ppsspp/Common
2017-08-29 18:49:36 +02:00
..
Crypto Additional UWP preparations 2017-02-25 09:57:14 +01:00
GL android: Change preprocessor define to standard __ANDROID__ 2016-10-12 11:14:09 +02:00
Vulkan Fix bug in vulkan init. Add some sanity checks to GL shader cache loading. 2017-08-28 15:22:18 +02:00
ABI.cpp cmake: Use preprocessor for conditional compilation in Common 2016-10-11 16:55:29 +02:00
ABI.h
Arm64Emitter.cpp Don't erase and rewrite the dispatcher when the cache is cleared. Fixes #9708 2017-05-26 15:48:03 +02:00
Arm64Emitter.h Don't erase and rewrite the dispatcher when the cache is cleared. Fixes #9708 2017-05-26 15:48:03 +02:00
ArmABI.cpp Small changes to make Common and Core build under my preliminary UWP setup. 2017-02-24 18:59:41 +01:00
ArmABI.h
ArmCommon.h ARM64: Port over some missing VFPU instructions from ARM. Not much left now. 2015-04-06 18:13:30 +02:00
ArmCPUDetect.cpp Corrections, some %i->%d around other code as well. 2017-05-30 13:52:29 +02:00
ArmEmitter.cpp Don't erase and rewrite the dispatcher when the cache is cleared. Fixes #9708 2017-05-26 15:48:03 +02:00
ArmEmitter.h Don't erase and rewrite the dispatcher when the cache is cleared. Fixes #9708 2017-05-26 15:48:03 +02:00
Atomic_GCC.h
Atomic_Win32.h Patches to make it possible to compile with mingw, pt. 1 2017-08-29 18:27:46 +02:00
Atomics.h
BitSet.h Follow the ARM64 ABI better (update the frame pointer). 2017-01-27 14:19:03 +01:00
ChunkFile.cpp Add a comment explaining why a strncpy can't be replaced by truncate_cpy, because it would break savestates. 2017-03-13 13:55:29 +01:00
ChunkFile.h Quick buildfix (should probably just enable exceptions on Android) 2017-03-07 20:10:18 +01:00
CodeBlock.h Don't erase and rewrite the dispatcher when the cache is cleared. Fixes #9708 2017-05-26 15:48:03 +02:00
ColorConv.cpp Minor changes for compatibility with VS2017 2017-03-12 17:33:00 +01:00
ColorConv.h More buildfixes for Windows on ARM 2017-03-05 10:52:08 +01:00
ColorConvNEON.cpp Actually fix the build this time, doh 2016-12-06 23:58:31 +01:00
ColorConvNEON.h Oops again. Let's not const these. 2016-12-06 20:16:59 +01:00
Common.h Removed MSVC check 2017-08-29 18:45:15 +02:00
Common.vcxproj Replace the most critical unordered_maps and maps with two new maps: FastHashMap and PrehashMap. 2017-08-20 11:30:19 +02:00
Common.vcxproj.filters Replace the most critical unordered_maps and maps with two new maps: FastHashMap and PrehashMap. 2017-08-20 11:30:19 +02:00
CommonFuncs.h Core: Buildfix. 2017-06-24 14:19:25 -07:00
CommonTypes.h cmake: Detect features at compile time 2016-10-19 12:31:19 +02:00
CommonWindows.h Pick some safe changes from the android gradle branch (including windows CMake fixes) 2016-12-05 16:52:03 +01:00
ConsoleListener.cpp Remove this too - we will use UNICODE and _UNICODE defines for 2017-08-29 18:49:36 +02:00
ConsoleListener.h Simplify logging code some more. Cleaner log output on Android. 2017-03-18 10:47:36 +01:00
CPUDetect.cpp Corrections, some %i->%d around other code as well. 2017-05-30 13:52:29 +02:00
CPUDetect.h cmake: Detect features at compile time 2016-10-19 12:31:19 +02:00
DbgNew.h Initial work on shader translation using glslang+spirv-cross 2017-02-15 21:51:33 +01:00
FakeCPUDetect.cpp
FakeEmitter.h symbian: Remove! 2016-10-11 18:49:08 +02:00
FileUtil.cpp Fix build with NDK 15. This does force us to make do with 32-bit file sizes... 2017-07-03 16:25:12 +02:00
FileUtil.h Change this to _MSC_VER 2017-08-29 18:46:31 +02:00
FixedSizeQueue.h Fixed some errors from PVS-Studio in Core project 2015-12-31 10:25:11 +03:00
GraphicsContext.h Change when drawcontexts are allocated. Hook up backbuffer events to fix d3d9 resizing. 2017-02-06 11:40:16 +01:00
Hashmaps.h Linux buildfix 2017-08-20 21:51:48 +02:00
KeyMap.cpp Handle more mouse buttons(middle, 4, 5) 2017-04-27 13:54:38 +02:00
KeyMap.h Remove unused AxisPos. 2017-03-13 23:08:09 -07:00
Log.h Simplify logging code some more. Cleaner log output on Android. 2017-03-18 10:47:36 +01:00
LogManager.cpp Simplify log initialization a little. Minor logging improvments in native. Don't disable logging in UWPMain 2017-03-23 10:02:29 +01:00
LogManager.h Simplify log initialization a little. Minor logging improvments in native. Don't disable logging in UWPMain 2017-03-23 10:02:29 +01:00
MathUtil.h Don't set ARM "FastMode". Not worth the compat impact as is, could be made smarter. Should help issue #7234 2015-07-19 18:22:22 +02:00
MemArena.h Use the mach memory functions on Mac and 32-bit iOS as well. 2017-01-25 20:38:46 +01:00
MemArenaAndroid.cpp Switch strncpy to truncate_cpy in a bunch of places. 2017-05-26 19:04:08 +02:00
MemArenaDarwin.cpp Use the mach memory functions on Mac and 32-bit iOS as well. 2017-01-25 20:38:46 +01:00
MemArenaPosix.cpp Use the mach memory functions on Mac and 32-bit iOS as well. 2017-01-25 20:38:46 +01:00
MemArenaWin32.cpp UWP: Save memory by only committing the ranges we need, instead of doing a giant allocation. 2017-03-23 10:02:29 +01:00
MemoryUtil.cpp Common: fix MAP_32BIT after 9f24203ef8 2017-07-26 15:25:54 +00:00
MemoryUtil.h Remove a useless wrapper function 2017-01-26 10:01:14 +01:00
MipsCPUDetect.cpp Add Gradle build. This time, we don't remove the old build system and we don't switch Travis. 2017-03-15 19:42:17 +01:00
MipsEmitter.cpp symbian: Remove! 2016-10-11 18:49:08 +02:00
MipsEmitter.h symbian: Remove! 2016-10-11 18:49:08 +02:00
Misc.cpp Delete some left behind unused code 2017-01-25 10:05:39 +01:00
MsgHandler.cpp Android: Fix minor typo. 2017-05-27 22:33:47 -07:00
MsgHandler.h Patches to make it possible to compile with mingw, pt. 1 2017-08-29 18:27:46 +02:00
OSVersion.cpp Additional UWP preparations 2017-02-25 09:57:14 +01:00
OSVersion.h Additional UWP preparations 2017-02-25 09:57:14 +01:00
stdafx.cpp cmake: Use preprocessor for conditional compilation in Common 2016-10-11 16:55:29 +02:00
stdafx.h Assorted cleanup, UWP memory map fixes. PSPFlower runs in both 32-bit and 64-bit. 2017-03-23 10:02:28 +01:00
StringUtils.cpp ARM64 disassembler improvements (show many kinds of branch targets properly) 2015-10-10 11:27:28 +02:00
StringUtils.h Small changes to make Common and Core build under my preliminary UWP setup. 2017-02-24 18:59:41 +01:00
Swap.h Delete some left behind unused code 2017-01-25 10:05:39 +01:00
ThreadPools.cpp Improve StorageFileLoader enough to actually kind of work 2017-03-23 10:02:28 +01:00
ThreadPools.h
ThreadSafeList.h Big mutex overhaul - remove our custom ones, make them non-recursive where possible 2017-02-28 11:40:29 +01:00
Thunk.cpp Don't erase and rewrite the dispatcher when the cache is cleared. Fixes #9708 2017-05-26 15:48:03 +02:00
Thunk.h Add CodeBlockCommon base class to remove further arch-specificity in JitBlockCache 2016-05-01 11:40:00 +02:00
Timer.cpp Corrections, some %i->%d around other code as well. 2017-05-30 13:52:29 +02:00
Timer.h Remove some unused things reported by clang. 2016-03-20 23:14:08 -07:00
x64Analyzer.cpp
x64Analyzer.h
x64Emitter.cpp X64: Fix bug in a case in the MOVQ emitter : rex byte should be after the 0x66 prefix 2017-07-07 11:33:07 +02:00
x64Emitter.h Fix a PIC compliance bug in the VFPU. Comment other cases properly (for easy searching). 2017-08-29 11:45:12 +02:00
XboxCPUDetect.cpp