ppsspp/UI
2013-07-19 20:27:34 -04:00
..
EmuScreen.cpp Correct function. 2013-07-17 03:34:43 -03:00
EmuScreen.h Version to savestate and open other game in other screens. 2013-07-17 02:33:26 -03:00
GameInfoCache.cpp Fix bug that caused us to always show UNKNOWN.PNG for PBP files in recent list and new ui 2013-07-15 18:57:42 +02:00
GameInfoCache.h Logic precedence error, warning fixes 2013-06-11 11:05:34 +02:00
GamepadEmu.cpp Experimental: Make orientation change possible on Android. 2013-07-16 22:51:25 +02:00
GamepadEmu.h Add option for very transparent touch buttons 2013-06-17 20:28:22 +02:00
GameScreen.cpp NewUI: Add new Language selector screen (uses the new popup list screen). 2013-07-16 00:29:50 +02:00
GameScreen.h Assorted UI cleanups. Add a bunch of little image files that may be used in the Ouya port later. 2013-07-15 17:41:24 +02:00
GameSettingsScreen.cpp Fix typos. 2013-07-19 20:27:34 -04:00
GameSettingsScreen.h More NewUI 2013-07-18 11:47:41 +02:00
MainScreen.cpp Lots of NewUI stuff (still experimental), fix back bug with x360 controllers 2013-07-17 22:27:50 +02:00
MainScreen.h More mousewheel support 2013-07-08 12:35:08 +02:00
MenuScreens.cpp UI on all platforms(including NewUI!): Add options to change FramebufferCPUConvert without manual editing of INI file. 2013-07-19 19:23:17 -04:00
MenuScreens.h Merge pull request #2810 from papel/master 2013-07-18 12:08:50 -07:00
MiscScreens.cpp Move more gfx settings to NewUI. 2013-07-18 01:04:11 +02:00
MiscScreens.h NewUI: Add new Language selector screen (uses the new popup list screen). 2013-07-16 00:29:50 +02:00
NativeApp.cpp Add volume controls to newui 2013-07-18 10:26:29 +02:00
OnScreenDisplay.cpp Fall back to software transform when hardware transform fails. Should help Mali devices. 2013-06-06 10:09:37 +02:00
OnScreenDisplay.h Fall back to software transform when hardware transform fails. Should help Mali devices. 2013-06-06 10:09:37 +02:00
PluginScreen.cpp Cleaned up iOS code and updated iCade support; Fixed at3+ download screen 2013-07-19 16:37:41 -05:00
PluginScreen.h Update native, fixing bug that prevented plugin downloads from working on Android. Fix black background.t 2013-06-10 23:21:47 +02:00
ReadMe.txt Move non-Android specific stuff from android/jni to /UI. 2013-03-30 15:46:26 +01:00
ui_atlas.cpp Update lang/ and zim assets. 2013-06-03 17:22:58 +08:00
ui_atlas.h Switch main UI font to one built to include Hiragana and Katakana. Don't know if that is enough. 2013-04-17 16:39:01 +02:00
UI.vcxproj Assorted UI cleanups. Add a bunch of little image files that may be used in the Ouya port later. 2013-07-15 17:41:24 +02:00
UI.vcxproj.filters Assorted UI cleanups. Add a bunch of little image files that may be used in the Ouya port later. 2013-07-15 17:41:24 +02:00
UIShader.cpp Possible fix for onscreen buttons turning black sometimes. 2013-04-21 19:32:56 +02:00
UIShader.h Move non-Android specific stuff from android/jni to /UI. 2013-03-30 15:46:26 +01:00

========================================================================
    STATIC LIBRARY : UI Project Overview
========================================================================

AppWizard has created this UI library project for you.

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UI.vcxproj
    This is the main project file for VC++ projects generated using an Application Wizard.
    It contains information about the version of Visual C++ that generated the file, and
    information about the platforms, configurations, and project features selected with the
    Application Wizard.

UI.vcxproj.filters
    This is the filters file for VC++ projects generated using an Application Wizard. 
    It contains information about the association between the files in your project 
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    similar extensions under a specific node (for e.g. ".cpp" files are associated with the
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