Unknown W. Brackets
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9e390510df
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Remove legacy InputState.
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2017-03-14 22:07:07 -07:00 |
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Henrik Rydgard
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5b835839fa
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Make IdentifiedFileType a proper enum class
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2017-03-02 12:29:03 +01:00 |
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Henrik Rydgard
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26a2d42731
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Big mutex overhaul - remove our custom ones, make them non-recursive where possible
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2017-02-28 11:40:29 +01:00 |
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Henrik Rydgard
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03dab0fdbd
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More UWP prep
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2017-02-25 09:57:22 +01:00 |
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LunaMoo
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5ffef6d1ab
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Fix vertical layout on main screen.
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2017-02-18 22:35:31 +01:00 |
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Henrik Rydgard
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20d9e60a67
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Just some renaming. Start moving away from the "thin3d" name
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2017-01-30 14:38:31 +01:00 |
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Henrik Rydgård
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6a7d3a3910
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Break out image file management from DrawContext (thin3d)
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2017-01-24 20:58:59 +01:00 |
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Henrik Rydgård
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9b439e4c43
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Remove Thin3D prefix on more things
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2016-12-27 11:59:06 +01:00 |
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Henrik Rydgård
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10393f5d4e
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Move Thin3D into the Draw namespace.
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2016-12-27 11:58:03 +01:00 |
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Henrik Rydgård
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97d029972e
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Rename SetTextures to BindTextures
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2016-12-25 11:31:33 +01:00 |
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Florent Castelli
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70593d1004
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android: Change preprocessor define to standard __ANDROID__
ANDROID is only standard to the old Makefile buildsystem, not the platform.
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2016-10-12 11:14:09 +02:00 |
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Florent Castelli
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373db56a16
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blackberry: Remove!
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2016-10-11 17:40:32 +02:00 |
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Unknown W. Brackets
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995e056598
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UI: Consistently set bgaudio on game start.
Before we were doing it only in certain cases. This now means that
background audio will always play on the pause screen.
Fixes #8944.
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2016-09-04 08:46:19 -07:00 |
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Unknown W. Brackets
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d6820f3cc3
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UI: Allow measuring text with a scale.
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2016-08-07 16:49:50 -07:00 |
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Unknown W. Brackets
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64403e520f
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UI: Wrap browsing path if long.
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2016-08-07 16:35:56 -07:00 |
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Unknown W. Brackets
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f7231686bd
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UI: Make it easy to measure with spec info.
This still allows skipping a Measure() override, so that it can still
clamp properly.
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2016-08-07 16:35:56 -07:00 |
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Unknown W. Brackets
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c793efd69a
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http: Load actual game list.
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2016-07-04 00:16:58 -07:00 |
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Unknown W. Brackets
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2d8484fd7d
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Put the storage button front and center.
This way it's harder to miss.
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2016-03-05 17:18:24 -08:00 |
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Henrik Rydgard
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da1a04be8d
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Make the workqueue slightly safer. Put g_gameInfoCache on the heap.
Cherry-picked from #8592
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2016-02-28 12:39:47 +01:00 |
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Henrik Rydgard
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bfa5091c41
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Exit cleanly on Android instead of hard-exiting using exit(0).
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2016-02-13 19:57:05 +01:00 |
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Henrik Rydgard
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e1ebc12d7f
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Improve reliability of "menu background music". Fix issue with mixed navigation mentioned in #8565
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2016-02-13 10:55:29 +01:00 |
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Unknown W. Brackets
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862e6fffd5
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UI: Keep focus on game after displaying details.
Fixes #8539.
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2016-02-07 17:15:19 -08:00 |
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Unknown W. Brackets
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c0238de4ee
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UI: Add tags to all the scroll views.
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2016-01-22 22:52:13 -08:00 |
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Unknown W. Brackets
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84d815768b
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UI: Set tags on tab views, in the typical case.
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2016-01-22 22:39:58 -08:00 |
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Unknown W. Brackets
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5a01bb7836
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Expand game browser path to fit available space.
Before it just was saying it wanted to be flexible.
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2016-01-22 21:58:03 -08:00 |
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LunaMoo
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6061ad7579
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Some improvements, comments and polishing.
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2016-01-17 09:21:12 +01:00 |
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Henrik Rydgård
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58ef5ee940
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Merge pull request #8307 from unknownbrackets/minor
Allow shortcut min/max on Windows, fix config save on exit
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2015-12-26 10:39:57 +01:00 |
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Unknown W. Brackets
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b811dfc51b
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Actually, might as well on all platforms.
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2015-12-25 19:41:17 -08:00 |
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Unknown W. Brackets
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82e41a1392
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Make sure the config is saved on exit.
May help #7724.
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2015-12-25 19:39:52 -08:00 |
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Henrik Rydgård
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1e2f45ec4f
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Merge pull request #8291 from unknownbrackets/ui-tweaks2
Show a scroll view inside the devtools window
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2015-12-24 23:15:46 +01:00 |
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Unknown W. Brackets
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e6b5fbb40a
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Fix race conditions when reading game title.
Fixes #5030.
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2015-12-24 13:18:46 -08:00 |
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Unknown W. Brackets
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bf20b992ea
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Make some tab holders fill their parent width.
This is really what we want, not WRAP_CONTENT.
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2015-12-22 20:45:47 -08:00 |
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Henrik Rydgard
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732b1239e7
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Add some permission infrastructure, add an ugly button that asks you to grant STORAGE permission if necessary.
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2015-12-17 22:41:50 +01:00 |
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Henrik Rydgard
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8996f58693
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Generate save state IDs for homebrew using the elf or directory name where applicable.
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2015-09-25 19:27:40 +02:00 |
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Henrik Rydgård
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28b6cdf0de
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Hack around #7991 - will investigate later.
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2015-09-23 17:34:16 +02:00 |
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Henrik Rydgard
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6cc7a85cde
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Rename WndMainWindow to MainWindow
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2015-09-19 13:14:05 +02:00 |
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Henrik Rydgard
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05c625ed06
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Even less file I/O in menu screens, by caching "hasConfig" flag for game info. See #7807
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2015-09-10 17:17:59 +02:00 |
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Henrik Rydgard
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0f8a969284
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Remove option to hide the homebrew store
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2015-07-04 10:37:00 +02:00 |
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vnctdj
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a5e63e4612
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Consistently use *mm for the MainMenu i18n category
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2015-07-02 00:02:08 +02:00 |
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vnctdj
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d7eba2061e
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Consistently use *di for the Dialog i18n category
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2015-07-01 23:26:55 +02:00 |
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Henrik Rydgard
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556eeef222
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Move savedata manager to a new Tools category in Settings
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2015-06-12 20:37:42 +02:00 |
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Henrik Rydgard
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954735bde6
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Recursive size calculation for PBP directory games. Other minor updates
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2015-06-12 19:48:25 +02:00 |
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Henrik Rydgard
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b56f21e4f0
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More savedata UI polish
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2015-06-12 14:46:34 +02:00 |
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Henrik Rydgard
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084aad74c3
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Make GameInfoCache understand PSP savedata as a "game" type. Use it to create a basic savedata listing screen.
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2015-06-11 20:22:16 +02:00 |
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Henrik Rydgard
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f861a4cc8c
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Make the game button hold animation time-based instead of framecount based. Fixes #7404
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2015-03-01 15:59:17 +01:00 |
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Henrik Rydgard
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a370475425
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Make it possible to type 'X' into the nickname (and other) textboxes without being thrown out.
Fixes #7410
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2015-02-03 00:11:51 +01:00 |
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Henrik Rydgard
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2e675c7b0b
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Move GamePauseScreen into its own file
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2014-12-22 10:48:17 +01:00 |
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Unknown W. Brackets
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c52b73393b
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Try default constructors for Symbian.
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2014-12-20 23:39:44 -08:00 |
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Unknown W. Brackets
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3f0b759746
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Switch to std::function for savestate callbacks.
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2014-12-20 22:23:26 -08:00 |
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Peter Tissen
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a5fcf9dd5f
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Make 'load defaults' work for per-game configs. Move 'stop' code into PSP_Shutdown
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2014-12-19 14:56:36 +01:00 |
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