raven02
12a3a42d9a
Buildfix
2013-07-21 17:59:04 +08:00
raven02
4c9422088b
Only show OK button when (flag & DS_OK) in message dialog
2013-07-21 17:52:04 +08:00
raven02
cfd8ef494a
Add text shadow to Save Dialog
2013-07-20 21:33:40 +08:00
raven02
00fe237f45
Fix YES/NO selection color in save dialog
2013-07-13 22:56:46 +08:00
raven02
3382e73063
Fix YES/NO background color in save dialog
2013-07-10 11:20:24 +02:00
Unknown W. Brackets
a32cf817ff
Fix some minor warnings.
2013-07-07 20:31:04 -07:00
raven02
d28dbffe68
Fix uninitialized variable in PSPMsgDialog
2013-07-03 08:13:16 +08:00
Lioncash
ea830774c8
Fix a missing 'break' in a date formatting switch statement in PSPSaveDialog.cpp.
2013-07-02 16:28:34 -04:00
raven02
66c1f59b42
Small fix to right border
2013-07-01 21:07:52 +08:00
raven02
ae796ad5c7
Add fake glowing effect to save icon
2013-07-01 20:42:10 +08:00
raven02
2db74a7088
Use "NEW DATA" as real PSP does for new save
2013-07-01 07:39:36 +08:00
raven02
78742a0ddb
Match transition in save dialog as real PSP does
2013-07-01 07:39:27 +08:00
raven02
0c22bcf2e4
Fix wrong YES/NO color of save dialog
2013-06-29 04:58:44 +08:00
raven02
fa138b9354
Quick fix sizing
2013-06-29 04:31:17 +08:00
raven02
1ecde43163
Match the font size of save dialog with real PSP
2013-06-29 04:28:50 +08:00
raven02
5b920e1d86
Add square icon to LOAD/SAVE/DELETE
2013-06-29 03:37:30 +08:00
raven02
1f9846e5c4
Minor sizing fix
2013-06-29 01:17:36 +08:00
raven02
c4b0db4d2f
Match message dialog with real PSP
2013-06-29 01:02:55 +08:00
Unknown W. Brackets
c36fa5bd76
Fix typo breaking delete button in OSK.
2013-06-26 08:07:21 -07:00
Lioncash
76165a8815
Fixed incorrect る/ル misplacements in the Japanese Hirigana/Katakana characters. Replaced them with the appropriate ろ/ロ character.
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Fixes issue 2468.
2013-06-25 17:10:56 -04:00
Lioncash
5de2adcead
Fixed missing Japanese characters in the OSK.
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Also added the vowel lengthening character to Katakana and Hirigana
2013-06-25 16:59:40 -04:00
Lioncash
b823bb7543
Change PSPPointer function name Valid to IsValid.
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Improves readability and shows intent better.
2013-06-25 09:51:39 -04:00
Unknown W. Brackets
a94640f112
Fix a few null checks in savedata.
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Fixes #2456 .
2013-06-24 23:02:57 -07:00
Unknown W. Brackets
f1659a228c
Dumb typo.
2013-06-24 08:38:06 -07:00
Henrik Rydgård
aab66ad623
Merge pull request #2443 from raven02/patch-12
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Add text shadow to Yes/No/Enter/Back button
2013-06-24 08:18:26 -07:00
Unknown W. Brackets
ab353a4624
Compare with the old savedata params, not current.
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Some savedata modes make changes that aren't flushed to memory right away.
Although, maybe/probably they shouldn't...
Fixes #2440 , fixes #2439 (which is a duplicate.)
2013-06-24 07:59:23 -07:00
raven02
b1c910b5b7
Add text shadow to Yes/No/Enter/Back button
2013-06-24 22:56:44 +08:00
Sacha
5ce2f2abcc
Blackberry Buildfix.
2013-06-24 21:22:05 +10:00
Unknown W. Brackets
9032fc274f
Reload the savedata request if it changes.
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This happens in "Where Is My Heart?", and if it's ignored the save is
created with the wrong name and cannot be loaded properly later.
2013-06-23 22:30:23 -07:00
Unknown W. Brackets
8f0d3c55fb
Use PSP memory directly in GETSIZES for savedata.
2013-06-23 22:22:25 -07:00
Unknown W. Brackets
8734b29105
Return a bind value in FILELIST, tweaks.
2013-06-23 22:22:25 -07:00
Unknown W. Brackets
6eca664c7c
Switch idList to use structs in savedata.
2013-06-23 22:22:24 -07:00
Unknown W. Brackets
73acbe556d
Use the specified game/save name for SIZES.
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It doesn't use the global one (not sure why...)
2013-06-23 22:22:24 -07:00
Unknown W. Brackets
3672b591bb
Return error codes from SavedataParam::GetSizes().
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Rather than true/false, makes things simpler.
2013-06-23 22:22:23 -07:00
Unknown W. Brackets
16752f57b6
Switch SIZES savedata mode to using structs.
2013-06-23 22:22:23 -07:00
Unknown W. Brackets
63ceec35ac
For AUTOSAVE/MAKEDATA type modes, "" is valid.
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Don't try to use the saveNameList in this case, use "".
2013-06-23 22:22:22 -07:00
raven02
1a46843996
Add text shadow to message dialog that match real PSP
2013-06-24 01:01:55 +09:00
Unknown W. Brackets
dae4156654
Make more savedata struct parts PSPPointers.
2013-06-22 22:49:39 -07:00
Unknown W. Brackets
12232dcad4
Simplify some Memory::GetPointer stuff.
2013-06-22 22:44:00 -07:00
Unknown W. Brackets
f7a717746f
Sometimes newData.buf is NULL, don't log an error.
2013-06-22 22:40:48 -07:00
Unknown W. Brackets
eb1f39f0eb
Use the saveName by default in MAKE/WRITE/READDATA.
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Suspected this, but wasn't sure. Tests confirm it works like AUTOLOAD.
2013-06-22 14:48:09 -07:00
Unknown W. Brackets
8fe9620350
Always use iButtonPreference, fixes #2390 .
2013-06-21 17:45:39 -07:00
raven02
de4d970ab6
Toggle to adjust VPS/FPS/Both , new timeFormat/dateFormat/buttonPerference
2013-06-19 15:09:01 +08:00
Henrik Rydgård
c4abec3560
Add option for very transparent touch buttons
2013-06-17 20:28:22 +02:00
raven02
a1f6a23974
Use bit longer horizontal lines
2013-06-16 22:53:13 +02:00
Henrik Rydgard
f836517853
MsgDialog: Have the text WRAP_WIDTH match the horizontal lines. Fixes #2288 .
2013-06-15 23:55:23 +02:00
Henrik Rydgård
4437e0dfc7
Merge pull request #2263 from raven02/master
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Quick fix wrong sizing of CIRCLE image and misc UI refinements
2013-06-15 02:17:38 -07:00
raven02
26ec4c283f
Minor fix to the correct font scale
2013-06-15 16:29:46 +08:00
raven02
a9363292d6
Better align the message context in message dialog
2013-06-15 13:09:41 +08:00
aquanull
e52ac677c0
Quick Save Dialog workaround.
2013-06-11 18:21:48 +08:00
Henrik Rydgård
cf7fafc15c
Merge pull request #2191 from aquanull/PSPDialog
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Psp dialog improvements
2013-06-11 01:49:34 -07:00
aquanull
96f9bfd792
Now the icon is missing.
2013-06-11 16:37:50 +08:00
evilcorn
ffd2211925
Use Button X to Confirm option also changes osk select and delete buttons
2013-06-10 13:50:26 -06:00
aquanull
b5440ecb65
Unify some common elements of dialogs.
2013-06-10 21:24:49 +08:00
aquanull
3c140106be
Auto-height the "borders" of the message text area.
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More dialog tweaks.
2013-06-10 21:24:48 +08:00
aquanull
ddc85988ab
Improve PSP system dialogs' looks.
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Format date according to configurations.
Swap positions of button tips.
Fix text wrapping with non-top-left text alignment.
2013-06-10 21:24:48 +08:00
Henrik Rydgard
2afbc94734
Turn off RTTI, simulate it where needed.
2013-06-09 13:02:16 +02:00
Unknown W. Brackets
fc51cf2e5e
Fix OSK on Android, wchar_t is not always 16 bits.
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Fixes #2073 .
2013-06-04 22:39:42 -07:00
Unknown W. Brackets
20563beab2
Fix dumb typo, fixes #2051 .
2013-06-03 07:41:49 -07:00
Unknown W. Brackets
0a46e982f4
Savestate dialogs properly, avoiding wrong status.
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Might cause a crash if the status is set wrong due to a fade.
Fixes #2047 .
2013-06-03 02:05:45 -07:00
Unknown W. Brackets
5027e24150
Use a PSPPointer in the FILELIST savedata mode.
2013-06-02 15:17:02 -07:00
Unknown W. Brackets
9eea30c52d
Fix some small warnings in OSK code.
2013-06-02 15:09:17 -07:00
Unknown W. Brackets
9eb2238704
Use a PSPPointer in OSK to simplify things.
2013-06-02 15:03:15 -07:00
Sacha
b39a572043
Buildfixes.
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Fix C++11 usage.
Remove redundancy.
Fix st_*time re-usage.
2013-06-02 13:26:39 +10:00
Lioncash
f86eebbf74
Fix a case where the wrong array was used.
2013-06-01 04:13:39 -04:00
Henrik Rydgård
3b85d2ffb8
Merge pull request #2012 from unknownbrackets/warnings
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Warning fixes and small cleanup
2013-06-01 00:37:09 -07:00
Sacha
c2ef287f51
Buildfix for Symbian/Meego and other platforms.
2013-06-01 17:10:22 +10:00
Unknown W. Brackets
ae5fad2b39
Don't try to read outside the SAVEDATA_FILE_LIST.
2013-05-31 23:14:29 -07:00
Unknown W. Brackets
7d17ed8a8e
Correctly shutdown dialogs on game reset.
2013-05-31 01:41:04 -07:00
Unknown W. Brackets
aaddde2f62
Don't mark <> file entries as non-existant.
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Otherwise Load() will fail when it ought not to.
2013-05-31 01:41:04 -07:00
Unknown W. Brackets
00eb684c0c
Correctly handle the file list savedata mode.
2013-05-31 01:41:04 -07:00
Unknown W. Brackets
55a226549c
Make a few variables static and CONSTANTy.
2013-05-31 01:41:01 -07:00
Unknown W. Brackets
a0fd824f78
Read in the PARAMS.SFO secure file list.
2013-05-31 01:40:43 -07:00
Unknown W. Brackets
1d2476f28e
Add error handling to the FILES savedata mode.
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Not actually changed yet.
2013-05-31 01:40:36 -07:00
Unknown W. Brackets
f084781ccf
Stop writing ENCRYPT_INFO.BIN, PSP doesn't do it.
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We don't need it and it may confuse games.
2013-05-31 01:33:24 -07:00
Unknown W. Brackets
2bc5deb659
Skip <> in MAKEDATA/etc. savedata modes.
2013-05-31 01:33:24 -07:00
raven02
646f2e07e5
Add Memory::IsValidAddress(curFileInfoAddr) to GetFilesList()
2013-05-25 23:57:59 +08:00
raven02
8ae127e87c
Fix the save loading for God Eater Burst and Gundam VS Gundam NP
2013-05-23 22:59:49 +08:00
aquanull
c316bc9a33
Support more list focus settings.
2013-05-20 23:54:01 +08:00
aquanull
dc25e6d223
Always pick up the saveID by latest file time instead of the previously used one.
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This fixes SRWAP & SRWMXP.
2013-05-20 23:54:00 +08:00
aquanull
ae486f8e02
Make the default choice in all save dialogs except for overwrite/delete confirmation be "Yes".
2013-05-20 23:53:59 +08:00
aquanull
3c486c5dc5
Swap positions of "Back" and "Enter" buttons in PSPSaveDialog.
2013-05-20 23:53:58 +08:00
raven02
08e108a1e3
Better positiong for Save dialog
2013-05-20 20:00:41 +08:00
Unknown W. Brackets
c82fd54d1c
Implement simple text wrapping for PPGe/MsgDialog.
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Probably not enough. Maybe should apply other places.
2013-05-19 23:20:50 -07:00
raven02
0ed391e5e0
If-else fFormatting
2013-05-19 06:07:00 +08:00
Unknown W. Brackets
eb308d03e8
Don't preserve the selected save for DATA types.
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Fixes #1825 .
2013-05-16 22:33:10 -07:00
Unknown W. Brackets
27572e3a36
Default to saveName for AUTO LOAD/SAVE modes.
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Maybe should for others, but at least these for sure.
Fixes #1017 .
2013-05-11 21:01:20 -07:00
Unknown W. Brackets
1ffb0755b1
Move some things around and simplify.
2013-05-11 20:31:40 -07:00
Unknown W. Brackets
203abe6f7f
In TYPE_SAVE/TYPE_LOAD, show a confirmation.
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AUTOSAVE/AUTOLOAD don't, SAVE/LOAD do.
2013-05-11 19:10:01 -07:00
raven02
77653f03b5
Better Align OK/Back button
2013-05-03 06:39:28 +08:00
raven02
e1587744e4
Fix message dialog oversize
2013-05-02 23:24:59 +08:00
Henrik Rydgard
b9f45e4530
Add stub framework for .pbp demos (nowhere near working). Fix an OSK crash.
2013-04-27 23:16:51 +02:00
Henrik Rydgard
6f23a56779
Remove use of setlocale() in Osk as I could not figure out the purpose, and it broke stuff.
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If this is actually needed, please send a pull request adding it back, turning it off when not used, and also add an explanation in a comment.
2013-04-25 10:42:31 +02:00
mgaver
328420c55e
PSPOskDialog add signature for UTF-8
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add signature for UTF-8 for buildfix
2013-04-24 20:08:36 +09:00
mgaver
832bf55173
Update PSPOskDialog.cpp
2013-04-24 19:51:46 +09:00
mgaver
d1b862de21
Update PSPOskDialog.cpp
2013-04-24 19:50:39 +09:00
mgaver
58a3218f54
Update PSPOskDialog.h
2013-04-24 18:00:47 +09:00
mgaver
6a15352b44
Update PSPOskDialog.cpp
2013-04-24 13:13:41 +09:00
mgaver
efa41413ef
Update PSPOskDialog.cpp
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Clean up code.
2013-04-24 08:38:25 +09:00
mgaver
369413e352
Update PSPOskDialog.cpp
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Add variables
2013-04-24 08:34:05 +09:00
mgaver
2dd7c17009
Update PSPOskDialog.h
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Add function "CombinationKorean"
2013-04-24 08:33:06 +09:00
mgaver
a1e18b9758
Update PSPOskDialog.cpp
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Clean up code
2013-04-24 08:31:50 +09:00
mgaver
f66b8b0251
Update PSPOskDialog.cpp
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Change magic number to constant.
2013-04-24 00:50:49 +09:00
mgaver
8545718c0d
Update PSPOskDialog.cpp
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Fix Korean keyboard.
2013-04-24 00:02:12 +09:00
mgaver
5721412f29
Update PSPOskDialog.cpp
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Fix Korean keyboard.
2013-04-24 00:00:01 +09:00
mgaver
c937d23214
Update PSPOskDialog.cpp
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Fix Korean keyboard.
2013-04-23 23:55:30 +09:00
mgaver
f8681fde08
Update PSPOskDialog.cpp
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Fix Korean keyboard.
2013-04-23 23:55:01 +09:00
mgaver
9ae9b5fbe3
Update PSPOskDialog.cpp
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Fix Korean keyboard
2013-04-23 23:47:27 +09:00
mgaver
1525bc696f
Update PSPOskDialog.h
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Add Korean keyboard and Russian keyboard.
2013-04-23 23:24:42 +09:00
mgaver
a12709b96d
Update PSPOskDialog.cpp
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Add Korean keyboard and Russian keyboard.
2013-04-23 23:24:06 +09:00
mgaver
531e092c30
Update PSPOskDialog.cpp
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Input character align to center
2013-04-23 00:53:58 +09:00
mgaver
cf70cbc15f
Update PSPOskDialog.cpp
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Remove unusable comment.
2013-04-22 18:25:57 +09:00
mgaver
e22f8d516e
Update Japanese On Screen Keyboard
2013-04-22 18:02:52 +09:00
Unknown W. Brackets
b2a118ef9d
Enable MAKEDATA/READDATA/WRITEDATA.
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Not sure if there's more to them, but LBP saves work between the PSP
and PPSSPP with this.
2013-04-21 14:18:12 -07:00
ufdada
1d520e79ac
shorter keys for language-ini
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Every dialog with linefeed included (\n) is now shorter and replaced in the second parameter.
2013-04-21 15:08:18 +03:00
Henrik Rydgård
991fe2321d
Merge pull request #1420 from unknownbrackets/osk-fix
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The prefill text is optional in the OSK
2013-04-21 02:05:46 -07:00
Unknown W. Brackets
7eeba4b120
The prefill text is optional in the OSK.
2013-04-21 01:54:36 -07:00
Yaroslav
a0b722a9b6
D for Dialog
2013-04-21 14:16:01 +07:00
raven02
f56df7ef6f
Add a missing m->T("Back") in PSPSaveDialog
2013-04-21 07:23:05 +08:00
Unknown W. Brackets
97a944091a
Improve the UX in the OSK just a tiny bit.
2013-04-20 15:05:18 -07:00
Unknown W. Brackets
7baf27bbc3
Toggle keyboards for uppercase, as users expect.
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Also should make l10n here easier.
2013-04-20 15:05:18 -07:00
Unknown W. Brackets
75d8eca76f
Prefill the OSK when requested to.
2013-04-20 15:03:33 -07:00
Unknown W. Brackets
27cf72afb6
Add more error checks for OSK, fix field length.
2013-04-20 15:03:32 -07:00
Unknown W. Brackets
f8d726c5ea
Validate OSK struct size and don't do copying.
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The PSP itself only allows the correct size struct.
2013-04-20 15:03:32 -07:00
raven02
9d7183dfa0
Fix Start/Select button in OSK screen
2013-04-21 06:01:12 +08:00
mgaver
f269a0b9bb
Update PSPSaveDialog.cpp
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Restore spcaing to center it.
2013-04-21 05:11:18 +09:00
Mgaver
d09a69906d
update MsgDialog, OskDialog, SaveDialog translatable
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Make a new section "Dialog" into language ini files.
2013-04-21 04:36:50 +09:00
Henrik Rydgård
8bc942f4ad
Merge pull request #1318 from raven02/master
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Fix enable sound in windows and comsetic fix to UI based on new font
2013-04-18 00:57:08 -07:00
Unknown W. Brackets
0cceca05a1
Convert the OSK params to utf-8, not ASCII.
2013-04-17 22:51:06 -07:00
raven02
a301560fd7
lO
2013-04-18 08:36:39 +08:00
raven02
651644cd0d
Comsetic fix : OSK dialog
2013-04-18 07:43:09 +08:00
raven02
85d1275efd
Comsetic fix : Message dialog
2013-04-18 07:07:32 +08:00
raven02
9bdd615bcb
Comsetic fix : YesNo Button
2013-04-18 07:06:44 +08:00
Henrik Rydgard
b12fc6e7aa
UTF8-enable PPGE and add hiragana and katakana, let's see if this is enough.
2013-04-17 20:51:02 +02:00
raven02
250a714e2b
combine PPGeDrawRect()/PPGeDrawImage()
2013-04-16 20:55:27 +08:00
raven02
eff7ad2531
Combine PPGeDrawImage() and PPGeDrawText()
2013-04-16 20:52:35 +08:00
raven02
39a13b16cb
combine PPGeDrawRect()
2013-04-16 20:47:46 +08:00
raven02
acdee3dbfd
Cosmetic : message Dialog
2013-04-16 19:21:47 +08:00
raven02
22b24af7ea
Cosmetic : YesNo Dialog
2013-04-16 19:20:42 +08:00
Unknown W. Brackets
9f653d4e99
Fix savedata list failing if you had many saves.
2013-04-16 00:47:47 -07:00
Henrik Rydgard
ce9cf6e081
Revert parts of pull request 1291
2013-04-15 21:00:55 +02:00
raven02
2d6f762f87
Comment out MAKE/READ/WRITEDATA
2013-04-15 23:31:17 +08:00
raven02
5fd3a36534
Bind MAKE/READ/WRITE to corresponding MAKE/READ/WRITESECURE
2013-04-15 21:44:12 +08:00
raven02
1c9a8d9d49
Add remaining 6 savedata type functions
2013-04-15 21:42:42 +08:00
raven02
b8b34d76b3
Gundam vs gundam NP encounter limit = 0
2013-04-04 17:57:05 +08:00
Unknown W. Brackets
1f2de11dbe
Add a basic impl of sceUtilityMsgDialogAbort().
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Makes Enigmo work anyway. Doesn't seem like a popular function.
2013-03-30 22:55:48 -07:00
Unknown W. Brackets
74302a9ecf
Savedata doesn't always resched, add some errcodes.
2013-03-30 22:48:29 -07:00
Unknown W. Brackets
8aeaedc597
Don't allow sceUtility dialogs to overlap.
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PSP doesn't allow this, and apparently some games depend on it
or else they start getting confused.
2013-03-30 22:48:17 -07:00
Unknown W. Brackets
e4223dbcb0
Simplify adding report messages, add a bunch more.
2013-03-26 00:54:00 -07:00
Unknown W. Brackets
746c95f1c8
Basic initial implementation of GETSIZE/DELETEDATA.
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LittleBigPlanet uses these. It seems happier with these working,
although it goes on to call MAKEDATA.
Also seems to make some other games happier.
GETSIZE not heavily tested yet.
2013-03-17 17:47:37 -07:00