rydgård
f86b9f7900 Guess what? More renaming 2016-12-27 11:59:06 +01:00
Henrik Rydgård
9b439e4c43 Remove Thin3D prefix on more things 2016-12-27 11:59:06 +01:00
Henrik Rydgård
463251908b Rename things to closer match another project which I plan to share some code with 2016-12-27 11:59:02 +01:00
Henrik Rydgård
10393f5d4e Move Thin3D into the Draw namespace. 2016-12-27 11:58:03 +01:00
Henrik Rydgård
97d029972e Rename SetTextures to BindTextures 2016-12-25 11:31:33 +01:00
Henrik Rydgard
9d7983eee8 Remove the ability to turn off prescaleUV entirely. It's simply better to do it in the vertex decoder. 2016-12-20 13:27:44 +01:00
Henrik Rydgård
80af358eea Merge pull request #9163 from zminhquanz/master
Fixed , add setting info
2016-12-20 12:37:16 +01:00
Florent Castelli
46fdc0f5f5 cmake: Move some cmake includes to ext 2016-12-18 22:17:41 +01:00
Florent Castelli
6852c602b9 glew: Move to ext 2016-12-18 21:13:45 +01:00
zminhquanz
8ac9eca697 Oops , Vertex decoder JIT is enabled by default
So i'm revert this code
2016-12-15 16:33:54 +07:00
zminhquanz
56c19e3ce2 Fixed , add setting info and reintroduce Vertex Decoder JIT
Something wrong when i see texture coordspeedhack not disable when
enable software rendering
And i test vertex decoder JIT , i think it's not buggy ( avoid ) , it's
improve performance on heavy game ( GOW )
2016-12-14 23:20:37 +07:00
Henrik Rydgard
8594e449a2 Only show the option on Android 2016-12-01 21:40:44 +01:00
Henrik Rydgard
dee686b9d4 Add a setting to make the audio buffer sizes bluetooth-friendly on Android.
Replaces #8846
2016-12-01 21:36:44 +01:00
Henrik Rydgard
bc746bd513 Merge branch 'ui-minor' of https://github.com/unknownbrackets/ppsspp into unknownbrackets-ui-minor 2016-12-01 18:13:14 +01:00
Henrik Rydgård
547b362449 Merge pull request #9091 from LunaMoo/cwc_comments
CWCheat: minor fixes for comments
2016-11-01 09:53:49 +01:00
Henrik Rydgard
a1f25ceb7f Fix bug in input box handling. Should fix #9095. 2016-10-26 19:06:41 +02:00
LunaMoo
5765655214 Fix comments after code lines and avoid UI crash from empty comments 2016-10-24 04:37:49 +02:00
Florent Castelli
8c3552de74 cmake: Detect features at compile time
Instead of relying on manually passed down flags from CMake,
we now have ppsspp_config.h file to create the platform defines for us.
This improves support for multiplatform builds (such as iOS).
2016-10-19 12:31:19 +02:00
Florent Castelli
cb4d0732df qt: Remove qrc files 2016-10-17 23:45:21 +02:00
Florent Castelli
f02e2b59b0 qt: Build Qt frontend with CMake. Requires Qt5. 2016-10-17 23:45:21 +02:00
Florent Castelli
94d57f4573 maemo: Remove! 2016-10-12 13:13:09 +02:00
Henrik Rydgård
705627d6d3 Merge pull request #9053 from Orphis/android_define
android: Change preprocessor define to standard __ANDROID__
2016-10-12 13:12:14 +02:00
Florent Castelli
e0ff68b3f6 c++11: Remove compat header base/functional.h
We want a proper C++11, not tr1. We don't target those compilers anyway.
2016-10-12 11:32:45 +02:00
Florent Castelli
70593d1004 android: Change preprocessor define to standard __ANDROID__
ANDROID is only standard to the old Makefile buildsystem, not the platform.
2016-10-12 11:14:09 +02:00
Florent Castelli
4145b60a0e symbian: Remove! 2016-10-11 18:49:08 +02:00
Florent Castelli
373db56a16 blackberry: Remove! 2016-10-11 17:40:32 +02:00
Unknown W. Brackets
379ec56f0d Tweak wording to clarify battery save message. 2016-10-10 17:32:25 -07:00
Unknown W. Brackets
b15c6fc295 Oops, only call gl_lost() for OpenGL. 2016-10-01 17:19:16 -07:00
Unknown W. Brackets
6ac166b05f UI: Fix some override warnings. 2016-10-01 11:23:24 -07:00
Henrik Rydgård
dfda67e815 Merge pull request #9016 from unknownbrackets/screenshot
Use the display vfb for reporting/save state/TAS screenshots
2016-09-29 11:16:59 +02:00
Unknown W. Brackets
e989e5f44c Allow Windows UI options to work in most places.
This makes it so you can change language from the pause screen, etc.
2016-09-28 22:37:36 -07:00
Unknown W. Brackets
6bbb3c0442 Handle clear gpu cache as a global message.
This makes it so if you change texture scaling in the Windows menu on the
pause menu, it actually clears the cache.
2016-09-28 22:35:09 -07:00