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__sceAudio.cpp
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Check version in each DoState() func.
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2013-09-14 20:23:03 -07:00 |
__sceAudio.h
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FunctionWrappers.h
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Wrap more adhoc functions
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2013-09-07 11:06:28 +02:00 |
HLE.cpp
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Check version in each DoState() func.
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2013-09-14 20:23:03 -07:00 |
HLE.h
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Invalidate stubs/var imports when writing them.
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2013-09-01 00:32:43 -07:00 |
HLETables.cpp
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Add a bunch of empty adhoc functions
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2013-09-07 01:53:51 +02:00 |
HLETables.h
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KernelWaitHelpers.h
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Refactor waiting thread removal.
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2013-09-09 00:22:00 -07:00 |
sceAtrac.cpp
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Chane to ATRAC_ERROR_NO_LOOP_INFORMATION
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2013-09-22 11:41:58 +08:00 |
sceAtrac.h
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sceAudio.cpp
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Check version in each DoState() func.
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2013-09-14 20:23:03 -07:00 |
sceAudio.h
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sceAudiocodec.cpp
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Let's actually use the log category mechanism. A first step.
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2013-09-07 21:19:21 +02:00 |
sceAudiocodec.h
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sceCcc.cpp
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Check version in each DoState() func.
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2013-09-14 20:23:03 -07:00 |
sceCcc.h
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Listen to sceCccSetErrorChar*(), not used yet.
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2013-07-20 21:51:22 -07:00 |
sceChnnlsv.cpp
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endian for sceChnnlsv
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2013-08-16 09:18:04 +02:00 |
sceChnnlsv.h
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endian for sceChnnlsv
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2013-08-16 09:18:04 +02:00 |
sceCtrl.cpp
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Fix savedata.
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2013-09-29 17:30:17 +08:00 |
sceCtrl.h
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Also replace the on-screen cross
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2013-07-20 12:54:33 +02:00 |
sceDeflt.cpp
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sceDeflt.h
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sceDisplay.cpp
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Update sceDisplay.cpp
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2013-09-17 11:41:12 +05:00 |
sceDisplay.h
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Measure actual fps (frameskip+unthrottle included), show all three on one line if you choose "both" (which I probably should rename)
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2013-08-19 22:06:49 +02:00 |
sceDmac.cpp
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Mostly implement sceDmacTryMemcpy().
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2013-09-29 16:56:11 -07:00 |
sceDmac.h
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Mostly implement sceDmacTryMemcpy().
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2013-09-29 16:56:11 -07:00 |
sceFont.cpp
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Check version in each DoState() func.
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2013-09-14 20:23:03 -07:00 |
sceFont.h
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sceGameUpdate.cpp
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More log categories, use them (and existing ones). Improve log config.
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2013-09-07 22:02:55 +02:00 |
sceGameUpdate.h
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sceGe.cpp
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A paused list will allow a context save.
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2013-09-21 21:01:41 -07:00 |
sceGe.h
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Support save/restore of context on list run/finish.
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2013-09-20 09:51:44 -07:00 |
sceHeap.cpp
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Fix one sceHeap func, add reporting.
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2013-09-29 00:07:51 -07:00 |
sceHeap.h
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Add sceHeap,some games will call this.
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2013-09-04 11:05:14 +08:00 |
sceHprm.cpp
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sceHprm.h
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sceHttp.cpp
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Let's actually use the log category mechanism. A first step.
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2013-09-07 21:19:21 +02:00 |
sceHttp.h
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sceImpose.cpp
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Rewrite most of the translation stuff to be cleaner.
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2013-09-16 18:45:09 -04:00 |
sceImpose.h
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sceIo.cpp
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Notify of shutdown *after* setting coreState.
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2013-09-30 23:36:57 -07:00 |
sceIo.h
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Fix #3706, custom save dialog dates.
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2013-09-10 02:09:18 -07:00 |
sceJpeg.cpp
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Fix Visual Studio 2013 build.
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2013-09-18 12:02:49 -04:00 |
sceJpeg.h
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sceKernel.cpp
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Cleanup sceKernelRegisterExitCallback() per tests.
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2013-09-29 01:10:07 -07:00 |
sceKernel.h
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Start the kernel ids over on reset.
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2013-09-17 08:11:51 -07:00 |
sceKernelAlarm.cpp
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Check version in each DoState() func.
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2013-09-14 20:23:03 -07:00 |
sceKernelAlarm.h
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sceKernelEventFlag.cpp
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Check version in each DoState() func.
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2013-09-14 20:23:03 -07:00 |
sceKernelEventFlag.h
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Remove bad param from sceKernelPollEventFlag().
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2013-08-18 18:38:04 -07:00 |
sceKernelInterrupt.cpp
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Track copies of framebuffers in ram created through sceDmacMemcpy, so that we can display them.
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2013-09-21 18:53:55 +02:00 |
sceKernelInterrupt.h
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sceKernelMbx.cpp
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Check version in each DoState() func.
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2013-09-14 20:23:03 -07:00 |
sceKernelMbx.h
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Use *_le for the sceKernel* funcs.
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2013-07-25 08:04:34 -07:00 |
sceKernelMemory.cpp
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Check version in each DoState() func.
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2013-09-14 20:23:03 -07:00 |
sceKernelMemory.h
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Wrap sceKernelFreeFpl() and use better errors.
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2013-08-25 16:38:49 -07:00 |
sceKernelModule.cpp
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Check version in each DoState() func.
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2013-09-14 20:23:03 -07:00 |
sceKernelModule.h
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Add ThreadManForKernel and ModuleForKernel
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2013-08-25 10:48:32 +08:00 |
sceKernelMsgPipe.cpp
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Check version in each DoState() func.
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2013-09-14 20:23:03 -07:00 |
sceKernelMsgPipe.h
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Correct sceKernelReferMsgPipeStatus().
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2013-08-18 18:45:43 -07:00 |
sceKernelMutex.cpp
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Check version in each DoState() func.
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2013-09-14 20:23:03 -07:00 |
sceKernelMutex.h
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Implement sceKernelCancelMutex().
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2013-08-25 16:38:49 -07:00 |
sceKernelSemaphore.cpp
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Check version in each DoState() func.
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2013-09-14 20:23:03 -07:00 |
sceKernelSemaphore.h
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sceKernelThread.cpp
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Cleanup sceKernelRegisterExitCallback() per tests.
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2013-09-29 01:10:07 -07:00 |
sceKernelThread.h
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Cleanup sceKernelRegisterExitCallback() per tests.
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2013-09-29 01:10:07 -07:00 |
sceKernelTime.cpp
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Check version in each DoState() func.
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2013-09-14 20:23:03 -07:00 |
sceKernelTime.h
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sceKernelVTimer.cpp
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Check version in each DoState() func.
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2013-09-14 20:23:03 -07:00 |
sceKernelVTimer.h
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sceMd5.cpp
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Pass the new sha1/md5 test.
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2013-09-03 00:36:55 +02:00 |
sceMd5.h
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Pass the new sha1/md5 test.
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2013-09-03 00:36:55 +02:00 |
sceMp3.cpp
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sceMp3: Add back "wrong name" comments
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2013-09-26 17:20:50 +02:00 |
sceMp3.h
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sceMp4.cpp
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Add missing sceAac NID
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2013-09-23 15:55:53 +02:00 |
sceMp4.h
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sceMpeg.cpp
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Fix missing intro CG in GTA series
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2013-09-21 12:03:54 +08:00 |
sceMpeg.h
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endian fro sceMpeg
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2013-08-16 09:18:18 +02:00 |
sceNet.cpp
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Check version in each DoState() func.
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2013-09-14 20:23:03 -07:00 |
sceNet.h
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sceNetAdhoc.cpp
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Check version in each DoState() func.
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2013-09-14 20:23:03 -07:00 |
sceNetAdhoc.h
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Split out sceNetAdhoc* into a separate file from sceNet.
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2013-09-07 00:55:42 +02:00 |
sceNp.cpp
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sceNp.h
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sceOpenPSID.cpp
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sceOpenPSID.h
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sceP3da.cpp
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Delay as sas core for p3da
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2013-09-26 18:44:52 +08:00 |
sceP3da.h
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sceParseHttp.cpp
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sceParseHttp.h
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sceParseUri.cpp
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sceParseUri.h
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scePauth.cpp
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scePauth.h
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scePower.cpp
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Check version in each DoState() func.
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2013-09-14 20:23:03 -07:00 |
scePower.h
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scePsmf.cpp
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Initialize some psmf values.
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2013-09-22 21:19:59 -07:00 |
scePsmf.h
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scePspNpDrm_user.cpp
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Add SceNpDrmOpen to the table so it can be logged properly.
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2013-08-14 09:23:58 -04:00 |
scePspNpDrm_user.h
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sceRtc.cpp
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Check version in each DoState() func.
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2013-09-14 20:23:03 -07:00 |
sceRtc.h
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Use *_le for the sceKernel* funcs.
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2013-07-25 08:04:34 -07:00 |
sceSas.cpp
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Check version in each DoState() func.
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2013-09-14 20:23:03 -07:00 |
sceSas.h
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sceSsl.cpp
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Check version in each DoState() func.
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2013-09-14 20:23:03 -07:00 |
sceSsl.h
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sceUmd.cpp
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Buildfixes for Symbian and iOS/etc.
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2013-09-15 08:18:20 -07:00 |
sceUmd.h
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sceUsb.cpp
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Check version in each DoState() func.
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2013-09-14 20:23:03 -07:00 |
sceUsb.h
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sceUtility.cpp
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Implemented sceUtilityGamedataInstallUpdate.
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2013-09-27 22:52:25 +08:00 |
sceUtility.h
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Move GetLangValuesMapping out of MiscScreens.cpp so it can be used globally.
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2013-09-25 21:06:58 -04:00 |
sceVaudio.cpp
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Check version in each DoState() func.
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2013-09-14 20:23:03 -07:00 |
sceVaudio.h
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