oioitff
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a7657c5a70
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Fix a tiny bug in Framebuffer.
Prepare for showing video images.
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2013-06-02 01:28:23 +08:00 |
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oioitff
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e0e8b2ec81
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Add MpegDemux for demuxing audios.
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2013-06-02 01:25:53 +08:00 |
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Henrik Rydgård
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c85add4ede
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Merge pull request #1999 from unknownbrackets/savedata
Implement the filelist savedata mode properly + other save fixes
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2013-05-31 02:31:41 -07:00 |
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Unknown W. Brackets
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7d17ed8a8e
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Correctly shutdown dialogs on game reset.
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2013-05-31 01:41:04 -07:00 |
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Unknown W. Brackets
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aaddde2f62
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Don't mark <> file entries as non-existant.
Otherwise Load() will fail when it ought not to.
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2013-05-31 01:41:04 -07:00 |
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Unknown W. Brackets
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00eb684c0c
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Correctly handle the file list savedata mode.
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2013-05-31 01:41:04 -07:00 |
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Unknown W. Brackets
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55a226549c
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Make a few variables static and CONSTANTy.
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2013-05-31 01:41:01 -07:00 |
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Unknown W. Brackets
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a0fd824f78
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Read in the PARAMS.SFO secure file list.
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2013-05-31 01:40:43 -07:00 |
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Unknown W. Brackets
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1d2476f28e
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Add error handling to the FILES savedata mode.
Not actually changed yet.
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2013-05-31 01:40:36 -07:00 |
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Henrik Rydgård
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9b36333aac
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Merge pull request #1995 from jtraynham/master
Added iCade support to the iOS Build
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2013-05-31 01:37:06 -07:00 |
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Henrik Rydgård
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7e3ff382d6
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Merge pull request #1991 from thedax/pangyaFix
Fix Pangya Fantasy golf properly (redux)
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2013-05-31 01:36:01 -07:00 |
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Unknown W. Brackets
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f084781ccf
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Stop writing ENCRYPT_INFO.BIN, PSP doesn't do it.
We don't need it and it may confuse games.
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2013-05-31 01:33:24 -07:00 |
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Unknown W. Brackets
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2bc5deb659
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Skip <> in MAKEDATA/etc. savedata modes.
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2013-05-31 01:33:24 -07:00 |
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Unknown W. Brackets
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f57a34a99c
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Fix bad project file merge.
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2013-05-31 01:32:39 -07:00 |
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Unknown W. Brackets
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ee751d6fdd
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Buildfix for Linux, fixes #1994.
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2013-05-30 22:42:27 -07:00 |
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The Dax
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e4e642b2a7
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Fix Call of Duty Road to Victory black screen caused by Pangya fix. It was just a simple oversight.
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2013-05-30 23:02:53 -04:00 |
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Jake Traynham
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7dc90fcc49
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ifstream constructor takes a c string
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2013-05-30 21:23:28 -05:00 |
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Jake Traynham
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dc25d42eca
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Added iCade support to the iOS build
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2013-05-30 20:58:41 -05:00 |
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The Dax
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77e4a8008b
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Fix accidental typo in MetaFileSystem.cpp.
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2013-05-30 16:23:25 -04:00 |
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The Dax
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370b50a328
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Fix Pangya: Fantasy Golf hang when going in-game via emulating SCE_KERNEL_ERROR_NOCWD correctly, or at least, more correctly than it was before.
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2013-05-30 16:15:15 -04:00 |
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Henrik Rydgård
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5c22ef363c
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Merge pull request #1989 from raven02/patch-6
Remove duplicate MediaEngine.h
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2013-05-30 11:56:39 -07:00 |
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raven02
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8e9e8f8291
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Remove duplicate MediaEngine.h
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2013-05-31 02:52:42 +08:00 |
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Henrik Rydgard
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b259b5da0e
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Merge branch 'master' into makotech222-cwcheat
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2013-05-30 19:14:46 +02:00 |
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Henrik Rydgard
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3d06c6784c
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Buildfix
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2013-05-30 19:13:39 +02:00 |
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Henrik Rydgard
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c8be33b5f5
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Merge branch 'makotech222-cwcheat' of github.com:hrydgard/ppsspp into makotech222-cwcheat
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2013-05-30 19:12:00 +02:00 |
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Henrik Rydgard
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572eb26305
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Merge branch 'master' into makotech222-cwcheat
Conflicts:
Core/Core.vcxproj.filters
Core/HLE/__sceAudio.cpp
Core/HLE/sceKernel.cpp
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2013-05-30 19:11:20 +02:00 |
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Henrik Rydgard
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839e5eccc6
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Copy at3plusdecoder.so to internal memory to solve android permission issues on devices with no-exec mounted SD cards.
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2013-05-30 19:06:56 +02:00 |
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Henrik Rydgård
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eee5c74b0b
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Merge pull request #1986 from lioncash/master
Fix improper clearing of the sample queue in sceAtrac.
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2013-05-30 09:19:10 -07:00 |
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lioncash
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85098289e8
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Fix improper clearing of the sample queue in sceAtrac.cpp
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2013-05-30 12:15:17 -04:00 |
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Henrik Rydgard
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ae23c26af1
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Print more debug info if the library load fails.
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2013-05-30 18:14:52 +02:00 |
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Henrik Rydgård
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8ca2e30747
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Merge pull request #1985 from lioncash/master
Fix a resource leak and possible unintentionally executed code.
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2013-05-30 09:00:36 -07:00 |
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lioncash
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743f5185b8
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Missed including this in the __KernelSwitchContext null check fix.
This shouldn't be called if target is null.
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2013-05-30 11:55:29 -04:00 |
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lioncash
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81a91fbcbb
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Ensure code inside method __KernelSwitchContext in sceKernelThread.cpp isn't unintentionally executed.
The null check around line 2935 for target also makes me think this was supposed to have been done.
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2013-05-30 11:47:10 -04:00 |
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lioncash
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5a48b5cf20
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Fix a resource leak in Loaders.cpp
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2013-05-30 11:40:35 -04:00 |
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Henrik Rydgard
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2bdb338bf5
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Turn down some excessive logging.
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2013-05-30 16:21:53 +02:00 |
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Henrik Rydgård
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bfe20e195b
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Merge pull request #1983 from KingDuckZ/master
Error/warning fix on Intel compiler.
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2013-05-30 06:57:10 -07:00 |
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King_DuckZ
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d2eff95370
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gitignore updated with vim tags and swp files
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2013-05-30 15:42:11 +02:00 |
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King_DuckZ
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61500281a9
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Warning fix on Intel compiler.
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2013-05-30 15:42:11 +02:00 |
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King_DuckZ
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38d7568f9c
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Native module updated to get the intel compiler fixes.
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2013-05-30 15:42:11 +02:00 |
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King_DuckZ
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1455452850
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Trailing whitespaces removed.
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2013-05-30 15:42:11 +02:00 |
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King_DuckZ
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3004e5d194
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Command line warning fix on intel compiler under Linux.
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2013-05-30 15:40:55 +02:00 |
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King_DuckZ
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3851ffeb71
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Buildfix - missing file in CMakeLists.txt
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2013-05-30 15:40:55 +02:00 |
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Henrik Rydgard
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f9af7007d2
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Add support for loading at3plusdecoder.so on Android. Make sure the .so files are at /PSP/libs/armeabi-v7a and/or /PSP/libs/armeabi on your Android external storage.
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2013-05-30 15:26:12 +02:00 |
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Henrik Rydgard
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546b6c0fca
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Update cmake
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2013-05-30 14:01:48 +02:00 |
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Henrik Rydgard
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820fd52c48
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Load at3plus decoders through "at3plusdecoder64.dll" under win64.
This way 32 and 64-bit builds can coexist in the same folder.
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2013-05-30 13:58:10 +02:00 |
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Henrik Rydgard
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169ca97377
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Change atrac3plus decoder dll name to be neutral. Add basic non-windows support for loading it (not tested yet).
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2013-05-30 13:51:44 +02:00 |
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Henrik Rydgård
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b9251f18f4
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Merge pull request #1980 from oioitff/atrac3plus
Remove all dshow stuff.
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2013-05-30 04:40:34 -07:00 |
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Henrik Rydgard
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2d8632cd7a
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Remove texture coordinate difference between HW and SW transform. Partly fixes #1963
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2013-05-30 13:37:18 +02:00 |
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oioitff
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60f56a3cb6
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Remove the filter project.
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2013-05-30 19:22:09 +08:00 |
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oioitff
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852a07d347
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Remove all dshow stuff.
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2013-05-30 19:14:18 +08:00 |
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