Unknown W. Brackets
a0d84d45cc
Flip the texture preview when it's a framebuffer.
2013-10-07 00:38:46 -07:00
Unknown W. Brackets
8e4d7b304d
Add at least a basic way to alter cmds.
2013-10-06 22:23:52 -07:00
Unknown W. Brackets
ff0e9cf32d
Make it possible to flip flags in the ge debugger.
2013-10-06 22:17:56 -07:00
Unknown W. Brackets
7377bd7202
Add a specific format for 1/0 flags.
2013-10-06 22:17:55 -07:00
Unknown W. Brackets
3af88b1e4e
Show the stencil buffer properlyish in ge debugger.
2013-10-06 22:17:55 -07:00
Unknown W. Brackets
3e7f7e9abd
Add tabs for depth/stencil to ge debugger.
2013-10-06 22:17:54 -07:00
Unknown W. Brackets
77047b5ee4
Show captions on frame and texture previews.
2013-10-06 22:17:53 -07:00
Unknown W. Brackets
d49ad5f114
Use an accessor for depth/frame addresses.
2013-10-06 22:17:53 -07:00
Unknown W. Brackets
6e3c741d83
Capture the cursor while dragging, oops.
2013-10-06 22:17:52 -07:00
Unknown W. Brackets
0c03dc2dec
Handle it better when viewing an invalid addr.
2013-10-06 22:17:52 -07:00
Unknown W. Brackets
1cd9f01358
Add a quick way to go to a particular address.
2013-10-06 22:17:51 -07:00
Unknown W. Brackets
d5513c3b58
Delete SimpleGLWindow near where it's new'd.
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This makes it clearer and more foolproof.
2013-10-06 22:17:51 -07:00
Unknown W. Brackets
83548041e2
Handle WM_PAINT in ge debugger, cleanup.
2013-10-06 22:17:50 -07:00
Henrik Rydgård
ed5ae855e9
Merge pull request #4057 from shenweip/patch-13
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Use sfo file to set the date in list savedata mode.
2013-10-06 12:50:53 -07:00
Henrik Rydgård
645eda8311
Merge pull request #4059 from unknownbrackets/thread-funcs
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Implement the clear stack thread attr
2013-10-06 12:50:31 -07:00
Unknown W. Brackets
5be30fb857
Add support for the clear stack thread attr.
2013-10-06 12:16:58 -07:00
Unknown W. Brackets
f1bfbe6216
Oops, fix a logging typo.
2013-10-06 12:16:42 -07:00
shenweip
6812ddf8e4
Fallback to validDir if sfo file doesn't exist.
2013-10-07 02:32:03 +08:00
shenweip
561cbab5c5
Use sfo file to set savedata'date when mode is 11.
2013-10-06 22:17:05 +08:00
Henrik Rydgård
92a2f2d0f0
Merge pull request #4049 from unknownbrackets/gpu-minor
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Skip bounding box when set to 0
2013-10-05 23:03:08 -07:00
Henrik Rydgård
5dc2cc23b1
Merge pull request #4052 from unknownbrackets/debugger
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GE debugger - fix depth/stencil, pan/zoom the texture
2013-10-05 23:02:44 -07:00
Henrik Rydgård
886077ffd5
Merge pull request #4053 from lioncash/master
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Fix precedence of operations in a boolean expression in function UpdateMenus in WndMainWindow.cpp.
2013-10-05 23:01:20 -07:00
Lioncash
0f093a3328
Remove redundant parentheses from a ternary statement in WndMainWindow.cpp.
2013-10-05 22:59:40 -04:00
Lioncash
40797e0d5c
Turns out there were three other expressions with this precedence problem in it within WndMainWindow.cpp.
2013-10-05 22:00:19 -04:00
Lioncash
2b84520e89
Fix precedence of operations in a boolean expression in function UpdateMenus in WndMainWindow.cpp.
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Bitwise OR has higher precedence than the ternary expression operators. This is likely unintended, since the main goal here is to either check or un-check the items.
2013-10-05 21:49:58 -04:00
Unknown W. Brackets
ff0ac74154
Make it possible to pan the texture while zoomed.
2013-10-05 18:30:31 -07:00
Unknown W. Brackets
f4b657d3e9
Double click in ge dbg to toggle shrink-to-fit.
2013-10-05 18:14:29 -07:00
Unknown W. Brackets
1183c41ed0
In ge debugger, ignore tex alpha based on texfunc.
2013-10-05 17:32:41 -07:00
Unknown W. Brackets
c104c6dee8
Add plumbing to show depth/stencil in ge debugger.
2013-10-05 17:27:28 -07:00
Unknown W. Brackets
dcdf730407
Fix a possibly wrong framebuffer pointer.
2013-10-05 17:19:52 -07:00
Unknown W. Brackets
a5e9c3b10a
Get stencil/depth reading for ge debugger.
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Possibly works on NVIDIA only...
2013-10-05 17:19:17 -07:00
Unknown W. Brackets
32f2f045e4
Don't report a loadclut of 0.
2013-10-05 15:41:44 -07:00
Unknown W. Brackets
01c84caffc
Skip bounding box when set to 0.
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VectorTD does this, for example, and it seems innocent, just resetting all
cmds. Not sure what it should set the flag to, though.
2013-10-05 15:41:44 -07:00
Unknown W. Brackets
4b88ee13b5
Merge pull request #4027 from lioncash/master
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Fixed a mismatched delete within PSPGamedataInstallDialog.cpp.
2013-10-05 15:37:23 -07:00
Lioncash
a7836af14c
Move variable temp into the if statement in function Update in PSPGamedataInstallDialog.cpp. It's only used in this branch statement.
2013-10-05 18:30:00 -04:00
Lioncash
dc9f839583
Fix a null check in sceHeap.cpp
2013-10-05 18:22:13 -04:00
Lioncash
3c90b489fa
Merge branch 'master' of https://github.com/hrydgard/ppsspp
2013-10-05 17:44:09 -04:00
Henrik Rydgård
a63744eda4
Merge pull request #3881 from vnctdj/patch-1
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Small translation-related changes
2013-10-05 13:44:40 -07:00
Henrik Rydgård
4bde70f670
Merge pull request #4017 from shenweip/patch-10
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Implemented some functions for sceHeap.
2013-10-05 13:34:00 -07:00
Henrik Rydgård
c84a9daa40
Merge pull request #4021 from bollu/master
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Audio Processor now uses atomics rather than mutex
2013-10-05 13:33:11 -07:00
Henrik Rydgård
da5b52ce1f
Merge pull request #4031 from shenweip/patch-11
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Make a distinction between savedata size and installdata size.
2013-10-05 13:32:06 -07:00
Henrik Rydgård
fec5110dfc
Merge pull request #4045 from unknownbrackets/warnings
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Warning fixes
2013-10-05 13:31:34 -07:00
Henrik Rydgård
bcd2dddd76
Merge pull request #4036 from adrian17/master
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UI: Increased rendering resolution selection range to 10x on Windows
2013-10-05 13:30:34 -07:00
Henrik Rydgård
41a85f0eae
Merge pull request #4038 from sum2012/log
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Fix Kamen Rider Climax Heroes OOO - ULJS00331 loading
2013-10-05 13:28:57 -07:00
Henrik Rydgård
99390b5a77
Merge pull request #4044 from raven02/patch-24
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Wrap sceNetInit()
2013-10-05 13:28:23 -07:00
Henrik Rydgård
34cae99c6e
Merge pull request #4041 from Kingcom/ElfReader
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Check e_ident of elf header
2013-10-05 13:28:07 -07:00
Henrik Rydgård
4ce204e331
Merge pull request #4046 from unknownbrackets/iso-try-anyway
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Don't try to load bogus isos, carnage awaits
2013-10-05 13:27:16 -07:00
Henrik Rydgård
17210065e1
Merge pull request #4047 from unknownbrackets/softgpu
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Decode DXT textures in softgpu
2013-10-05 13:26:24 -07:00
Unknown W. Brackets
4d3b22c50b
Merge pull request #4048 from thedax/updateLang
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Update lang.
2013-10-05 13:08:37 -07:00
Unknown W. Brackets
eae6e87620
Simplify lighting clamping in softgpu.
2013-10-05 13:05:32 -07:00