mygizli04
9a210b4dec
The new Launch Screen ( to include the logo )
2019-01-01 01:24:48 +04:00
Unknown W. Brackets
adeca2c3ba
GLES: Move some vendor bug checks to Draw.
2018-12-23 20:27:22 -08:00
Henrik Rydgård
429a1fce01
Assert even in release mode if preset shaders fail to compile. This is just to help track down a Play crash.
2018-11-21 18:14:26 +01:00
Unknown W. Brackets
b4496f1975
Core: Move config enums to separate file.
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These are a bit strewn about and there are constants that aren't
consistently used, which just adds confusion.
2018-06-23 10:59:18 -07:00
Unknown W. Brackets
3f1544612b
Android: Add missing graphics shutdown calls.
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These were there for graphics restart (like resize) but not for full
shutdown, which was causing crashes during shutdown sometimes.
See #10931 .
2018-04-21 08:33:53 -07:00
Xie Yi
597e61c0c9
add support for File app on iOS 11
2018-04-15 22:54:04 +08:00
Conrad Kreyling
b4e315a839
Use tabs for indentation
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When those Xcode defaults bite you
2018-04-08 13:29:38 -04:00
Conrad Kreyling
3f90c97f39
fix “crash on exit”
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Leaving this view here causes some kinda race condition on a lock, causing a crash on exit. Simply removing the volume from the superview fixes the issue.
2018-04-08 13:29:38 -04:00
Conrad Kreyling
2febfa1888
allow padding specification, remove NSLog
2018-04-08 13:29:38 -04:00
Conrad Kreyling
cb83ff598b
add updated Obj-C version of SubtleVolume
2018-04-08 13:29:38 -04:00
Henrik Rydgård
5f8118b82b
Separate T3DCreate* into its own header to avoid including Windows.h etc in some cases.
2018-02-25 10:27:59 +01:00
Kentucky Compass
149ca17df6
iOS: fix hang on exit
2018-02-22 03:04:32 -08:00
Unknown W. Brackets
df5144b94c
iOS: Attempt to fix shutdown race condition.
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Not really tested, but should be necessary...
2018-02-11 11:47:15 -08:00
Kentucky Compass
e7c9afd7bb
another whitespace fix
2018-01-27 15:10:17 +01:00
Kentucky Compass
c5a09de446
one more whitespace fix
2018-01-27 15:10:17 +01:00
Kentucky Compass
d43283239d
whitespace cleanup
2018-01-27 15:10:17 +01:00
Kentucky Compass
49c5880fcc
disable the iOS thread before shutting down
2018-01-27 15:10:17 +01:00
Kentucky Compass
0943cf3fcc
use GLRenderManager on iOS
2018-01-27 15:10:17 +01:00
Conrad Kreyling
0e474077e4
Add taptic feedback on virtual buttons
2018-01-14 13:38:18 -05:00
Kentucky Compass
6ea4924ee9
require iOS 8, add a launch screen
2018-01-04 09:56:49 -08:00
Kentucky Compass
e3af9f401f
iOS: ViewController cleanups - delete unused code and properties
2018-01-01 19:12:52 -08:00
Kentucky Compass
873dcaa126
iOS: call PROFILE_INIT so we don't crash with USE_PROFILER
2018-01-01 19:10:45 -08:00
Kentucky Compass
20794081ea
iOS: Nix iosCanUseJit and targetIsJailbroken. Move NativeInit call to main so it can take cmd line args.
2018-01-01 19:10:44 -08:00
Kentucky Compass
3e5833843a
Remove references to AudioEngine, which isn't used anyway
2018-01-01 17:09:48 -08:00
Kentucky Compass
67c6ecdece
nil out sharedViewController in case bindDefaultFBO is called again
2017-12-31 19:53:59 -08:00
Kentucky Compass
152dc2192f
iOS: convert all obj-c source code to ARC
2017-12-31 19:36:47 -08:00
Kentucky Compass
4a119beb59
iOS: fix a reference counting bug that may have caused ViewController to never be deallocated
2017-12-31 17:57:39 -08:00
Kentucky Compass
c563166f9a
Modernize property syntax and don't use viewDidUnload (deprecated in iOS 6)
2017-12-31 17:54:50 -08:00
Kentucky Compass
5b857f08ed
Create AppDelegate the standard way instead of in PPSSPPUIApplication init
2017-12-31 16:02:01 -08:00
Kentucky Compass
ca5758f80b
Change iOSCoreAudio from cpp to mm. Explicitly activate the audio session. Always set the same mDataByteSize.
2017-12-31 00:45:05 -08:00
Kentucky Compass
d8b3f4af33
Handle iOS audio session interruptions by reinitializing audio
2017-12-31 00:37:20 -08:00
Unknown W. Brackets
766b40aad8
GPU: Reset GPUBackend on graphics init.
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This way, when using a port that doesn't support Vulkan, it doesn't just
silently use upside down GL, etc.
2017-12-26 16:02:55 -08:00
Henrik Rydgård
b9ba525de1
Don't call functions in asserts, they get compiled out in release...
2017-10-20 14:45:00 +02:00
Henrik Rydgård
017d3da067
Allow D3D9 context creation to bail if shader compilation fails (D3D9 runtime not installed).
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Fixes an issue where after switching to D3D9 on a PC without the D3D9 runtime, it's impossible to start PPSSPP anymore.
2017-10-20 11:53:07 +02:00
imxieyi
6e9e6f090e
map '`' to back instad of esc
2017-09-04 15:17:03 +08:00
imxieyi
f0ba66fcd6
add support for smart keyboard
2017-09-04 15:05:46 +08:00
Henrik Rydgård
e6bf7b5fe0
Buildfixes
2017-08-07 17:09:16 +02:00
Henrik Rydgård
11c75476f7
Turn g_dpi into a float, because why not
2017-08-07 12:16:08 +02:00
Henrik Rydgård
4491c7e2ca
Quick hack to enable analog stick sensitivity on non-windows platforms.
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See #8028
2017-05-18 15:15:10 +02:00
Xiong Shimin
17b6f9f7a3
Fix: in some extreme case on-screen touch controls get stuck on iOS
2017-05-01 17:58:35 +08:00
Unknown W. Brackets
3b4103cb3b
System: Use a separate API for bool props.
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This simplifies defaulting, instead of -1 being "true".
2017-04-29 17:35:12 -07:00
Henrik Rydgard
cf365bb257
Minor cleanup with GOLD define - only use it in System_GetPropertyInt
2017-04-05 16:21:08 +02:00
Henrik Rydgård
22782b6439
UWP: Fix DPI calculations for touch. Implement back button support.
2017-03-23 10:02:29 +01:00
Henrik Rydgård
e17772b58d
Merge pull request #9430 from unknownbrackets/input-state
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Remove legacy InputState tracking
2017-03-15 10:16:14 +01:00
Unknown W. Brackets
9e390510df
Remove legacy InputState.
2017-03-14 22:07:07 -07:00
Unknown W. Brackets
e1bc26e67a
Remove remaining input_state mutexing.
2017-03-14 22:07:06 -07:00
Unknown W. Brackets
255c726c1e
Remove legacy pointer tracking outside Windows.
2017-03-14 22:07:05 -07:00
Henrik Rydgård
7e007c3973
Merge pull request #9426 from unknownbrackets/input-state
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Remove various legacy parts of the InputState
2017-03-14 09:34:57 +01:00
Unknown W. Brackets
2812ddcc86
Remove End/UpdateInputState and ButtonTracker.
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No longer used for anything.
2017-03-13 22:58:38 -07:00
Unknown W. Brackets
ef57eafaad
Correct GE debugger font size in small window mode.
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This should handle high and low DPI cases correctly, to avoid making the
text unreadably small.
2017-03-12 12:17:35 -07:00