Sacha
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c745072b55
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Update Symbian to GCC 4.8.3
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2014-06-11 03:10:50 +10:00 |
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Sacha
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561935907e
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Bring back some ifdefs
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2014-06-10 23:22:44 +10:00 |
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Sacha
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37b7667038
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Remove some unnecessary #ifdef's relating to Symbian.
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2014-06-10 23:06:00 +10:00 |
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Unknown W. Brackets
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adee76cd62
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Add a matching PerformMemoryUpload().
Just so we have both Download and Upload to use later.
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2014-06-10 00:45:03 -07:00 |
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Unknown W. Brackets
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5bd1d9d009
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Avoid corrupting mem if our framebuf size is wrong.
Let the size specify the framebuffer height, which we are most likely to
have gotten wrong.
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2014-06-10 00:15:05 -07:00 |
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Unknown W. Brackets
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d5aae5a705
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Match block transfer address even when uncached.
Rhythm8 for example uses an uncached address for the dest framebuffer.
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2014-06-09 23:28:54 -07:00 |
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Sacha
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154d5f7c80
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Qt: Prevent unexpected bitness override on Mac.
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2014-06-10 16:05:53 +10:00 |
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Unknown W. Brackets
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ef12694c4b
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Don't update render tex x/y offset unless matched.
Sometimes we have false matches, they should be skipped. Fixes some bloom
that is off in some games.
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2014-06-09 22:45:14 -07:00 |
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Sacha
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9d9d135176
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Symbian buildfix, x11 linker order
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2014-06-10 15:33:30 +10:00 |
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Sacha
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87c7b31e77
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Qt: Mac arch detection workaround on Qt4. Fix a conflict.
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2014-06-10 15:11:25 +10:00 |
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Henrik Rydgard
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56a513e20a
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Oops, accidentally changed the non-android path in a bad way.
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2014-06-10 01:06:22 +02:00 |
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Henrik Rydgard
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0b42530fd8
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Use low-level I/O on Android for 64-bit offset support
Fixes videos in FF Type-0 on Android. See #6268
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2014-06-10 01:00:34 +02:00 |
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Henrik Rydgard
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120e4329ba
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Revert the analog key names (lost mappings)
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2014-06-10 00:24:14 +02:00 |
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Henrik Rydgard
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c39c36ddea
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Improve layout of control mapping screen
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2014-06-09 22:26:23 +02:00 |
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Henrik Rydgard
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e01f8232bd
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Try the quickfix proposed for 6272 at 1080p, works nicely.
Might want to do something more ambitions, too, allowing minor crops
on more resolutions...
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2014-06-09 21:22:12 +02:00 |
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Sacha
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5598fe4bde
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Travis: Fix Blackberry
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2014-06-10 04:16:43 +10:00 |
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Henrik Rydgard
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d6b51d4dfa
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Reduce some excessive logging
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2014-06-09 19:40:05 +02:00 |
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Henrik Rydgard
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339c4d7dc3
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Fix a bunch of typos breaking various utility shaders on GLES
Fixes white shadows in FF-Type 0 on Tegra, as mentioned in #6268
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2014-06-09 19:15:45 +02:00 |
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Sacha
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3e50086d19
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Travis: update. Fix screenshots in Qt
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2014-06-10 02:51:23 +10:00 |
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Sacha
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e75801a9d1
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Travis: Use g++ 4.8 on Linux and Blackberry.
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2014-06-10 00:35:30 +10:00 |
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Sacha
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e57ae29e4a
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Symbian: Switch to GCC 4.7.3. Blackberry: Switch to GCC 4.8.2
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2014-06-09 23:49:30 +10:00 |
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Henrik Rydgård
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8bef7c64b1
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Merge pull request #6262 from unknownbrackets/framebuf-estimate
Assume 512 tall framebuffers are wrong too
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2014-06-09 13:02:57 +02:00 |
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Henrik Rydgård
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28da52472a
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Merge pull request #6269 from xsacha/master
Travis: Update to GCC 4.7.3 for Symbian.
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2014-06-09 12:52:35 +02:00 |
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Sacha
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fd70cfa149
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Travis: Update to GCC 4.7.3 for Symbian.
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2014-06-09 20:28:26 +10:00 |
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Unknown W. Brackets
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0550b9372a
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Skip nop padding between functions.
Fixes graphical artifacts in Final Fantasy Tactics, recognizing memset and
memcpy.
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2014-06-09 00:16:03 -07:00 |
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Unknown W. Brackets
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f801123849
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Correct some depal format reporting.
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2014-06-08 23:28:55 -07:00 |
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Unknown W. Brackets
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1bd44fd4e2
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Typo.
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2014-06-08 23:21:16 -07:00 |
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Unknown W. Brackets
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63e0d47de6
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Report unsupported RGB and a/stencil masks.
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2014-06-08 22:45:59 -07:00 |
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Unknown W. Brackets
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3884550c7b
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Remove a few TODOs that aren't relevant anymore.
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2014-06-08 22:35:48 -07:00 |
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Unknown W. Brackets
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375bc34c4b
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Skip direct blocktransfer draw in buffered.
It isn't needed anymore, and causes glitches in Tales of Phantasia X.
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2014-06-08 17:30:51 -07:00 |
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Unknown W. Brackets
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125a440e71
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Try scissor/region height if viewport is == 512.
Fixes Tales of Phantasia X menu in towns, where it uses a 480 tall
framebuffer but specifies a 512 tall viewport.
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2014-06-08 17:30:51 -07:00 |
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Unknown W. Brackets
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5fd0adcb6a
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Fix framebuf blit on resize.
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2014-06-08 17:30:50 -07:00 |
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Henrik Rydgård
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d3887983ad
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Merge pull request #6263 from unknownbrackets/gpu-blocktransfer
Fix intra-buffer blit, Tales of Phantasia X save pictures
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2014-06-09 01:45:29 +02:00 |
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Unknown W. Brackets
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a926b19c03
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Hook Tales of Phantasia X save pictures.
Maybe other games will use the same func even. This makes save pictures
work correctly the first time.
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2014-06-08 16:38:43 -07:00 |
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Unknown W. Brackets
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38dde1f6b5
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Fix a debugger crash on shutdown.
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2014-06-08 16:35:39 -07:00 |
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Unknown W. Brackets
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fdf15cf05f
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Fix intra-buffer blit at non-1x resolutions.
Oops.
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2014-06-08 16:26:47 -07:00 |
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Henrik Rydgård
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019757a2b8
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Merge pull request #6260 from unknownbrackets/gpu-blocktransfer
Fix block transfer download with bpp mismatch
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2014-06-09 00:15:25 +02:00 |
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Henrik Rydgard
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e8433f6fef
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cheat screen: Add shortcut to launch notepad with the current cheat file
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2014-06-09 00:13:59 +02:00 |
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Unknown W. Brackets
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3a0cce575c
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Fix block transfer download with bpp mismatch.
Pretty sure this will take care of #6258.
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2014-06-08 15:05:10 -07:00 |
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Henrik Rydgård
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89667a870b
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Merge pull request #6259 from unknownbrackets/fbtex-offset
Apply byte offset when using rendered textures
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2014-06-08 23:34:22 +02:00 |
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Unknown W. Brackets
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b163ab9203
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Use an extra shader id bit to skip offsetting.
Since the vast majority of the time it will be 0.
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2014-06-08 14:28:18 -07:00 |
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Unknown W. Brackets
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865941a66d
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Ignore needShaderTexClamp when not texmapping.
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2014-06-08 14:27:57 -07:00 |
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Unknown W. Brackets
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acab898be0
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Keep track of x/y offset for render-to-tex.
Fixes intro in Valkyrie Profile now that we're wrapping correctly.
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2014-06-08 14:27:05 -07:00 |
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Henrik Rydgard
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9c799b773d
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Don't use glTexStorage2D, see issue #6075
Probably didn't help much anyway.
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2014-06-08 18:36:18 +02:00 |
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Henrik Rydgard
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77c85bccdd
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Don't lose focus after mapping a control.
Makes it a lot less aggravating to remap more than one control using a controller.
Also fixes a race condition.
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2014-06-08 15:38:13 +02:00 |
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Henrik Rydgard
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a31194a877
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Add some sanity checks when looking up syscalls.
This may avoid crashing the emu when it starts executing junk (still not good of course, heh).
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2014-06-08 13:03:03 +02:00 |
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Henrik Rydgård
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fe58f8daa9
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Merge pull request #6254 from unknownbrackets/framebuf-clamp
Correct framebuf clamping, tex projection from framebuf
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2014-06-08 11:22:38 +02:00 |
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Henrik Rydgård
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be02ea7769
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Merge pull request #6255 from unknownbrackets/gpu-blocktransfer
Enable "simulate block transfer" by default
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2014-06-08 11:15:22 +02:00 |
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Henrik Rydgard
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4b9823c0ea
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Let's see if there are any remaining fog INF/NAN issues out there
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2014-06-08 11:06:34 +02:00 |
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Henrik Rydgård
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7b91be5911
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Merge pull request #6252 from unknownbrackets/gpu-minor
Allocate tex and buffer names in chunks
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2014-06-08 10:43:06 +02:00 |
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