Unknown W. Brackets
baf465500a
Fix a bad iterator dereference in sceMpeg.
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Though not sure it should actually reach here, let's at least not crash.
2014-08-31 21:15:04 -07:00
sum2012
06fae5bcbc
Add a "no loop information" log
2014-09-01 04:47:12 +08:00
Henrik Rydgård
c02f1ca3e1
Merge pull request #6812 from unknownbrackets/jit-minor
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Correctly handle flags/temp regs when setting rounding mode
2014-08-31 09:30:51 +02:00
Henrik Rydgård
218fd7bab5
Merge pull request #6805 from sum2012/kernel
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Fix sceKernelSelfStopUnloadModule parameters
2014-08-31 09:27:23 +02:00
Henrik Rydgård
64bc2b7bdb
Merge pull request #6816 from thedax/win32-Unicode
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Win32: Use wide strings to parse some command-line arguments, and convert them to proper UTF-8 for others.
2014-08-31 09:26:31 +02:00
The Dax
f22212369f
Remove a few unneeded parentheses, and use nullptr instead of NULL.
2014-08-31 03:19:19 -04:00
Unknown W. Brackets
5f6f6827b5
jit: Update rounding mode immediately on ctc1.
2014-08-30 23:48:27 -07:00
The Dax
3590352429
Win32: Use wide strings to parse most command-line arguments.
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Also do a tiny bit of cleanup in main.cpp (replacing strcmps with simple string equality checks).
2014-08-31 02:47:25 -04:00
Unknown W. Brackets
8e14dc1acd
Fix path issue running tests on Linux.
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No trailing slash. Doesn't hurt Windows to have an extra one.
2014-08-30 22:38:19 -07:00
Unknown W. Brackets
e8cdbcc33f
x86jit: Fix some flags/EAX trashing in rounding.
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Fixes #6810 .
2014-08-30 16:46:43 -07:00
Unknown W. Brackets
8daff0a25e
armjit: Fix some downcount issues with rounding.
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When setting the rounding mode we need to be super careful about not
destroying flags or R0 if they are needed.
2014-08-30 16:43:13 -07:00
Unknown W. Brackets
820a8e8f2b
armjit: Don't reset downcount on fpu instructions.
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It's maintained always, oops.
2014-08-30 16:30:13 -07:00
sum2012
55cb292bad
Correct sceKernelSelfStopUnloadModule 's name and logging
2014-08-29 20:36:21 +08:00
sum2012
26b25052c2
Fix sceKernelSelfStopUnloadModule parameters
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According to http://code.google.com/p/jpcsp/source/detail?r=3597
2014-08-29 20:31:25 +08:00
Sacha
7b308247f8
Symbian buildfix. It doesn't use MemArena.
2014-08-25 02:18:58 +10:00
Henrik Rydgard
1d7642fa48
Remove most mentions of the "_XBOX" define
2014-08-24 14:21:35 +02:00
Henrik Rydgård
812d64a4b7
Merge pull request #6774 from hrydgard/merge-ced2911-dx9-work
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Cherry-pick from ced2911's dx9 work
2014-08-24 14:06:04 +02:00
Henrik Rydgard
6011255e6f
D3D: Don't display buffered rendering upside down. Support screen scaling filter setting
2014-08-24 14:04:55 +02:00
Unknown W. Brackets
5f015793d8
Seems like this else was a mistake.
2014-08-23 21:54:04 -07:00
Unknown W. Brackets
d4ec7d8019
Add another memcpy variant.
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Fixes #4324 (Marvel Ultimate Alliance 2 videos), thanks daniel229.
2014-08-23 08:45:25 -07:00
Henrik Rydgård
5d836bfa5a
Merge pull request #6765 from hrydgard/thin3d
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Switch UI drawing from GL to Thin3D. This activates the D3D9 path as well.
2014-08-23 10:52:21 +02:00
Henrik Rydgård
b7da82eebb
Merge pull request #6762 from unknownbrackets/fpu-rounding
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Handle fpu rounding mode at least in jits
2014-08-23 10:43:22 +02:00
Henrik Rydgard
0f973a3276
Get it running on Android again
2014-08-23 09:48:08 +02:00
Unknown W. Brackets
e9b5e6f277
armjit: Maintain rounding mode throughout jit.
2014-08-22 19:57:50 -07:00
Henrik Rydgard
e2ecbb7a4d
Convert more UI code to Thin3D
2014-08-22 20:55:18 +02:00
Henrik Rydgard
e539c7009f
Hook up DX9 backend. Not really working though, it seems.
2014-08-22 20:55:12 +02:00
Henrik Rydgard
92c3775d95
Start hooking up D3D
2014-08-22 20:55:04 +02:00
Henrik Rydgard
808f05da89
(Partially) slip thin3d underneath DrawBuffer.
2014-08-22 20:54:53 +02:00
Unknown W. Brackets
925557ed47
x86jit: Maintain the rounding mode always.
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This should be less often than doing it per block that uses fpu, unless
the game doesn't use fpu much at all.
2014-08-22 09:53:00 -07:00
Henrik Rydgård
f8a4236d58
Merge pull request #6679 from unknownbrackets/gpu-blend
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Handle doubled alpha blending using premultiplication
2014-08-22 10:06:24 +02:00
Unknown W. Brackets
1fcbb7bbd4
armjit: Respect the rounding mode for mul/etc.
2014-08-22 00:32:01 -07:00
Unknown W. Brackets
ab13b36484
x86jit: Implement cvt.w.s.
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Not really used that often, anyway, but easy enough and good for testing
that we set the rounding mode correctly.
2014-08-22 00:01:06 -07:00
Unknown W. Brackets
dc91dc1ce8
x86jit: Support fpu rounding modes for mul, etc.
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Fixes Gods Eater Burst loading PSP savedata, but can no longer load old
savedata.
2014-08-21 23:59:55 -07:00
Henrik Rydgard
dfbb0bdea2
Hack: Return -1 specifically for trying to load SFO's as modules. Works around #6748
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Will test properly later and return the correct value but this should be zero-impact.
2014-08-21 10:34:56 +02:00
Henrik Rydgård
d52c87d82c
Merge pull request #6722 from sum2012/wwe
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check for duplicated stack addresses by JimLee168
2014-08-20 16:34:02 +02:00
Sacha
97e93f48fd
Clean up LitPool code and re-enable flushing in AsmJit
2014-08-20 18:29:37 +10:00
Unknown W. Brackets
d52fdafa3c
Note the location of a memset variant.
2014-08-18 23:20:44 -07:00
Henrik Rydgård
2de6b471ce
Merge pull request #6616 from unknownbrackets/modules
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Improve module loading and allocation
2014-08-19 08:00:47 +02:00
Henrik Rydgård
72d5a55791
Merge pull request #6675 from unknownbrackets/threadman
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Correct sceKernelThreadmanIdList behavior
2014-08-19 07:56:54 +02:00
Henrik Rydgård
e7a1761147
Merge pull request #6597 from unknownbrackets/ge-minor
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Unpause lists after wait signals with no handler
2014-08-19 07:56:37 +02:00
Henrik Rydgård
5f8f3633a8
Merge pull request #6685 from unknownbrackets/kill-volume
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Remove bgm and sfx volume settings
2014-08-19 07:56:01 +02:00
Henrik Rydgård
d234ab03c6
Merge pull request #6696 from LunaMoo/master
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Add Buffer Scalling Filter option
2014-08-19 07:55:45 +02:00
Unknown W. Brackets
9d3cf346c3
Clarify GetSureBranchTarget() for fpu branches.
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They also have CONDTYPE_ flags. Looks like this was just getting lucky
that rs can't equal rt, but the code looks confusing when you're looking
at it from an fpu/vfpu perspective.
2014-08-18 07:46:48 -07:00
Henrik Rydgård
486461a725
Merge pull request #6735 from unknownbrackets/psmf-loop
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Only loop psmf players at video end
2014-08-18 11:08:34 +02:00
Unknown W. Brackets
78296d15c6
Don't recurse when disasming an emuhack.
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Although, should this happen? Apparently does in Peace Walker.
2014-08-17 18:43:59 -07:00
Unknown W. Brackets
3fbab33c91
Only loop at video end.
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In case of a short video that runs out of data but isn't ready to loop
yet.
2014-08-17 15:46:04 -07:00
Unknown W. Brackets
909ac62669
Return a proper error for fake TMIDs.
2014-08-17 14:38:56 -07:00
Unknown W. Brackets
6852e32d6b
Support other thread TMIDs in uid listing.
2014-08-17 14:38:55 -07:00
Unknown W. Brackets
b8f8707ea1
Allow a bad pts on zero size when listing uids.
2014-08-17 14:38:55 -07:00
Unknown W. Brackets
feeb03b5ff
Fix return values in sceKernelGetThreadmanIdList().
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Support other object types as well, but not threads/etc. properly yet.
2014-08-17 14:38:54 -07:00