ppsspp/Core/HLE
Henrik Rydgård 5b553d3c45 Merge pull request #3435 from unknownbrackets/audio-minor
Clear the mixbuffer when all channels empty
2013-08-27 01:05:20 -07:00
..
__sceAudio.cpp Clear the mixbuffer when all channels empty. 2013-08-26 21:06:26 -07:00
__sceAudio.h Return error to blocked audio threads on release. 2013-06-05 12:20:07 -07:00
FunctionWrappers.h Wrap the msgpipe send functions. 2013-08-18 18:38:10 -07:00
HLE.cpp Use a typesafe struct for opcodes. 2013-08-24 15:36:24 -07:00
HLE.h Use a typesafe struct for opcodes. 2013-08-24 15:36:24 -07:00
HLETables.cpp Add ThreadManForKernel and ModuleForKernel 2013-08-25 10:48:32 +08:00
HLETables.h Use a custom RA for module funcs. Not used yet. 2013-05-26 10:28:08 -07:00
sceAtrac.cpp Fix a few minor typos + small reporting change. 2013-08-12 23:02:39 -07:00
sceAtrac.h Improve _AtracGenarateContext. 2013-06-09 19:06:24 +08:00
sceAudio.cpp Just some formatting/cleanup 2013-08-24 11:56:40 +02:00
sceAudio.h Fix some init/type warnings. 2013-05-31 23:14:29 -07:00
sceAudiocodec.cpp Add a bunch of HLE functions for better reporting. 2013-08-22 23:04:55 -07:00
sceAudiocodec.h Add sceAudiocodec stuff 2013-06-09 01:28:58 +08:00
sceCcc.cpp Add one more missing sceCcc func. 2013-08-10 14:04:42 -07:00
sceCcc.h Listen to sceCccSetErrorChar*(), not used yet. 2013-07-20 21:51:22 -07:00
sceChnnlsv.cpp endian for sceChnnlsv 2013-08-16 09:18:04 +02:00
sceChnnlsv.h endian for sceChnnlsv 2013-08-16 09:18:04 +02:00
sceCtrl.cpp Specify byte order in sceCtrl as well. 2013-07-27 15:30:36 -07:00
sceCtrl.h Also replace the on-screen cross 2013-07-20 12:54:33 +02:00
sceDeflt.cpp Add missing debug log in sceDeflt. 2013-04-25 07:51:32 -07:00
sceDeflt.h Added sceZlibDecompress and VS2010 build fix 2013-04-05 13:26:54 +08:00
sceDisplay.cpp Watch for consistently high flips, not spurts. 2013-08-26 20:12:26 -07:00
sceDisplay.h Measure actual fps (frameskip+unthrottle included), show all three on one line if you choose "both" (which I probably should rename) 2013-08-19 22:06:49 +02:00
sceDmac.cpp Add some unknown syscalls from reporting. 2013-06-30 12:05:14 -07:00
sceDmac.h
sceFont.cpp Update some log levels in sceFont 2013-08-16 16:49:52 +02:00
sceFont.h
sceGameUpdate.cpp Add reporting to a bunch of unimpl functions. 2013-05-19 22:12:37 -07:00
sceGameUpdate.h
sceGe.cpp Another frameskipping attempt. Now: 0=no frameskip, 1=auto frameskipt, 2-9=fixed frameskip. 2013-08-16 01:00:26 +02:00
sceGe.h Don't wait directly from GPUCommon, do it in sceGe. 2013-08-10 18:24:40 -07:00
sceHprm.cpp Add some syscall names that match by sha. 2013-05-19 22:12:39 -07:00
sceHprm.h
sceHttp.cpp Add a bunch of HLE functions for better reporting. 2013-08-22 23:04:55 -07:00
sceHttp.h Add new sceNp/scePauth and some stubs for unknown functions on THE IDOLM@STER SP. 2013-04-29 12:40:09 +09:00
sceImpose.cpp Always use iButtonPreference, fixes #2390. 2013-06-21 17:45:39 -07:00
sceImpose.h
sceIo.cpp Avoid some dangerous hex constant widths. 2013-08-22 23:23:48 -07:00
sceIo.h Start and stop a separate thread for IO. 2013-08-11 11:51:36 -07:00
sceJpeg.cpp Try fixing sceJpegGetOutputInfo again 2013-08-07 16:39:42 -07:00
sceJpeg.h State save support for sceJpeg. 2013-07-05 10:56:55 +02:00
sceKernel.cpp Implement sceKernelCancelMutex(). 2013-08-25 16:38:49 -07:00
sceKernel.h Add ThreadManForKernel and ModuleForKernel 2013-08-25 10:48:32 +08:00
sceKernelAlarm.cpp Use *_le for the sceKernel* funcs. 2013-07-25 08:04:34 -07:00
sceKernelAlarm.h
sceKernelEventFlag.cpp Improve some reporting of options structs. 2013-08-25 16:43:47 -07:00
sceKernelEventFlag.h Remove bad param from sceKernelPollEventFlag(). 2013-08-18 18:38:04 -07:00
sceKernelInterrupt.cpp Reschedule after resuming interrupts. 2013-08-25 22:38:45 -07:00
sceKernelInterrupt.h
sceKernelMbx.cpp Improve some reporting of options structs. 2013-08-25 16:43:47 -07:00
sceKernelMbx.h Use *_le for the sceKernel* funcs. 2013-07-25 08:04:34 -07:00
sceKernelMemory.cpp Improve some reporting of options structs. 2013-08-25 16:43:47 -07:00
sceKernelMemory.h Wrap sceKernelFreeFpl() and use better errors. 2013-08-25 16:38:49 -07:00
sceKernelModule.cpp Add ThreadManForKernel and ModuleForKernel 2013-08-25 10:48:32 +08:00
sceKernelModule.h Add ThreadManForKernel and ModuleForKernel 2013-08-25 10:48:32 +08:00
sceKernelMsgPipe.cpp Improve some reporting of options structs. 2013-08-25 16:43:47 -07:00
sceKernelMsgPipe.h Correct sceKernelReferMsgPipeStatus(). 2013-08-18 18:45:43 -07:00
sceKernelMutex.cpp Implement sceKernelCancelMutex(). 2013-08-25 16:38:49 -07:00
sceKernelMutex.h Implement sceKernelCancelMutex(). 2013-08-25 16:38:49 -07:00
sceKernelSemaphore.cpp Stop warning on invalid sempahores. 2013-08-18 18:38:04 -07:00
sceKernelSemaphore.h
sceKernelThread.cpp Implement volatile memory lock waiting. 2013-08-26 01:04:37 -07:00
sceKernelThread.h Implement volatile memory lock waiting. 2013-08-26 01:04:37 -07:00
sceKernelTime.cpp Reschedule in time spin loops. 2013-08-04 10:11:56 -07:00
sceKernelTime.h Replace some hleEatCycles() with actual PSP timing. 2013-05-04 23:42:10 -07:00
sceKernelVTimer.cpp Fix some compile failures under big endian. 2013-07-28 21:04:17 -07:00
sceKernelVTimer.h
sceMd5.cpp Quick sceMd5 implementation, needs tests 2013-05-22 11:05:30 +02:00
sceMd5.h Add Mersenne Twister random number generator. 2013-05-20 00:57:45 +02:00
sceMp3.cpp Fix a few minor typos + small reporting change. 2013-08-12 23:02:39 -07:00
sceMp3.h Separate sceMp3 from sceMpeg 2013-05-06 21:14:58 +08:00
sceMp4.cpp Add reporting to a bunch of unimpl functions. 2013-05-19 22:12:37 -07:00
sceMp4.h Add Register_sceMp4() 2013-04-28 08:25:30 +08:00
sceMpeg.cpp Avoid some dangerous hex constant widths. 2013-08-22 23:23:48 -07:00
sceMpeg.h endian fro sceMpeg 2013-08-16 09:18:18 +02:00
sceNet.cpp Add a bunch of HLE functions for better reporting. 2013-08-22 23:04:55 -07:00
sceNet.h
sceNp.cpp Added sceJpeg & sceMd5 2013-05-15 19:49:34 +08:00
sceNp.h Added sceJpeg & sceMd5 2013-05-15 19:49:34 +08:00
sceOpenPSID.cpp
sceOpenPSID.h
sceP3da.cpp Reduce log level that spam Sol Trigger heavily 2013-06-26 19:30:17 +08:00
sceP3da.h
sceParseHttp.cpp Match syscall names to nids ot be safe. 2013-05-19 22:12:39 -07:00
sceParseHttp.h
sceParseUri.cpp Match syscall names to nids ot be safe. 2013-05-19 22:12:39 -07:00
sceParseUri.h
scePauth.cpp UNIMPL functions replace DEBUG_LOG -> ERROR_LOG 2013-04-29 14:16:55 +09:00
scePauth.h Add new sceNp/scePauth and some stubs for unknown functions on THE IDOLM@STER SP. 2013-04-29 12:40:09 +09:00
scePower.cpp iOS buildfix 2013-08-26 06:01:23 -07:00
scePower.h
scePsmf.cpp Add a bunch of HLE functions for better reporting. 2013-08-22 23:04:55 -07:00
scePsmf.h
scePspNpDrm_user.cpp Add SceNpDrmOpen to the table so it can be logged properly. 2013-08-14 09:23:58 -04:00
scePspNpDrm_user.h
sceRtc.cpp Always defined WIN32_LEAN_AND_MEAN. 2013-07-28 21:04:20 -07:00
sceRtc.h Use *_le for the sceKernel* funcs. 2013-07-25 08:04:34 -07:00
sceSas.cpp Tone down some less needed reporting. 2013-08-21 08:40:29 -07:00
sceSas.h
sceSsl.cpp
sceSsl.h
sceUmd.cpp Add a couple new HLE functions for logging. 2013-07-31 00:01:21 -07:00
sceUmd.h Fix PSP_UMD_TYPE_GAME... 2013-05-24 19:52:46 +02:00
sceUsb.cpp Add a bunch of HLE functions for better reporting. 2013-08-22 23:04:55 -07:00
sceUsb.h
sceUtility.cpp Add a bunch of HLE functions for better reporting. 2013-08-22 23:04:55 -07:00
sceUtility.h Correct sceUtilityGetSystemParamString() per tests. 2013-04-20 09:37:47 -07:00
sceVaudio.cpp Add some unknown syscalls from reporting. 2013-06-30 12:05:14 -07:00
sceVaudio.h Correct some error codes and init in Vaudio. 2013-05-19 15:50:52 -07:00