ppsspp/ext/native/gfx_es2/draw_text_qt.cpp
2018-04-06 21:43:18 -07:00

207 lines
5.8 KiB
C++

#include "base/display.h"
#include "base/logging.h"
#include "base/stringutil.h"
#include "thin3d/thin3d.h"
#include "util/hash/hash.h"
#include "util/text/wrap_text.h"
#include "util/text/utf8.h"
#include "gfx_es2/draw_text.h"
#include "gfx_es2/draw_text_qt.h"
#if defined(USING_QT_UI)
#include <QtGui/QImage>
#include <QtGui/QPainter>
#include <QtGui/QFontMetrics>
#include <QtOpenGL/QGLWidget>
TextDrawerQt::TextDrawerQt(Draw::DrawContext *draw) : TextDrawer(draw) {
}
TextDrawerQt::~TextDrawerQt() {
ClearCache();
}
uint32_t TextDrawerQt::SetFont(const char *fontName, int size, int flags) {
// We will only use the default font
uint32_t fontHash = 0; //hash::Adler32((const uint8_t *)fontName, strlen(fontName));
fontHash ^= size;
fontHash ^= flags << 10;
auto iter = fontMap_.find(fontHash);
if (iter != fontMap_.end()) {
fontHash_ = fontHash;
return fontHash;
}
QFont* font = new QFont();
font->setPixelSize(size + 6);
fontMap_[fontHash] = font;
fontHash_ = fontHash;
return fontHash;
}
void TextDrawerQt::SetFont(uint32_t fontHandle) {
}
void TextDrawerQt::MeasureString(const char *str, size_t len, float *w, float *h) {
QFont* font = fontMap_.find(fontHash_)->second;
QFontMetrics fm(*font);
QSize size = fm.size(0, QString::fromUtf8(str, (int)len));
*w = (float)size.width() * fontScaleX_;
*h = (float)size.height() * fontScaleY_;
}
void TextDrawerQt::MeasureStringRect(const char *str, size_t len, const Bounds &bounds, float *w, float *h, int align) {
std::string toMeasure = std::string(str, len);
if (align & FLAG_WRAP_TEXT) {
bool rotated = (align & (ROTATE_90DEG_LEFT | ROTATE_90DEG_RIGHT)) != 0;
WrapString(toMeasure, toMeasure.c_str(), rotated ? bounds.h : bounds.w);
}
QFont* font = fontMap_.find(fontHash_)->second;
QFontMetrics fm(*font);
QSize size = fm.size(0, QString::fromUtf8(toMeasure.c_str(), (int)toMeasure.size()));
*w = (float)size.width() * fontScaleX_;
*h = (float)size.height() * fontScaleY_;
}
void TextDrawerQt::DrawString(DrawBuffer &target, const char *str, float x, float y, uint32_t color, int align) {
using namespace Draw;
if (!strlen(str))
return;
uint32_t stringHash = hash::Adler32((const uint8_t *)str, strlen(str));
uint32_t entryHash = stringHash ^ fontHash_ ^ (align << 24);
target.Flush(true);
TextStringEntry *entry;
auto iter = cache_.find(entryHash);
if (iter != cache_.end()) {
entry = iter->second.get();
entry->lastUsedFrame = frameCount_;
draw_->BindTexture(0, entry->texture);
} else {
QFont *font = fontMap_.find(fontHash_)->second;
QFontMetrics fm(*font);
QSize size = fm.size(0, QString::fromUtf8(str));
QImage image((size.width() + 3) & ~3, (size.height() + 3) & ~3, QImage::Format_ARGB32_Premultiplied);
if (image.isNull()) {
return;
}
image.fill(0);
QPainter painter;
painter.begin(&image);
painter.setFont(*font);
painter.setPen(color);
// TODO: Involve ALIGN_HCENTER (bounds etc.)
painter.drawText(image.rect(), Qt::AlignTop | Qt::AlignLeft, QString::fromUtf8(str).replace("&&", "&"));
painter.end();
entry = new TextStringEntry();
entry->bmWidth = entry->width = image.width();
entry->bmHeight = entry->height = image.height();
entry->lastUsedFrame = frameCount_;
TextureDesc desc{};
desc.type = TextureType::LINEAR2D;
desc.format = Draw::DataFormat::B4G4R4A4_UNORM_PACK16;
desc.width = entry->bmWidth;
desc.height = entry->bmHeight;
desc.depth = 1;
desc.mipLevels = 1;
desc.tag = "TextDrawer";
uint16_t *bitmapData = new uint16_t[entry->bmWidth * entry->bmHeight];
for (int x = 0; x < entry->bmWidth; x++) {
for (int y = 0; y < entry->bmHeight; y++) {
bitmapData[entry->bmWidth * y + x] = 0xfff0 | image.pixel(x, y) >> 28;
}
}
desc.initData.push_back((uint8_t *)bitmapData);
entry->texture = draw_->CreateTexture(desc);
delete[] bitmapData;
cache_[entryHash] = std::unique_ptr<TextStringEntry>(entry);
}
float w = entry->bmWidth * fontScaleX_;
float h = entry->bmHeight * fontScaleY_;
DrawBuffer::DoAlign(align, &x, &y, &w, &h);
target.DrawTexRect(x, y, x + w, y + h, 0.0f, 0.0f, 1.0f, 1.0f, color);
target.Flush(true);
}
void TextDrawerQt::ClearCache() {
for (auto &iter : cache_) {
if (iter.second->texture)
iter.second->texture->Release();
}
cache_.clear();
sizeCache_.clear();
// Also wipe the font map.
for (auto iter : fontMap_) {
delete iter.second;
}
fontMap_.clear();
fontHash_ = 0;
}
void TextDrawerQt::DrawStringRect(DrawBuffer &target, const char *str, const Bounds &bounds, uint32_t color, int align) {
float x = bounds.x;
float y = bounds.y;
if (align & ALIGN_HCENTER) {
x = bounds.centerX();
} else if (align & ALIGN_RIGHT) {
x = bounds.x2();
}
if (align & ALIGN_VCENTER) {
y = bounds.centerY();
} else if (align & ALIGN_BOTTOM) {
y = bounds.y2();
}
std::string toDraw = str;
if (align & FLAG_WRAP_TEXT) {
bool rotated = (align & (ROTATE_90DEG_LEFT | ROTATE_90DEG_RIGHT)) != 0;
WrapString(toDraw, str, rotated ? bounds.h : bounds.w);
}
DrawString(target, toDraw.c_str(), x, y, color, align);
}
void TextDrawerQt::OncePerFrame() {
frameCount_++;
// If DPI changed (small-mode, future proper monitor DPI support), drop everything.
float newDpiScale = CalculateDPIScale();
if (newDpiScale != dpiScale_) {
dpiScale_ = newDpiScale;
ClearCache();
}
// Drop old strings. Use a prime number to reduce clashing with other rhythms
if (frameCount_ % 23 == 0) {
for (auto iter = cache_.begin(); iter != cache_.end();) {
if (frameCount_ - iter->second->lastUsedFrame > 100) {
if (iter->second->texture)
iter->second->texture->Release();
cache_.erase(iter++);
} else {
iter++;
}
}
for (auto iter = sizeCache_.begin(); iter != sizeCache_.end(); ) {
if (frameCount_ - iter->second->lastUsedFrame > 100) {
sizeCache_.erase(iter++);
} else {
iter++;
}
}
}
}
#endif