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ppsspp
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ppsspp
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Windows
History
Henrik Rydgard
cd53dfdc9c
Mark multithreading as experimental in the UI
2013-08-10 11:53:55 +02:00
..
Debugger
Add "Add new" option to right click menu when clicking on a breakpoint
2013-07-31 20:36:58 +02:00
W32Util
Use CommonWindows.h from Windows/ too.
2013-07-28 21:04:20 -07:00
bitmap1.bmp
…
Breakpoints.h
…
ControlMapping.cpp
Remove legacy key mapping and associate devices with keys (DInput has been left behind for now, will be fixed up soon). Saving is broken, will be fixed soon.
2013-07-06 20:45:44 +02:00
ControlMapping.h
Remove some dead code.
2013-07-07 13:43:53 -07:00
debugger.txt
…
DinputDevice.cpp
Rename KEYCODE to NKCODE (native key code) to stop name collision. Implement Blackberry keymapping.
2013-08-05 03:31:40 +10:00
DinputDevice.h
Add a few more dinput axises since it's easy.
2013-07-07 16:28:36 -07:00
DlgDynaView.cpp
…
DlgDynaView.h
…
DSoundStream.cpp
Use CommonWindows.h from Windows/ too.
2013-07-28 21:04:20 -07:00
DSoundStream.h
Use CommonWindows.h from Windows/ too.
2013-07-28 21:04:20 -07:00
EmuThread.cpp
…
EmuThread.h
…
git-version-gen.cmd
…
Globals.cpp
Use CommonWindows.h from Windows/ too.
2013-07-28 21:04:20 -07:00
icon1.ico
…
InputBox.cpp
Switch to size_t instead of u32.
2013-08-05 23:29:59 -04:00
InputBox.h
Switch to size_t instead of u32.
2013-08-05 23:29:59 -04:00
InputDevice.cpp
Remove legacy key mapping and associate devices with keys (DInput has been left behind for now, will be fixed up soon). Saving is broken, will be fixed soon.
2013-07-06 20:45:44 +02:00
InputDevice.h
Remove legacy key mapping and associate devices with keys (DInput has been left behind for now, will be fixed up soon). Saving is broken, will be fixed soon.
2013-07-06 20:45:44 +02:00
KeyboardDevice.cpp
Rename KEYCODE to NKCODE (native key code) to stop name collision. Implement Blackberry keymapping.
2013-08-05 03:31:40 +10:00
KeyboardDevice.h
win: don't queue up key presses at all, send them instantly.
2013-07-06 21:49:28 +02:00
Log.bat
Fix for PPSSPP auto logging mode for Windows 64-bit
2013-07-16 06:42:46 +08:00
main.cpp
Use CommonWindows.h from Windows/ too.
2013-07-28 21:04:20 -07:00
main.h
Use CommonWindows.h from Windows/ too.
2013-07-28 21:04:20 -07:00
MIPSCompALU.h
…
MIPSCompBranch.h
…
OpenGLBase.cpp
Use CommonWindows.h from Windows/ too.
2013-07-28 21:04:20 -07:00
OpenGLBase.h
Always defined WIN32_LEAN_AND_MEAN.
2013-07-28 21:04:20 -07:00
ppsspp.ico
…
ppsspp.rc
Mark multithreading as experimental in the UI
2013-08-10 11:53:55 +02:00
PPSSPP.sln
…
PPSSPP.vcxproj
Dynamically load XInput, lets us to map the home button with a trick
2013-07-23 00:12:26 +02:00
PPSSPP.vcxproj.filters
Thread list in disassembly window
2013-07-02 23:21:20 +02:00
pspmode.png
…
README.TXT
…
resource.h
Add a "multithreaded" UI option on Windows.
2013-08-09 22:57:50 -07:00
rt_manif.bin
…
stdafx.cpp
…
stdafx.h
Use CommonWindows.h from Windows/ too.
2013-07-28 21:04:20 -07:00
stop1.ico
…
WindowsFileSystem.h
…
WindowsHost.cpp
Tidy up some newlines.
2013-08-06 19:40:59 -04:00
WindowsHost.h
Tidy up some newlines.
2013-08-06 19:40:59 -04:00
WndMainWindow.cpp
Add a "multithreaded" UI option on Windows.
2013-08-09 22:57:50 -07:00
WndMainWindow.h
Change some enumerator names.
2013-08-07 04:29:38 -04:00
XinputDevice.cpp
Rename KEYCODE to NKCODE (native key code) to stop name collision. Implement Blackberry keymapping.
2013-08-05 03:31:40 +10:00
XinputDevice.h
Dynamically load XInput, lets us to map the home button with a trick
2013-07-23 00:12:26 +02:00
XPTheme.h
…
README.TXT
Just open the MSVC project file and build.