ppsspp/Core/Dialog
Unknown W. Brackets 7add81fbd2 Use USING_WIN_UI instead of _WIN32 for differences.
Just makes the code clearer and probably helps other UIs work on Windows
more easily.
2014-02-08 16:38:45 -08:00
..
PSPDialog.cpp Use a time delay to change sceUtility statuses. 2014-02-08 09:39:50 -08:00
PSPDialog.h Use a time delay to change sceUtility statuses. 2014-02-08 09:39:50 -08:00
PSPGamedataInstallDialog.cpp Start untangling our include mess a little. 2013-12-29 23:34:45 +01:00
PSPGamedataInstallDialog.h [Core] Endian fixes 2014-01-26 14:27:53 -08:00
PSPMsgDialog.cpp Use the latch in dialogs throughout. 2014-02-02 15:48:29 -08:00
PSPMsgDialog.h Allow msgdialog override of ok/cancel button text. 2014-01-23 01:02:41 -08:00
PSPNetconfDialog.cpp Use the latch in dialogs throughout. 2014-02-02 15:48:29 -08:00
PSPNetconfDialog.h Flesh out the netconf dialog a bit by having it display an error, and add a stub for sceNetApctlDisconnect. 2014-01-31 19:08:52 -05:00
PSPOskDialog.cpp Use USING_WIN_UI instead of _WIN32 for differences. 2014-02-08 16:38:45 -08:00
PSPOskDialog.h Use USING_WIN_UI instead of _WIN32 for differences. 2014-02-08 16:38:45 -08:00
PSPPlaceholderDialog.cpp Fix too-slow fade in/out of save dialogs and others in 30hz games. 2013-10-16 18:54:40 +02:00
PSPPlaceholderDialog.h Fix too-slow fade in/out of save dialogs and others in 30hz games. 2013-10-16 18:54:40 +02:00
PSPSaveDialog.cpp Make sure to check current status for changes. 2014-02-08 09:58:31 -08:00
PSPSaveDialog.h Use a time delay to change sceUtility statuses. 2014-02-08 09:39:50 -08:00
SavedataParam.cpp Return an error in FILES based on SDK version. 2014-02-08 09:08:27 -08:00
SavedataParam.h SceUtilitySavedataFileListEntry correction. 2014-01-28 00:24:56 +04:00