Henrik Rydgard
e539c7009f
Hook up DX9 backend. Not really working though, it seems.
2014-08-22 20:55:12 +02:00
Henrik Rydgard
92c3775d95
Start hooking up D3D
2014-08-22 20:55:04 +02:00
Henrik Rydgard
808f05da89
(Partially) slip thin3d underneath DrawBuffer.
2014-08-22 20:54:53 +02:00
Henrik Rydgard
dfbb0bdea2
Hack: Return -1 specifically for trying to load SFO's as modules. Works around #6748
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Will test properly later and return the correct value but this should be zero-impact.
2014-08-21 10:34:56 +02:00
Henrik Rydgård
d52c87d82c
Merge pull request #6722 from sum2012/wwe
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check for duplicated stack addresses by JimLee168
2014-08-20 16:34:02 +02:00
Sacha
d08f65bf03
For some reason x86 was compiling ArmEmitter
2014-08-20 22:44:55 +10:00
Henrik Rydgård
0fe929e491
Merge pull request #6757 from sum2012/patch-2
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small test.py update
2014-08-20 14:33:07 +02:00
sum2012
bcfa6a98c2
small test.py update
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Mention PPSSPPHeadless should be better
2014-08-20 20:28:37 +08:00
Sacha
97e93f48fd
Clean up LitPool code and re-enable flushing in AsmJit
2014-08-20 18:29:37 +10:00
Henrik Rydgård
02bbd86ff1
Merge pull request #6747 from sum2012/patch-1
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Update Readme.md
2014-08-20 00:35:01 -07:00
Henrik Rydgård
1189d51f70
Merge pull request #6756 from xsacha/litpool
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Enable LitPool for ARMv6.
2014-08-20 00:34:39 -07:00
Sacha
7691e0e0b5
Enable LitPool for ARMv6.
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Was originally disabled because vertex JIT wasn't flushing but it now does.
2014-08-20 17:25:58 +10:00
Henrik Rydgård
cb2f50bf98
Merge pull request #6755 from unknownbrackets/clut-fix
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Convert all CLUT entries ever loaded
2014-08-19 22:40:16 -07:00
Unknown W. Brackets
1e057a76b5
Convert all CLUT entries ever loaded.
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Some games reuse previously loaded bytes, like World Neverland. We
displayed bad colors in these cases when we don't convert all the entries.
Technically, this means we're hashing less than used in these cases, but if
we hash more we will get lots of false cache misses.
Fixes #6752 .
2014-08-19 22:31:09 -07:00
sum2012
d722b2669c
typo
2014-08-19 21:04:38 +08:00
sum2012
a9b5df5fd7
Update Readme.md
2014-08-19 21:02:12 +08:00
Henrik Rydgård
2de6b471ce
Merge pull request #6616 from unknownbrackets/modules
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Improve module loading and allocation
2014-08-19 08:00:47 +02:00
Henrik Rydgård
72d5a55791
Merge pull request #6675 from unknownbrackets/threadman
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Correct sceKernelThreadmanIdList behavior
2014-08-19 07:56:54 +02:00
Henrik Rydgård
e7a1761147
Merge pull request #6597 from unknownbrackets/ge-minor
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Unpause lists after wait signals with no handler
2014-08-19 07:56:37 +02:00
Henrik Rydgård
5f8f3633a8
Merge pull request #6685 from unknownbrackets/kill-volume
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Remove bgm and sfx volume settings
2014-08-19 07:56:01 +02:00
Henrik Rydgård
d234ab03c6
Merge pull request #6696 from LunaMoo/master
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Add Buffer Scalling Filter option
2014-08-19 07:55:45 +02:00
Henrik Rydgård
671b7c351a
Merge pull request #6732 from neobrain/master
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Math3D: Change the vector swizzlers to return const objects.
2014-08-19 07:54:54 +02:00
Henrik Rydgård
544c264c91
Merge pull request #6737 from unknownbrackets/pos-scale
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Force positions to scale by 128/32768 as the psp does
2014-08-19 07:54:46 +02:00
Henrik Rydgård
6812dd26ce
Merge pull request #6743 from reduxd/master
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Android TV Support
2014-08-19 07:54:22 +02:00
Itzael Martinez
a64c49e6bb
Part 2: Leanback banner
2014-08-18 23:48:53 -05:00
Itzael Martinez
6d549eaeb4
Add in basic Android TV support
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Edit manifest to have app appear in Leanback
2014-08-18 23:37:04 -05:00
sum2012
d671675027
fix bracing
2014-08-19 07:04:36 +08:00
Henrik Rydgard
ec129c3823
Add missing dot to Qt version string
2014-08-19 00:08:48 +02:00
Henrik Rydgard
bf709790c4
Update version to 0.9.9.1
v0.9.9.1
2014-08-18 22:35:25 +02:00
Henrik Rydgard
e4255b5584
Update lang
2014-08-18 22:20:05 +02:00
Unknown W. Brackets
0ae9f06376
Skip emuhacks when showing encodings in debugger.
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This can cause confusion when it doesn't match the displayed disasm.
2014-08-18 07:49:34 -07:00
Unknown W. Brackets
9d3cf346c3
Clarify GetSureBranchTarget() for fpu branches.
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They also have CONDTYPE_ flags. Looks like this was just getting lucky
that rs can't equal rt, but the code looks confusing when you're looking
at it from an fpu/vfpu perspective.
2014-08-18 07:46:48 -07:00
Henrik Rydgård
a2ffbeec00
Merge pull request #6738 from vnctdj/patch-1
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Make "Analog Limiter" translatable
2014-08-18 14:56:11 +02:00
vnctdj
8305d24fce
Make "Analog Limiter" translatable
2014-08-18 14:50:34 +02:00
Henrik Rydgård
486461a725
Merge pull request #6735 from unknownbrackets/psmf-loop
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Only loop psmf players at video end
2014-08-18 11:08:34 +02:00
Unknown W. Brackets
dc09875eca
Refactor s8/s16 to float conversion.
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It's pretty much all done the same way. Note that normals have always
been a little inconsistent between 127/128 and 32767/32768. But it's
probably not causing a major impact...
2014-08-18 00:47:50 -07:00
Unknown W. Brackets
78296d15c6
Don't recurse when disasming an emuhack.
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Although, should this happen? Apparently does in Peace Walker.
2014-08-17 18:43:59 -07:00
Unknown W. Brackets
3fbab33c91
Only loop at video end.
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In case of a short video that runs out of data but isn't ready to loop
yet.
2014-08-17 15:46:04 -07:00
Unknown W. Brackets
909ac62669
Return a proper error for fake TMIDs.
2014-08-17 14:38:56 -07:00
Unknown W. Brackets
6852e32d6b
Support other thread TMIDs in uid listing.
2014-08-17 14:38:55 -07:00
Unknown W. Brackets
b8f8707ea1
Allow a bad pts on zero size when listing uids.
2014-08-17 14:38:55 -07:00
Unknown W. Brackets
feeb03b5ff
Fix return values in sceKernelGetThreadmanIdList().
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Support other object types as well, but not threads/etc. properly yet.
2014-08-17 14:38:54 -07:00
Unknown W. Brackets
774589aa4f
Correct the Tlspl TMID value.
2014-08-17 14:38:54 -07:00
Unknown W. Brackets
385df1c54e
Force positions to scale by 128/32768 as psp does.
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This makes everything use floats for positions. On some hardware/drivers,
this may be faster. On some it may be slower. We'll need testing to see
the performance impact.
Fixes Final Fantasy 4's pos misalignments, and probably others (like
Tekken 5 I suspect.)
2014-08-17 14:31:49 -07:00
Unknown W. Brackets
dc16ad3744
Report forwarding module load to loadexec.
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Shouldn't do this probably.
2014-08-17 14:26:01 -07:00
Unknown W. Brackets
abacba4e31
Clarify some module loading code.
2014-08-17 14:26:00 -07:00
Unknown W. Brackets
b7c96e1942
Allocate executables low, not at a specific addr.
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Since usersystemlib takes 0x4000 at the bottom, this will be the same.
The only impact is that kernel modules may also be able to allocate.
2014-08-17 14:26:00 -07:00
Unknown W. Brackets
a16ccf52e7
Allocate kernel modules that fail to decrypt.
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This corrects some memory semantics to match real firmware.
2014-08-17 14:25:59 -07:00
Unknown W. Brackets
f864b6be63
Allocate 0x4000 at the bottom like real firmware.
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Should fix #4056 .
2014-08-17 14:25:59 -07:00
Unknown W. Brackets
71e8c0f6e0
Sum all .bss* sections when counting bss size.
2014-08-17 14:25:58 -07:00