Commit Graph

1794 Commits

Author SHA1 Message Date
Unknown W. Brackets
ef566a3adf SaveState: Clean up some constant usage. 2016-02-28 18:21:57 -08:00
Henrik Rydgard
cef0a6311d ISOFileSystem: Remove the "restrictTree" functionality which is now obsolete with lazy directory loading. 2016-02-29 01:13:57 +01:00
Henrik Rydgard
da1a04be8d Make the workqueue slightly safer. Put g_gameInfoCache on the heap.
Cherry-picked from #8592
2016-02-28 12:39:47 +01:00
Unknown W. Brackets
7ab3de299c Set cache dir before loading config.
The config will try to check ISOs for existence, which may use the cache.
2016-02-27 13:10:08 -08:00
xiushu
80938a39ce Just remove useless space and fix translations
Oops
2016-02-21 13:12:35 +08:00
xiushu
7a2b4eea0a Add inputbox for android
For inputting  IP and NickName ,or something else in future on Android
2016-02-21 11:23:00 +08:00
Henrik Rydgard
e51e168e40 It is not a great idea to release locks that have been free'd. 2016-02-15 00:10:22 +01:00
Henrik Rydgard
b5959be2ec Update font atlas (Chinese, Korean updates) 2016-02-14 13:44:10 +01:00
Henrik Rydgard
bfa5091c41 Exit cleanly on Android instead of hard-exiting using exit(0). 2016-02-13 19:57:05 +01:00
Henrik Rydgard
e1ebc12d7f Improve reliability of "menu background music". Fix issue with mixed navigation mentioned in #8565 2016-02-13 10:55:29 +01:00
Henrik Rydgard
35b6c7341b Fix a bunch of memory leaks, after enabling file+line-number memory leak tracking for the MS Debug CRT.
Few of these were serious, most were on-exit, but good to have a cleaner memory report after running.
2016-02-10 15:36:10 +01:00
Unknown W. Brackets
862e6fffd5 UI: Keep focus on game after displaying details.
Fixes #8539.
2016-02-07 17:15:19 -08:00
Henrik Rydgård
0550cd306d Merge pull request #8496 from sum2012/ANR2ME-portset
Support port offset by @ANR2ME
2016-01-24 11:35:53 +01:00
sum2012
bbeaf67cd6 Support port offset by @ANR2ME
Useful of adhoc of non-windows
2016-01-24 16:52:39 +08:00
Unknown W. Brackets
d7f3cf0fca UI: Refresh pause screen after exiting settings.
This will update if any of the savestates were deleted.
2016-01-23 23:53:31 -08:00
Unknown W. Brackets
ae478aad41 UI: Delete screenshots with savestate files.
Fixes #8494.
2016-01-23 23:53:09 -08:00
Henrik Rydgård
19b0858d5e Merge pull request #8490 from unknownbrackets/ui-tweaks
Show save state titles in the save state manager
2016-01-24 00:51:04 +01:00
Unknown W. Brackets
a4a8e8f569 UI: Show savestate titles in manager.
Note: this will also show broken savestates with (broken).
2016-01-23 13:06:58 -08:00
Henrik Rydgård
94f61abea3 Merge pull request #8489 from unknownbrackets/ui-tweaks
More UI tweaks for save manager, etc.
2016-01-23 20:52:29 +01:00
Unknown W. Brackets
21a15e4728 UI: Display save state screenshots as icons.
This way the list is not just a bunch of words, if you have a lot of save
states.  Like me.
2016-01-23 11:27:41 -08:00
vnctdj
9e37dd9e70 Fix broken translations
https://github.com/hrydgard/ppsspp/issues/8480#issuecomment-174211517
2016-01-23 19:49:57 +01:00
Unknown W. Brackets
c0238de4ee UI: Add tags to all the scroll views. 2016-01-22 22:52:13 -08:00
Unknown W. Brackets
84d815768b UI: Set tags on tab views, in the typical case. 2016-01-22 22:39:58 -08:00
Unknown W. Brackets
5a01bb7836 Expand game browser path to fit available space.
Before it just was saying it wanted to be flexible.
2016-01-22 21:58:03 -08:00
Henrik Rydgård
27fac6e226 Merge pull request #8451 from unknownbrackets/volume
Add a volume configuration setting
2016-01-19 21:59:35 +01:00
Unknown W. Brackets
51a4ba9950 softgpu: Support screen scaling filter.
No reason it has to be nearest, we have an option for that.
2016-01-17 23:47:42 -08:00
Unknown W. Brackets
fb831b0f48 Add a global volume config setting.
This applies to all audio, UI, game, etc.  Fixes #7749.
2016-01-17 22:47:29 -08:00
Unknown W. Brackets
516147680c Merge pull request #8182 from LunaMoo/minor_cleaning
Move "Display Rotation" and stretching options to display layout editor.
2016-01-17 14:54:39 -08:00
LunaMoo
f54e9d8ac4 Rename variable to match others. 2016-01-17 22:56:42 +01:00
Henrik Rydgard
6df8573583 Minor fixes 2016-01-17 22:53:06 +01:00
LunaMoo
6751617c8f Smooth out touch moving and resize and other small changes. 2016-01-17 22:32:08 +01:00
Henrik Rydgard
b39206f922 Use the app cache directory on Android for the shader cache. 2016-01-17 22:15:23 +01:00
Henrik Rydgard
a53d31a8d7 Make virtual gamepad visible from the start if button fading is on. They'll fade out after a while. 2016-01-17 20:31:10 +01:00
Henrik Rydgard
27c71aa340 Get rid of the unused "InstallID" 2016-01-17 15:46:15 +01:00
LunaMoo
80fa2695bf Tabs can't live in space and some other corrections. 2016-01-17 12:13:15 +01:00
LunaMoo
6061ad7579 Some improvements, comments and polishing. 2016-01-17 09:21:12 +01:00
LunaMoo
e4271fe1bc Integrate stretching options into display layout editor. 2016-01-17 09:18:41 +01:00
LunaMoo
0c2efa6d44 Make sure display representation matches all cases and recreate views on window resize(this also fixes touch control layout screen). 2016-01-17 09:18:40 +01:00
LunaMoo
284600b1a7 Move "Display Rotation" to display layout editor.
Fix portrait rotation representation in the editor with auto setting.
Minor cleanup.
2016-01-17 09:18:36 +01:00
latot
53ac6d98d8 Little things
back 1

other little change, join 2 in 1
2016-01-09 20:44:02 -03:00
Henrik Rydgard
e11d0a7e1c Minor GPU interface cleanup 2016-01-06 23:49:02 +01:00
Unknown W. Brackets
aa0055cea7 Track the running GPU backend separate from config.
This way we can change the config directly when we want to save a new
setting, rather than having hacks to use a temp var.
2016-01-05 22:37:28 -08:00
Unknown W. Brackets
6c38b22467 Fix crashes when running games, tests, etc.
Need the graphicsContext value to stick around.
2016-01-03 11:05:36 -08:00
Henrik Rydgard
f7f9f321a0 Qt fixes 2016-01-03 15:03:08 +01:00
Henrik Rydgård
95822a165d Fix Mac build 2016-01-01 14:40:19 +01:00
Henrik Rydgard
f419281d16 Fix Android build 2016-01-01 14:40:17 +01:00
Henrik Rydgard
15de6e6b98 GraphicsContext: Abstract away things like swapbuffers etc before adding even more backends.
Needed to prevent clutter all over the codebase.

Does not go all the way yet, goal would be a common render loop between platforms but not there yet.
2016-01-01 14:40:16 +01:00
Karen Tsai
c4a28a2998 Restore JIT for armv7/armv7s iOS 9 devices, which were erroneously disabled when I fixed PPSSPP's arm64 crashing. 2015-12-28 14:20:28 -05:00
vnctdj
79737bc502 Fix some bad translation strings 2015-12-28 01:34:51 +01:00
Unknown W. Brackets
da65116f75 Oops, fix auto-hide timing issues.
If the game was not 60 fps, it was wrong, but also it added up frames too
quickly as static.  Was worried about missing touches when I added the
zeroing, dumb mistake.

Fixes #8309.
2015-12-26 11:31:37 -08:00