1399 Commits

Author SHA1 Message Date
Henrik Rydgård
9b7061b383 Vulkan: Apply Themaister's patch, removing illegal pre-transitions of swapchain images. Fixes #11417 2018-10-03 21:39:16 +02:00
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d1929eaca2 GLES: Properly parse GL extension names.
We must split on spaces and not just lazily use strstr, see #11363.
2018-09-24 23:05:58 -07:00
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3bba9df133 UI: Keep report image at right aspect ratio. 2018-09-21 23:24:36 -07:00
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b7d84926fa D3D11: Enable depth clamping.
Uses the same logic as Vulkan, improving #9545 on most D3D11 devices.
2018-09-18 21:49:17 -07:00
Henrik Rydgård
637a17a66c Fix small and scary Vulkan bug (leftover from skinning-removal revert) 2018-09-18 23:38:38 +02:00
AreaScout
95556e8d03 Add: some helpers to compile on ODROID-XU4/XU3 2018-09-17 20:01:12 +00:00
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2388be544f Debugger: Fix crash in softgpu with no texaddr yet. 2018-09-04 21:54:25 -07:00
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f87dcefdd8 Android: Buildfix for CMake.
May affect other arm64 too.  Also, ifdef out a check in case of compiling
with GL 3 headers (to fix a Linux buildbot issue.)
2018-09-03 18:41:52 -07:00
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68317f0067 Core: Match up NOEN define usage a bit more.
Some compile parameters were resulting in us try to use a func we didn't
compile.  We should at least use the same defines in usage and definition.
2018-09-01 19:56:35 -07:00
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557748d65b
Merge pull request #11336 from hrydgard/android-text-crash-fix
Set a minimum of 1x1 for Android text bitmap measurement.
2018-08-30 19:02:40 -04:00
Henrik Rydgård
19dd28582f
Merge pull request #11335 from AreaScout/eglinfo
Add: EGL info for GLES on Linux
2018-08-30 21:03:31 +02:00
Henrik Rydgård
8e6a1bc849 Set a minimum of 1x1 for Android text bitmap measurement.
Should fix some crashes seen on Google Play
2018-08-30 19:49:33 +02:00
AreaScout
45753d87de Add: EGL info for GLES on Linux 2018-08-30 16:28:34 +00:00
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1b79924038 Debugger: Fix texture readback in GLES.
Was using the wrong size, causing the buffer not to be allocated large
enough.  This caused crashes sometimes.
2018-08-29 22:09:10 -07:00
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22a536fb0c
Merge pull request #11307 from hrydgard/discord-mac-linux
Enable Discord integration for Mac and Linux.
2018-08-26 23:04:49 -04:00
Henrik Rydgård
529b8c6025 Untested attempt to fix ios/mac discord
(no machines around right now)
2018-08-26 23:10:37 +02:00
orbea
8ba1f049da Allow choosing to use the system snappy or not. 2018-08-26 12:59:02 -07:00
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3f48e446b6 GPU: Fix texture handling on framebuf detach.
We were never creating/recreating the texture, so we ended up with null.
Caused all sorts of problems.
2018-08-25 09:57:37 -07:00
Henrik Rydgård
e34378a1c1 Enable Discord integration for Mac and Linux. 2018-08-18 10:11:15 +02:00
Henrik Rydgård
6f173b9134 Harmonize some VS project settings. 2018-08-14 22:41:39 +02:00
Henrik Rydgård
0684068c81
Merge pull request #11296 from hrydgard/discord-presence
Discord presence - show the current game
2018-08-14 08:40:09 +02:00
Henrik Rydgård
c0ba66cf3c Revert some of the sln and vcxproj changes, hoping to appease Travis 2018-08-13 23:08:46 +02:00
Henrik Rydgård
785858dbf8 Basic Discord presence integration. 2018-08-13 00:20:09 +02:00
Henrik Rydgård
eddaf97938 Add submodules, namespace json to prepare for the addition of rapidjson (sigh) 2018-08-13 00:18:54 +02:00
Henrik Rydgård
5b7f355b2b Update glslang again. Might fix #11276 2018-08-05 10:42:29 +02:00
Henrik Rydgård
42f4d7b40f OpenGL: Fix bug where we could end up calling glUniformMatrix without a bound program. Found by GL debug callback on NV.
This adds a bit of extra checking that's only enabled in _DEBUG builds.
2018-07-28 11:09:01 +02:00
Henrik Rydgård
a589a371e6 Update SPIRV-Cross to a fresher version. 2018-07-16 20:00:45 +02:00
Henrik Rydgård
c404214042 Update glslang to latest as of 2016-06-26 2018-07-15 12:30:40 +02:00
Henrik Rydgård
7f8868868e
Merge pull request #11234 from unknownbrackets/glsl-log
Report GLSL compile failures better, workaround depal error
2018-07-01 01:33:43 +02:00
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8ae157e27f Debugger: Update to latest armips. 2018-06-30 14:18:26 -07:00
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716e6ad3a2 GLES: Include shader compile status in log/report. 2018-06-30 10:10:42 -07:00
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b13c5fbe5d GLES: Read compile/link errors consistently.
Sometimes blank ones are getting reported, so let's be more careful.
2018-06-30 09:16:25 -07:00
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81f74e4287 Vulkan: Assert on some creates failing.
Before was only checking in debug builds.
2018-06-24 07:35:19 -07:00
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5028486630 thin3d: Cleanup some unused/uninitialized warnings. 2018-06-24 07:34:07 -07:00
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23ecd2ad62 UI: Make sliders able to show disabled.
For alternate speed, we'll allow separate speeds to be "on" or "off".
2018-06-23 10:59:18 -07:00
Henrik Rydgård
82b14e0dd5
Merge pull request #11206 from unknownbrackets/debugger
http: Don't crash on unclean client disconnect
2018-06-23 09:00:28 +02:00
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4aa4db611e Android: Allow desktop GL if available.
For example, on the SHIELD.
2018-06-18 00:37:52 -07:00
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03edd6129a GLES: Cut down on use of USING_GLES2. 2018-06-17 20:51:34 -07:00
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495a6359c8 http: Don't crash on unclean client disconnect.
This happens even when doing http ISO streaming.
2018-06-17 17:49:40 -07:00
Henrik Rydgård
da5f0f7f2b
Merge pull request #11186 from unknownbrackets/debugger
Debugger: Add APIs to retrieve render image
2018-06-17 21:53:38 +02:00
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ae7f5d7824 native: Avoid an absolute value error.
Presumably this was the goal.  Not tested.
2018-06-17 11:42:45 -07:00
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b281da9fa7 Jpeg: Avoid signed shift warnings.
This seems easier to read anyway...
2018-06-17 11:38:31 -07:00
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82dc4c0b72 Debugger: Fix some format warnings in udis86. 2018-06-17 11:19:32 -07:00
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4a92db4cd6 Debugger: Update to latest armips.
Reduces warning noise now that it's included in the build.
2018-06-17 10:50:11 -07:00
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35ccd16746 GLES: Restore stencil/depth readback for debugger.
Only works on desktop GL.
2018-06-16 16:04:25 -07:00
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e6917cccf6 Debugger: Add APIs to retrieve render image. 2018-06-16 15:33:02 -07:00
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469d8a6a41 GPU: Screenshot output in BGRA if that's native.
This is a decent chunk faster.
2018-06-16 13:48:50 -07:00
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c97023568c thin3d: Fix requesting BGRA buffers.
Should be fine to request BGRA->BGRA.

Also, the reverse flags were wrong/ignored on the format.
2018-06-16 13:31:08 -07:00
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b7ac9a6f37 http: Discard output buffer on disconnect.
Prevents an assert.
2018-06-16 13:29:44 -07:00
Henrik Rydgård
c7baed26db
Merge pull request #11124 from unknownbrackets/temp-warning
Show warning when PPSSPP is saving to a temp directory
2018-06-16 17:46:42 +02:00