Henrik Rydgård
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eddaf97938
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Add submodules, namespace json to prepare for the addition of rapidjson (sigh)
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2018-08-13 00:18:54 +02:00 |
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Henrik Rydgård
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42f4d7b40f
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OpenGL: Fix bug where we could end up calling glUniformMatrix without a bound program. Found by GL debug callback on NV.
This adds a bit of extra checking that's only enabled in _DEBUG builds.
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2018-07-28 11:09:01 +02:00 |
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Henrik Rydgård
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e51ea85615
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Be extra careful about never ever binding null textures when drawing backgrounds. See #11243
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2018-07-21 22:48:39 +02:00 |
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Unknown W. Brackets
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9be6b22dd8
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Merge pull request #11256 from hrydgard/spirv-cross-update
Update the SPIRV-Cross library used to translate postproc shaders
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2018-07-16 22:13:26 -07:00 |
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Henrik Rydgård
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a589a371e6
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Update SPIRV-Cross to a fresher version.
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2018-07-16 20:00:45 +02:00 |
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Henrik Rydgård
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e648b7d091
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Vulkan validation: Ignore the depthreplacing error for now
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2018-07-16 20:00:44 +02:00 |
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Unknown W. Brackets
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82f1b72c4a
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Merge pull request #11254 from hrydgard/light-chan-cost
Reduce the estimated transform cost of an additional light from 10 to 7 cycles
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2018-07-15 07:42:34 -07:00 |
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Henrik Rydgård
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1f5d670b81
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Merge pull request #11222 from hrydgard/glslang-update
Update glslang to latest as of 2018-06-26
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2018-07-15 13:48:21 +02:00 |
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Henrik Rydgård
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c404214042
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Update glslang to latest as of 2016-06-26
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2018-07-15 12:30:40 +02:00 |
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Henrik Rydgård
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ea1ef9277c
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Reduce the estimated transform cost of an additional light from 10 to 7 cycles, see #5530.
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2018-07-15 12:13:25 +02:00 |
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Henrik Rydgård
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b37938b061
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Merge pull request #11246 from unknownbrackets/debugger
Debugger: Add a few more APIs
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2018-07-11 13:42:26 +02:00 |
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Henrik Rydgård
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7e14a618b4
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Merge pull request #11245 from weihuoya/screenshotx2
Add screenshot max resolution limit
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2018-07-09 23:05:57 +02:00 |
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weihuoya
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535def4b74
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max res x2
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2018-07-09 10:00:29 +08:00 |
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Unknown W. Brackets
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91a43c9d32
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Debugger: Add force resume/kill thread API.
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2018-07-07 18:58:37 -07:00 |
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Unknown W. Brackets
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2e6a52ed51
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Debugger: Add backtrace API.
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2018-07-07 18:36:47 -07:00 |
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Unknown W. Brackets
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8a7662adae
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Debugger: Add function symbol add/remove API.
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2018-07-07 09:56:59 -07:00 |
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Unknown W. Brackets
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2133b18198
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Debugger: Add APIs for texture and CLUT.
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2018-07-07 09:56:59 -07:00 |
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LunaMoo
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402033030b
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Just a quick fix for a typo made in last big rewrite of cheat engine.
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2018-07-07 15:45:56 +02:00 |
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Henrik Rydgård
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1f60c85cb6
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Merge pull request #11238 from weihuoya/bezier-fx
Bezier, cut below 2 and got 0
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2018-07-05 09:36:42 +02:00 |
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weihuoya
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d9d9b14e53
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Don't cut below 2
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2018-07-05 15:29:40 +08:00 |
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Unknown W. Brackets
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1d430ffac9
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SaveState: Fix stale state threshold.
Micro not milli...
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2018-07-04 18:00:06 -07:00 |
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Henrik Rydgård
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7f8868868e
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Merge pull request #11234 from unknownbrackets/glsl-log
Report GLSL compile failures better, workaround depal error
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2018-07-01 01:33:43 +02:00 |
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Henrik Rydgård
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41e8854476
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Merge pull request #11232 from unknownbrackets/armips
Debugger: Update to latest armips
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2018-07-01 01:31:54 +02:00 |
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Unknown W. Brackets
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8ae157e27f
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Debugger: Update to latest armips.
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2018-06-30 14:18:26 -07:00 |
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Henrik Rydgård
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53f1624327
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Merge pull request #11235 from unknownbrackets/savedata
Savedata: Use file hash to validate hash mode
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2018-06-30 21:48:25 +02:00 |
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Unknown W. Brackets
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1976be48ab
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Savedata: Use file hash to validate hash mode.
This makes older PPSSPP save data also work, and also logs when save data
is detected as corrupt.
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2018-06-30 12:17:52 -07:00 |
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Unknown W. Brackets
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716e6ad3a2
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GLES: Include shader compile status in log/report.
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2018-06-30 10:10:42 -07:00 |
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Unknown W. Brackets
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0b245699bb
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GLES: Specify unsigned shift for Adreno bug.
Adreno 320 devices, and at least 1 Intel device, are complaining that
right shift can't be used within uint/int.
Possibly related to:
https://github.com/KhronosGroup/glslang/issues/1296
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2018-06-30 09:50:02 -07:00 |
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Unknown W. Brackets
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b13c5fbe5d
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GLES: Read compile/link errors consistently.
Sometimes blank ones are getting reported, so let's be more careful.
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2018-06-30 09:16:25 -07:00 |
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Henrik Rydgård
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5e6429abf7
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Merge pull request #11230 from unknownbrackets/flat-shade
Re-enable HW tess for flat shading, but disable in throughmode
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2018-06-29 15:20:13 +02:00 |
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Unknown W. Brackets
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2a13a66e18
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GPU: Use hw tess only for hw transform.
This may be needed if we start using software for points/lines.
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2018-06-28 19:47:33 -07:00 |
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Unknown W. Brackets
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9bac603976
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GPU: Use HW transform for flat spline/bezier.
We can control the provoking vertex here, but it's less likely to matter.
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2018-06-28 19:30:20 -07:00 |
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Henrik Rydgård
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5abf324da9
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Merge pull request #11185 from hissingshark/vero4k-patch
Added Vulkan disable and forced CPU detection options
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2018-06-27 16:14:37 +02:00 |
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hissingshark
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90fbbaba1a
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Made X11-Vulkan default. Provided explanatory toolchain file as overriding is more complex.
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2018-06-27 12:48:59 +01:00 |
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hissingshark
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d1f116356f
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Changed cmake option to exclude X11 rather than Vulkan itself.
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2018-06-26 22:17:22 +01:00 |
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hissingshark
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e4fea3be6a
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Added Vulkan disable and forced CPU detection options
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2018-06-26 22:17:22 +01:00 |
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Henrik Rydgård
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fb9524b632
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Merge pull request #11220 from TacoTheDank/patch-1
update build.gradle
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2018-06-26 20:12:00 +02:00 |
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Henrik Rydgård
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1517a93d08
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Restore the vertexCount to 32-bit, needed in some tesselation situations
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2018-06-26 19:49:49 +02:00 |
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Henrik Rydgård
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ada31c7cbe
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Merge pull request #11221 from xebra/improve_tess_cherrypick
Modify D3D11 hwtess texture buffer to structured shader buffer.
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2018-06-26 19:24:28 +02:00 |
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xebra
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55b9daa736
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GE Debugger:Fix indices memory allocation of bezier.
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2018-06-27 01:25:08 +09:00 |
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xebra
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4fab160e19
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[spline/bezier]Modify D3D11 hwtess texture buffer to structured shader buffer.
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2018-06-27 01:10:36 +09:00 |
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Unknown W. Brackets
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aa927e0681
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Merge pull request #11202 from hissingshark/autoload
Added "oldest save" and "slots 1-5" as options for "auto load savestate"
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2018-06-26 08:34:18 -07:00 |
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hissingshark
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64e432e12d
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Moved from using enum to enum class
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2018-06-26 07:52:02 +01:00 |
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TacoTheDank
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822e65e1ed
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Update AndroidManifest.xml
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2018-06-25 22:05:17 -04:00 |
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TacoTheDank
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087f542878
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Update build.gradle
updated sdk version
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2018-06-25 22:04:42 -04:00 |
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TacoTheDank
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52f97a4b3a
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Update gradle-wrapper.properties
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2018-06-25 22:00:09 -04:00 |
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TacoTheDank
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84faf9d8d4
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Update build.gradle
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2018-06-25 21:57:23 -04:00 |
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hissingshark
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7fd7afeba9
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Added "oldest save" and "slots 1-5" as options for "auto load savestate"
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2018-06-25 21:45:51 +01:00 |
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Henrik Rydgård
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28e3152fdc
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Merge pull request #11218 from xebra/fix_hwtess_gl
[spline/bezier]Fix tex coords.
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2018-06-25 20:22:59 +02:00 |
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xebra
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5536cdd827
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[spline/bezier]Fix tex coords.
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2018-06-26 01:47:13 +09:00 |
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